/* * Copyright (c) 2015 Andrew Eikum for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * *************** * * Some versions of XAudio2 add or remove functions to the COM vtables, or * incompatibly change structures. This file provides implementations of the * older XAudio2 versions onto the new XAudio2 APIs. * * Below is a list of significant changes to the main XAudio2 interfaces and * API. There may be further changes to effects and other parts that Wine * doesn't currently implement. * * 2.0 * Initial version * * 2.1 * Change CLSID_XAudio2 * Re-order Error codes * Change XAUDIO2_LOOP_INFINITE * Change struct XAUDIO2_PERFORMANCE_DATA * Change IXAudio2Voice::GetOutputMatrix return value to void * Add parameter to IXAudio2VoiceCallback::OnVoiceProcessingPassStart * Change struct XAPO_REGISTRATION_PROPERTIES. CAREFUL when using! Not all * implementations of IXAPO are Wine implementations. * * 2.2 * Change CLSID_XAudio2 * No ABI break * * 2.3 * Change CLSID_XAudio2 * ABI break: * Change struct XAUDIO2_PERFORMANCE_DATA * * 2.4 * Change CLSID_XAudio2 * ABI break: * Add IXAudio2Voice::SetOutputFilterParameters * Add IXAudio2Voice::GetOutputFilterParameters * Add IXAudio2SourceVoice::SetSourceSampleRate * Change struct XAUDIO2_VOICE_SENDS * * 2.5 * Change CLSID_XAudio2 * No ABI break * * 2.6 * Change CLSID_XAudio2 * No ABI break * * 2.7 * Change CLSID_XAudio2 * No ABI break * * 2.8 * Remove CLSID_XAudio2 * Change IID_IXAudio2 * Add xaudio2_8.XAudio2Create * ABI break: * Remove IXAudio2::GetDeviceCount * Remove IXAudio2::GetDeviceDetails * Remove IXAudio2::Initialize * Change parameter of IXAudio2::CreateMasteringVoice * Add Flags parameter to IXAudio2SourceVoice::GetState * Add IXAudio2MasteringVoice::GetChannelMask */ #include "config.h" #define NONAMELESSUNION #define NONAMELESSSTRUCT #define COBJMACROS #include #include "xaudio_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(xaudio2); /* BEGIN IXAudio2SourceVoice */ #if XAUDIO2_VER == 0 static XA2SourceImpl *impl_from_IXAudio20SourceVoice(IXAudio20SourceVoice *iface) { return CONTAINING_RECORD(iface, XA2SourceImpl, IXAudio20SourceVoice_iface); } static void WINAPI XA20SRC_GetVoiceDetails(IXAudio20SourceVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetVoiceDetails(&This->IXAudio2SourceVoice_iface, pVoiceDetails); } static HRESULT WINAPI XA20SRC_SetOutputVoices(IXAudio20SourceVoice *iface, const XAUDIO23_VOICE_SENDS *pSendList) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); XAUDIO2_VOICE_SENDS sends; HRESULT hr; DWORD i; TRACE("%p, %p\n", This, pSendList); sends.SendCount = pSendList->OutputCount; sends.pSends = HeapAlloc(GetProcessHeap(), 0, sends.SendCount * sizeof(*sends.pSends)); for(i = 0; i < sends.SendCount; ++i){ sends.pSends[i].Flags = 0; sends.pSends[i].pOutputVoice = pSendList->pOutputVoices[i]; } hr = IXAudio2SourceVoice_SetOutputVoices(&This->IXAudio2SourceVoice_iface, &sends); HeapFree(GetProcessHeap(), 0, sends.pSends); return hr; } static HRESULT WINAPI XA20SRC_SetEffectChain(IXAudio20SourceVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SetEffectChain(&This->IXAudio2SourceVoice_iface, pEffectChain); } static HRESULT WINAPI XA20SRC_EnableEffect(IXAudio20SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_EnableEffect(&This->IXAudio2SourceVoice_iface, EffectIndex, OperationSet); } static HRESULT WINAPI XA20SRC_DisableEffect(IXAudio20SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_DisableEffect(&This->IXAudio2SourceVoice_iface, EffectIndex, OperationSet); } static void WINAPI XA20SRC_GetEffectState(IXAudio20SourceVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetEffectState(&This->IXAudio2SourceVoice_iface, EffectIndex, pEnabled); } static HRESULT WINAPI XA20SRC_SetEffectParameters(IXAudio20SourceVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SetEffectParameters(&This->IXAudio2SourceVoice_iface, EffectIndex, pParameters, ParametersByteSize, OperationSet); } static HRESULT WINAPI XA20SRC_GetEffectParameters(IXAudio20SourceVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetEffectParameters(&This->IXAudio2SourceVoice_iface, EffectIndex, pParameters, ParametersByteSize); } static HRESULT WINAPI XA20SRC_SetFilterParameters(IXAudio20SourceVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SetFilterParameters(&This->IXAudio2SourceVoice_iface, pParameters, OperationSet); } static void WINAPI XA20SRC_GetFilterParameters(IXAudio20SourceVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetFilterParameters(&This->IXAudio2SourceVoice_iface, pParameters); } static HRESULT WINAPI XA20SRC_SetVolume(IXAudio20SourceVoice *iface, float Volume, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SetVolume(&This->IXAudio2SourceVoice_iface, Volume, OperationSet); } static void WINAPI XA20SRC_GetVolume(IXAudio20SourceVoice *iface, float *pVolume) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetVolume(&This->IXAudio2SourceVoice_iface, pVolume); } static HRESULT WINAPI XA20SRC_SetChannelVolumes(IXAudio20SourceVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SetChannelVolumes(&This->IXAudio2SourceVoice_iface, Channels, pVolumes, OperationSet); } static void WINAPI XA20SRC_GetChannelVolumes(IXAudio20SourceVoice *iface, UINT32 Channels, float *pVolumes) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetChannelVolumes(&This->IXAudio2SourceVoice_iface, Channels, pVolumes); } static HRESULT WINAPI XA20SRC_SetOutputMatrix(IXAudio20SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SetOutputMatrix(&This->IXAudio2SourceVoice_iface, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix, OperationSet); } static HRESULT WINAPI XA20SRC_GetOutputMatrix(IXAudio20SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, float *pLevelMatrix) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); IXAudio2SourceVoice_GetOutputMatrix(&This->IXAudio2SourceVoice_iface, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); return S_OK; } static void WINAPI XA20SRC_DestroyVoice(IXAudio20SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_DestroyVoice(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA20SRC_Start(IXAudio20SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_Start(&This->IXAudio2SourceVoice_iface, Flags, OperationSet); } static HRESULT WINAPI XA20SRC_Stop(IXAudio20SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_Stop(&This->IXAudio2SourceVoice_iface, Flags, OperationSet); } static HRESULT WINAPI XA20SRC_SubmitSourceBuffer(IXAudio20SourceVoice *iface, const XAUDIO2_BUFFER *pBuffer, const XAUDIO2_BUFFER_WMA *pBufferWMA) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SubmitSourceBuffer(&This->IXAudio2SourceVoice_iface, pBuffer, pBufferWMA); } static HRESULT WINAPI XA20SRC_FlushSourceBuffers(IXAudio20SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_FlushSourceBuffers(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA20SRC_Discontinuity(IXAudio20SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_Discontinuity(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA20SRC_ExitLoop(IXAudio20SourceVoice *iface, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_ExitLoop(&This->IXAudio2SourceVoice_iface, OperationSet); } static void WINAPI XA20SRC_GetState(IXAudio20SourceVoice *iface, XAUDIO2_VOICE_STATE *pVoiceState) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetState(&This->IXAudio2SourceVoice_iface, pVoiceState, 0); } static HRESULT WINAPI XA20SRC_SetFrequencyRatio(IXAudio20SourceVoice *iface, float Ratio, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_SetFrequencyRatio(&This->IXAudio2SourceVoice_iface, Ratio, OperationSet); } static void WINAPI XA20SRC_GetFrequencyRatio(IXAudio20SourceVoice *iface, float *pRatio) { XA2SourceImpl *This = impl_from_IXAudio20SourceVoice(iface); return IXAudio2SourceVoice_GetFrequencyRatio(&This->IXAudio2SourceVoice_iface, pRatio); } const IXAudio20SourceVoiceVtbl XAudio20SourceVoice_Vtbl = { XA20SRC_GetVoiceDetails, XA20SRC_SetOutputVoices, XA20SRC_SetEffectChain, XA20SRC_EnableEffect, XA20SRC_DisableEffect, XA20SRC_GetEffectState, XA20SRC_SetEffectParameters, XA20SRC_GetEffectParameters, XA20SRC_SetFilterParameters, XA20SRC_GetFilterParameters, XA20SRC_SetVolume, XA20SRC_GetVolume, XA20SRC_SetChannelVolumes, XA20SRC_GetChannelVolumes, XA20SRC_SetOutputMatrix, XA20SRC_GetOutputMatrix, XA20SRC_DestroyVoice, XA20SRC_Start, XA20SRC_Stop, XA20SRC_SubmitSourceBuffer, XA20SRC_FlushSourceBuffers, XA20SRC_Discontinuity, XA20SRC_ExitLoop, XA20SRC_GetState, XA20SRC_SetFrequencyRatio, XA20SRC_GetFrequencyRatio, }; #elif XAUDIO2_VER <= 3 static XA2SourceImpl *impl_from_IXAudio23SourceVoice(IXAudio23SourceVoice *iface) { return CONTAINING_RECORD(iface, XA2SourceImpl, IXAudio23SourceVoice_iface); } static void WINAPI XA23SRC_GetVoiceDetails(IXAudio23SourceVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetVoiceDetails(&This->IXAudio2SourceVoice_iface, pVoiceDetails); } static HRESULT WINAPI XA23SRC_SetOutputVoices(IXAudio23SourceVoice *iface, const XAUDIO23_VOICE_SENDS *pSendList) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); XAUDIO2_VOICE_SENDS sends; HRESULT hr; DWORD i; TRACE("%p, %p\n", This, pSendList); sends.SendCount = pSendList->OutputCount; sends.pSends = HeapAlloc(GetProcessHeap(), 0, sends.SendCount * sizeof(*sends.pSends)); for(i = 0; i < sends.SendCount; ++i){ sends.pSends[i].Flags = 0; sends.pSends[i].pOutputVoice = pSendList->pOutputVoices[i]; } hr = IXAudio2SourceVoice_SetOutputVoices(&This->IXAudio2SourceVoice_iface, &sends); HeapFree(GetProcessHeap(), 0, sends.pSends); return hr; } static HRESULT WINAPI XA23SRC_SetEffectChain(IXAudio23SourceVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SetEffectChain(&This->IXAudio2SourceVoice_iface, pEffectChain); } static HRESULT WINAPI XA23SRC_EnableEffect(IXAudio23SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_EnableEffect(&This->IXAudio2SourceVoice_iface, EffectIndex, OperationSet); } static HRESULT WINAPI XA23SRC_DisableEffect(IXAudio23SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_DisableEffect(&This->IXAudio2SourceVoice_iface, EffectIndex, OperationSet); } static void WINAPI XA23SRC_GetEffectState(IXAudio23SourceVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetEffectState(&This->IXAudio2SourceVoice_iface, EffectIndex, pEnabled); } static HRESULT WINAPI XA23SRC_SetEffectParameters(IXAudio23SourceVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SetEffectParameters(&This->IXAudio2SourceVoice_iface, EffectIndex, pParameters, ParametersByteSize, OperationSet); } static HRESULT WINAPI XA23SRC_GetEffectParameters(IXAudio23SourceVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetEffectParameters(&This->IXAudio2SourceVoice_iface, EffectIndex, pParameters, ParametersByteSize); } static HRESULT WINAPI XA23SRC_SetFilterParameters(IXAudio23SourceVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SetFilterParameters(&This->IXAudio2SourceVoice_iface, pParameters, OperationSet); } static void WINAPI XA23SRC_GetFilterParameters(IXAudio23SourceVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetFilterParameters(&This->IXAudio2SourceVoice_iface, pParameters); } static HRESULT WINAPI XA23SRC_SetVolume(IXAudio23SourceVoice *iface, float Volume, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SetVolume(&This->IXAudio2SourceVoice_iface, Volume, OperationSet); } static void WINAPI XA23SRC_GetVolume(IXAudio23SourceVoice *iface, float *pVolume) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetVolume(&This->IXAudio2SourceVoice_iface, pVolume); } static HRESULT WINAPI XA23SRC_SetChannelVolumes(IXAudio23SourceVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SetChannelVolumes(&This->IXAudio2SourceVoice_iface, Channels, pVolumes, OperationSet); } static void WINAPI XA23SRC_GetChannelVolumes(IXAudio23SourceVoice *iface, UINT32 Channels, float *pVolumes) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetChannelVolumes(&This->IXAudio2SourceVoice_iface, Channels, pVolumes); } static HRESULT WINAPI XA23SRC_SetOutputMatrix(IXAudio23SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SetOutputMatrix(&This->IXAudio2SourceVoice_iface, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix, OperationSet); } static void WINAPI XA23SRC_GetOutputMatrix(IXAudio23SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, float *pLevelMatrix) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetOutputMatrix(&This->IXAudio2SourceVoice_iface, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); } static void WINAPI XA23SRC_DestroyVoice(IXAudio23SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_DestroyVoice(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA23SRC_Start(IXAudio23SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_Start(&This->IXAudio2SourceVoice_iface, Flags, OperationSet); } static HRESULT WINAPI XA23SRC_Stop(IXAudio23SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_Stop(&This->IXAudio2SourceVoice_iface, Flags, OperationSet); } static HRESULT WINAPI XA23SRC_SubmitSourceBuffer(IXAudio23SourceVoice *iface, const XAUDIO2_BUFFER *pBuffer, const XAUDIO2_BUFFER_WMA *pBufferWMA) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SubmitSourceBuffer(&This->IXAudio2SourceVoice_iface, pBuffer, pBufferWMA); } static HRESULT WINAPI XA23SRC_FlushSourceBuffers(IXAudio23SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_FlushSourceBuffers(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA23SRC_Discontinuity(IXAudio23SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_Discontinuity(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA23SRC_ExitLoop(IXAudio23SourceVoice *iface, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_ExitLoop(&This->IXAudio2SourceVoice_iface, OperationSet); } static void WINAPI XA23SRC_GetState(IXAudio23SourceVoice *iface, XAUDIO2_VOICE_STATE *pVoiceState) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetState(&This->IXAudio2SourceVoice_iface, pVoiceState, 0); } static HRESULT WINAPI XA23SRC_SetFrequencyRatio(IXAudio23SourceVoice *iface, float Ratio, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_SetFrequencyRatio(&This->IXAudio2SourceVoice_iface, Ratio, OperationSet); } static void WINAPI XA23SRC_GetFrequencyRatio(IXAudio23SourceVoice *iface, float *pRatio) { XA2SourceImpl *This = impl_from_IXAudio23SourceVoice(iface); return IXAudio2SourceVoice_GetFrequencyRatio(&This->IXAudio2SourceVoice_iface, pRatio); } const IXAudio23SourceVoiceVtbl XAudio23SourceVoice_Vtbl = { XA23SRC_GetVoiceDetails, XA23SRC_SetOutputVoices, XA23SRC_SetEffectChain, XA23SRC_EnableEffect, XA23SRC_DisableEffect, XA23SRC_GetEffectState, XA23SRC_SetEffectParameters, XA23SRC_GetEffectParameters, XA23SRC_SetFilterParameters, XA23SRC_GetFilterParameters, XA23SRC_SetVolume, XA23SRC_GetVolume, XA23SRC_SetChannelVolumes, XA23SRC_GetChannelVolumes, XA23SRC_SetOutputMatrix, XA23SRC_GetOutputMatrix, XA23SRC_DestroyVoice, XA23SRC_Start, XA23SRC_Stop, XA23SRC_SubmitSourceBuffer, XA23SRC_FlushSourceBuffers, XA23SRC_Discontinuity, XA23SRC_ExitLoop, XA23SRC_GetState, XA23SRC_SetFrequencyRatio, XA23SRC_GetFrequencyRatio, }; #elif XAUDIO2_VER <= 7 static XA2SourceImpl *impl_from_IXAudio27SourceVoice(IXAudio27SourceVoice *iface) { return CONTAINING_RECORD(iface, XA2SourceImpl, IXAudio27SourceVoice_iface); } static void WINAPI XA27SRC_GetVoiceDetails(IXAudio27SourceVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_GetVoiceDetails(&This->IXAudio2SourceVoice_iface, pVoiceDetails); } static HRESULT