/* * Copyright 2011 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/test.h" #include "d3d.h" struct create_window_thread_param { HWND window; HANDLE window_created; HANDLE destroy_window; HANDLE thread; }; static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff) { if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; c1 >>= 8; c2 >>= 8; if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; c1 >>= 8; c2 >>= 8; if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; c1 >>= 8; c2 >>= 8; if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; return TRUE; } static DWORD WINAPI create_window_thread_proc(void *param) { struct create_window_thread_param *p = param; DWORD res; BOOL ret; p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ret = SetEvent(p->window_created); ok(ret, "SetEvent failed, last error %#x.\n", GetLastError()); for (;;) { MSG msg; while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) DispatchMessage(&msg); res = WaitForSingleObject(p->destroy_window, 100); if (res == WAIT_OBJECT_0) break; if (res != WAIT_TIMEOUT) { ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); break; } } DestroyWindow(p->window); return 0; } static void create_window_thread(struct create_window_thread_param *p) { DWORD res, tid; p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL); ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError()); p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL); ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError()); p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid); ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError()); res = WaitForSingleObject(p->window_created, INFINITE); ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); } static void destroy_window_thread(struct create_window_thread_param *p) { SetEvent(p->destroy_window); WaitForSingleObject(p->thread, INFINITE); CloseHandle(p->destroy_window); CloseHandle(p->window_created); CloseHandle(p->thread); } static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y) { RECT rect = {x, y, x + 1, y + 1}; DDSURFACEDESC surface_desc; D3DCOLOR color; HRESULT hr; memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); if (FAILED(hr)) return 0xdeadbeef; color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff; hr = IDirectDrawSurface_Unlock(surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); return color; } static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name, D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx) { DWORD *z_depth = ctx; if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid)) return D3DENUMRET_OK; if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32) *z_depth = 32; else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24) *z_depth = 24; else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16) *z_depth = 16; return DDENUMRET_OK; } static IDirectDraw *create_ddraw(void) { IDirectDraw *ddraw; if (FAILED(DirectDrawCreate(NULL, &ddraw, NULL))) return NULL; return ddraw; } static IDirect3DDevice *create_device(IDirectDraw *ddraw, HWND window, DWORD coop_level) { IDirectDrawSurface *surface, *ds; IDirect3DDevice *device = NULL; DDSURFACEDESC surface_desc; DWORD z_depth = 0; IDirect3D *d3d; HRESULT hr; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, coop_level); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); if (coop_level & DDSCL_NORMAL) { IDirectDrawClipper *clipper; hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL); ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawSurface_SetClipper(surface, clipper); ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr); IDirectDrawClipper_Release(clipper); } hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d); if (FAILED(hr)) { IDirectDrawSurface_Release(surface); return NULL; } hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth); ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr); IDirect3D_Release(d3d); if (FAILED(hr) || !z_depth) { IDirectDrawSurface_Release(surface); return NULL; } memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; U2(surface_desc).dwZBufferBitDepth = z_depth; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL); ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr); if (FAILED(hr)) { IDirectDrawSurface_Release(surface); return NULL; } hr = IDirectDrawSurface_AddAttachedSurface(surface, ds); ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); IDirectDrawSurface_Release(ds); if (FAILED(hr)) { IDirectDrawSurface_Release(surface); return NULL; } hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device); IDirectDrawSurface_Release(surface); if (FAILED(hr)) return NULL; return device; } static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context) { HRESULT hr = IDirectDrawSurface_Restore(surface); ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr); IDirectDrawSurface_Release(surface); return DDENUMRET_OK; } static HRESULT restore_surfaces(IDirectDraw *ddraw) { return IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST, NULL, NULL, restore_callback); } static void test_coop_level_create_device_window(void) { HWND focus_window, device_window; IDirectDraw *ddraw; HRESULT hr; focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); if (!(ddraw = create_ddraw())) { skip("Failed to create a ddraw object, skipping test.