/* -*- tab-width: 8; c-basic-offset: 4 -*- */ /* * MMSYTEM functions * * Copyright 1993 Martin Ayotte * 1998-2002 Eric Pouech * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include "windef.h" #include "winbase.h" #include "mmsystem.h" #include "wingdi.h" #include "winuser.h" #include "winreg.h" #include "winemm.h" #include "winternl.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(winmm); static HMMIO get_mmioFromFile(LPCWSTR lpszName) { HMMIO ret; WCHAR buf[256]; LPWSTR dummy; ret = mmioOpenW((LPWSTR)lpszName, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE); if (ret != 0) return ret; if (SearchPathW(NULL, lpszName, NULL, sizeof(buf)/sizeof(buf[0]), buf, &dummy)) { return mmioOpenW(buf, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE); } return 0; } static HMMIO get_mmioFromProfile(UINT uFlags, LPCWSTR lpszName) { WCHAR str[128]; LPWSTR ptr; HMMIO hmmio; HKEY hRegSnd, hRegApp, hScheme, hSnd; DWORD err, type, count; static const WCHAR wszSounds[] = {'S','o','u','n','d','s',0}; static const WCHAR wszDefault[] = {'D','e','f','a','u','l','t',0}; static const WCHAR wszKey[] = {'A','p','p','E','v','e','n','t','s','\\', 'S','c','h','e','m','e','s','\\', 'A','p','p','s',0}; static const WCHAR wszDotDefault[] = {'.','D','e','f','a','u','l','t',0}; static const WCHAR wszDotCurrent[] = {'.','C','u','r','r','e','n','t',0}; static const WCHAR wszNull[] = {0}; TRACE("searching in SystemSound list for %s\n", debugstr_w(lpszName)); GetProfileStringW(wszSounds, (LPWSTR)lpszName, wszNull, str, sizeof(str)/sizeof(str[0])); if (lstrlenW(str) == 0) { if (uFlags & SND_NODEFAULT) goto next; GetProfileStringW(wszSounds, wszDefault, wszNull, str, sizeof(str)/sizeof(str[0])); if (lstrlenW(str) == 0) goto next; } for (ptr = str; *ptr && *ptr != ','; ptr++); if (*ptr) *ptr = 0; hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE); if (hmmio != 0) return hmmio; next: /* we look up the registry under * HKCU\AppEvents\Schemes\Apps\.Default * HKCU\AppEvents\Schemes\Apps\ */ if (RegOpenKeyW(HKEY_CURRENT_USER, wszKey, &hRegSnd) != 0) goto none; if (uFlags & SND_APPLICATION) { DWORD len; err = 1; /* error */ len = GetModuleFileNameW(0, str, sizeof(str)/sizeof(str[0])); if (len > 0 && len < sizeof(str)/sizeof(str[0])) { for (ptr = str + lstrlenW(str) - 1; ptr >= str; ptr--) { if (*ptr == '.') *ptr = 0; if (*ptr == '\\') { err = RegOpenKeyW(hRegSnd, ptr+1, &hRegApp); break; } } } } else { err = RegOpenKeyW(hRegSnd, wszDotDefault, &hRegApp); } RegCloseKey(hRegSnd); if (err != 0) goto none; err = RegOpenKeyW(hRegApp, lpszName, &hScheme); RegCloseKey(hRegApp); if (err != 0) goto none; /* what's the difference between .Current and .Default ? */ err = RegOpenKeyW(hScheme, wszDotDefault, &hSnd); if (err != 0) { err = RegOpenKeyW(hScheme, wszDotCurrent, &hSnd); RegCloseKey(hScheme); if (err != 0) goto none; } count = sizeof(str)/sizeof(str[0]); err = RegQueryValueExW(hSnd, NULL, 0, &type, (LPBYTE)str, &count); RegCloseKey(hSnd); if (err != 0 || !*str) goto none; hmmio = mmioOpenW(str, NULL, MMIO_ALLOCBUF | MMIO_READ | MMIO_DENYWRITE); if (hmmio) return hmmio; none: WARN("can't find SystemSound='%s' !