/* * MAPI basics * * 2001 Codeweavers Inc. */ #include "windef.h" #include "winerror.h" #include "mapi.h" #include "mapicode.h" #include "debugtools.h" DEFAULT_DEBUG_CHANNEL(mapi); HRESULT WINAPI MAPIInitialize ( LPVOID lpMapiInit ) { ERR("Stub\n"); return MAPI_E_NOT_INITIALIZED; } HRESULT WINAPI MAPIAllocateBuffer ( ULONG cvSize, LPVOID *lppBuffer ) { ERR("Stub\n"); *lppBuffer = NULL; return MAPI_E_NOT_INITIALIZED; } ULONG WINAPI MAPILogon(ULONG ulUIParam, LPSTR lpszProfileName, LPSTR lpszPassword, FLAGS flFlags, ULONG ulReserver, LPLHANDLE lplhSession) { ERR("Stub\n"); return MAPI_E_FAILURE; } HRESULT WINAPI MAPILogonEx( ULONG ulUIParam, LPSTR lpszProfileName, LPSTR lpszPassword, FLAGS flFlags, VOID* lppSession) { ERR("Stub\n"); return MAPI_E_LOGON_FAILURE; } VOID WINAPI MAPIUninitialize() { ERR("Stub\n"); }