#ifndef __WINE_DPLAYX_NAMESERVER #define __WINE_DPLAYX_NAMESERVER #include "dplay.h" #include "dplaysp.h" #include "dplayx_messages.h" #include "dplay_global.h" void NS_SetLocalComputerAsNameServer( LPCDPSESSIONDESC2 lpsd ); void NS_SetRemoteComputerAsNameServer( LPVOID lpNSAddrHdr, DWORD dwHdrSize, LPDPMSG_ENUMSESSIONSREPLY lpMsg, LPVOID lpNSInfo ); LPVOID NS_GetNSAddr( LPVOID lpNSInfo ); void NS_ReplyToEnumSessionsRequest( LPVOID lpMsg, LPDPSP_REPLYDATA lpReplyData, IDirectPlay2Impl* lpDP ); HRESULT NS_SendSessionRequestBroadcast( LPCGUID lpcGuid, DWORD dwFlags, LPSPINITDATA lpSpData ); BOOL NS_InitializeSessionCache( LPVOID* lplpNSInfo ); void NS_DeleteSessionCache( LPVOID lpNSInfo ); void NS_InvalidateSessionCache( LPVOID lpNSInfo ); void NS_ResetSessionEnumeration( LPVOID lpNSInfo ); LPDPSESSIONDESC2 NS_WalkSessions( LPVOID lpNSInfo ); void NS_PruneSessionCache( LPVOID lpNSInfo ); #endif /* __WINE_DPLAYX_NAMESERVER */