/* * Copyright 2016 Nikolay Sivov for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include "initguid.h" #include "d3d11.h" #include "d3dx11.h" #include "wine/test.h" #include "wine/heap.h" static WCHAR temp_dir[MAX_PATH]; static BOOL create_file(const WCHAR *filename, const char *data, unsigned int size, WCHAR *out_path) { WCHAR path[MAX_PATH]; DWORD written; HANDLE file; if (!temp_dir[0]) GetTempPathW(ARRAY_SIZE(temp_dir), temp_dir); lstrcpyW(path, temp_dir); lstrcatW(path, filename); file = CreateFileW(path, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); if (file == INVALID_HANDLE_VALUE) return FALSE; if (WriteFile(file, data, size, &written, NULL)) { CloseHandle(file); if (out_path) lstrcpyW(out_path, path); return TRUE; } CloseHandle(file); return FALSE; } static void delete_file(const WCHAR *filename) { WCHAR path[MAX_PATH]; lstrcpyW(path, temp_dir); lstrcatW(path, filename); DeleteFileW(path); } static BOOL create_directory(const WCHAR *dir) { WCHAR path[MAX_PATH]; lstrcpyW(path, temp_dir); lstrcatW(path, dir); return CreateDirectoryW(path, NULL); } static void delete_directory(const WCHAR *dir) { WCHAR path[MAX_PATH]; lstrcpyW(path, temp_dir); lstrcatW(path, dir); RemoveDirectoryW(path); } static void test_D3DX11CreateAsyncMemoryLoader(void) { ID3DX11DataLoader *loader; SIZE_T size; DWORD data; HRESULT hr; void *ptr; hr = D3DX11CreateAsyncMemoryLoader(NULL, 0, NULL); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncMemoryLoader(NULL, 0, &loader); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncMemoryLoader(&data, 0, &loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); size = 100; hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); ok(ptr == &data, "Got data pointer %p, original %p.\n", ptr, &data); ok(!size, "Got unexpected data size.\n"); /* Load() is no-op. */ hr = ID3DX11DataLoader_Load(loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); hr = ID3DX11DataLoader_Destroy(loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); data = 0; hr = D3DX11CreateAsyncMemoryLoader(&data, sizeof(data), &loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); /* Load() is no-op. */ hr = ID3DX11DataLoader_Load(loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); ok(ptr == &data, "Got data pointer %p, original %p.\n", ptr, &data); ok(size == sizeof(data), "Got unexpected data size.\n"); hr = ID3DX11DataLoader_Destroy(loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); } static void create_testfile(WCHAR *path, const void *data, int data_len) { DWORD written; HANDLE file; BOOL ret; GetTempPathW(MAX_PATH, path); lstrcatW(path, L"asyncloader.data"); file = CreateFileW(path, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0); ok(file != INVALID_HANDLE_VALUE, "Test file creation failed, at %s, error %d.\n", wine_dbgstr_w(path), GetLastError()); ret = WriteFile(file, data, data_len, &written, NULL); ok(ret, "Write to test file failed.\n"); CloseHandle(file); } static void test_D3DX11CreateAsyncFileLoader(void) { static const char test_data1[] = "test data"; static const char test_data2[] = "more test data"; ID3DX11DataLoader *loader; WCHAR path[MAX_PATH]; SIZE_T size; HRESULT hr; void *ptr; BOOL ret; hr = D3DX11CreateAsyncFileLoaderA(NULL, NULL); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncFileLoaderA(NULL, &loader); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncFileLoaderA("nonexistentfilename", &loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = ID3DX11DataLoader_Load(loader); ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#x.