/* * IDirect3DSurface9 implementation * * Copyright 2002-2003 Jason Edmeades * Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #define NONAMELESSUNION #define NONAMELESSSTRUCT #include "windef.h" #include "winbase.h" #include "winuser.h" #include "wingdi.h" #include "wine/debug.h" #include #include "d3d9_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface); /* IDirect3DSurface9 IUnknown parts follow: */ HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) { ICOM_THIS(IDirect3DSurface9Impl,iface); if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DSurface9)) { IDirect3DSurface9Impl_AddRef(iface); *ppobj = This; return D3D_OK; } WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); return E_NOINTERFACE; } ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) { ICOM_THIS(IDirect3DSurface9Impl,iface); TRACE("(%p) : AddRef from %ld\n", This, This->ref); return ++(This->ref); } ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) { ICOM_THIS(IDirect3DSurface9Impl,iface); ULONG ref = --This->ref; TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref); if (ref == 0) { HeapFree(GetProcessHeap(), 0, This->allocatedMemory); HeapFree(GetProcessHeap(), 0, This); } return ref; } /* IDirect3DSurface9 IDirect3DResource9 Interface follow: */ HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) { ICOM_THIS(IDirect3DSurface9Impl,iface); return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice); } HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return D3D_OK; } HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return D3D_OK; } HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return D3D_OK; } DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) { ICOM_THIS(IDirect3DSurface9Impl,iface); return IDirect3DResource9Impl_SetPriority((LPDIRECT3DRESOURCE9) This, PriorityNew); } DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) { ICOM_THIS(IDirect3DSurface9Impl,iface); return IDirect3DResource9Impl_GetPriority((LPDIRECT3DRESOURCE9) This); } void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return ; } D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) { ICOM_THIS(IDirect3DSurface9Impl,iface); return IDirect3DResource9Impl_GetType((LPDIRECT3DRESOURCE9) This); } /* IDirect3DSurface9 Interface follow: */ HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) { ICOM_THIS(IDirect3DSurface9Impl,iface); HRESULT res; res = IUnknown_QueryInterface(This->Container, riid, ppContainer); if (E_NOINTERFACE == res) { /** * If the surface is created using CreateImageSurface, CreateRenderTarget, * or CreateDepthStencilSurface, the surface is considered stand alone. In this case, * GetContainer will return the Direct3D device used to create the surface. */ res = IUnknown_QueryInterface(This->Container, &IID_IDirect3DDevice9, ppContainer); } TRACE("(%p) : returning %p\n", This, *ppContainer); return res; } HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) { ICOM_THIS(IDirect3DSurface9Impl,iface); TRACE("(%p) : copying into %p\n", This, pDesc); memcpy(pDesc, &This->myDesc, sizeof(D3DSURFACE_DESC)); return D3D_OK; } HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return D3D_OK; } HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return D3D_OK; } HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return D3D_OK; } HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) { ICOM_THIS(IDirect3DSurface9Impl,iface); FIXME("(%p) : stub\n", This); return D3D_OK; } ICOM_VTABLE(IDirect3DSurface9) Direct3DSurface9_Vtbl = { ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE IDirect3DSurface9Impl_QueryInterface, IDirect3DSurface9Impl_AddRef, IDirect3DSurface9Impl_Release, IDirect3DSurface9Impl_GetDevice, IDirect3DSurface9Impl_SetPrivateData, IDirect3DSurface9Impl_GetPrivateData, IDirect3DSurface9Impl_FreePrivateData, IDirect3DSurface9Impl_SetPriority, IDirect3DSurface9Impl_GetPriority, IDirect3DSurface9Impl_PreLoad, IDirect3DSurface9Impl_GetType, IDirect3DSurface9Impl_GetContainer, IDirect3DSurface9Impl_GetDesc, IDirect3DSurface9Impl_LockRect, IDirect3DSurface9Impl_UnlockRect, IDirect3DSurface9Impl_GetDC, IDirect3DSurface9Impl_ReleaseDC };