/* * Clock (winclock.c) * * Copyright 1998 by Marcel Baur * * This file is based on rolex.c by Jim Peterson. * * I just managed to move the relevant parts into the Clock application * and made it look like the original Windows one. You can find the original * rolex.c in the wine /libtest directory. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "wine/port.h" #include #include #include #include "windows.h" #include "winnls.h" #include "winclock.h" #define MIN(a,b) (((a)<(b))?(a):(b)) COLORREF FaceColor = RGB(192,192,192); COLORREF HandColor = RGB(0,0,0); COLORREF EtchColor = RGB(0,0,0); typedef struct { POINT Start; POINT End; } HandData; HandData HourHand, MinuteHand, SecondHand; static void DrawFace(HDC dc, const POINT* centre, int radius) { int t; SelectObject(dc,CreateSolidBrush(FaceColor)); SelectObject(dc,CreatePen(PS_SOLID,1,EtchColor)); Ellipse(dc, centre->x - radius, centre->y - radius, centre->x + radius, centre->y + radius); for(t=0; t<12; t++) { MoveToEx(dc, centre->x + sin(t*M_PI/6)*0.9*radius, centre->y - cos(t*M_PI/6)*0.9*radius, NULL); LineTo(dc, centre->x + sin(t*M_PI/6)*0.8*radius, centre->y - cos(t*M_PI/6)*0.8*radius); } if (radius>64) for(t=0; t<60; t++) SetPixel(dc, centre->x + sin(t*M_PI/30)*0.9*radius, centre->y - cos(t*M_PI/30)*0.9*radius, EtchColor); DeleteObject(SelectObject(dc,GetStockObject(NULL_BRUSH))); DeleteObject(SelectObject(dc,GetStockObject(NULL_PEN))); } static void DrawHand(HDC dc,HandData* hand) { MoveToEx(dc, hand->Start.x, hand->Start.y, NULL); LineTo(dc, hand->End.x, hand->End.y); } static void DrawHands(HDC dc) { SelectObject(dc,CreatePen(PS_SOLID,1,HandColor)); DrawHand(dc, &SecondHand); DrawHand(dc, &MinuteHand); DrawHand(dc, &HourHand); DeleteObject(SelectObject(dc,GetStockObject(NULL_PEN))); } static void PositionHand(const POINT* centre, double length, double angle, HandData* hand) { hand->Start = *centre; hand->End.x = centre->x + sin(angle)*length; hand->End.y = centre->y - cos(angle)*length; } static void PositionHands(const POINT* centre, int radius) { SYSTEMTIME st; double hour, minute, second; /* 0 <= hour,minute,second < 2pi */ /* Adding the millisecond count makes the second hand move more smoothly */ GetLocalTime(&st); second = st.wSecond + st.wMilliseconds/1000.0; minute = st.wMinute + second/60.0; hour = st.wHour % 12 + minute/60.0; PositionHand(centre, radius * 0.5, hour/12 * 2*M_PI, &HourHand); PositionHand(centre, radius * 0.65, minute/60 * 2*M_PI, &MinuteHand); PositionHand(centre, radius * 0.79, second/60 * 2*M_PI, &SecondHand); } void AnalogClock(HDC dc, int x, int y) { POINT centre; int radius; radius = MIN(x, y)/2; centre.x = x/2; centre.y = y/2; DrawFace(dc, ¢re, radius); PositionHands(¢re, radius); DrawHands(dc); } void DigitalClock(HDC dc, int X, int Y) { /* FIXME - this doesn't work very well */ CHAR szTime[255]; static short xChar, yChar; TEXTMETRIC tm; SYSTEMTIME st; GetLocalTime(&st); GetTimeFormat(LOCALE_USER_DEFAULT, LOCALE_STIMEFORMAT, &st, NULL, szTime, sizeof szTime); xChar = tm.tmAveCharWidth; yChar = tm.tmHeight; xChar = 100; yChar = 100; SelectObject(dc,CreatePen(PS_SOLID,1,FaceColor)); TextOut (dc, xChar, yChar, szTime, strlen (szTime)); DeleteObject(SelectObject(dc,GetStockObject(NULL_PEN))); }