/* * Window painting functions * * Copyright 1993, 1994, 1995 Alexandre Julliard * 1999 Alex Korobka */ #include #include "windef.h" #include "wingdi.h" #include "wine/winuser16.h" #include "wine/unicode.h" #include "wine/server.h" #include "region.h" #include "user.h" #include "win.h" #include "queue.h" #include "dce.h" #include "debugtools.h" DEFAULT_DEBUG_CHANNEL(win); DECLARE_DEBUG_CHANNEL(nonclient); /* client rect in window coordinates */ #define GETCLIENTRECTW( wnd, r ) (r).left = (wnd)->rectClient.left - (wnd)->rectWindow.left; \ (r).top = (wnd)->rectClient.top - (wnd)->rectWindow.top; \ (r).right = (wnd)->rectClient.right - (wnd)->rectWindow.left; \ (r).bottom = (wnd)->rectClient.bottom - (wnd)->rectWindow.top /* PAINT_RedrawWindow() control flags */ #define RDW_EX_DELAY_NCPAINT 0x0020 /* WIN_UpdateNCRgn() flags */ #define UNC_CHECK 0x0001 #define UNC_ENTIRE 0x0002 #define UNC_REGION 0x0004 #define UNC_UPDATE 0x0008 #define UNC_DELAY_NCPAINT 0x0010 #define UNC_IN_BEGINPAINT 0x0020 /* Last COLOR id */ #define COLOR_MAX COLOR_GRADIENTINACTIVECAPTION /*********************************************************************** * add_paint_count * * Add an increment (normally 1 or -1) to the current paint count of a window. */ static void add_paint_count( HWND hwnd, int incr ) { SERVER_START_REQ( inc_window_paint_count ) { req->handle = hwnd; req->incr = incr; wine_server_call( req ); } SERVER_END_REQ; } /*********************************************************************** * WIN_HaveToDelayNCPAINT * * Currently, in the Wine painting mechanism, the WM_NCPAINT message * is generated as soon as a region intersecting the non-client area * of a window is invalidated. * * This technique will work fine for all windows whose parents * have the WS_CLIPCHILDREN style. When the parents have that style, * they are not going to override the contents of their children. * However, when the parent doesn't have that style, Windows relies * on a "painter's algorithm" to display the contents of the windows. * That is, windows are painted from back to front. This includes the * non-client area. * * This method looks at the current state of a window to determine * if the sending of the WM_NCPAINT message should be delayed until * the BeginPaint call. * * PARAMS: * wndPtr - A Locked window pointer to the window we're * examining. * uncFlags - This is the flag passed to the WIN_UpdateNCRgn * function. This is a shortcut for the cases when * we already know when to avoid scanning all the * parents of a window. If you already know that this * window's NCPAINT should be delayed, set the * UNC_DELAY_NCPAINT flag for this parameter. * * This shortcut behavior is implemented in the * RDW_Paint() method. * */ static BOOL WIN_HaveToDelayNCPAINT( HWND hwnd, UINT uncFlags) { /* * Test the shortcut first. (duh) */ if (uncFlags & UNC_DELAY_NCPAINT) return TRUE; /* * The UNC_IN_BEGINPAINT flag is set in the BeginPaint * method only. This is another shortcut to avoid going * up the parent's chain of the window to finally * figure-out that none of them has an invalid region. */ if (uncFlags & UNC_IN_BEGINPAINT) return FALSE; /* * Scan all the parents of this window to find a window * that doesn't have the WS_CLIPCHILDREN style and that * has an invalid region. */ while ((hwnd = GetAncestor( hwnd, GA_PARENT ))) { WND* parentWnd = WIN_FindWndPtr( hwnd ); if (!(parentWnd->dwStyle & WS_CLIPCHILDREN) && parentWnd->hrgnUpdate) { WIN_ReleaseWndPtr( parentWnd ); return TRUE; } WIN_ReleaseWndPtr( parentWnd ); } return FALSE; } /*********************************************************************** * WIN_UpdateNCRgn * * Things to do: * Send WM_NCPAINT if required (when nonclient is invalid or UNC_ENTIRE flag is set) * Crop hrgnUpdate to a client rect, especially if it 1. * If UNC_REGION is set return update region for the client rect. * * NOTE: UNC_REGION is mainly for the RDW_Paint() chunk that sends WM_ERASEBKGND message. * The trick is that when the returned region handle may be different from hRgn. * In this case the old hRgn must be considered gone. BUT, if the returned value * is 1 then the hRgn is preserved and RDW_Paint() will have to get * a DC without extra clipping region. */ static HRGN WIN_UpdateNCRgn(WND* wnd, HRGN hRgn, UINT uncFlags ) { RECT r; HRGN hClip = 0; HRGN hrgnRet = 0; TRACE_(nonclient)("hwnd %04x [%04x] hrgn %04x, unc %04x, ncf %i\n", wnd->hwndSelf, wnd->hrgnUpdate, hRgn, uncFlags, wnd->flags & WIN_NEEDS_NCPAINT); /* desktop window doesn't have a nonclient area */ if(wnd->hwndSelf == GetDesktopWindow()) { wnd->flags &= ~WIN_NEEDS_NCPAINT; if( wnd->hrgnUpdate > 1 ) hrgnRet = REGION_CropRgn( hRgn, wnd->hrgnUpdate, NULL, NULL ); else { hrgnRet = wnd->hrgnUpdate; } return hrgnRet; } if ((wnd->hwndSelf == GetForegroundWindow()) && !