/* IDirectMusicSynth8 Implementation * * Copyright (C) 2003-2004 Rok Mandeljc * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "dmsynth_private.h" WINE_DEFAULT_DEBUG_CHANNEL(dmsynth); /* IDirectMusicSynth8Impl IUnknown part: */ HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj); if (IsEqualIID (riid, &IID_IUnknown) || IsEqualIID (riid, &IID_IDirectMusicSynth) || IsEqualIID (riid, &IID_IDirectMusicSynth8)) { IDirectMusicSynth8Impl_AddRef(iface); *ppobj = This; return S_OK; } WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj); return E_NOINTERFACE; } ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p): AddRef from %ld\n", This, This->ref); return ++(This->ref); } ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface) { ICOM_THIS(IDirectMusicSynth8Impl,iface); ULONG ref = --This->ref; TRACE("(%p): ReleaseRef to %ld\n", This, This->ref); if (ref == 0) { HeapFree(GetProcessHeap(), 0, This); } return ref; } /* IDirectMusicSynth8Impl IDirectMusicSynth part: */ HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pPortParams); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p): stub\n", This); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld): stub\n", This, dwGroups); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %p, %p): stub\n", This, phDownload, pvData, pbFree); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %p): stub\n", This, hDownload, hUserData); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %lli, %p, %ld): stub\n", This, rt, pbBuffer, cbBuffer); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pStats); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %p)\n", This, pCaps); *pCaps = This->pCaps; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pClock); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %p)\n", This, ppClock); *ppClock = This->pLatencyClock; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %d)\n", This, fEnable); This->fActive = fEnable; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink) { ICOM_THIS(IDirectMusicSynth8Impl,iface); TRACE("(%p, %p)\n", This, pSynthSink); This->pSynthSink = (IDirectMusicSynthSinkImpl*)pSynthSink; return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %ld, %lli): stub\n", This, pBuffer, dwLength, llPosition); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) { /*ICOM_THIS(IDirectMusicSynth8Impl,iface); */ /* silenced because of too many messages - 1000 groups * 16 channels ;=) */ /*FIXME("(%p, %ld, %ld, %ld): stub\n", This, dwChannelGroup, dwChannel, dwPriority); */ return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld, %ld, %p): stub\n", This, dwChannelGroup, dwChannel, pdwPriority); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %p): stub\n", This, pWaveFormatEx, pdwWaveFormatExSiz); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p): stub\n", This, pdwAppend); return S_OK; } /* IDirectMusicSynth8Impl IDirectMusicSynth8 part: */ HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %lli, %ld, %ld, %ld, %ld, %li, %li,%lli, %lli, %lli): stub\n", This, rt, dwVoiceId, dwChannelGroup, dwChannel, dwDLId, prPitch, vrVolume, stVoiceStart, stLoopStart, stLoopEnd); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %lli, %ld): stub\n", This, rt, dwVoiceId); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[]) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld, %ld): stub\n", This, dwDownloadID, dwFlags); return S_OK; } HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) { ICOM_THIS(IDirectMusicSynth8Impl,iface); FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, dwChannelGroup, dwChannel, pdwBuses, cBuses); return S_OK; } IDirectMusicSynth8Vtbl DirectMusicSynth8_Vtbl = { IDirectMusicSynth8Impl_QueryInterface, IDirectMusicSynth8Impl_AddRef, IDirectMusicSynth8Impl_Release, IDirectMusicSynth8Impl_Open, IDirectMusicSynth8Impl_Close, IDirectMusicSynth8Impl_SetNumChannelGroups, IDirectMusicSynth8Impl_Download, IDirectMusicSynth8Impl_Unload, IDirectMusicSynth8Impl_PlayBuffer, IDirectMusicSynth8Impl_GetRunningStats, IDirectMusicSynth8Impl_GetPortCaps, IDirectMusicSynth8Impl_SetMasterClock, IDirectMusicSynth8Impl_GetLatencyClock, IDirectMusicSynth8Impl_Activate, IDirectMusicSynth8Impl_SetSynthSink, IDirectMusicSynth8Impl_Render, IDirectMusicSynth8Impl_SetChannelPriority, IDirectMusicSynth8Impl_GetChannelPriority, IDirectMusicSynth8Impl_GetFormat, IDirectMusicSynth8Impl_GetAppend, IDirectMusicSynth8Impl_PlayVoice, IDirectMusicSynth8Impl_StopVoice, IDirectMusicSynth8Impl_GetVoiceState, IDirectMusicSynth8Impl_Refresh, IDirectMusicSynth8Impl_AssignChannelToBuses }; /* for ClassFactory */ HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) { IDirectMusicSynth8Impl *obj; TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter); obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynth8Impl)); if (NULL == obj) { *ppobj = (LPDIRECTMUSICSYNTH8) NULL; return E_OUTOFMEMORY; } obj->lpVtbl = &DirectMusicSynth8_Vtbl; obj->ref = 0; /* fill in caps */ obj->pCaps.dwSize = sizeof(DMUS_PORTCAPS); obj->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE; obj->pCaps.guidPort = CLSID_DirectMusicSynth; obj->pCaps.dwClass = DMUS_PC_OUTPUTCLASS; obj->pCaps.dwType = DMUS_PORT_WINMM_DRIVER; obj->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY; obj->pCaps.dwMaxChannelGroups = 1000; obj->pCaps.dwMaxVoices = 1000; obj->pCaps.dwMaxAudioChannels = -1; obj->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY; MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, obj->pCaps.wszDescription, sizeof(obj->pCaps.wszDescription)/sizeof(WCHAR)); /* assign latency clock */ /*DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->pLatencyClock, NULL); */ return IDirectMusicSynth8Impl_QueryInterface ((LPDIRECTMUSICSYNTH8)obj, lpcGUID, ppobj); }