This file contains information about the implementation of the multimedia layer of WINE. The libraries consist of MMSYSTEM.DLL (win16), WINMM.DLL (win32) and some (abstracted, not Windows compatible) lowlevel drivers. The implementation can be found in the multimedia/ subdirectory. The multimedia stuff is split into 3 layers. The lowlevel (device drivers), midlevel (MCI commands) and highlevel abstraction layers. The lowlevel may depend on current hardware and OS services (like OSS). Mid-level and high-level must be written independantly from the hardware and OS services. 1. Lowlevel layers Following lowlevel layers are implemented: 1.1 (Waveform) Audio The API consists of the waveIn*/waveOut* functions found in multimedia/mmsystem.c. They call the real lowlevel audiodriver using the wodMessage/widMessage function in multimedia/audio.c, which handles the different requests. The lowlevel audio driver is currently only implemented for the OpenSoundSystem (OSS) as supplied in the Linux and FreeBSD kernels by 4Front Technologies (http://www.4front-tech.com/). The presence of this driver is checked by configure (depends on the file). The implementation contains all features commonly used, but has several problems. For instance: Writes are not done asynchronously as they are supposed to be done. This breaks some programs (soundrec.exe from the Windows applets), but doesn't worry other programs. TODO: - add asynchronous writes (must use threads) - verify all functions for correctness - add drivers for other soundsystems (Sun Audio, remote audio systems (using X extensions, ...), ALSA - WaveHdr must be sent though mmsystem.c to get the linear address set correctly. An application calling directly (wod|wid)Message will fail 1.2 Mixer The API consists of the mixer* functions found in multimedia/mmsystem.c. They call the lowlevel driver functions in multimedia/mixer.c using the mixMessage function. The current implementation tries to use the OpenSoundSystem mixer, but is missing nearly everything. There is no report of a working application. TODO: - implement mixing functionality for OSS correctly. - implement mixing lowlevel drivers for other mixers. 1.3 MIDI The API consists of the midi* functions found in multimedia/mmsystem.c. They call the lowlevel driver functions in multimedia/midi.c using the midMessage and the modMessage functions. The lowlevel audio driver is currently only implemented for the OpenSoundSystem (OSS) as supplied in the Linux and FreeBSD kernels by 4Front Technologies (http://www.4front-tech.com/). The presence of this driver is checked by configure (depends on the file). Both Midi in and Midi out are provided. The type of MIDI devices supported is external MIDI port (requires an MIDI capable device - keyboard...) and OPL/2 synthesis (the OPL/2 patches for all instruments are in midiPatch.c). TODO: - Do not implement a software synthesizer. This should be done using MIDI loopback devices in an external program (like timidity). the only trouble is that timidity is GPL'ed... - use better instrument definition for OPL/2 (midiPatch.c) or use existing instrument definition (from playmidi or kmid) with a .winerc option - have a look at OPL/3 ? - MidiHdr must be sent though mmsystem.c to get the linear address set correctly. An application calling directly (wod|wid)Message will fail - implement asynchronous playback of MidiHdr 1.4 Timers The API consists of the timer* functions found in multimedia/timer.c. There is currently only one implementation, which uses normal windows timers. The implementation works for most cases found. The only problem is that it doesn't support asynchronous timer events (as it is supposed to do). There is a workaround for this lack in timeGetTime() to make Diablo work and 'Pinball! SpaceCadet' at least start up. TODO: - Implemented asynchronous timers (using the service thread) 1.5 MMIO The API consists of the mmio* functions found in multimedia/mmio.c. FIXME: I am not sure about the status of this implementation. TODO: - add win32 support. - ... 1.6 AUX The API consists of the aux* functions found in multimedia/mmsystem.c. They call auxMessage in multimedia/mmaux.c. The aux* functions are the predecessor of the mixer* functions. The implementation uses the OSS mixer API, and is incomplete. TODO: - verify the implementation 1.7 JOYSTICK The API consists of the joy* functions found in multimedia/joystick.c. The implementation currently uses the Linux joystick device driver API. It is lacking support for enhanced joysticks and has not been extensively tested. TODO: - better support of enhanced joysticks - support more joystick drivers (like the XInput extension) 2. Midlevel drivers (MCI) The midlevel drivers are represented by some common API functions, mostly mciSendCommand and mciSendString. The mciSendString function uses commandstrings, which are translated into normal MCI commands as used by mciSendCommand. The API can be found in multimedia/mmsystem.c and multimedia/mcistring.c. The functions there (mciOpen,mciSysInfo) handle midlevel driver allocation and calls. The implementation is not complete. MCI drivers are seen as regular WINE modules, and can be loaded (with a correct loadorder between builtin, native, elfdll, so), as any other DLL. Please note, that MCI drivers module names must bear the .drv extension to be correctly understood. The list of available MCI drivers is obtained as follows: 1/ key 'mci' in [option] section from .winerc (or wineconf) mci=CDAUDIO:SEQUENCER gives the list of MCI drivers (names, in uppercase only) to be used in WINE. 2/ This list, when defined, supercedes the mci key in c:\windows\system.ini TODO: - support windows MCI drivers (should be possible for they usually do not use lowlevel calls) - MCI command loading support - better implement non waiting command (without the MCI_WAIT flag). First shot is present in midi.c but requires much more work (and will impact sndPlaySound() as well which shall be written as as set of MCI commands). - implement other stuff as yet unknown - in mciString(), make use of hiword from mciSendMessage return value to convert value into string... - move mci drivers as regular DLLs (loading in wine, elfglue...) WINE implements several MCI midlevel drivers: 2.1 CDAUDIO The currently best implementation is the MCI CDAUDIO driver that can be found in multimedia/mcicda.c. The implementation is mostly complete, there have been no reports of errors. It makes use of misc/cdrom.c Wine internal cdrom interface. This interface has been ported on Linux, FreeBSD and NetBSD. (Sun should be similair, but are not implemented.) A very small example of a cdplayer consists just of the line mciSendString("play cdaudio",NULL,0,0); Native MCICDA is starting to output sounds... It uses the mscdex traps (on int 2f). TODO: - add support for other cdaudio drivers 2.2 MCIWAVE The implementation is rather complete and can be found in multimedia/audio.c. It uses the lowlevel audio API (although not abstracted correctly). FIXME: The MCI_STATUS command is broken. TODO: - check for correctness - better use of asynchronous playback from low level Native MCIWAVE has been working but is currently blocked by scheduling issues. 2.3 MIDI/SEQUENCER The implementation can be found in multimedia/midi.c. Except from the Record command, should be close to completion (except for non blocking commands). TODO: - implement it correctly - finish asynchronous commands Native MCIMIDI has been working but is currently blocked by scheduling issues. 2.4 MCIANIM The implementation consists of stubs and is in multimedia/mcianim.c. TODO: - implement it, probably using xanim or something similair. Could also be implemented by using the Windows MCI video drivers. 2.5 MCIAVI The implementation consists of stubs and is in multimedia/mciavi.c. TODO: - implement it, probably using xanim or something similair. Could also be implemented by using the Windows MCI video drivers. 3 High-level layers The rest (basically the MMSYSTEM and WINMM DLLs entry points).