(wnd->flags & WIN_NCACTIVATED) ) { wnd->flags |= WIN_NCACTIVATED; uncFlags |= UNC_ENTIRE; } /* * If the window's non-client area needs to be painted, */ if ( ( wnd->flags & WIN_NEEDS_NCPAINT ) && !WIN_HaveToDelayNCPAINT(wnd->hwndSelf, uncFlags) ) { RECT r2, r3; wnd->flags &= ~WIN_NEEDS_NCPAINT; GETCLIENTRECTW( wnd, r ); TRACE_(nonclient)( "\tclient box (%i,%i-%i,%i), hrgnUpdate %04x\n", r.left, r.top, r.right, r.bottom, wnd->hrgnUpdate ); if( wnd->hrgnUpdate > 1 ) { /* Check if update rgn overlaps with nonclient area */ GetRgnBox( wnd->hrgnUpdate, &r2 ); UnionRect( &r3, &r2, &r ); if( r3.left != r.left || r3.top != r.top || r3.right != r.right || r3.bottom != r.bottom ) /* it does */ { /* crop hrgnUpdate, save old one in hClip - the only * case that places a valid region handle in hClip */ hClip = wnd->hrgnUpdate; wnd->hrgnUpdate = REGION_CropRgn( hRgn, hClip, &r, NULL ); if( uncFlags & UNC_REGION ) hrgnRet = hClip; } if( uncFlags & UNC_CHECK ) { GetRgnBox( wnd->hrgnUpdate, &r3 ); if( IsRectEmpty( &r3 ) ) { /* delete the update region since all invalid * parts were in the nonclient area */ DeleteObject( wnd->hrgnUpdate ); wnd->hrgnUpdate = 0; if(!(wnd->flags & WIN_INTERNAL_PAINT)) add_paint_count( wnd->hwndSelf, -1 ); wnd->flags &= ~WIN_NEEDS_ERASEBKGND; } } if(!hClip && wnd->hrgnUpdate ) goto copyrgn; } else if( wnd->hrgnUpdate == 1 )/* entire window */ { if( uncFlags & UNC_UPDATE ) wnd->hrgnUpdate = CreateRectRgnIndirect( &r ); if( uncFlags & UNC_REGION ) hrgnRet = 1; uncFlags |= UNC_ENTIRE; } } else /* no WM_NCPAINT unless forced */ { if( wnd->hrgnUpdate > 1 ) { copyrgn: if( uncFlags & UNC_REGION ) hrgnRet = REGION_CropRgn( hRgn, wnd->hrgnUpdate, NULL, NULL ); } else if( wnd->hrgnUpdate == 1 && (uncFlags & UNC_UPDATE) ) { GETCLIENTRECTW( wnd, r ); wnd->hrgnUpdate = CreateRectRgnIndirect( &r ); if( uncFlags & UNC_REGION ) hrgnRet = 1; } } if(!hClip && (uncFlags & UNC_ENTIRE) ) { /* still don't do anything if there is no nonclient area */ hClip = (memcmp( &wnd->rectWindow, &wnd->rectClient, sizeof(RECT) ) != 0); } if( hClip ) /* NOTE: WM_NCPAINT allows wParam to be 1 */ { if ( hClip == hrgnRet && hrgnRet > 1 ) { hClip = CreateRectRgn( 0, 0, 0, 0 ); CombineRgn( hClip, hrgnRet, 0, RGN_COPY ); } SendMessageA( wnd->hwndSelf, WM_NCPAINT, hClip, 0L ); if( (hClip > 1) && (hClip != hRgn) && (hClip != hrgnRet) ) DeleteObject( hClip ); /* * Since all Window locks are suspended while processing the WM_NCPAINT * we want to make sure the window still exists before continuing. */ if (!IsWindow(wnd->hwndSelf)) { DeleteObject(hrgnRet); hrgnRet=0; } } TRACE_(nonclient)("returning %04x (hClip = %04x, hrgnUpdate = %04x)\n", hrgnRet, hClip, wnd->hrgnUpdate ); return hrgnRet; } /*********************************************************************** * BeginPaint (USER.39) */ HDC16 WINAPI BeginPaint16( HWND16 hwnd, LPPAINTSTRUCT16 lps ) { PAINTSTRUCT ps; BeginPaint( WIN_Handle32(hwnd), &ps ); lps->hdc = ps.hdc; lps->fErase = ps.fErase; lps->rcPaint.top = ps.rcPaint.top; lps->rcPaint.left = ps.rcPaint.left; lps->rcPaint.right = ps.rcPaint.right; lps->rcPaint.bottom = ps.rcPaint.bottom; lps->fRestore = ps.fRestore; lps->fIncUpdate = ps.fIncUpdate; return lps->hdc; } /*********************************************************************** * BeginPaint (USER32.@) */ HDC WINAPI BeginPaint( HWND hwnd, PAINTSTRUCT *lps ) { BOOL bIcon; HRGN hrgnUpdate; RECT clipRect, clientRect; HWND full_handle; WND *wndPtr; if (!(full_handle = WIN_IsCurrentThread( hwnd ))) { if (IsWindow(hwnd)) FIXME( "window %x belongs to other thread\n", hwnd ); return 0; } hwnd = full_handle; bIcon = (IsIconic(hwnd) && GetClassLongA(hwnd, GCL_HICON)); if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return 0; wndPtr->flags &= ~WIN_NEEDS_BEGINPAINT; /* send WM_NCPAINT and make sure hrgnUpdate is a valid rgn handle */ WIN_UpdateNCRgn( wndPtr, 0, UNC_UPDATE | UNC_IN_BEGINPAINT); /* * Make sure the window is still a window. All window locks are suspended * when the WM_NCPAINT is sent. */ if (!IsWindow( hwnd )) { WIN_ReleaseWndPtr(wndPtr); return 0; } if( ((hrgnUpdate = wndPtr->hrgnUpdate) != 0) || (wndPtr->flags & WIN_INTERNAL_PAINT)) add_paint_count( hwnd, -1 ); wndPtr->hrgnUpdate = 0; wndPtr->flags &= ~WIN_INTERNAL_PAINT; HideCaret( hwnd ); TRACE("hrgnUpdate = %04x, \n", hrgnUpdate); if (GetClassLongA( hwnd, GCL_STYLE ) & CS_PARENTDC) { /* Don't clip the output to the update region for CS_PARENTDC window */ if( hrgnUpdate ) DeleteObject(hrgnUpdate); lps->hdc = GetDCEx( hwnd, 0, DCX_WINDOWPAINT | DCX_USESTYLE | (bIcon ? DCX_WINDOW : 0) ); } else { if( hrgnUpdate ) /* convert to client coordinates */ OffsetRgn( hrgnUpdate, wndPtr->rectWindow.left - wndPtr->rectClient.left, wndPtr->rectWindow.top - wndPtr->rectClient.top ); lps->hdc = GetDCEx(hwnd, hrgnUpdate, DCX_INTERSECTRGN | DCX_WINDOWPAINT | DCX_USESTYLE | (bIcon ? DCX_WINDOW : 0) ); /* ReleaseDC() in