\n", hr); hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = ID3DX11DataLoader_Destroy(loader); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); /* Test file sharing using dummy empty file. */ create_testfile(path, test_data1, sizeof(test_data1)); hr = D3DX11CreateAsyncFileLoaderW(path, &loader); ok(SUCCEEDED(hr), "Failed to create file loader, hr %#x.\n", hr); ret = DeleteFileW(path); ok(ret, "DeleteFile() failed, ret %d, error %d.\n", ret, GetLastError()); /* File was removed before Load(). */ hr = ID3DX11DataLoader_Load(loader); ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Load() returned unexpected result, hr %#x.\n", hr); /* Create it again. */ create_testfile(path, test_data1, sizeof(test_data1)); hr = ID3DX11DataLoader_Load(loader); ok(SUCCEEDED(hr), "Load() failed, hr %#x.\n", hr); /* Already loaded. */ hr = ID3DX11DataLoader_Load(loader); ok(SUCCEEDED(hr), "Load() failed, hr %#x.\n", hr); ret = DeleteFileW(path); ok(ret, "DeleteFile() failed, ret %d, error %d.\n", ret, GetLastError()); /* Already loaded, file removed. */ hr = ID3DX11DataLoader_Load(loader); ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Load() returned unexpected result, hr %#x.\n", hr); /* Decompress still works. */ ptr = NULL; hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); ok(SUCCEEDED(hr), "Decompress() failed, hr %#x.\n", hr); ok(ptr != NULL, "Got unexpected ptr %p.\n", ptr); ok(size == sizeof(test_data1), "Got unexpected decompressed size.\n"); if (size == sizeof(test_data1)) ok(!memcmp(ptr, test_data1, size), "Got unexpected file data.\n"); /* Create it again, with different data. */ create_testfile(path, test_data2, sizeof(test_data2)); hr = ID3DX11DataLoader_Load(loader); ok(SUCCEEDED(hr), "Load() failed, hr %#x.\n", hr); ptr = NULL; hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); ok(SUCCEEDED(hr), "Decompress() failed, hr %#x.\n", hr); ok(ptr != NULL, "Got unexpected ptr %p.\n", ptr); ok(size == sizeof(test_data2), "Got unexpected decompressed size.\n"); if (size == sizeof(test_data2)) ok(!memcmp(ptr, test_data2, size), "Got unexpected file data.\n"); hr = ID3DX11DataLoader_Destroy(loader); ok(SUCCEEDED(hr), "Destroy() failed, hr %#x.\n", hr); ret = DeleteFileW(path); ok(ret, "DeleteFile() failed, ret %d, error %d.\n", ret, GetLastError()); } static void test_D3DX11CreateAsyncResourceLoader(void) { ID3DX11DataLoader *loader; HRESULT hr; hr = D3DX11CreateAsyncResourceLoaderA(NULL, NULL, NULL); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncResourceLoaderA(NULL, NULL, &loader); ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncResourceLoaderA(NULL, "noname", &loader); ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncResourceLoaderW(NULL, NULL, NULL); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncResourceLoaderW(NULL, NULL, &loader); ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); hr = D3DX11CreateAsyncResourceLoaderW(NULL, L"noname", &loader); ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); } static HRESULT WINAPI test_d3dinclude_open(ID3DInclude *iface, D3D_INCLUDE_TYPE include_type, const char *filename, const void *parent_data, const void **data, UINT *bytes) { static const char include1[] = "#define LIGHT float4(0.0f, 0.2f, 0.5f, 1.0f)\n"; static const char include2[] = "#include \"include1.h\"\n" "float4 light_color = LIGHT;\n"; char *buffer; trace("filename %s.\n", filename); trace("parent_data %p: %s.\n", parent_data, parent_data ? (char *)parent_data : "(null)"); if (!strcmp(filename, "include1.h")) { buffer = heap_alloc(strlen(include1)); CopyMemory(buffer, include1, strlen(include1)); *bytes = strlen(include1); ok(include_type == D3D_INCLUDE_LOCAL, "Unexpected include type %d.\n", include_type); ok(!strncmp(include2, parent_data, strlen(include2)), "Unexpected parent_data value.