\n", debugstr_w(lpszName)); return 0; } struct playsound_data { HANDLE hEvent; DWORD dwEventCount; }; static void CALLBACK PlaySound_Callback(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2) { struct playsound_data* s = (struct playsound_data*)dwInstance; switch (uMsg) { case WOM_OPEN: case WOM_CLOSE: break; case WOM_DONE: InterlockedIncrement(&s->dwEventCount); TRACE("Returning waveHdr=%lx\n", dwParam1); SetEvent(s->hEvent); break; default: ERR("Unknown uMsg=%d\n", uMsg); } } static void PlaySound_WaitDone(struct playsound_data* s) { for (;;) { ResetEvent(s->hEvent); if (InterlockedDecrement(&s->dwEventCount) >= 0) break; InterlockedIncrement(&s->dwEventCount); WaitForSingleObject(s->hEvent, INFINITE); } } static BOOL PlaySound_IsString(DWORD fdwSound, const void* psz) { /* SND_RESOURCE is 0x40004 while * SND_MEMORY is 0x00004 */ switch (fdwSound & (SND_RESOURCE|SND_ALIAS|SND_FILENAME)) { case SND_RESOURCE: return HIWORD(psz) != 0; /* by name or by ID ? */ case SND_MEMORY: return FALSE; case SND_ALIAS: /* what about ALIAS_ID ??? */ case SND_FILENAME: case 0: return TRUE; default: FIXME("WTF\n"); return FALSE; } } static void PlaySound_Free(WINE_PLAYSOUND* wps) { WINE_PLAYSOUND** p; EnterCriticalSection(&WINMM_IData->cs); for (p = &WINMM_IData->lpPlaySound; *p && *p != wps; p = &((*p)->lpNext)); if (*p) *p = (*p)->lpNext; if (WINMM_IData->lpPlaySound == NULL) SetEvent(WINMM_IData->psLastEvent); LeaveCriticalSection(&WINMM_IData->cs); if (wps->bAlloc) HeapFree(GetProcessHeap(), 0, (void*)wps->pszSound); if (wps->hThread) CloseHandle(wps->hThread); HeapFree(GetProcessHeap(), 0, wps); } static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod, DWORD fdwSound, BOOL bUnicode) { WINE_PLAYSOUND* wps; wps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wps)); if (!wps) return NULL; wps->hMod = hmod; wps->fdwSound = fdwSound; if (PlaySound_IsString(fdwSound, pszSound)) { if (bUnicode) { if (fdwSound & SND_ASYNC) { wps->pszSound = HeapAlloc(GetProcessHeap(), 0, (lstrlenW(pszSound)+1) * sizeof(WCHAR)); if (!wps->pszSound) goto oom_error; lstrcpyW((LPWSTR)wps->pszSound, pszSound); wps->bAlloc = TRUE; } else wps->pszSound = pszSound; } else { UNICODE_STRING usBuffer; RtlCreateUnicodeStringFromAsciiz(&usBuffer, pszSound); wps->pszSound = usBuffer.Buffer; if (!wps->pszSound) goto oom_error; wps->bAlloc = TRUE; } } else wps->pszSound = pszSound; return wps; oom_error: PlaySound_Free(wps); return NULL; } static DWORD WINAPI proc_PlaySound(LPVOID arg) { WINE_PLAYSOUND* wps = (WINE_PLAYSOUND*)arg; BOOL bRet = FALSE; HMMIO hmmio = 0; MMCKINFO ckMainRIFF; MMCKINFO mmckInfo; LPWAVEFORMATEX lpWaveFormat = NULL; HWAVEOUT hWave = 0; LPWAVEHDR waveHdr = NULL; INT count, bufsize, left, index; struct playsound_data s; void* data; s.hEvent = 0; TRACE("SoundName='%s' !\n", debugstr_w(wps->pszSound)); /* if resource, grab it */ if ((wps->fdwSound & SND_RESOURCE) == SND_RESOURCE) { static const WCHAR wszWave[] = {'W','A','V','E',0}; HRSRC hRes; HGLOBAL hGlob; if ((hRes = FindResourceW(wps->hMod, wps->pszSound, wszWave)) == 0 || (hGlob = LoadResource(wps->hMod, hRes)) == 0) goto errCleanUp; if ((data = LockResource(hGlob)) == NULL) { FreeResource(hGlob); goto errCleanUp; } FreeResource(hGlob); } else data = (void*)wps->pszSound; /* construct an MMIO stream (either in memory, or from a file */ if (wps->fdwSound & SND_MEMORY) { /* NOTE: SND_RESOURCE has the SND_MEMORY bit set */ MMIOINFO mminfo; memset(&mminfo, 0, sizeof(mminfo)); mminfo.fccIOProc = FOURCC_MEM; mminfo.pchBuffer = (LPSTR)data; mminfo.cchBuffer = -1; /* FIXME: when a resource, could grab real size */ TRACE("Memory sound %p\n", data); hmmio = mmioOpenW(NULL, &mminfo, MMIO_READ); } else if (wps->fdwSound & SND_ALIAS) { hmmio = get_mmioFromProfile(wps->fdwSound, wps->pszSound); } else if (wps->fdwSound & SND_FILENAME) { hmmio = get_mmioFromFile(wps->pszSound); } else { if ((hmmio = get_mmioFromProfile(wps->fdwSound | SND_NODEFAULT, wps->pszSound)) == 0) { if ((hmmio = get_mmioFromFile(wps->pszSound)) == 0) { hmmio = get_mmioFromProfile(wps->fdwSound, wps->pszSound); } } } if (hmmio == 0) goto errCleanUp; if (mmioDescend(hmmio, &ckMainRIFF, NULL, 0)) goto errCleanUp; TRACE("ParentChunk ckid=%.4s fccType=%.4s cksize=%08lX \n", (LPSTR)&ckMainRIFF.ckid, (LPSTR)&ckMainRIFF.fccType, ckMainRIFF.cksize); if ((ckMainRIFF.ckid != FOURCC_RIFF) || (ckMainRIFF.fccType != mmioFOURCC('W', 'A', 'V', 'E'))) goto errCleanUp; mmckInfo.ckid = mmioFOURCC('f', 'm', 't', ' '); if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK)) goto errCleanUp; TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX \n", (LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize); lpWaveFormat = HeapAlloc(GetProcessHeap(), 0, mmckInfo.cksize); if (mmioRead(hmmio, (HPSTR)lpWaveFormat, mmckInfo.cksize) < sizeof(WAVEFORMAT)) goto errCleanUp; TRACE("wFormatTag=%04X !\n", lpWaveFormat->wFormatTag); TRACE("nChannels=%d \n", lpWaveFormat->nChannels); TRACE("nSamplesPerSec=%ld\n", lpWaveFormat->nSamplesPerSec); TRACE("nAvgBytesPerSec=%ld\n", lpWaveFormat->nAvgBytesPerSec); TRACE("nBlockAlign=%d \n", lpWaveFormat->nBlockAlign); TRACE("wBitsPerSample=%u !\n", lpWaveFormat->wBitsPerSample); /* move to end of 'fmt ' chunk */ mmioAscend(hmmio, &mmckInfo, 0); mmckInfo.ckid = mmioFOURCC('d', 'a', 't', 'a'); if (mmioDescend(hmmio, &mmckInfo, &ckMainRIFF, MMIO_FINDCHUNK)) goto errCleanUp; TRACE("Chunk Found ckid=%.4s fccType=%.4s cksize=%08lX\n", (LPSTR)&mmckInfo.ckid, (LPSTR)&mmckInfo.fccType, mmckInfo.cksize); s.hEvent = CreateEventA(NULL, FALSE, FALSE, NULL); if (waveOutOpen(&hWave, WAVE_MAPPER, lpWaveFormat, (DWORD)PlaySound_Callback, (DWORD)&s, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) goto errCleanUp; /* make it so that 3 buffers per second are needed */ bufsize = (((lpWaveFormat->nAvgBytesPerSec / 3) - 1) / lpWaveFormat->nBlockAlign + 1) * lpWaveFormat->nBlockAlign; waveHdr = HeapAlloc(GetProcessHeap(), 0, 2 * sizeof(WAVEHDR) + 2 * bufsize); waveHdr[0].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR); waveHdr[1].lpData = (char*)waveHdr + 2 * sizeof(WAVEHDR) + bufsize; waveHdr[0].dwUser = waveHdr[1].dwUser = 0L; waveHdr[0].dwLoops = waveHdr[1].dwLoops = 0L; waveHdr[0].dwFlags = waveHdr[1].dwFlags = 0L; waveHdr[0].dwBufferLength = waveHdr[1].dwBufferLength = bufsize; if (waveOutPrepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR)) || waveOutPrepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR))) { goto errCleanUp; } s.dwEventCount = 1L; /* for first buffer */ do { index = 0; left = mmckInfo.cksize; mmioSeek(hmmio, mmckInfo.dwDataOffset, SEEK_SET); while (left) { if (WaitForSingleObject(WINMM_IData->psStopEvent, 0) == WAIT_OBJECT_0) { wps->bLoop = FALSE; break; } count = mmioRead(hmmio, waveHdr[index].lpData, min(bufsize, left)); if (count < 1) break; left -= count; waveHdr[index].dwBufferLength = count; waveHdr[index].dwFlags &= ~WHDR_DONE; if (waveOutWrite(hWave, &waveHdr[index], sizeof(WAVEHDR)) == MMSYSERR_NOERROR) { index ^= 1; PlaySound_WaitDone(&s); } else FIXME("Couldn't play header\n"); } bRet = TRUE; } while (wps->bLoop); PlaySound_WaitDone(&s); /* for last buffer */ waveOutReset(hWave); waveOutUnprepareHeader(hWave, &waveHdr[0], sizeof(WAVEHDR)); waveOutUnprepareHeader(hWave, &waveHdr[1], sizeof(WAVEHDR)); errCleanUp: TRACE("Done playing='%s' => %s!