EndPaint() will delete the region */ } TRACE("hdc = %04x\n", lps->hdc); if (!lps->hdc) { WARN("GetDCEx() failed in BeginPaint(), hwnd=%04x\n", hwnd); WIN_ReleaseWndPtr(wndPtr); return 0; } /* It is possible that the clip box is bigger than the window itself, if CS_PARENTDC flag is set. Windows never return a paint rect bigger than the window itself, so we need to intersect the cliprect with the window */ GetClientRect( hwnd, &clientRect ); GetClipBox( lps->hdc, &clipRect ); LPtoDP(lps->hdc, (LPPOINT)&clipRect, 2); /* GetClipBox returns LP */ IntersectRect(&lps->rcPaint, &clientRect, &clipRect); DPtoLP(lps->hdc, (LPPOINT)&lps->rcPaint, 2); /* we must return LP */ TRACE("box = (%i,%i - %i,%i)\n", lps->rcPaint.left, lps->rcPaint.top, lps->rcPaint.right, lps->rcPaint.bottom ); if (wndPtr->flags & WIN_NEEDS_ERASEBKGND) { wndPtr->flags &= ~WIN_NEEDS_ERASEBKGND; lps->fErase = !SendMessageA(hwnd, (bIcon) ? WM_ICONERASEBKGND : WM_ERASEBKGND, (WPARAM16)lps->hdc, 0 ); } else lps->fErase = TRUE; WIN_ReleaseWndPtr(wndPtr); return lps->hdc; } /*********************************************************************** * EndPaint (USER.40) */ BOOL16 WINAPI EndPaint16( HWND16 hwnd, const PAINTSTRUCT16* lps ) { ReleaseDC16( hwnd, lps->hdc ); ShowCaret16( hwnd ); return TRUE; } /*********************************************************************** * EndPaint (USER32.@) */ BOOL WINAPI EndPaint( HWND hwnd, const PAINTSTRUCT *lps ) { ReleaseDC( hwnd, lps->hdc ); ShowCaret( hwnd ); return TRUE; } /*********************************************************************** * RDW_ValidateParent [RDW_UpdateRgns() helper] * * Validate the portions of parents that are covered by a validated child * wndPtr = child */ static void RDW_ValidateParent(WND *wndChild) { HWND parent; HRGN hrg; if (wndChild->hrgnUpdate == 1 ) { RECT r; r.left = 0; r.top = 0; r.right = wndChild->rectWindow.right - wndChild->rectWindow.left; r.bottom = wndChild->rectWindow.bottom - wndChild->rectWindow.top; hrg = CreateRectRgnIndirect( &r ); } else hrg = wndChild->hrgnUpdate; parent = GetAncestor( wndChild->hwndSelf, GA_PARENT ); while (parent && parent != GetDesktopWindow()) { WND *wndParent = WIN_FindWndPtr( parent ); if (!(wndParent->dwStyle & WS_CLIPCHILDREN)) { if (wndParent->hrgnUpdate != 0) { POINT ptOffset; RECT rect, rectParent; if( wndParent->hrgnUpdate == 1 ) { RECT r; r.left = 0; r.top = 0; r.right = wndParent->rectWindow.right - wndParent->rectWindow.left; r.bottom = wndParent->rectWindow.bottom - wndParent->rectWindow.top; wndParent->hrgnUpdate = CreateRectRgnIndirect( &r ); } /* we must offset the child region by the offset of the child rect in the parent */ GetWindowRect(wndParent->hwndSelf, &rectParent); GetWindowRect(wndChild->hwndSelf, &rect); ptOffset.x = rect.left - rectParent.left; ptOffset.y = rect.top - rectParent.top; OffsetRgn( hrg, ptOffset.x, ptOffset.y ); CombineRgn( wndParent->hrgnUpdate, wndParent->hrgnUpdate, hrg, RGN_DIFF ); OffsetRgn( hrg, -ptOffset.x, -ptOffset.y ); } } WIN_ReleaseWndPtr( wndParent ); parent = GetAncestor( parent, GA_PARENT ); } if (hrg != wndChild->hrgnUpdate) DeleteObject( hrg ); } /*********************************************************************** * RDW_UpdateRgns [RedrawWindow() helper] * * Walks the window tree and adds/removes parts of the hRgn to/from update * regions of windows that overlap it. Also, manages internal paint flags. * * NOTE: Walks the window tree so the caller must lock it. * MUST preserve hRgn (can modify but then has to restore). */ static void RDW_UpdateRgns( WND* wndPtr, HRGN hRgn, UINT flags, BOOL firstRecursLevel ) { /* * Called only when one of the following is set: * (RDW_INVALIDATE | RDW_VALIDATE | RDW_INTERNALPAINT | RDW_NOINTERNALPAINT) */ BOOL bHadOne = wndPtr->hrgnUpdate && hRgn; BOOL bChildren = (!(flags & RDW_NOCHILDREN) && !(wndPtr->dwStyle & WS_MINIMIZE) && ((flags & RDW_ALLCHILDREN) || !(wndPtr->dwStyle & WS_CLIPCHILDREN)) ); RECT r; r.left = 0; r.top = 0; r.right = wndPtr->rectWindow.right - wndPtr->rectWindow.left; r.bottom = wndPtr->rectWindow.bottom - wndPtr->rectWindow.top; TRACE("\thwnd %04x [%04x] -> hrgn [%04x], flags [%04x]\n", wndPtr->hwndSelf, wndPtr->hrgnUpdate, hRgn, flags ); if( flags & RDW_INVALIDATE ) { if( hRgn > 1 ) { switch( wndPtr->hrgnUpdate ) { default: CombineRgn( wndPtr->hrgnUpdate, wndPtr->hrgnUpdate, hRgn, RGN_OR ); /* fall through */ case 0: wndPtr->hrgnUpdate = REGION_CropRgn( wndPtr->hrgnUpdate, wndPtr->hrgnUpdate ? wndPtr->hrgnUpdate : hRgn, &r, NULL ); if( !bHadOne ) { GetRgnBox( wndPtr->hrgnUpdate, &r ); if( IsRectEmpty( &r ) ) { DeleteObject( wndPtr->hrgnUpdate ); wndPtr->hrgnUpdate = 0; goto end; } } break; case 1: /* already an entire window */ break; } } else if( hRgn == 1 ) { if( wndPtr->hrgnUpdate > 1 ) DeleteObject( wndPtr->hrgnUpdate ); wndPtr->hrgnUpdate = 1; } else hRgn = wndPtr->hrgnUpdate; /* this is a trick that depends on code in PAINT_RedrawWindow() */ if( !bHadOne && !