/* * Copyright 2006 Juan Lang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include "windef.h" #include "winbase.h" #include "wincrypt.h" #include "wine/debug.h" #include "wine/list.h" #include "crypt32_private.h" WINE_DEFAULT_DEBUG_CHANNEL(context); typedef enum _ContextType { ContextTypeData, ContextTypeLink, } ContextType; typedef struct _BASE_CONTEXT { LONG ref; ContextType type; union { CONTEXT_PROPERTY_LIST *properties; struct _BASE_CONTEXT *linked; } u; } BASE_CONTEXT; #define CONTEXT_FROM_BASE_CONTEXT(p) (LPBYTE)(p+1) #define BASE_CONTEXT_FROM_CONTEXT(p) ((BASE_CONTEXT*)(p)-1) void *Context_CreateDataContext(size_t contextSize) { BASE_CONTEXT *context; context = CryptMemAlloc(contextSize + sizeof(BASE_CONTEXT)); if (!context) return NULL; context->ref = 1; context->type = ContextTypeData; context->u.properties = ContextPropertyList_Create(); if (!context->u.properties) { CryptMemFree(context); return NULL; } TRACE("returning %p\n", context); return CONTEXT_FROM_BASE_CONTEXT(context); } void *Context_CreateLinkContext(unsigned int contextSize, void *linked, unsigned int extra, BOOL addRef) { BASE_CONTEXT *context; TRACE("(%d, %p, %d)\n", contextSize, linked, extra); context = CryptMemAlloc(contextSize + sizeof(BASE_CONTEXT) + extra); if (!context) return NULL; memcpy(CONTEXT_FROM_BASE_CONTEXT(context), linked, contextSize); context->ref = 1; context->type = ContextTypeLink; context->u.linked = BASE_CONTEXT_FROM_CONTEXT(linked); if (addRef) Context_AddRef(linked); TRACE("returning %p\n", context); return CONTEXT_FROM_BASE_CONTEXT(context); } void Context_AddRef(void *context) { BASE_CONTEXT *baseContext = BASE_CONTEXT_FROM_CONTEXT(context); InterlockedIncrement(&baseContext->ref); TRACE("%p's ref count is %d\n", context, baseContext->ref); if (baseContext->type == ContextTypeLink) { BASE_CONTEXT *linkedBase = baseContext->u.linked; /* Add-ref the linked contexts too */ while (linkedBase && linkedBase->type == ContextTypeLink) { InterlockedIncrement(&linkedBase->ref); TRACE("%p's ref count is %d\n", linkedBase, linkedBase->ref); linkedBase = linkedBase->u.linked; } if (linkedBase) { /* It's not a link context, so it wasn't add-ref'ed in the while * loop, so add-ref it here. */ InterlockedIncrement(&linkedBase->ref); TRACE("%p's ref count is %d\n", linkedBase, linkedBase->ref); } } } void *Context_GetExtra(const void *context, size_t contextSize) { BASE_CONTEXT *baseContext = BASE_CONTEXT_FROM_CONTEXT(context); assert(baseContext->type == ContextTypeLink); return (LPBYTE)CONTEXT_FROM_BASE_CONTEXT(baseContext) + contextSize; } void *Context_GetLinkedContext(void *context) { BASE_CONTEXT *baseContext = BASE_CONTEXT_FROM_CONTEXT(context); assert(baseContext->type == ContextTypeLink); return CONTEXT_FROM_BASE_CONTEXT(baseContext->u.linked); } CONTEXT_PROPERTY_LIST *Context_GetProperties(const void *context) { BASE_CONTEXT *ptr = BASE_CONTEXT_FROM_CONTEXT(context); while (ptr && ptr->type == ContextTypeLink) ptr = ptr->u.linked; return (ptr && ptr->type == ContextTypeData) ? ptr->u.properties : NULL; } BOOL Context_Release(void *context, ContextFreeFunc dataContextFree) { BASE_CONTEXT *base = BASE_CONTEXT_FROM_CONTEXT(context); BOOL ret = TRUE; if (base->ref <= 0) { ERR("%p's ref count is %d\n", context, base->ref); return FALSE; } if (base->type == ContextTypeLink) { /* The linked context is of the same type as this, so release * it as well, using the same offset and data free function. */ ret = Context_Release(CONTEXT_FROM_BASE_CONTEXT( base->u.linked), dataContextFree); } if (InterlockedDecrement(&base->ref) == 0) { TRACE("freeing %p\n", context); if (base->type == ContextTypeData) { ContextPropertyList_Free(base->u.properties); dataContextFree(context); } CryptMemFree(base); } else TRACE("%p's ref count is %d\n", context, base->ref); return ret; } void Context_CopyProperties(const void *to, const void *from, size_t contextSize) { CONTEXT_PROPERTY_LIST *toProperties, *fromProperties; toProperties = Context_GetProperties(to); fromProperties = Context_GetProperties(from); assert(toProperties && fromProperties); ContextPropertyList_Copy(toProperties, fromProperties); } struct ContextList { const WINE_CONTEXT_INTERFACE *contextInterface; size_t contextSize; CRITICAL_SECTION cs; struct list contexts; }; struct ContextList *ContextList_Create( const WINE_CONTEXT_INTERFACE *contextInterface, size_t contextSize) { struct ContextList *list = CryptMemAlloc(sizeof(struct ContextList)); if (list) { list->contextInterface = contextInterface; list->contextSize = contextSize; InitializeCriticalSection(&list->cs); list->cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": ContextList.cs"); list_init(&list->contexts); } return list; } static inline struct list *ContextList_ContextToEntry(const struct ContextList *list, const void *context) { struct list *ret; if (context) ret = Context_GetExtra(context, list->contextSize); else ret = NULL; return ret; } static inline void *ContextList_EntryToContext(const struct ContextList *list, struct list *entry) { return (LPBYTE)entry - list->contextSize; } void *ContextList_Add(struct ContextList *list, void *toLink, void *toReplace) { void *context; TRACE("(%p, %p, %p)\n", list, toLink, toReplace); context = Context_CreateLinkContext(list->contextSize, toLink, sizeof(struct list), TRUE); if (context) { struct list *entry = ContextList_ContextToEntry(list, context); TRACE("adding %p\n", context); EnterCriticalSection(&list->cs); if (toReplace) { struct list *existing = ContextList_ContextToEntry(list, toReplace); entry->prev = existing->prev; entry->next = existing->next; entry->prev->next = entry; entry->next->prev = entry; existing->prev = existing->next = existing; list->contextInterface->free(toReplace); } else list_add_head(&list->contexts, entry); LeaveCriticalSection(&list->cs); } return context; } void *ContextList_Enum(struct ContextList *list, void *pPrev) { struct list *listNext; void *ret; EnterCriticalSection(&list->cs); if (pPrev) { struct list *prevEntry = ContextList_ContextToEntry(list, pPrev); listNext = list_next(&list->contexts, prevEntry); list->contextInterface->free(pPrev); } else listNext = list_next(&list->contexts, &list->contexts); LeaveCriticalSection(&list->cs); if (listNext) { ret = ContextList_EntryToContext(list, listNext); list->contextInterface->duplicate(ret); } else ret = NULL; return ret; } BOOL ContextList_Remove(struct ContextList *list, void *context) { struct list *entry = ContextList_ContextToEntry(list, context); BOOL inList = FALSE; EnterCriticalSection(&list->cs); if (!list_empty(entry)) { list_remove(entry); inList = TRUE; } LeaveCriticalSection(&list->cs); if (inList) list_init(entry); return inList; } static void ContextList_Empty(struct ContextList *list) { struct list *entry, *next; EnterCriticalSection(&list->cs); LIST_FOR_EACH_SAFE(entry, next, &list->contexts) { const void *context = ContextList_EntryToContext(list, entry); TRACE("removing %p\n", context); list_remove(entry); list->contextInterface->free(context); } LeaveCriticalSection(&list->cs); } void ContextList_Free(struct ContextList *list) { ContextList_Empty(list); list->cs.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&list->cs); CryptMemFree(list); }