/* Copyright (c) 2003 Juan Lang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * This implementation uses a linked list, because I don't have a decent * hash table implementation handy. This is somewhat inefficient, but it's * rather more efficient than not having a name cache at all. */ #include "config.h" #include "wine/port.h" #include "wine/debug.h" #include "nbnamecache.h" WINE_DEFAULT_DEBUG_CHANNEL(netbios); typedef struct _NBNameCacheNode { DWORD expireTime; NBNameCacheEntry *entry; struct _NBNameCacheNode *next; } NBNameCacheNode; struct NBNameCache { HANDLE heap; CRITICAL_SECTION cs; DWORD entryExpireTimeMS; NBNameCacheNode *head; }; /* Unlinks the node pointed to by *prev, and frees any associated memory. * If that node's next pointed to another node, *prev now points to it. * Assumes the caller owns cache's lock. */ static void NBNameCacheUnlinkNode(struct NBNameCache *cache, NBNameCacheNode **prev) { if (cache && prev && *prev) { NBNameCacheNode *next = (*prev)->next; HeapFree(cache->heap, 0, (*prev)->entry); HeapFree(cache->heap, 0, *prev); *prev = next; } } /* Walks the list beginning with cache->head looking for the node with name * name. If the node is found, returns a pointer to the next pointer of the * node _prior_ to the found node (or head if head points to it). Thus, if the * node's all you want, dereference the return value twice. If you want to * modify the list, modify the referent of the return value. * While it's at it, deletes nodes whose time has expired (except the node * you're looking for, of course). * Returns NULL if the node isn't found. * Assumes the caller owns cache's lock. */ static NBNameCacheNode **NBNameCacheWalk(struct NBNameCache *cache, const char name[NCBNAMSZ]) { NBNameCacheNode **ret = NULL; if (cache && cache->head) { NBNameCacheNode **ptr; ptr = &cache->head; while (ptr && *ptr && (*ptr)->entry) { if (!memcmp((*ptr)->entry->name, name, NCBNAMSZ - 1)) ret = ptr; else { if (GetTickCount() > (*ptr)->expireTime) NBNameCacheUnlinkNode(cache, ptr); } if (*ptr) ptr = &(*ptr)->next; } } return ret; } struct NBNameCache *NBNameCacheCreate(HANDLE heap, DWORD entryExpireTimeMS) { struct NBNameCache *cache; if (!heap) heap = GetProcessHeap(); cache = HeapAlloc(heap, 0, sizeof(struct NBNameCache)); if (cache) { cache->heap = heap; InitializeCriticalSection(&cache->cs); cache->entryExpireTimeMS = entryExpireTimeMS; cache->head = NULL; } return cache; } BOOL NBNameCacheAddEntry(struct NBNameCache *cache, NBNameCacheEntry *entry) { BOOL ret; if (cache && entry) { NBNameCacheNode **node; EnterCriticalSection(&cache->cs); node = NBNameCacheWalk(cache, entry->name); if (node) { (*node)->expireTime = GetTickCount() + cache->entryExpireTimeMS; HeapFree(cache->heap, 0, (*node)->entry); (*node)->entry = entry; ret = TRUE; } else { NBNameCacheNode *newNode = HeapAlloc(cache->heap, 0, sizeof(NBNameCacheNode)); if (newNode) { newNode->expireTime = GetTickCount() + cache->entryExpireTimeMS; newNode->entry = entry; newNode->next = cache->head; cache->head = newNode; ret = TRUE; } else ret = FALSE; } LeaveCriticalSection(&cache->cs); } else ret = FALSE; return ret; } const NBNameCacheEntry *NBNameCacheFindEntry(struct NBNameCache *cache, const UCHAR name[NCBNAMSZ]) { const NBNameCacheEntry *ret; UCHAR printName[NCBNAMSZ]; memcpy(printName, name, NCBNAMSZ - 1); printName[NCBNAMSZ - 1] = '\0'; if (cache) { NBNameCacheNode **node; EnterCriticalSection(&cache->cs); node = NBNameCacheWalk(cache, name); if (node) ret = (*node)->entry; else ret = NULL; LeaveCriticalSection(&cache->cs); } else ret = NULL; return ret; } BOOL NBNameCacheUpdateNBName(struct NBNameCache *cache, const UCHAR name[NCBNAMSZ], const UCHAR nbname[NCBNAMSZ]) { BOOL ret; if (cache) { NBNameCacheNode **node; EnterCriticalSection(&cache->cs); node = NBNameCacheWalk(cache, name); if (node && *node && (*node)->entry) { memcpy((*node)->entry->nbname, nbname, NCBNAMSZ); ret = TRUE; } else ret = FALSE; LeaveCriticalSection(&cache->cs); } else ret = FALSE; return ret; } void NBNameCacheDestroy(struct NBNameCache *cache) { if (cache) { DeleteCriticalSection(&cache->cs); while (cache->head) NBNameCacheUnlinkNode(cache, &cache->head); HeapFree(cache->heap, 0, cache); } }