(wndPtr->flags & WIN_INTERNAL_PAINT) ) add_paint_count( wndPtr->hwndSelf, 1 ); if (flags & RDW_FRAME) wndPtr->flags |= WIN_NEEDS_NCPAINT; if (flags & RDW_ERASE) wndPtr->flags |= WIN_NEEDS_ERASEBKGND; flags |= RDW_FRAME; } else if( flags & RDW_VALIDATE ) { if( wndPtr->hrgnUpdate ) { if( hRgn > 1 ) { if( wndPtr->hrgnUpdate == 1 ) wndPtr->hrgnUpdate = CreateRectRgnIndirect( &r ); if( CombineRgn( wndPtr->hrgnUpdate, wndPtr->hrgnUpdate, hRgn, RGN_DIFF ) == NULLREGION ) { DeleteObject( wndPtr->hrgnUpdate ); wndPtr->hrgnUpdate = 0; } } else /* validate everything */ { if( wndPtr->hrgnUpdate > 1 ) DeleteObject( wndPtr->hrgnUpdate ); wndPtr->hrgnUpdate = 0; } if( !wndPtr->hrgnUpdate ) { wndPtr->flags &= ~WIN_NEEDS_ERASEBKGND; if( !(wndPtr->flags & WIN_INTERNAL_PAINT) ) add_paint_count( wndPtr->hwndSelf, -1 ); } } if (flags & RDW_NOFRAME) wndPtr->flags &= ~WIN_NEEDS_NCPAINT; if (flags & RDW_NOERASE) wndPtr->flags &= ~WIN_NEEDS_ERASEBKGND; } if ((firstRecursLevel) && (wndPtr->hrgnUpdate != 0) && (flags & RDW_UPDATENOW)) RDW_ValidateParent(wndPtr); /* validate parent covered by region */ /* in/validate child windows that intersect with the region if it * is a valid handle. */ if( flags & (RDW_INVALIDATE | RDW_VALIDATE) ) { HWND *list; if( hRgn > 1 && bChildren && (list = WIN_ListChildren( wndPtr->hwndSelf ))) { POINT ptTotal, prevOrigin = {0,0}; POINT ptClient; INT i; ptClient.x = wndPtr->rectClient.left - wndPtr->rectWindow.left; ptClient.y = wndPtr->rectClient.top - wndPtr->rectWindow.top; for(i = ptTotal.x = ptTotal.y = 0; list[i]; i++) { WND *wnd = WIN_FindWndPtr( list[i] ); if (!wnd) continue; if( wnd->dwStyle & WS_VISIBLE ) { POINT ptOffset; r.left = wnd->rectWindow.left + ptClient.x; r.right = wnd->rectWindow.right + ptClient.x; r.top = wnd->rectWindow.top + ptClient.y; r.bottom = wnd->rectWindow.bottom + ptClient.y; ptOffset.x = r.left - prevOrigin.x; ptOffset.y = r.top - prevOrigin.y; OffsetRect( &r, -ptTotal.x, -ptTotal.y ); if( RectInRegion( hRgn, &r ) ) { OffsetRgn( hRgn, -ptOffset.x, -ptOffset.y ); RDW_UpdateRgns( wnd, hRgn, flags, FALSE ); prevOrigin.x = r.left + ptTotal.x; prevOrigin.y = r.top + ptTotal.y; ptTotal.x += ptOffset.x; ptTotal.y += ptOffset.y; } } WIN_ReleaseWndPtr( wnd ); } HeapFree( GetProcessHeap(), 0, list ); OffsetRgn( hRgn, ptTotal.x, ptTotal.y ); bChildren = 0; } } /* handle hRgn == 1 (alias for entire window) and/or internal paint recursion */ if( bChildren ) { HWND *list; if ((list = WIN_ListChildren( wndPtr->hwndSelf ))) { INT i; for (i = 0; list[i]; i++) { WND *wnd = WIN_FindWndPtr( list[i] ); if (!wnd) continue; if( wnd->dwStyle & WS_VISIBLE ) RDW_UpdateRgns( wnd, hRgn, flags, FALSE ); WIN_ReleaseWndPtr( wnd ); } HeapFree( GetProcessHeap(), 0, list ); } } end: /* Set/clear internal paint flag */ if (flags & RDW_INTERNALPAINT) { if ( !wndPtr->hrgnUpdate && !(wndPtr->flags & WIN_INTERNAL_PAINT)) add_paint_count( wndPtr->hwndSelf, 1 ); wndPtr->flags |= WIN_INTERNAL_PAINT; } else if (flags & RDW_NOINTERNALPAINT) { if ( !wndPtr->hrgnUpdate && (wndPtr->flags & WIN_INTERNAL_PAINT)) add_paint_count( wndPtr->hwndSelf, -1 ); wndPtr->flags &= ~WIN_INTERNAL_PAINT; } } /*********************************************************************** * RDW_Paint [RedrawWindow() helper] * * Walks the window tree and paints/erases windows that have * nonzero update regions according to redraw flags. hrgn is a scratch * region passed down during recursion. Must not be 1. * */ static HRGN RDW_Paint( WND* wndPtr, HRGN hrgn, UINT flags, UINT ex ) { /* NOTE: wndPtr is locked by caller. * * FIXME: Windows uses WM_SYNCPAINT to cut down the number of intertask * SendMessage() calls. This is a comment inside DefWindowProc() source * from 16-bit SDK: * * This message avoids lots of inter-app message traffic * by switching to the other task and continuing the * recursion there. * * wParam = flags * LOWORD(lParam) = hrgnClip * HIWORD(lParam) = hwndSkip (not used; always NULL) * */ HDC hDC; HWND hWnd = wndPtr->hwndSelf; BOOL bIcon = ((wndPtr->dwStyle & WS_MINIMIZE) && GetClassLongA(hWnd, GCL_HICON)); /* Erase/update the window itself ... */ TRACE("\thwnd %04x [%04x] -> hrgn [%04x], flags [%04x]\n", hWnd, wndPtr->hrgnUpdate, hrgn, flags ); /* * Check if this window should delay it's processing of WM_NCPAINT. * See WIN_HaveToDelayNCPAINT for a description of the mechanism */ if ((ex & RDW_EX_DELAY_NCPAINT) || WIN_HaveToDelayNCPAINT(wndPtr->hwndSelf, 0) ) ex |= RDW_EX_DELAY_NCPAINT; if (flags & RDW_UPDATENOW) { if (wndPtr->hrgnUpdate) /* wm_painticon wparam is 1 */ SendMessageW( hWnd, (bIcon) ? WM_PAINTICON : WM_PAINT, bIcon, 0 ); } else if (flags & RDW_ERASENOW) { UINT dcx = DCX_INTERSECTRGN | DCX_USESTYLE | DCX_KEEPCLIPRGN | DCX_WINDOWPAINT | DCX_CACHE; HRGN hrgnRet; hrgnRet = WIN_UpdateNCRgn(wndPtr, hrgn, UNC_REGION | UNC_CHECK | ((ex & RDW_EX_DELAY_NCPAINT) ? UNC_DELAY_NCPAINT : 0) ); if( hrgnRet ) { if( hrgnRet > 1 ) hrgn = hrgnRet; else hrgnRet = 0; /* entire client */ if( wndPtr->flags & WIN_NEEDS_ERASEBKGND ) { if( bIcon ) dcx |= DCX_WINDOW; else if( hrgnRet ) OffsetRgn( hrgnRet, wndPtr->rectWindow.left - wndPtr->rectClient.left, wndPtr->rectWindow.top - wndPtr->rectClient.top); else dcx &= ~DCX_INTERSECTRGN; if (( hDC = GetDCEx( hWnd, hrgnRet, dcx )) ) { if (SendMessageW( hWnd, (bIcon) ? WM_ICONERASEBKGND : WM_ERASEBKGND, (WPARAM)hDC, 0 )) wndPtr->flags &= ~WIN_NEEDS_ERASEBKGND; ReleaseDC( hWnd, hDC ); } } } } if( !IsWindow(hWnd) ) return hrgn; /* ... and its child windows */ if(!(flags & RDW_NOCHILDREN) && !(wndPtr->dwStyle & WS_MINIMIZE) && ((flags & RDW_ALLCHILDREN) || !(wndPtr->dwStyle & WS_CLIPCHILDREN)) ) { HWND *list, *phwnd; if( (list = WIN_ListChildren( wndPtr->hwndSelf )) ) { for (phwnd = list; *phwnd; phwnd++) { if (!(wndPtr = WIN_FindWndPtr( *phwnd ))) continue; if ( (wndPtr->dwStyle & WS_VISIBLE) && (wndPtr->hrgnUpdate || (wndPtr->flags & WIN_INTERNAL_PAINT)) ) hrgn = RDW_Paint( wndPtr, hrgn, flags, ex ); WIN_ReleaseWndPtr(wndPtr); } HeapFree( GetProcessHeap(), 0, list ); } } return hrgn; } /*********************************************************************** * RedrawWindow (USER32.@) */ BOOL WINAPI RedrawWindow( HWND hwnd, const RECT *rectUpdate, HRGN hrgnUpdate, UINT flags ) { HRGN hRgn = 0; RECT r, r2; POINT pt; WND* wndPtr; if (!hwnd) hwnd = GetDesktopWindow(); /* check if the window or its parents are visible/not minimized */ if (!WIN_IsWindowDrawable( hwnd, !(flags & RDW_FRAME) )) return TRUE; if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return FALSE; if (TRACE_ON(win)) { if( hrgnUpdate ) { GetRgnBox( hrgnUpdate, &r ); TRACE( "%04x (%04x) NULL %04x box (%i,%i-%i,%i) flags=%04x\n", hwnd, wndPtr->hrgnUpdate, hrgnUpdate, r.left, r.top, r.right, r.bottom, flags ); } else { if( rectUpdate ) r = *rectUpdate; else SetRectEmpty( &r ); TRACE( "%04x (%04x) %s %d,%d-%d,%d %04x flags=%04x\n", hwnd, wndPtr->hrgnUpdate, rectUpdate ? "rect" : "NULL", r.left, r.top, r.right, r.bottom, hrgnUpdate, flags ); } } /* process pending events and messages before painting */ if (flags & RDW_UPDATENOW) MsgWaitForMultipleObjects( 0, NULL, FALSE, 0, QS_ALLINPUT ); /* prepare an update region in window coordinates */ if( flags & RDW_FRAME ) r = wndPtr->rectWindow; else r = wndPtr->rectClient; pt.x = wndPtr->rectClient.left - wndPtr->rectWindow.left; pt.y = wndPtr->rectClient.top - wndPtr->rectWindow.top; OffsetRect( &r, -wndPtr->rectClient.left, -wndPtr->rectClient.top ); if (flags & RDW_INVALIDATE) /* ------------------------- Invalidate */ { /* If the window doesn't have hrgnUpdate we leave hRgn zero * and put a new region straight into wndPtr->hrgnUpdate * so that RDW_UpdateRgns() won't have to do any extra work. */ if( hrgnUpdate ) { if( wndPtr->hrgnUpdate ) hRgn = REGION_CropRgn( 0, hrgnUpdate, NULL, &pt ); else wndPtr->hrgnUpdate = REGION_CropRgn( 0, hrgnUpdate, &r, &pt ); } else if( rectUpdate ) { if( !IntersectRect( &r2, &r, rectUpdate ) ) goto END; OffsetRect( &r2, pt.x, pt.y ); rect2i: if( wndPtr->hrgnUpdate == 0 ) wndPtr->hrgnUpdate = CreateRectRgnIndirect( &r2 ); else hRgn = CreateRectRgnIndirect( &r2 ); } else /* entire window or client depending on RDW_FRAME */ { if( flags & RDW_FRAME ) { if( wndPtr->hrgnUpdate ) DeleteObject( wndPtr->hrgnUpdate ); wndPtr->hrgnUpdate = 1; } else { GETCLIENTRECTW( wndPtr, r2 ); goto rect2i; } } } else if (flags & RDW_VALIDATE) /* ------------------------- Validate */ { /* In this we cannot leave with zero hRgn */ if( hrgnUpdate ) { hRgn = REGION_CropRgn( hRgn, hrgnUpdate, &r, &pt ); GetRgnBox( hRgn, &r2 ); if( IsRectEmpty( &r2 ) ) goto END; } else if( rectUpdate ) { if( !IntersectRect( &r2, &r, rectUpdate ) ) goto END; OffsetRect( &r2, pt.x, pt.y ); hRgn = CreateRectRgnIndirect( &r2 ); } else /* entire window or client depending on RDW_FRAME */ { if( flags & RDW_FRAME ) hRgn = 1; else { GETCLIENTRECTW( wndPtr, r2 ); hRgn = CreateRectRgnIndirect( &r2 ); } } } /* At this point hRgn is either an update region in window coordinates or 1 or 0 */ RDW_UpdateRgns( wndPtr, hRgn, flags, TRUE ); /* Erase/update windows, from now on hRgn is a scratch region */ hRgn = RDW_Paint( wndPtr, (hRgn == 1) ? 0 : hRgn, flags, 0 ); END: if( hRgn > 1 && (hRgn != hrgnUpdate) ) DeleteObject(hRgn ); WIN_ReleaseWndPtr(wndPtr); return TRUE; } /*********************************************************************** * UpdateWindow (USER32.@) */ void WINAPI UpdateWindow( HWND hwnd ) { RedrawWindow( hwnd, NULL, 0, RDW_UPDATENOW | RDW_ALLCHILDREN ); } /*********************************************************************** * InvalidateRgn (USER32.