\n", debugstr_w(wps->pszSound), bRet ? "ok" : "ko"); CloseHandle(s.hEvent); if (waveHdr) HeapFree(GetProcessHeap(), 0, waveHdr); if (lpWaveFormat) HeapFree(GetProcessHeap(), 0, lpWaveFormat); if (hWave) while (waveOutClose(hWave) == WAVERR_STILLPLAYING) Sleep(100); if (hmmio) mmioClose(hmmio, 0); PlaySound_Free(wps); return bRet; } BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSound, BOOL bUnicode) { WINE_PLAYSOUND* wps = NULL; TRACE("pszSound='%p' hmod=%p fdwSound=%08lX\n", pszSound, hmod, fdwSound); /* FIXME? I see no difference between SND_NOWAIT and SND_NOSTOP ! * there could be one if several sounds can be played at once... */ if ((fdwSound & (SND_NOWAIT | SND_NOSTOP)) && WINMM_IData->lpPlaySound != NULL) return FALSE; /* alloc internal structure, if we need to play something */ if (pszSound && !(fdwSound & SND_PURGE)) { if (!(wps = PlaySound_Alloc(pszSound, hmod, fdwSound, bUnicode))) return FALSE; } EnterCriticalSection(&WINMM_IData->cs); /* since several threads can enter PlaySound in parallel, we're not * sure, at this point, that another thread didn't start a new playsound */ while (WINMM_IData->lpPlaySound != NULL) { ResetEvent(WINMM_IData->psLastEvent); /* FIXME: doc says we have to stop all instances of pszSound if it's non * NULL... as of today, we stop all playing instances */ SetEvent(WINMM_IData->psStopEvent); LeaveCriticalSection(&WINMM_IData->cs); WaitForSingleObject(WINMM_IData->psLastEvent, INFINITE); EnterCriticalSection(&WINMM_IData->cs); ResetEvent(WINMM_IData->psStopEvent); } if (wps) wps->lpNext = WINMM_IData->lpPlaySound; WINMM_IData->lpPlaySound = wps; LeaveCriticalSection(&WINMM_IData->cs); if (!pszSound || (fdwSound & SND_PURGE)) return TRUE; if (fdwSound & SND_ASYNC) { DWORD id; HANDLE handle; wps->bLoop = (fdwSound & SND_LOOP) ? TRUE : FALSE; if ((handle = CreateThread(NULL, 0, proc_PlaySound, wps, 0, &id)) != 0) { wps->hThread = handle; return TRUE; } } else return proc_PlaySound(wps); /* error cases */ PlaySound_Free(wps); return FALSE; } /************************************************************************** * PlaySoundA [WINMM.@] */ BOOL WINAPI PlaySoundA(LPCSTR pszSoundA, HMODULE hmod, DWORD fdwSound) { return MULTIMEDIA_PlaySound(pszSoundA, hmod, fdwSound, FALSE); } /************************************************************************** * PlaySoundW [WINMM.@] */ BOOL WINAPI PlaySoundW(LPCWSTR pszSoundW, HMODULE hmod, DWORD fdwSound) { return MULTIMEDIA_PlaySound(pszSoundW, hmod, fdwSound, TRUE); } /************************************************************************** * sndPlaySoundA [WINMM.@] */ BOOL WINAPI sndPlaySoundA(LPCSTR pszSoundA, UINT uFlags) { uFlags &= SND_ASYNC|SND_LOOP|SND_MEMORY|SND_NODEFAULT|SND_NOSTOP|SND_SYNC; return MULTIMEDIA_PlaySound(pszSoundA, 0, uFlags, FALSE); } /************************************************************************** * sndPlaySoundW [WINMM.@] */ BOOL WINAPI sndPlaySoundW(LPCWSTR pszSound, UINT uFlags) { uFlags &= SND_ASYNC|SND_LOOP|SND_MEMORY|SND_NODEFAULT|SND_NOSTOP|SND_SYNC; return MULTIMEDIA_PlaySound(pszSound, 0, uFlags, TRUE); } /************************************************************************** * mmsystemGetVersion [WINMM.@] */ UINT WINAPI mmsystemGetVersion(void) { TRACE("3.10 (Win95?)\n"); return 0x030a; }