\n"); } else if (!strcmp(filename, "include\\include2.h")) { buffer = heap_alloc(strlen(include2)); CopyMemory(buffer, include2, strlen(include2)); *bytes = strlen(include2); ok(!parent_data, "Unexpected parent_data value.\n"); ok(include_type == D3D_INCLUDE_LOCAL, "Unexpected include type %d.\n", include_type); } else { ok(0, "Unexpected #include for file %s.\n", filename); return E_INVALIDARG; } *data = buffer; return S_OK; } static HRESULT WINAPI test_d3dinclude_close(ID3DInclude *iface, const void *data) { heap_free((void *)data); return S_OK; } static const struct ID3DIncludeVtbl test_d3dinclude_vtbl = { test_d3dinclude_open, test_d3dinclude_close }; struct test_d3dinclude { ID3DInclude ID3DInclude_iface; }; static void test_D3DX11CompileFromFile(void) { struct test_d3dinclude include = {{&test_d3dinclude_vtbl}}; WCHAR filename[MAX_PATH], directory[MAX_PATH]; ID3D10Blob *blob = NULL, *errors = NULL; CHAR filename_a[MAX_PATH]; HRESULT hr, result; DWORD len; static const char ps_code[] = "#include \"include\\include2.h\"\n" "\n" "float4 main() : COLOR\n" "{\n" " return light_color;\n" "}"; static const char include1[] = "#define LIGHT float4(0.0f, 0.2f, 0.5f, 1.0f)\n"; static const char include1_wrong[] = "#define LIGHT nope\n"; static const char include2[] = "#include \"include1.h\"\n" "float4 light_color = LIGHT;\n"; create_file(L"source.ps", ps_code, strlen(ps_code), filename); create_directory(L"include"); create_file(L"include\\include1.h", include1_wrong, strlen(include1_wrong), NULL); create_file(L"include1.h", include1, strlen(include1), NULL); create_file(L"include\\include2.h", include2, strlen(include2), NULL); hr = D3DX11CompileFromFileW(filename, NULL, &include.ID3DInclude_iface, "main", "ps_2_0", 0, 0, NULL, &blob, &errors, &result); todo_wine ok(hr == S_OK && hr == result, "Got hr %#x, result %#x.\n", hr, result); todo_wine ok(!!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); if (blob) { ID3D10Blob_Release(blob); blob = NULL; } /* Windows always seems to resolve includes from the initial file location * instead of using the immediate parent, as it would be the case for * standard C preprocessor includes. */ hr = D3DX11CompileFromFileW(filename, NULL, NULL, "main", "ps_2_0", 0, 0, NULL, &blob, &errors, &result); todo_wine ok(hr == S_OK && hr == result, "Got hr %#x, result %#x.\n", hr, result); todo_wine ok(!!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); if (blob) { ID3D10Blob_Release(blob); blob = NULL; } len = WideCharToMultiByte(CP_ACP, 0, filename, -1, NULL, 0, NULL, NULL); WideCharToMultiByte(CP_ACP, 0, filename, -1, filename_a, len, NULL, NULL); hr = D3DX11CompileFromFileA(filename_a, NULL, NULL, "main", "ps_2_0", 0, 0, NULL, &blob, &errors, &result); todo_wine ok(hr == S_OK && hr == result, "Got hr %#x, result %#x.\n", hr, result); todo_wine ok(!!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); if (blob) { ID3D10Blob_Release(blob); blob = NULL; } GetCurrentDirectoryW(MAX_PATH, directory); SetCurrentDirectoryW(temp_dir); hr = D3DX11CompileFromFileW(L"source.ps", NULL, NULL, "main", "ps_2_0", 0, 0, NULL, &blob, &errors, &result); todo_wine ok(hr == S_OK && hr == result, "Got hr %#x, result %#x.\n", hr, result); todo_wine ok(!!blob, "Got unexpected blob.\n"); ok(!errors, "Got unexpected errors.\n"); if (blob) { ID3D10Blob_Release(blob); blob = NULL; } SetCurrentDirectoryW(directory); delete_file(L"source.ps"); delete_file(L"include\\include1.h"); delete_file(L"include1.h"); delete_file(L"include\\include2.h"); delete_directory(L"include"); } START_TEST(d3dx11) { test_D3DX11CreateAsyncMemoryLoader(); test_D3DX11CreateAsyncFileLoader(); test_D3DX11CreateAsyncResourceLoader(); test_D3DX11CompileFromFile(); }