@) */ BOOL WINAPI InvalidateRgn( HWND hwnd, HRGN hrgn, BOOL erase ) { return RedrawWindow(hwnd, NULL, hrgn, RDW_INVALIDATE | (erase ? RDW_ERASE : 0) ); } /*********************************************************************** * InvalidateRect (USER32.@) */ BOOL WINAPI InvalidateRect( HWND hwnd, const RECT *rect, BOOL erase ) { return RedrawWindow( hwnd, rect, 0, RDW_INVALIDATE | (erase ? RDW_ERASE : 0) ); } /*********************************************************************** * ValidateRgn (USER32.@) */ void WINAPI ValidateRgn( HWND hwnd, HRGN hrgn ) { RedrawWindow( hwnd, NULL, hrgn, RDW_VALIDATE | RDW_NOCHILDREN ); } /*********************************************************************** * ValidateRect (USER32.@) */ void WINAPI ValidateRect( HWND hwnd, const RECT *rect ) { RedrawWindow( hwnd, rect, 0, RDW_VALIDATE | RDW_NOCHILDREN ); } /*********************************************************************** * GetUpdateRect (USER32.@) */ BOOL WINAPI GetUpdateRect( HWND hwnd, LPRECT rect, BOOL erase ) { BOOL retvalue; WND * wndPtr = WIN_FindWndPtr( hwnd ); if (!wndPtr) return FALSE; if (rect) { if (wndPtr->hrgnUpdate > 1) { HRGN hrgn = CreateRectRgn( 0, 0, 0, 0 ); if (GetUpdateRgn( hwnd, hrgn, erase ) == ERROR) { retvalue = FALSE; goto END; } GetRgnBox( hrgn, rect ); DeleteObject( hrgn ); if (GetClassLongA(wndPtr->hwndSelf, GCL_STYLE) & CS_OWNDC) { if (GetMapMode(wndPtr->dce->hDC) != MM_TEXT) { DPtoLP (wndPtr->dce->hDC, (LPPOINT)rect, 2); } } } else if( wndPtr->hrgnUpdate == 1 ) { GetClientRect( hwnd, rect ); if (erase) RedrawWindow( hwnd, NULL, 0, RDW_FRAME | RDW_ERASENOW | RDW_NOCHILDREN ); } else SetRectEmpty( rect ); } retvalue = (wndPtr->hrgnUpdate >= 1); END: WIN_ReleaseWndPtr(wndPtr); return retvalue; } /*********************************************************************** * GetUpdateRgn (USER32.@) */ INT WINAPI GetUpdateRgn( HWND hwnd, HRGN hrgn, BOOL erase ) { INT retval; WND * wndPtr = WIN_FindWndPtr( hwnd ); if (!wndPtr) return ERROR; if (wndPtr->hrgnUpdate == 0) { SetRectRgn( hrgn, 0, 0, 0, 0 ); retval = NULLREGION; goto END; } else if (wndPtr->hrgnUpdate == 1) { SetRectRgn( hrgn, 0, 0, wndPtr->rectClient.right - wndPtr->rectClient.left, wndPtr->rectClient.bottom - wndPtr->rectClient.top ); retval = SIMPLEREGION; } else { retval = CombineRgn( hrgn, wndPtr->hrgnUpdate, 0, RGN_COPY ); OffsetRgn( hrgn, wndPtr->rectWindow.left - wndPtr->rectClient.left, wndPtr->rectWindow.top - wndPtr->rectClient.top ); } if (erase) RedrawWindow( hwnd, NULL, 0, RDW_ERASENOW | RDW_NOCHILDREN ); END: WIN_ReleaseWndPtr(wndPtr); return retval; } /*********************************************************************** * ExcludeUpdateRgn (USER32.@) */ INT WINAPI ExcludeUpdateRgn( HDC hdc, HWND hwnd ) { RECT rect; WND * wndPtr; if (!(wndPtr = WIN_FindWndPtr( hwnd ))) return ERROR; if (wndPtr->hrgnUpdate) { INT ret; HRGN hrgn = CreateRectRgn(wndPtr->rectWindow.left - wndPtr->rectClient.left, wndPtr->rectWindow.top - wndPtr->rectClient.top, wndPtr->rectWindow.right - wndPtr->rectClient.left, wndPtr->rectWindow.bottom - wndPtr->rectClient.top); if( wndPtr->hrgnUpdate > 1 ) { CombineRgn(hrgn, wndPtr->hrgnUpdate, 0, RGN_COPY); OffsetRgn(hrgn, wndPtr->rectWindow.left - wndPtr->rectClient.left, wndPtr->rectWindow.top - wndPtr->rectClient.top ); } /* do ugly coordinate translations in dce.c */ ret = DCE_ExcludeRgn( hdc, hwnd, hrgn ); DeleteObject( hrgn ); WIN_ReleaseWndPtr(wndPtr); return ret; } WIN_ReleaseWndPtr(wndPtr); return GetClipBox( hdc, &rect ); } /*********************************************************************** * FillRect (USER.81) * NOTE * The Win16 variant doesn't support special color brushes like * the Win32 one, despite the fact that Win16, as well as Win32, * supports special background brushes for a window class. */ INT16 WINAPI FillRect16( HDC16 hdc, const RECT16 *rect, HBRUSH16 hbrush ) { HBRUSH prevBrush; /* coordinates are logical so we cannot fast-check 'rect', * it will be done later in the PatBlt(). */ if (!(prevBrush = SelectObject( hdc, hbrush ))) return 0; PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, PATCOPY ); SelectObject( hdc, prevBrush ); return 1; } /*********************************************************************** * FillRect (USER32.@) */ INT WINAPI FillRect( HDC hdc, const RECT *rect, HBRUSH hbrush ) { HBRUSH prevBrush; if (hbrush <= (HBRUSH) (COLOR_MAX + 1)) { hbrush = GetSysColorBrush( (INT) hbrush - 1 ); } if (!(prevBrush = SelectObject( hdc, hbrush ))) return 0; PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, PATCOPY ); SelectObject( hdc, prevBrush ); return 1; } /*********************************************************************** * InvertRect (USER.82) */ void WINAPI InvertRect16( HDC16 hdc, const RECT16 *rect ) { PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, DSTINVERT ); } /*********************************************************************** * InvertRect (USER32.