\n"); DestroyWindow(focus_window); return; } hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */ if (broken(hr == DDERR_INVALIDPARAMS)) { win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(focus_window); return; } hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); IDirectDraw_Release(ddraw); DestroyWindow(focus_window); } static void test_clipper_blt(void) { IDirectDrawSurface *src_surface, *dst_surface; RECT client_rect, src_rect, *rect; IDirectDrawClipper *clipper; DDSURFACEDESC surface_desc; unsigned int i, j, x, y; IDirectDraw *ddraw; RGNDATA *rgn_data; D3DCOLOR color; HRGN r1, r2; HWND window; DDBLTFX fx; HRESULT hr; DWORD *ptr; DWORD ret; static const DWORD src_data[] = { 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, }; static const D3DCOLOR expected1[] = { 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, }; static const D3DCOLOR expected2[] = { 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, }; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 10, 10, 640, 480, 0, 0, 0, 0); ShowWindow(window, SW_SHOW); if (!(ddraw = create_ddraw())) { skip("Failed to create a ddraw object, skipping test.\n"); DestroyWindow(window); return; } ret = GetClientRect(window, &client_rect); ok(ret, "Failed to get client rect.\n"); ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2); ok(ret, "Failed to map client rect.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL); ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret); ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr); ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize); ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType); ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount); ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */), "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize); ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect), "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top, rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom, client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); rect = (RECT *)&rgn_data->Buffer[0]; ok(EqualRect(rect, &client_rect), "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", rect->left, rect->top, rect->right, rect->bottom, client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); HeapFree(GetProcessHeap(), 0, rgn_data); r1 = CreateRectRgn(0, 0, 320, 240); ok(!!r1, "Failed to create region.\n"); r2 = CreateRectRgn(320, 240, 640, 480); ok(!!r2, "Failed to create region.\n"); CombineRgn(r1, r1, r2, RGN_OR); ret = GetRegionData(r1, 0, NULL); rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); ret = GetRegionData(r1, ret, rgn_data); ok(!!ret, "Failed to get region data.\n"); DeleteObject(r2); DeleteObject(r1); hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, rgn_data); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &src_surface, NULL); ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr); hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL); ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); memset(&fx, 0, sizeof(fx)); fx.dwSize = sizeof(fx); hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr); ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch); ptr = surface_desc.lpSurface; memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD)); memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD)); memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD)); hr = IDirectDrawSurface_Unlock(src_surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr); hr = IDirectDrawSurface_SetClipper(dst_surface, clipper); ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr); SetRect(&src_rect, 1, 1, 5, 2); hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j) { x = 80 * ((2 * j) + 1); y = 60 * ((2 * i) + 1); color = get_surface_color(dst_surface, x, y); ok(compare_color(color, expected1[i * 4 + j], 1), "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color); } } U5(fx).dwFillColor = 0xff0000ff; hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j) { x = 80 * ((2 * j) + 1); y = 60 * ((2 * i) + 1); color = get_surface_color(dst_surface, x, y); ok(compare_color(color, expected2[i * 4 + j], 1), "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color); } } hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT); ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); DestroyWindow(window); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0); ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(dst_surface); IDirectDrawSurface_Release(src_surface); IDirectDrawClipper_Release(clipper); IDirectDraw_Release(ddraw); } static void test_coop_level_d3d_state(void) { D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; D3DMATERIALHANDLE background_handle; IDirectDrawSurface *rt, *surface; IDirect3DMaterial *background; IDirect3DViewport *viewport; IDirect3DDevice *device; D3DMATERIAL material; IDirectDraw *ddraw; D3DVIEWPORT vp; IDirect3D *d3d; D3DCOLOR color; HWND window; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); if (!(ddraw = create_ddraw())) { skip("Failed to create ddraw object, skipping test.\n"); DestroyWindow(window); return; } if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create D3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } hr = IDirect3DDevice_GetDirect3D(device, &d3d); ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); hr = IDirect3D_CreateViewport(d3d, &viewport, NULL); ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); hr = IDirect3D_CreateMaterial(d3d, &background, NULL); ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr); IDirect3D_Release(d3d); hr = IDirect3DDevice_AddViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr); memset(&vp, 0, sizeof(vp)); vp.dwSize = sizeof(vp); vp.dwX = 0; vp.dwY = 0; vp.dwWidth = 640; vp.dwHeight = 480; vp.dvScaleX = 320.0f; vp.dvScaleY = 240.0f; vp.dvMaxX = 1.0f; vp.dvMaxY = 1.0f; vp.dvMinZ = 0.0f; vp.dvMaxZ = 1.0f; hr = IDirect3DViewport_SetViewport(viewport, &vp); ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); memset(&material, 0, sizeof(material)); material.dwSize = sizeof(material); U1(U(material).diffuse).r = 1.0f; U2(U(material).diffuse).g = 0.0f; U3(U(material).diffuse).b = 0.0f; U4(U(material).diffuse).a = 1.0f; hr = IDirect3DMaterial_SetMaterial(background, &material); ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); hr = IDirect3DMaterial_GetHandle(background, device, &background_handle); ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); hr = IDirect3DViewport_SetBackground(viewport, background_handle); ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr); hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(rt); ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); hr = restore_surfaces(ddraw); ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr); memset(&material, 0, sizeof(material)); material.dwSize = sizeof(material); U1(U(material).diffuse).r = 0.0f; U2(U(material).diffuse).g = 1.0f; U3(U(material).diffuse).b = 0.0f; U4(U(material).diffuse).a = 1.0f; hr = IDirect3DMaterial_SetMaterial(background, &material); ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); ok(surface == rt, "Got unexpected surface %p.\n", surface); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); hr = IDirect3DDevice_DeleteViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr); IDirect3DMaterial_Release(background); IDirect3DViewport_Release(viewport); IDirectDrawSurface_Release(surface); IDirectDrawSurface_Release(rt); IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_surface_interface_mismatch(void) { IDirectDraw *ddraw = NULL; IDirect3D *d3d = NULL; IDirectDrawSurface *surface = NULL, *ds; IDirectDrawSurface3 *surface3 = NULL; IDirect3DDevice *device = NULL; IDirect3DViewport *viewport = NULL; IDirect3DMaterial *background = NULL; DDSURFACEDESC surface_desc; DWORD z_depth = 0; ULONG refcount; HRESULT hr; D3DCOLOR color; HWND window; D3DVIEWPORT vp; D3DMATERIAL material; D3DMATERIALHANDLE background_handle; D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); if (!(ddraw = create_ddraw())) { skip("Failed to create a ddraw object, skipping test.\n"); goto cleanup; } hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3); if (FAILED(hr)) { skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n"); goto cleanup; } hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d); if (FAILED(hr)) { skip("Failed to get the IDirect3D interface, skipping test.\n"); goto cleanup; } hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth); if (FAILED(hr) || !z_depth) { skip("No depth buffer formats available, skipping test.\n"); goto cleanup; } memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; surface_desc.dwZBufferBitDepth = z_depth; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL); ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr); if (FAILED(hr)) goto cleanup; /* Using a different surface interface version still works */ hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds); ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); refcount = IDirectDrawSurface_Release(ds); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); if (FAILED(hr)) goto cleanup; /* Here too */ hr = IDirectDrawSurface3_QueryInterface(surface3, &IID_IDirect3DHALDevice, (void **)&device); ok(SUCCEEDED(hr), "Failed to create d3d device.\n"); if (FAILED(hr)) goto cleanup; hr = IDirect3D_CreateViewport(d3d, &viewport, NULL); ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); hr = IDirect3D_CreateMaterial(d3d, &background, NULL); ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr); hr = IDirect3DDevice_AddViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr); memset(&vp, 0, sizeof(vp)); vp.dwSize = sizeof(vp); vp.dwX = 0; vp.dwY = 0; vp.dwWidth = 640; vp.dwHeight = 480; vp.dvScaleX = 320.0f; vp.dvScaleY = 240.0f; vp.dvMaxX = 1.0f; vp.dvMaxY = 1.0f; vp.dvMinZ = 0.0f; vp.dvMaxZ = 1.0f; hr = IDirect3DViewport_SetViewport(viewport, &vp); ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); memset(&material, 0, sizeof(material)); material.dwSize = sizeof(material); U1(U(material).diffuse).r = 1.0f; U2(U(material).diffuse).g = 0.0f; U3(U(material).diffuse).b = 0.0f; U4(U(material).diffuse).a = 1.0f; hr = IDirect3DMaterial_SetMaterial(background, &material); ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); hr = IDirect3DMaterial_GetHandle(background, device, &background_handle); ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); hr = IDirect3DViewport_SetBackground(viewport, background_handle); ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr); color = get_surface_color(surface, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); cleanup: if (viewport) { IDirect3DDevice2_DeleteViewport(device, viewport); IDirect3DViewport2_Release(viewport); } if (background) IDirect3DMaterial2_Release(background); if (surface3) IDirectDrawSurface3_Release(surface3); if (surface) IDirectDrawSurface7_Release(surface); if (device) IDirect3DDevice2_Release(device); if (d3d) IDirect3D7_Release(d3d); if (ddraw) IDirectDraw7_Release(ddraw); DestroyWindow(window); } static void test_coop_level_threaded(void) { struct create_window_thread_param p; IDirectDraw *ddraw; HRESULT hr; if (!(ddraw = create_ddraw())) { skip("Failed to create a ddraw object, skipping test.\n"); return; } create_window_thread(&p); hr = IDirectDraw_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); IDirectDraw_Release(ddraw); destroy_window_thread(&p); } START_TEST(ddraw1) { test_coop_level_create_device_window(); test_clipper_blt(); test_coop_level_d3d_state(); test_surface_interface_mismatch(); test_coop_level_threaded(); }