WINAPI XA27SRC_SetOutputVoices(IXAudio27SourceVoice *iface, const XAUDIO2_VOICE_SENDS *pSendList) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetOutputVoices(&This->IXAudio2SourceVoice_iface, pSendList); } static HRESULT WINAPI XA27SRC_SetEffectChain(IXAudio27SourceVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetEffectChain(&This->IXAudio2SourceVoice_iface, pEffectChain); } static HRESULT WINAPI XA27SRC_EnableEffect(IXAudio27SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_EnableEffect(&This->IXAudio2SourceVoice_iface, EffectIndex, OperationSet); } static HRESULT WINAPI XA27SRC_DisableEffect(IXAudio27SourceVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_DisableEffect(&This->IXAudio2SourceVoice_iface, EffectIndex, OperationSet); } static void WINAPI XA27SRC_GetEffectState(IXAudio27SourceVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); IXAudio2SourceVoice_GetEffectState(&This->IXAudio2SourceVoice_iface, EffectIndex, pEnabled); } static HRESULT WINAPI XA27SRC_SetEffectParameters(IXAudio27SourceVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetEffectParameters(&This->IXAudio2SourceVoice_iface, EffectIndex, pParameters, ParametersByteSize, OperationSet); } static HRESULT WINAPI XA27SRC_GetEffectParameters(IXAudio27SourceVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_GetEffectParameters(&This->IXAudio2SourceVoice_iface, EffectIndex, pParameters, ParametersByteSize); } static HRESULT WINAPI XA27SRC_SetFilterParameters(IXAudio27SourceVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetFilterParameters(&This->IXAudio2SourceVoice_iface, pParameters, OperationSet); } static void WINAPI XA27SRC_GetFilterParameters(IXAudio27SourceVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); IXAudio2SourceVoice_GetFilterParameters(&This->IXAudio2SourceVoice_iface, pParameters); } static HRESULT WINAPI XA27SRC_SetOutputFilterParameters(IXAudio27SourceVoice *iface, IXAudio2Voice *pDestinationVoice, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetOutputFilterParameters(&This->IXAudio2SourceVoice_iface, pDestinationVoice, pParameters, OperationSet); } static void WINAPI XA27SRC_GetOutputFilterParameters(IXAudio27SourceVoice *iface, IXAudio2Voice *pDestinationVoice, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); IXAudio2SourceVoice_GetOutputFilterParameters(&This->IXAudio2SourceVoice_iface, pDestinationVoice, pParameters); } static HRESULT WINAPI XA27SRC_SetVolume(IXAudio27SourceVoice *iface, float Volume, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetVolume(&This->IXAudio2SourceVoice_iface, Volume, OperationSet); } static void WINAPI XA27SRC_GetVolume(IXAudio27SourceVoice *iface, float *pVolume) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); IXAudio2SourceVoice_GetVolume(&This->IXAudio2SourceVoice_iface, pVolume); } static HRESULT WINAPI XA27SRC_SetChannelVolumes(IXAudio27SourceVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetChannelVolumes(&This->IXAudio2SourceVoice_iface, Channels, pVolumes, OperationSet); } static void WINAPI XA27SRC_GetChannelVolumes(IXAudio27SourceVoice *iface, UINT32 Channels, float *pVolumes) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); IXAudio2SourceVoice_GetChannelVolumes(&This->IXAudio2SourceVoice_iface, Channels, pVolumes); } static HRESULT WINAPI XA27SRC_SetOutputMatrix(IXAudio27SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetOutputMatrix(&This->IXAudio2SourceVoice_iface, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix, OperationSet); } static void WINAPI XA27SRC_GetOutputMatrix(IXAudio27SourceVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels, UINT32 DestinationChannels, float *pLevelMatrix) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); IXAudio2SourceVoice_GetOutputMatrix(&This->IXAudio2SourceVoice_iface, pDestinationVoice, SourceChannels, DestinationChannels, pLevelMatrix); } static void WINAPI XA27SRC_DestroyVoice(IXAudio27SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); IXAudio2SourceVoice_DestroyVoice(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA27SRC_Start(IXAudio27SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_Start(&This->IXAudio2SourceVoice_iface, Flags, OperationSet); } static HRESULT WINAPI XA27SRC_Stop(IXAudio27SourceVoice *iface, UINT32 Flags, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_Stop(&This->IXAudio2SourceVoice_iface, Flags, OperationSet); } static HRESULT WINAPI XA27SRC_SubmitSourceBuffer(IXAudio27SourceVoice *iface, const XAUDIO2_BUFFER *pBuffer, const XAUDIO2_BUFFER_WMA *pBufferWMA) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SubmitSourceBuffer(&This->IXAudio2SourceVoice_iface, pBuffer, pBufferWMA); } static HRESULT WINAPI XA27SRC_FlushSourceBuffers(IXAudio27SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_FlushSourceBuffers(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA27SRC_Discontinuity(IXAudio27SourceVoice *iface) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_Discontinuity(&This->IXAudio2SourceVoice_iface); } static HRESULT WINAPI XA27SRC_ExitLoop(IXAudio27SourceVoice *iface, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_ExitLoop(&This->IXAudio2SourceVoice_iface, OperationSet); } static void WINAPI XA27SRC_GetState(IXAudio27SourceVoice *iface, XAUDIO2_VOICE_STATE *pVoiceState) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_GetState(&This->IXAudio2SourceVoice_iface, pVoiceState, 0); } static HRESULT WINAPI XA27SRC_SetFrequencyRatio(IXAudio27SourceVoice *iface, float Ratio, UINT32 OperationSet) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetFrequencyRatio(&This->IXAudio2SourceVoice_iface, Ratio, OperationSet); } static void WINAPI XA27SRC_GetFrequencyRatio(IXAudio27SourceVoice *iface, float *pRatio) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_GetFrequencyRatio(&This->IXAudio2SourceVoice_iface, pRatio); } static HRESULT WINAPI XA27SRC_SetSourceSampleRate( IXAudio27SourceVoice *iface, UINT32 NewSourceSampleRate) { XA2SourceImpl *This = impl_from_IXAudio27SourceVoice(iface); return IXAudio2SourceVoice_SetSourceSampleRate(&This->IXAudio2SourceVoice_iface, NewSourceSampleRate); } const IXAudio27SourceVoiceVtbl XAudio27SourceVoice_Vtbl = { XA27SRC_GetVoiceDetails, XA27SRC_SetOutputVoices, XA27SRC_SetEffectChain, XA27SRC_EnableEffect, XA27SRC_DisableEffect, XA27SRC_GetEffectState, XA27SRC_SetEffectParameters, XA27SRC_GetEffectParameters, XA27SRC_SetFilterParameters, XA27SRC_GetFilterParameters, XA27SRC_SetOutputFilterParameters, XA27SRC_GetOutputFilterParameters, XA27SRC_SetVolume, XA27SRC_GetVolume, XA27SRC_SetChannelVolumes, XA27SRC_GetChannelVolumes, XA27SRC_SetOutputMatrix, XA27SRC_GetOutputMatrix, XA27SRC_DestroyVoice, XA27SRC_Start, XA27SRC_Stop, XA27SRC_SubmitSourceBuffer, XA27SRC_FlushSourceBuffers, XA27SRC_Discontinuity, XA27SRC_ExitLoop, XA27SRC_GetState, XA27SRC_SetFrequencyRatio, XA27SRC_GetFrequencyRatio, XA27SRC_SetSourceSampleRate }; #endif /* END IXAudio2SourceVoice */ /* BEGIN IXAudio2SubmixVoice */ #if XAUDIO2_VER == 0 static XA2SubmixImpl *impl_from_IXAudio20SubmixVoice(IXAudio20SubmixVoice *iface) { return CONTAINING_RECORD(iface, XA2SubmixImpl, IXAudio20SubmixVoice_iface); } static void WINAPI XA20SUB_GetVoiceDetails(IXAudio20SubmixVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_GetVoiceDetails(&This->IXAudio2SubmixVoice_iface, pVoiceDetails); } static HRESULT WINAPI XA20SUB_SetOutputVoices(IXAudio20SubmixVoice *iface, const XAUDIO23_VOICE_SENDS *pSendList) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); XAUDIO2_VOICE_SENDS sends; HRESULT hr; DWORD i; TRACE("%p, %p\n", This, pSendList); sends.SendCount = pSendList->OutputCount; sends.pSends = HeapAlloc(GetProcessHeap(), 0, sends.SendCount * sizeof(*sends.pSends)); for(i = 0; i < sends.SendCount; ++i){ sends.pSends[i].Flags = 0; sends.pSends[i].pOutputVoice = pSendList->pOutputVoices[i]; } hr = IXAudio2SubmixVoice_SetOutputVoices(&This->IXAudio2SubmixVoice_iface, &sends); HeapFree(GetProcessHeap(), 0, sends.pSends); return hr; } static HRESULT WINAPI XA20SUB_SetEffectChain(IXAudio20SubmixVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_SetEffectChain(&This->IXAudio2SubmixVoice_iface, pEffectChain); } static HRESULT WINAPI XA20SUB_EnableEffect(IXAudio20SubmixVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_EnableEffect(&This->IXAudio2SubmixVoice_iface, EffectIndex, OperationSet); } static HRESULT WINAPI XA20SUB_DisableEffect(IXAudio20SubmixVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_DisableEffect(&This->IXAudio2SubmixVoice_iface, EffectIndex, OperationSet); } static void WINAPI XA20SUB_GetEffectState(IXAudio20SubmixVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_GetEffectState(&This->IXAudio2SubmixVoice_iface, EffectIndex, pEnabled); } static HRESULT WINAPI XA20SUB_SetEffectParameters(IXAudio20SubmixVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_SetEffectParameters(&This->IXAudio2SubmixVoice_iface, EffectIndex, pParameters, ParametersByteSize, OperationSet); } static HRESULT WINAPI XA20SUB_GetEffectParameters(IXAudio20SubmixVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_GetEffectParameters(&This->IXAudio2SubmixVoice_iface, EffectIndex, pParameters, ParametersByteSize); } static HRESULT WINAPI XA20SUB_SetFilterParameters(IXAudio20SubmixVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_SetFilterParameters(&This->IXAudio2SubmixVoice_iface, pParameters, OperationSet); } static void WINAPI XA20SUB_GetFilterParameters(IXAudio20SubmixVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_GetFilterParameters(&This->IXAudio2SubmixVoice_iface, pParameters); } static HRESULT WINAPI XA20SUB_SetVolume(IXAudio20SubmixVoice *iface, float Volume, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_SetVolume(&This->IXAudio2SubmixVoice_iface, Volume, OperationSet); } static void WINAPI XA20SUB_GetVolume(IXAudio20SubmixVoice *iface, float *pVolume) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_GetVolume(&This->IXAudio2SubmixVoice_iface, pVolume); } static HRESULT WINAPI XA20SUB_SetChannelVolumes(IXAudio20SubmixVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_SetChannelVolumes(&This->IXAudio2SubmixVoice_iface, Channels, pVolumes, OperationSet); } static void WINAPI XA20SUB_GetChannelVolumes(IXAudio20SubmixVoice *iface, UINT32 Channels, float *pVolumes) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_GetChannelVolumes(&This->IXAudio2SubmixVoice_iface, Channels, pVolumes); } static HRESULT WINAPI XA20SUB_SetOutputMatrix(IXAudio20SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SubmixChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_SetOutputMatrix(&This->IXAudio2SubmixVoice_iface, pDestinationVoice, SubmixChannels, DestinationChannels, pLevelMatrix, OperationSet); } static HRESULT WINAPI XA20SUB_GetOutputMatrix(IXAudio20SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SubmixChannels, UINT32 DestinationChannels, float *pLevelMatrix) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); IXAudio2SubmixVoice_GetOutputMatrix(&This->IXAudio2SubmixVoice_iface, pDestinationVoice, SubmixChannels, DestinationChannels, pLevelMatrix); return S_OK; } static void WINAPI XA20SUB_DestroyVoice(IXAudio20SubmixVoice *iface) { XA2SubmixImpl *This = impl_from_IXAudio20SubmixVoice(iface); return IXAudio2SubmixVoice_DestroyVoice(&This->IXAudio2SubmixVoice_iface); } const IXAudio20SubmixVoiceVtbl XAudio20SubmixVoice_Vtbl = { XA20SUB_GetVoiceDetails, XA20SUB_SetOutputVoices, XA20SUB_SetEffectChain, XA20SUB_EnableEffect, XA20SUB_DisableEffect, XA20SUB_GetEffectState, XA20SUB_SetEffectParameters, XA20SUB_GetEffectParameters, XA20SUB_SetFilterParameters, XA20SUB_GetFilterParameters, XA20SUB_SetVolume, XA20SUB_GetVolume, XA20SUB_SetChannelVolumes, XA20SUB_GetChannelVolumes, XA20SUB_SetOutputMatrix, XA20SUB_GetOutputMatrix, XA20SUB_DestroyVoice }; #elif XAUDIO2_VER <= 3 static XA2SubmixImpl *impl_from_IXAudio23SubmixVoice(IXAudio23SubmixVoice *iface) { return CONTAINING_RECORD(iface, XA2SubmixImpl, IXAudio23SubmixVoice_iface); } static void WINAPI XA23SUB_GetVoiceDetails(IXAudio23SubmixVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_GetVoiceDetails(&This->IXAudio2SubmixVoice_iface, pVoiceDetails); } static HRESULT WINAPI XA23SUB_SetOutputVoices(IXAudio23SubmixVoice *iface, const XAUDIO23_VOICE_SENDS *pSendList) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); XAUDIO2_VOICE_SENDS sends; HRESULT hr; DWORD i; TRACE("%p, %p\n", This, pSendList); sends.SendCount = pSendList->OutputCount; sends.pSends = HeapAlloc(GetProcessHeap(), 0, sends.SendCount * sizeof(*sends.pSends)); for(i = 0; i < sends.SendCount; ++i){ sends.pSends[i].Flags = 0; sends.pSends[i].pOutputVoice = pSendList->pOutputVoices[i]; } hr = IXAudio2SubmixVoice_SetOutputVoices(&This->IXAudio2SubmixVoice_iface, &sends); HeapFree(GetProcessHeap(), 0, sends.pSends); return hr; } static HRESULT WINAPI XA23SUB_SetEffectChain(IXAudio23SubmixVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_SetEffectChain(&This->IXAudio2SubmixVoice_iface, pEffectChain); } static HRESULT WINAPI XA23SUB_EnableEffect(IXAudio23SubmixVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_EnableEffect(&This->IXAudio2SubmixVoice_iface, EffectIndex, OperationSet); } static HRESULT WINAPI XA23SUB_DisableEffect(IXAudio23SubmixVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_DisableEffect(&This->IXAudio2SubmixVoice_iface, EffectIndex, OperationSet); } static void WINAPI XA23SUB_GetEffectState(IXAudio23SubmixVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_GetEffectState(&This->IXAudio2SubmixVoice_iface, EffectIndex, pEnabled); } static HRESULT WINAPI XA23SUB_SetEffectParameters(IXAudio23SubmixVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_SetEffectParameters(&This->IXAudio2SubmixVoice_iface, EffectIndex, pParameters, ParametersByteSize, OperationSet); } static HRESULT WINAPI XA23SUB_GetEffectParameters(IXAudio23SubmixVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_GetEffectParameters(&This->IXAudio2SubmixVoice_iface, EffectIndex, pParameters, ParametersByteSize); } static HRESULT WINAPI XA23SUB_SetFilterParameters(IXAudio23SubmixVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_SetFilterParameters(&This->IXAudio2SubmixVoice_iface, pParameters, OperationSet); } static void WINAPI XA23SUB_GetFilterParameters(IXAudio23SubmixVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_GetFilterParameters(&This->IXAudio2SubmixVoice_iface, pParameters); } static HRESULT WINAPI XA23SUB_SetVolume(IXAudio23SubmixVoice *iface, float Volume, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_SetVolume(&This->IXAudio2SubmixVoice_iface, Volume, OperationSet); } static void WINAPI XA23SUB_GetVolume(IXAudio23SubmixVoice *iface, float *pVolume) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_GetVolume(&This->IXAudio2SubmixVoice_iface, pVolume); } static HRESULT WINAPI XA23SUB_SetChannelVolumes(IXAudio23SubmixVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_SetChannelVolumes(&This->IXAudio2SubmixVoice_iface, Channels, pVolumes, OperationSet); } static void WINAPI XA23SUB_GetChannelVolumes(IXAudio23SubmixVoice *iface, UINT32 Channels, float *pVolumes) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_GetChannelVolumes(&This->IXAudio2SubmixVoice_iface, Channels, pVolumes); } static HRESULT WINAPI XA23SUB_SetOutputMatrix(IXAudio23SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SubmixChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_SetOutputMatrix(&This->IXAudio2SubmixVoice_iface, pDestinationVoice, SubmixChannels, DestinationChannels, pLevelMatrix, OperationSet); } static