@) */ BOOL WINAPI InvertRect( HDC hdc, const RECT *rect ) { return PatBlt( hdc, rect->left, rect->top, rect->right - rect->left, rect->bottom - rect->top, DSTINVERT ); } /*********************************************************************** * FrameRect (USER32.@) */ INT WINAPI FrameRect( HDC hdc, const RECT *rect, HBRUSH hbrush ) { HBRUSH prevBrush; RECT r = *rect; if ( (r.right <= r.left) || (r.bottom <= r.top) ) return 0; if (!(prevBrush = SelectObject( hdc, hbrush ))) return 0; PatBlt( hdc, r.left, r.top, 1, r.bottom - r.top, PATCOPY ); PatBlt( hdc, r.right - 1, r.top, 1, r.bottom - r.top, PATCOPY ); PatBlt( hdc, r.left, r.top, r.right - r.left, 1, PATCOPY ); PatBlt( hdc, r.left, r.bottom - 1, r.right - r.left, 1, PATCOPY ); SelectObject( hdc, prevBrush ); return TRUE; } /*********************************************************************** * FrameRect (USER.83) */ INT16 WINAPI FrameRect16( HDC16 hdc, const RECT16 *rect16, HBRUSH16 hbrush ) { RECT rect; CONV_RECT16TO32( rect16, &rect ); return FrameRect( hdc, &rect, hbrush ); } /*********************************************************************** * DrawFocusRect (USER.466) */ void WINAPI DrawFocusRect16( HDC16 hdc, const RECT16* rc ) { RECT rect32; CONV_RECT16TO32( rc, &rect32 ); DrawFocusRect( hdc, &rect32 ); } /*********************************************************************** * DrawFocusRect (USER32.@) * * FIXME: PatBlt(PATINVERT) with background brush. */ BOOL WINAPI DrawFocusRect( HDC hdc, const RECT* rc ) { HBRUSH hOldBrush; HPEN hOldPen, hNewPen; INT oldDrawMode, oldBkMode; hOldBrush = SelectObject(hdc, GetStockObject(NULL_BRUSH)); hNewPen = CreatePen(PS_ALTERNATE, 1, GetSysColor(COLOR_WINDOWTEXT)); hOldPen = SelectObject(hdc, hNewPen); oldDrawMode = SetROP2(hdc, R2_XORPEN); oldBkMode = SetBkMode(hdc, TRANSPARENT); Rectangle(hdc, rc->left, rc->top, rc->right, rc->bottom); SetBkMode(hdc, oldBkMode); SetROP2(hdc, oldDrawMode); SelectObject(hdc, hOldPen); DeleteObject(hNewPen); SelectObject(hdc, hOldBrush); return TRUE; } /********************************************************************** * DrawAnimatedRects (USER32.@) */ BOOL WINAPI DrawAnimatedRects( HWND hwnd, INT idAni, const RECT* lprcFrom, const RECT* lprcTo ) { FIXME_(win)("(0x%x,%d,%p,%p): stub\n",hwnd,idAni,lprcFrom,lprcTo); return TRUE; } /********************************************************************** * PAINTING_DrawStateJam * * Jams in the requested type in the dc */ static BOOL PAINTING_DrawStateJam(HDC hdc, UINT opcode, DRAWSTATEPROC func, LPARAM lp, WPARAM wp, LPRECT rc, UINT dtflags, BOOL unicode ) { HDC memdc; HBITMAP hbmsave; BOOL retval; INT cx = rc->right - rc->left; INT cy = rc->bottom - rc->top; switch(opcode) { case DST_TEXT: case DST_PREFIXTEXT: if(unicode) return DrawTextW(hdc, (LPWSTR)lp, (INT)wp, rc, dtflags); else return DrawTextA(hdc, (LPSTR)lp, (INT)wp, rc, dtflags); case DST_ICON: return DrawIcon(hdc, rc->left, rc->top, (HICON)lp); case DST_BITMAP: memdc = CreateCompatibleDC(hdc); if(!memdc) return FALSE; hbmsave = (HBITMAP)SelectObject(memdc, (HBITMAP)lp); if(!hbmsave) { DeleteDC(memdc); return FALSE; } retval = BitBlt(hdc, rc->left, rc->top, cx, cy, memdc, 0, 0, SRCCOPY); SelectObject(memdc, hbmsave); DeleteDC(memdc); return retval; case DST_COMPLEX: if(func) { BOOL bRet; /* DRAWSTATEPROC assumes that it draws at the center of coordinates */ OffsetViewportOrgEx(hdc, rc->left, rc->top, NULL); bRet = func(hdc, lp, wp, cx, cy); /* Restore origin */ OffsetViewportOrgEx(hdc, -rc->left, -rc->top, NULL); return bRet; } else return FALSE; } return FALSE; } /********************************************************************** * PAINTING_DrawState() */ static BOOL PAINTING_DrawState(HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM lp, WPARAM wp, INT x, INT y, INT cx, INT cy, UINT flags, BOOL unicode ) { HBITMAP hbm, hbmsave; HFONT hfsave; HBRUSH hbsave, hbrtmp = 0; HDC memdc; RECT rc; UINT dtflags = DT_NOCLIP; COLORREF fg, bg; UINT opcode = flags & 0xf; INT len = wp; BOOL retval, tmp; if((opcode == DST_TEXT || opcode == DST_PREFIXTEXT) && !len) /* The string is '\0' terminated */ { if(unicode) len = strlenW((LPWSTR)lp); else len = strlen((LPSTR)lp); } /* Find out what size the image has if not given by caller */ if(!cx || !cy) { SIZE s; CURSORICONINFO *ici; BITMAP bm; switch(opcode) { case DST_TEXT: case DST_PREFIXTEXT: if(unicode) retval = GetTextExtentPoint32W(hdc, (LPWSTR)lp, len, &s); else retval = GetTextExtentPoint32A(hdc, (LPSTR)lp, len, &s); if(!retval) return FALSE; break; case DST_ICON: ici = (CURSORICONINFO *)GlobalLock16((HGLOBAL16)lp); if(!ici) return FALSE; s.cx = ici->nWidth; s.cy = ici->nHeight; GlobalUnlock16((HGLOBAL16)lp); break; case DST_BITMAP: if(!GetObjectA((HBITMAP)lp, sizeof(bm), &bm)) return FALSE; s.cx = bm.bmWidth; s.cy = bm.bmHeight; break; case DST_COMPLEX: /* cx and cy must be set in this mode */ return FALSE; } if(!cx) cx = s.cx; if(!cy) cy = s.cy; } rc.left = x; rc.top = y; rc.right = x + cx; rc.bottom = y + cy; if(flags & DSS_RIGHT) /* This one is not documented in the win32.hlp file */ dtflags |= DT_RIGHT; if(opcode == DST_TEXT) dtflags |= DT_NOPREFIX; /* For DSS_NORMAL we just jam in the image and return */ if((flags & 0x7ff0) == DSS_NORMAL) { return PAINTING_DrawStateJam(hdc, opcode, func, lp, len, &rc, dtflags, unicode); } /* For all other states we need to convert the image to B/W in a local bitmap */ /* before it is displayed */ fg = SetTextColor(hdc, RGB(0, 0, 0)); bg = SetBkColor(hdc, RGB(255, 255, 255)); hbm = (HBITMAP)NULL; hbmsave = (HBITMAP)NULL; memdc = (HDC)NULL; hbsave = (HBRUSH)NULL; retval = FALSE; /* assume failure */ /* From here on we must use "goto cleanup" when something goes wrong */ hbm = CreateBitmap(cx, cy, 1, 1, NULL); if(!hbm) goto cleanup; memdc = CreateCompatibleDC(hdc); if(!memdc) goto cleanup; hbmsave = (HBITMAP)SelectObject(memdc, hbm); if(!hbmsave) goto cleanup; rc.left = rc.top = 0; rc.right = cx; rc.bottom = cy; if(!FillRect(memdc, &rc, (HBRUSH)GetStockObject(WHITE_BRUSH))) goto cleanup; SetBkColor(memdc, RGB(255, 255, 255)); SetTextColor(memdc, RGB(0, 0, 0)); hfsave = (HFONT)SelectObject(memdc, GetCurrentObject(hdc, OBJ_FONT)); /* DST_COMPLEX may draw text as well, * so we must be sure that correct font is selected */ if(!hfsave && (opcode <= DST_PREFIXTEXT)) goto cleanup; tmp = PAINTING_DrawStateJam(memdc, opcode, func, lp, len, &rc, dtflags, unicode); if(hfsave) SelectObject(memdc, hfsave); if(!tmp) goto cleanup; /* This state cause the image to be dithered */ if(flags & DSS_UNION) { hbsave = (HBRUSH)SelectObject(memdc, CACHE_GetPattern55AABrush()); if(!hbsave) goto cleanup; tmp = PatBlt(memdc, 0, 0, cx, cy, 0x00FA0089); SelectObject(memdc, hbsave); if(!tmp) goto cleanup; } if (flags & DSS_DISABLED) hbrtmp = CreateSolidBrush(GetSysColor(COLOR_3DHILIGHT)); else if (flags & DSS_DEFAULT) hbrtmp = CreateSolidBrush(GetSysColor(COLOR_3DSHADOW)); /* Draw light or dark shadow */ if (flags & (DSS_DISABLED|DSS_DEFAULT)) { if(!hbrtmp) goto cleanup; hbsave = (HBRUSH)SelectObject(hdc, hbrtmp); if(!hbsave) goto cleanup; if(!BitBlt(hdc, x+1, y+1, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup; SelectObject(hdc, hbsave); DeleteObject(hbrtmp); hbrtmp = 0; } if (flags & DSS_DISABLED) { hbr = hbrtmp = CreateSolidBrush(GetSysColor(COLOR_3DSHADOW)); if(!hbrtmp) goto cleanup; } else if (!hbr) { hbr = (HBRUSH)GetStockObject(BLACK_BRUSH); } hbsave = (HBRUSH)SelectObject(hdc, hbr); if(!BitBlt(hdc, x, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup; retval = TRUE; /* We succeeded */ cleanup: SetTextColor(hdc, fg); SetBkColor(hdc, bg); if(hbsave) SelectObject(hdc, hbsave); if(hbmsave) SelectObject(memdc, hbmsave); if(hbrtmp) DeleteObject(hbrtmp); if(hbm) DeleteObject(hbm); if(memdc) DeleteDC(memdc); return retval; } /********************************************************************** * DrawStateA (USER32.@) */ BOOL WINAPI DrawStateA(HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM ldata, WPARAM wdata, INT x, INT y, INT cx, INT cy, UINT flags) { return PAINTING_DrawState(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, FALSE); } /********************************************************************** * DrawStateW (USER32.@) */ BOOL WINAPI DrawStateW(HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM ldata, WPARAM wdata, INT x, INT y, INT cx, INT cy, UINT flags) { return PAINTING_DrawState(hdc, hbr, func, ldata, wdata, x, y, cx, cy, flags, TRUE); } /*********************************************************************** * SelectPalette (USER.282) */ HPALETTE16 WINAPI SelectPalette16( HDC16 hDC, HPALETTE16 hPal, BOOL16 bForceBackground ) { WORD wBkgPalette = 1; if (!bForceBackground && (hPal != GetStockObject(DEFAULT_PALETTE))) { HWND hwnd = WindowFromDC( hDC ); if (hwnd) { HWND hForeground = GetForegroundWindow(); /* set primary palette if it's related to current active */ if (hForeground == hwnd || IsChild(hForeground,hwnd)) wBkgPalette = 0; } } return GDISelectPalette16( hDC, hPal, wBkgPalette); } /*********************************************************************** * RealizePalette (USER.283) */ UINT16 WINAPI RealizePalette16( HDC16 hDC ) { UINT16 realized = GDIRealizePalette16( hDC ); /* do not send anything if no colors were changed */ if (realized && IsDCCurrentPalette16( hDC )) { /* send palette change notification */ HWND hWnd = WindowFromDC( hDC ); if (hWnd) SendMessageA( HWND_BROADCAST, WM_PALETTECHANGED, (WPARAM)hWnd, 0L); } return realized; } /*********************************************************************** * UserRealizePalette (USER32.@) */ UINT WINAPI UserRealizePalette( HDC hDC ) { return RealizePalette16( hDC ); }