void WINAPI XA23SUB_GetOutputMatrix(IXAudio23SubmixVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 SubmixChannels, UINT32 DestinationChannels, float *pLevelMatrix) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_GetOutputMatrix(&This->IXAudio2SubmixVoice_iface, pDestinationVoice, SubmixChannels, DestinationChannels, pLevelMatrix); } static void WINAPI XA23SUB_DestroyVoice(IXAudio23SubmixVoice *iface) { XA2SubmixImpl *This = impl_from_IXAudio23SubmixVoice(iface); return IXAudio2SubmixVoice_DestroyVoice(&This->IXAudio2SubmixVoice_iface); } const IXAudio23SubmixVoiceVtbl XAudio23SubmixVoice_Vtbl = { XA23SUB_GetVoiceDetails, XA23SUB_SetOutputVoices, XA23SUB_SetEffectChain, XA23SUB_EnableEffect, XA23SUB_DisableEffect, XA23SUB_GetEffectState, XA23SUB_SetEffectParameters, XA23SUB_GetEffectParameters, XA23SUB_SetFilterParameters, XA23SUB_GetFilterParameters, XA23SUB_SetVolume, XA23SUB_GetVolume, XA23SUB_SetChannelVolumes, XA23SUB_GetChannelVolumes, XA23SUB_SetOutputMatrix, XA23SUB_GetOutputMatrix, XA23SUB_DestroyVoice }; #endif /* END IXAudio2SubmixVoice */ /* BEGIN IXAudio2MasteringVoice */ #if XAUDIO2_VER == 0 static IXAudio2Impl *impl_from_IXAudio20MasteringVoice(IXAudio20MasteringVoice *iface) { return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio20MasteringVoice_iface); } static void WINAPI XA20M_GetVoiceDetails(IXAudio20MasteringVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_GetVoiceDetails(&This->IXAudio2MasteringVoice_iface, pVoiceDetails); } static HRESULT WINAPI XA20M_SetOutputVoices(IXAudio20MasteringVoice *iface, const XAUDIO23_VOICE_SENDS *pSendList) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); XAUDIO2_VOICE_SENDS sends; HRESULT hr; DWORD i; TRACE("%p, %p\n", This, pSendList); sends.SendCount = pSendList->OutputCount; sends.pSends = HeapAlloc(GetProcessHeap(), 0, sends.SendCount * sizeof(*sends.pSends)); for(i = 0; i < sends.SendCount; ++i){ sends.pSends[i].Flags = 0; sends.pSends[i].pOutputVoice = pSendList->pOutputVoices[i]; } hr = IXAudio2MasteringVoice_SetOutputVoices(&This->IXAudio2MasteringVoice_iface, &sends); HeapFree(GetProcessHeap(), 0, sends.pSends); return hr; } static HRESULT WINAPI XA20M_SetEffectChain(IXAudio20MasteringVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_SetEffectChain(&This->IXAudio2MasteringVoice_iface, pEffectChain); } static HRESULT WINAPI XA20M_EnableEffect(IXAudio20MasteringVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_EnableEffect(&This->IXAudio2MasteringVoice_iface, EffectIndex, OperationSet); } static HRESULT WINAPI XA20M_DisableEffect(IXAudio20MasteringVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_DisableEffect(&This->IXAudio2MasteringVoice_iface, EffectIndex, OperationSet); } static void WINAPI XA20M_GetEffectState(IXAudio20MasteringVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_GetEffectState(&This->IXAudio2MasteringVoice_iface, EffectIndex, pEnabled); } static HRESULT WINAPI XA20M_SetEffectParameters(IXAudio20MasteringVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_SetEffectParameters(&This->IXAudio2MasteringVoice_iface, EffectIndex, pParameters, ParametersByteSize, OperationSet); } static HRESULT WINAPI XA20M_GetEffectParameters(IXAudio20MasteringVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_GetEffectParameters(&This->IXAudio2MasteringVoice_iface, EffectIndex, pParameters, ParametersByteSize); } static HRESULT WINAPI XA20M_SetFilterParameters(IXAudio20MasteringVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_SetFilterParameters(&This->IXAudio2MasteringVoice_iface, pParameters, OperationSet); } static void WINAPI XA20M_GetFilterParameters(IXAudio20MasteringVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_GetFilterParameters(&This->IXAudio2MasteringVoice_iface, pParameters); } static HRESULT WINAPI XA20M_SetVolume(IXAudio20MasteringVoice *iface, float Volume, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_SetVolume(&This->IXAudio2MasteringVoice_iface, Volume, OperationSet); } static void WINAPI XA20M_GetVolume(IXAudio20MasteringVoice *iface, float *pVolume) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_GetVolume(&This->IXAudio2MasteringVoice_iface, pVolume); } static HRESULT WINAPI XA20M_SetChannelVolumes(IXAudio20MasteringVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_SetChannelVolumes(&This->IXAudio2MasteringVoice_iface, Channels, pVolumes, OperationSet); } static void WINAPI XA20M_GetChannelVolumes(IXAudio20MasteringVoice *iface, UINT32 Channels, float *pVolumes) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_GetChannelVolumes(&This->IXAudio2MasteringVoice_iface, Channels, pVolumes); } static HRESULT WINAPI XA20M_SetOutputMatrix(IXAudio20MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 MasteringChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_SetOutputMatrix(&This->IXAudio2MasteringVoice_iface, pDestinationVoice, MasteringChannels, DestinationChannels, pLevelMatrix, OperationSet); } static HRESULT WINAPI XA20M_GetOutputMatrix(IXAudio20MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 MasteringChannels, UINT32 DestinationChannels, float *pLevelMatrix) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); IXAudio2MasteringVoice_GetOutputMatrix(&This->IXAudio2MasteringVoice_iface, pDestinationVoice, MasteringChannels, DestinationChannels, pLevelMatrix); return S_OK; } static void WINAPI XA20M_DestroyVoice(IXAudio20MasteringVoice *iface) { IXAudio2Impl *This = impl_from_IXAudio20MasteringVoice(iface); return IXAudio2MasteringVoice_DestroyVoice(&This->IXAudio2MasteringVoice_iface); } const IXAudio20MasteringVoiceVtbl XAudio20MasteringVoice_Vtbl = { XA20M_GetVoiceDetails, XA20M_SetOutputVoices, XA20M_SetEffectChain, XA20M_EnableEffect, XA20M_DisableEffect, XA20M_GetEffectState, XA20M_SetEffectParameters, XA20M_GetEffectParameters, XA20M_SetFilterParameters, XA20M_GetFilterParameters, XA20M_SetVolume, XA20M_GetVolume, XA20M_SetChannelVolumes, XA20M_GetChannelVolumes, XA20M_SetOutputMatrix, XA20M_GetOutputMatrix, XA20M_DestroyVoice }; #elif XAUDIO2_VER <= 3 static IXAudio2Impl *impl_from_IXAudio23MasteringVoice(IXAudio23MasteringVoice *iface) { return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio23MasteringVoice_iface); } static void WINAPI XA23M_GetVoiceDetails(IXAudio23MasteringVoice *iface, XAUDIO2_VOICE_DETAILS *pVoiceDetails) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_GetVoiceDetails(&This->IXAudio2MasteringVoice_iface, pVoiceDetails); } static HRESULT WINAPI XA23M_SetOutputVoices(IXAudio23MasteringVoice *iface, const XAUDIO23_VOICE_SENDS *pSendList) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); XAUDIO2_VOICE_SENDS sends; HRESULT hr; DWORD i; TRACE("%p, %p\n", This, pSendList); sends.SendCount = pSendList->OutputCount; sends.pSends = HeapAlloc(GetProcessHeap(), 0, sends.SendCount * sizeof(*sends.pSends)); for(i = 0; i < sends.SendCount; ++i){ sends.pSends[i].Flags = 0; sends.pSends[i].pOutputVoice = pSendList->pOutputVoices[i]; } hr = IXAudio2MasteringVoice_SetOutputVoices(&This->IXAudio2MasteringVoice_iface, &sends); HeapFree(GetProcessHeap(), 0, sends.pSends); return hr; } static HRESULT WINAPI XA23M_SetEffectChain(IXAudio23MasteringVoice *iface, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_SetEffectChain(&This->IXAudio2MasteringVoice_iface, pEffectChain); } static HRESULT WINAPI XA23M_EnableEffect(IXAudio23MasteringVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_EnableEffect(&This->IXAudio2MasteringVoice_iface, EffectIndex, OperationSet); } static HRESULT WINAPI XA23M_DisableEffect(IXAudio23MasteringVoice *iface, UINT32 EffectIndex, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_DisableEffect(&This->IXAudio2MasteringVoice_iface, EffectIndex, OperationSet); } static void WINAPI XA23M_GetEffectState(IXAudio23MasteringVoice *iface, UINT32 EffectIndex, BOOL *pEnabled) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_GetEffectState(&This->IXAudio2MasteringVoice_iface, EffectIndex, pEnabled); } static HRESULT WINAPI XA23M_SetEffectParameters(IXAudio23MasteringVoice *iface, UINT32 EffectIndex, const void *pParameters, UINT32 ParametersByteSize, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_SetEffectParameters(&This->IXAudio2MasteringVoice_iface, EffectIndex, pParameters, ParametersByteSize, OperationSet); } static HRESULT WINAPI XA23M_GetEffectParameters(IXAudio23MasteringVoice *iface, UINT32 EffectIndex, void *pParameters, UINT32 ParametersByteSize) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_GetEffectParameters(&This->IXAudio2MasteringVoice_iface, EffectIndex, pParameters, ParametersByteSize); } static HRESULT WINAPI XA23M_SetFilterParameters(IXAudio23MasteringVoice *iface, const XAUDIO2_FILTER_PARAMETERS *pParameters, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_SetFilterParameters(&This->IXAudio2MasteringVoice_iface, pParameters, OperationSet); } static void WINAPI XA23M_GetFilterParameters(IXAudio23MasteringVoice *iface, XAUDIO2_FILTER_PARAMETERS *pParameters) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_GetFilterParameters(&This->IXAudio2MasteringVoice_iface, pParameters); } static HRESULT WINAPI XA23M_SetVolume(IXAudio23MasteringVoice *iface, float Volume, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_SetVolume(&This->IXAudio2MasteringVoice_iface, Volume, OperationSet); } static void WINAPI XA23M_GetVolume(IXAudio23MasteringVoice *iface, float *pVolume) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_GetVolume(&This->IXAudio2MasteringVoice_iface, pVolume); } static HRESULT WINAPI XA23M_SetChannelVolumes(IXAudio23MasteringVoice *iface, UINT32 Channels, const float *pVolumes, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_SetChannelVolumes(&This->IXAudio2MasteringVoice_iface, Channels, pVolumes, OperationSet); } static void WINAPI XA23M_GetChannelVolumes(IXAudio23MasteringVoice *iface, UINT32 Channels, float *pVolumes) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_GetChannelVolumes(&This->IXAudio2MasteringVoice_iface, Channels, pVolumes); } static HRESULT WINAPI XA23M_SetOutputMatrix(IXAudio23MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 MasteringChannels, UINT32 DestinationChannels, const float *pLevelMatrix, UINT32 OperationSet) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_SetOutputMatrix(&This->IXAudio2MasteringVoice_iface, pDestinationVoice, MasteringChannels, DestinationChannels, pLevelMatrix, OperationSet); } static void WINAPI XA23M_GetOutputMatrix(IXAudio23MasteringVoice *iface, IXAudio2Voice *pDestinationVoice, UINT32 MasteringChannels, UINT32 DestinationChannels, float *pLevelMatrix) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_GetOutputMatrix(&This->IXAudio2MasteringVoice_iface, pDestinationVoice, MasteringChannels, DestinationChannels, pLevelMatrix); } static void WINAPI XA23M_DestroyVoice(IXAudio23MasteringVoice *iface) { IXAudio2Impl *This = impl_from_IXAudio23MasteringVoice(iface); return IXAudio2MasteringVoice_DestroyVoice(&This->IXAudio2MasteringVoice_iface); } const IXAudio23MasteringVoiceVtbl XAudio23MasteringVoice_Vtbl = { XA23M_GetVoiceDetails, XA23M_SetOutputVoices, XA23M_SetEffectChain, XA23M_EnableEffect, XA23M_DisableEffect, XA23M_GetEffectState, XA23M_SetEffectParameters, XA23M_GetEffectParameters, XA23M_SetFilterParameters, XA23M_GetFilterParameters, XA23M_SetVolume, XA23M_GetVolume, XA23M_SetChannelVolumes, XA23M_GetChannelVolumes, XA23M_SetOutputMatrix, XA23M_GetOutputMatrix, XA23M_DestroyVoice }; #endif /* END IXAudio2MasteringVoice */ /* BEGIN IXAudio2 */ #if XAUDIO2_VER == 0 static inline IXAudio2Impl *impl_from_IXAudio20(IXAudio20 *iface) { return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio20_iface); } static HRESULT WINAPI XA20_QueryInterface(IXAudio20 *iface, REFIID riid, void **ppvObject) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_QueryInterface(&This->IXAudio2_iface, riid, ppvObject); } static ULONG WINAPI XA20_AddRef(IXAudio20 *iface) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_AddRef(&This->IXAudio2_iface); } static ULONG WINAPI XA20_Release(IXAudio20 *iface) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_Release(&This->IXAudio2_iface); } static HRESULT WINAPI XA20_GetDeviceCount(IXAudio20 *iface, UINT32 *pCount) { IXAudio2Impl *This = impl_from_IXAudio20(iface); TRACE("%p, %p\n", This, pCount); *pCount = This->ndevs; return S_OK; } static HRESULT WINAPI XA20_GetDeviceDetails(IXAudio20 *iface, UINT32 index, XAUDIO2_DEVICE_DETAILS *pDeviceDetails) { IXAudio2Impl *This = impl_from_IXAudio20(iface); HRESULT hr; IMMDevice *dev; IAudioClient *client; IPropertyStore *ps; WAVEFORMATEX *wfx; PROPVARIANT var; TRACE("%p, %u, %p\n", This, index, pDeviceDetails); if(index >= This->ndevs) return E_INVALIDARG; hr = IMMDeviceEnumerator_GetDevice(This->devenum, This->devids[index], &dev); if(FAILED(hr)){ WARN("GetDevice failed: %08x\n", hr); return hr; } hr = IMMDevice_Activate(dev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, (void**)&client); if(FAILED(hr)){ WARN("Activate failed: %08x\n", hr); IMMDevice_Release(dev); return hr; } hr = IMMDevice_OpenPropertyStore(dev, STGM_READ, &ps); if(FAILED(hr)){ WARN("OpenPropertyStore failed: %08x\n", hr); IAudioClient_Release(client); IMMDevice_Release(dev); return hr; } PropVariantInit(&var); hr = IPropertyStore_GetValue(ps, (PROPERTYKEY*)&DEVPKEY_Device_FriendlyName, &var); if(FAILED(hr)){ WARN("GetValue failed: %08x\n", hr); goto done; } lstrcpynW(pDeviceDetails->DisplayName, var.u.pwszVal, sizeof(pDeviceDetails->DisplayName)/sizeof(WCHAR)); PropVariantClear(&var); hr = IAudioClient_GetMixFormat(client, &wfx); if(FAILED(hr)){ WARN("GetMixFormat failed: %08x\n", hr); goto done; } lstrcpyW(pDeviceDetails->DeviceID, This->devids[index]); if(index == 0) pDeviceDetails->Role = GlobalDefaultDevice; else pDeviceDetails->Role = NotDefaultDevice; if(sizeof(WAVEFORMATEX) + wfx->cbSize > sizeof(pDeviceDetails->OutputFormat)){ FIXME("AudioClient format is too large to fit into WAVEFORMATEXTENSIBLE!\n"); CoTaskMemFree(wfx); hr = E_FAIL; goto done; } memcpy(&pDeviceDetails->OutputFormat, wfx, sizeof(WAVEFORMATEX) + wfx->cbSize); CoTaskMemFree(wfx); done: IPropertyStore_Release(ps); IAudioClient_Release(client); IMMDevice_Release(dev); return hr; } static HRESULT WINAPI XA20_Initialize(IXAudio20 *iface, UINT32 flags, XAUDIO2_PROCESSOR processor) { IXAudio2Impl *This = impl_from_IXAudio20(iface); TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor); return xaudio2_initialize(This, flags, processor); } static HRESULT WINAPI XA20_RegisterForCallbacks(IXAudio20 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_RegisterForCallbacks(&This->IXAudio2_iface, pCallback); } static void WINAPI XA20_UnregisterForCallbacks(IXAudio20 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback); } static HRESULT WINAPI XA20_CreateSourceVoice(IXAudio20 *iface, IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat, UINT32 flags, float maxFrequencyRatio, IXAudio2VoiceCallback *pCallback, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice, pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList, pEffectChain); } static HRESULT WINAPI XA20_CreateSubmixVoice(IXAudio20 *iface, IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice, inputChannels, inputSampleRate, flags, processingStage, pSendList, pEffectChain); } static HRESULT WINAPI XA20_CreateMasteringVoice(IXAudio20 *iface, IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio20(iface); TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice, inputChannels, inputSampleRate, flags, deviceIndex, pEffectChain); if(deviceIndex >= This->ndevs) return E_INVALIDARG; return IXAudio2_CreateMasteringVoice(&This->IXAudio2_iface, ppMasteringVoice, inputChannels, inputSampleRate, flags, This->devids[deviceIndex], pEffectChain, AudioCategory_GameEffects); } static HRESULT WINAPI XA20_StartEngine(IXAudio20 *iface) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_StartEngine(&This->IXAudio2_iface); } static void WINAPI XA20_StopEngine(IXAudio20 *iface) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_StopEngine(&This->IXAudio2_iface); } static HRESULT WINAPI XA20_CommitChanges(IXAudio20 *iface, UINT32 operationSet) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_CommitChanges(&This->IXAudio2_iface, operationSet); } static void WINAPI XA20_GetPerformanceData(IXAudio20 *iface, XAUDIO20_PERFORMANCE_DATA *pPerfData) { IXAudio2Impl *This = impl_from_IXAudio20(iface); XAUDIO2_PERFORMANCE_DATA data; IXAudio2_GetPerformanceData(&This->IXAudio2_iface, &data); pPerfData->AudioCyclesSinceLastQuery = data.AudioCyclesSinceLastQuery; pPerfData->TotalCyclesSinceLastQuery = data.TotalCyclesSinceLastQuery; pPerfData->MinimumCyclesPerQuantum = data.MinimumCyclesPerQuantum; pPerfData->MaximumCyclesPerQuantum = data.MaximumCyclesPerQuantum; pPerfData->MemoryUsageInBytes = data.MemoryUsageInBytes; pPerfData->CurrentLatencyInSamples = data.CurrentLatencyInSamples; pPerfData->GlitchesSinceLastQuery = data.GlitchesSinceEngineStarted - This->last_query_glitches; This->last_query_glitches = data.GlitchesSinceEngineStarted; pPerfData->ActiveSourceVoiceCount = data.ActiveSourceVoiceCount; pPerfData->TotalSourceVoiceCount = data.TotalSourceVoiceCount; pPerfData->ActiveSubmixVoiceCount = data.ActiveSubmixVoiceCount; pPerfData->TotalSubmixVoiceCount = data.ActiveSubmixVoiceCount; pPerfData->ActiveXmaSourceVoices = data.ActiveXmaSourceVoices; pPerfData->ActiveXmaStreams = data.ActiveXmaStreams; } static void WINAPI XA20_SetDebugConfiguration(IXAudio20 *iface, const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration, void *pReserved) { IXAudio2Impl *This = impl_from_IXAudio20(iface); return IXAudio2_SetDebugConfiguration(&This->IXAudio2_iface, pDebugConfiguration, pReserved); } const IXAudio20Vtbl XAudio20_Vtbl = { XA20_QueryInterface, XA20_AddRef, XA20_Release, XA20_GetDeviceCount, XA20_GetDeviceDetails, XA20_Initialize, XA20_RegisterForCallbacks, XA20_UnregisterForCallbacks, XA20_CreateSourceVoice, XA20_CreateSubmixVoice, XA20_CreateMasteringVoice, XA20_StartEngine, XA20_StopEngine, XA20_CommitChanges, XA20_GetPerformanceData, XA20_SetDebugConfiguration }; #elif XAUDIO2_VER <= 2 static inline IXAudio2Impl *impl_from_IXAudio22(IXAudio22 *iface) { return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio22_iface); } static HRESULT WINAPI XA22_QueryInterface(IXAudio22 *iface, REFIID riid, void **ppvObject) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_QueryInterface(&This->IXAudio2_iface, riid, ppvObject); } static ULONG WINAPI XA22_AddRef(IXAudio22 *iface) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_AddRef(&This->IXAudio2_iface); } static ULONG WINAPI XA22_Release(IXAudio22 *iface) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_Release(&This->IXAudio2_iface); } static HRESULT WINAPI XA22_GetDeviceCount(IXAudio22 *iface, UINT32 *pCount) { IXAudio2Impl *This = impl_from_IXAudio22(iface); TRACE("%p, %p\n", This, pCount); *pCount = This->ndevs; return S_OK; } static HRESULT WINAPI XA22_GetDeviceDetails(IXAudio22 *iface, UINT32 index, XAUDIO2_DEVICE_DETAILS *pDeviceDetails) { IXAudio2Impl *This = impl_from_IXAudio22(iface); HRESULT hr; IMMDevice *dev; IAudioClient *client; IPropertyStore *ps; WAVEFORMATEX *wfx; PROPVARIANT var; TRACE("%p, %u, %p\n", This, index, pDeviceDetails); if(index >= This->ndevs) return E_INVALIDARG; hr = IMMDeviceEnumerator_GetDevice(This->devenum, This->devids[index], &dev); if(FAILED(hr)){ WARN("GetDevice failed: %08x\n", hr); return hr; } hr = IMMDevice_Activate(dev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, (void**)&client); if(FAILED(hr)){ WARN("Activate failed: %08x\n", hr); IMMDevice_Release(dev); return hr; } hr = IMMDevice_OpenPropertyStore(dev, STGM_READ, &ps); if(FAILED(hr)){ WARN("OpenPropertyStore failed: %08x\n", hr); IAudioClient_Release(client); IMMDevice_Release(dev); return hr; } PropVariantInit(&var); hr = IPropertyStore_GetValue(ps, (PROPERTYKEY*)&DEVPKEY_Device_FriendlyName, &var); if(FAILED(hr)){ WARN("GetValue failed: %08x\n", hr); goto done; } lstrcpynW(pDeviceDetails->DisplayName, var.u.pwszVal, sizeof(pDeviceDetails->DisplayName)/sizeof(WCHAR)); PropVariantClear(&var); hr = IAudioClient_GetMixFormat(client, &wfx); if(FAILED(hr)){ WARN("GetMixFormat failed: %08x\n", hr); goto done; } lstrcpyW(pDeviceDetails->DeviceID, This->devids[index]); if(index == 0) pDeviceDetails->Role = GlobalDefaultDevice; else pDeviceDetails->Role = NotDefaultDevice; if(sizeof(WAVEFORMATEX) + wfx->cbSize > sizeof(pDeviceDetails->OutputFormat)){ FIXME("AudioClient format is too large to fit into WAVEFORMATEXTENSIBLE!\n"); CoTaskMemFree(wfx); hr = E_FAIL; goto done; } memcpy(&pDeviceDetails->OutputFormat, wfx, sizeof(WAVEFORMATEX) + wfx->cbSize); CoTaskMemFree(wfx); done: IPropertyStore_Release(ps); IAudioClient_Release(client); IMMDevice_Release(dev); return hr; } static HRESULT WINAPI XA22_Initialize(IXAudio22 *iface, UINT32 flags, XAUDIO2_PROCESSOR processor) { IXAudio2Impl *This = impl_from_IXAudio22(iface); TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor); return xaudio2_initialize(This, flags, processor); } static HRESULT WINAPI XA22_RegisterForCallbacks(IXAudio22 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_RegisterForCallbacks(&This->IXAudio2_iface, pCallback); } static void WINAPI XA22_UnregisterForCallbacks(IXAudio22 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio22(iface); IXAudio2_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback); } static HRESULT WINAPI XA22_CreateSourceVoice(IXAudio22 *iface, IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat, UINT32 flags, float maxFrequencyRatio, IXAudio2VoiceCallback *pCallback, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice, pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList, pEffectChain); } static HRESULT WINAPI XA22_CreateSubmixVoice(IXAudio22 *iface, IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice, inputChannels, inputSampleRate, flags, processingStage, pSendList, pEffectChain); } static HRESULT WINAPI XA22_CreateMasteringVoice(IXAudio22 *iface, IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio22(iface); TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice, inputChannels, inputSampleRate, flags, deviceIndex, pEffectChain); if(deviceIndex >= This->ndevs) return E_INVALIDARG; return IXAudio2_CreateMasteringVoice(&This->IXAudio2_iface, ppMasteringVoice, inputChannels, inputSampleRate, flags, This->devids[deviceIndex], pEffectChain, AudioCategory_GameEffects); } static HRESULT WINAPI XA22_StartEngine(IXAudio22 *iface) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_StartEngine(&This->IXAudio2_iface); } static void WINAPI XA22_StopEngine(IXAudio22 *iface) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_StopEngine(&This->IXAudio2_iface); } static HRESULT WINAPI XA22_CommitChanges(IXAudio22 *iface, UINT32 operationSet) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_CommitChanges(&This->IXAudio2_iface, operationSet); } static void WINAPI XA22_GetPerformanceData(IXAudio22 *iface, XAUDIO22_PERFORMANCE_DATA *pPerfData) { IXAudio2Impl *This = impl_from_IXAudio22(iface); XAUDIO2_PERFORMANCE_DATA data; IXAudio2_GetPerformanceData(&This->IXAudio2_iface, &data); pPerfData->AudioCyclesSinceLastQuery = data.AudioCyclesSinceLastQuery; pPerfData->TotalCyclesSinceLastQuery = data.TotalCyclesSinceLastQuery; pPerfData->MinimumCyclesPerQuantum = data.MinimumCyclesPerQuantum; pPerfData->MaximumCyclesPerQuantum = data.MaximumCyclesPerQuantum; pPerfData->MemoryUsageInBytes = data.MemoryUsageInBytes; pPerfData->CurrentLatencyInSamples = data.CurrentLatencyInSamples; pPerfData->GlitchesSinceEngineStarted = data.GlitchesSinceEngineStarted; pPerfData->ActiveSourceVoiceCount = data.ActiveSourceVoiceCount; pPerfData->TotalSourceVoiceCount = data.TotalSourceVoiceCount; pPerfData->ActiveSubmixVoiceCount = data.ActiveSubmixVoiceCount; pPerfData->TotalSubmixVoiceCount = data.ActiveSubmixVoiceCount; pPerfData->ActiveXmaSourceVoices = data.ActiveXmaSourceVoices; pPerfData->ActiveXmaStreams = data.ActiveXmaStreams; } static void WINAPI XA22_SetDebugConfiguration(IXAudio22 *iface, const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration, void *pReserved) { IXAudio2Impl *This = impl_from_IXAudio22(iface); return IXAudio2_SetDebugConfiguration(&This->IXAudio2_iface, pDebugConfiguration, pReserved); } const IXAudio22Vtbl XAudio22_Vtbl = { XA22_QueryInterface, XA22_AddRef, XA22_Release, XA22_GetDeviceCount, XA22_GetDeviceDetails, XA22_Initialize, XA22_RegisterForCallbacks, XA22_UnregisterForCallbacks, XA22_CreateSourceVoice, XA22_CreateSubmixVoice, XA22_CreateMasteringVoice, XA22_StartEngine, XA22_StopEngine, XA22_CommitChanges, XA22_GetPerformanceData, XA22_SetDebugConfiguration }; #elif XAUDIO2_VER <= 7 static inline IXAudio2Impl *impl_from_IXAudio27(IXAudio27 *iface) { return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio27_iface); } static HRESULT WINAPI XA27_QueryInterface(IXAudio27 *iface, REFIID riid, void **ppvObject) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_QueryInterface(&This->IXAudio2_iface, riid, ppvObject); } static ULONG WINAPI XA27_AddRef(IXAudio27 *iface) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_AddRef(&This->IXAudio2_iface); } static ULONG WINAPI XA27_Release(IXAudio27 *iface) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_Release(&This->IXAudio2_iface); } static HRESULT WINAPI XA27_GetDeviceCount(IXAudio27 *iface, UINT32 *pCount) { IXAudio2Impl *This = impl_from_IXAudio27(iface); TRACE("%p, %p\n", This, pCount); *pCount = This->ndevs; return S_OK; } static HRESULT WINAPI XA27_GetDeviceDetails(IXAudio27 *iface, UINT32 index, XAUDIO2_DEVICE_DETAILS *pDeviceDetails) { IXAudio2Impl *This = impl_from_IXAudio27(iface); HRESULT hr; IMMDevice *dev; IAudioClient *client; IPropertyStore *ps; WAVEFORMATEX *wfx; PROPVARIANT var; TRACE("%p, %u, %p\n", This, index, pDeviceDetails); if(index >= This->ndevs) return E_INVALIDARG; hr = IMMDeviceEnumerator_GetDevice(This->devenum, This->devids[index], &dev); if(FAILED(hr)){ WARN("GetDevice failed: %08x\n", hr); return hr; } hr = IMMDevice_Activate(dev, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, (void**)&client); if(FAILED(hr)){ WARN("Activate failed: %08x\n", hr); IMMDevice_Release(dev); return hr; } hr = IMMDevice_OpenPropertyStore(dev, STGM_READ, &ps); if(FAILED(hr)){ WARN("OpenPropertyStore failed: %08x\n", hr); IAudioClient_Release(client); IMMDevice_Release(dev); return hr; } PropVariantInit(&var); hr = IPropertyStore_GetValue(ps, (PROPERTYKEY*)&DEVPKEY_Device_FriendlyName, &var); if(FAILED(hr)){ WARN("GetValue failed: %08x\n", hr); goto done; } lstrcpynW(pDeviceDetails->DisplayName, var.u.pwszVal, sizeof(pDeviceDetails->DisplayName)/sizeof(WCHAR)); PropVariantClear(&var); hr = IAudioClient_GetMixFormat(client, &wfx); if(FAILED(hr)){ WARN("GetMixFormat failed: %08x\n", hr); goto done; } lstrcpyW(pDeviceDetails->DeviceID, This->devids[index]); if(index == 0) pDeviceDetails->Role = GlobalDefaultDevice; else pDeviceDetails->Role = NotDefaultDevice; if(sizeof(WAVEFORMATEX) + wfx->cbSize > sizeof(pDeviceDetails->OutputFormat)){ FIXME("AudioClient format is too large to fit into WAVEFORMATEXTENSIBLE!\n"); CoTaskMemFree(wfx); hr = E_FAIL; goto done; } memcpy(&pDeviceDetails->OutputFormat, wfx, sizeof(WAVEFORMATEX) + wfx->cbSize); CoTaskMemFree(wfx); done: IPropertyStore_Release(ps); IAudioClient_Release(client); IMMDevice_Release(dev); return hr; } static HRESULT WINAPI XA27_Initialize(IXAudio27 *iface, UINT32 flags, XAUDIO2_PROCESSOR processor) { IXAudio2Impl *This = impl_from_IXAudio27(iface); TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor); return xaudio2_initialize(This, flags, processor); } static HRESULT WINAPI XA27_RegisterForCallbacks(IXAudio27 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_RegisterForCallbacks(&This->IXAudio2_iface, pCallback); } static void WINAPI XA27_UnregisterForCallbacks(IXAudio27 *iface, IXAudio2EngineCallback *pCallback) { IXAudio2Impl *This = impl_from_IXAudio27(iface); IXAudio2_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback); } static HRESULT WINAPI XA27_CreateSourceVoice(IXAudio27 *iface, IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat, UINT32 flags, float maxFrequencyRatio, IXAudio2VoiceCallback *pCallback, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice, pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList, pEffectChain); } static HRESULT WINAPI XA27_CreateSubmixVoice(IXAudio27 *iface, IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage, const XAUDIO2_VOICE_SENDS *pSendList, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice, inputChannels, inputSampleRate, flags, processingStage, pSendList, pEffectChain); } static HRESULT WINAPI XA27_CreateMasteringVoice(IXAudio27 *iface, IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels, UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex, const XAUDIO2_EFFECT_CHAIN *pEffectChain) { IXAudio2Impl *This = impl_from_IXAudio27(iface); TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice, inputChannels, inputSampleRate, flags, deviceIndex, pEffectChain); if(deviceIndex >= This->ndevs) return E_INVALIDARG; return IXAudio2_CreateMasteringVoice(&This->IXAudio2_iface, ppMasteringVoice, inputChannels, inputSampleRate, flags, This->devids[deviceIndex], pEffectChain, AudioCategory_GameEffects); } static HRESULT WINAPI XA27_StartEngine(IXAudio27 *iface) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_StartEngine(&This->IXAudio2_iface); } static void WINAPI XA27_StopEngine(IXAudio27 *iface) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_StopEngine(&This->IXAudio2_iface); } static HRESULT WINAPI XA27_CommitChanges(IXAudio27 *iface, UINT32 operationSet) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_CommitChanges(&This->IXAudio2_iface, operationSet); } static void WINAPI XA27_GetPerformanceData(IXAudio27 *iface, XAUDIO2_PERFORMANCE_DATA *pPerfData) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_GetPerformanceData(&This->IXAudio2_iface, pPerfData); } static void WINAPI XA27_SetDebugConfiguration(IXAudio27 *iface, const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration, void *pReserved) { IXAudio2Impl *This = impl_from_IXAudio27(iface); return IXAudio2_SetDebugConfiguration(&This->IXAudio2_iface, pDebugConfiguration, pReserved); } const IXAudio27Vtbl XAudio27_Vtbl = { XA27_QueryInterface, XA27_AddRef, XA27_Release, XA27_GetDeviceCount, XA27_GetDeviceDetails, XA27_Initialize, XA27_RegisterForCallbacks, XA27_UnregisterForCallbacks, XA27_CreateSourceVoice, XA27_CreateSubmixVoice, XA27_CreateMasteringVoice, XA27_StartEngine, XA27_StopEngine, XA27_CommitChanges, XA27_GetPerformanceData, XA27_SetDebugConfiguration }; #endif /* END IXAudio2 */