/* * ClassFactory implementation for DEVENUM.dll * * Copyright (C) 2002 John K. Hohm * Copyright (C) 2002 Robert Shearman * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "devenum_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(devenum); /********************************************************************** * DEVENUM_IClassFactory_QueryInterface (also IUnknown) */ static HRESULT WINAPI DEVENUM_IClassFactory_QueryInterface(IClassFactory *iface, REFIID riid, void **ppvObj) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppvObj); if (ppvObj == NULL) return E_POINTER; if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IClassFactory)) { *ppvObj = iface; IClassFactory_AddRef(iface); return S_OK; } else if (IsEqualGUID(riid, &IID_IParseDisplayName)) { return IClassFactory_CreateInstance(iface, NULL, riid, ppvObj); } FIXME("- no interface IID: %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } /********************************************************************** * DEVENUM_IClassFactory_AddRef (also IUnknown) */ static ULONG WINAPI DEVENUM_IClassFactory_AddRef(IClassFactory *iface) { TRACE("\n"); DEVENUM_LockModule(); return 2; /* non-heap based object */ } /********************************************************************** * DEVENUM_IClassFactory_Release (also IUnknown) */ static ULONG WINAPI DEVENUM_IClassFactory_Release(IClassFactory *iface) { TRACE("\n"); DEVENUM_UnlockModule(); return 1; /* non-heap based object */ } /********************************************************************** * DEVENUM_IClassFactory_CreateInstance */ static HRESULT WINAPI DEVENUM_IClassFactory_CreateInstance(IClassFactory *iface, IUnknown *pUnkOuter, REFIID riid, void **ppvObj) { TRACE("(%p)->(%p, %s, %p)\n", iface, pUnkOuter, debugstr_guid(riid), ppvObj); if (ppvObj == NULL) return E_POINTER; /* Don't support aggregation (Windows doesn't) */ if (pUnkOuter != NULL) return CLASS_E_NOAGGREGATION; if (IsEqualGUID(&IID_ICreateDevEnum, riid)) { *ppvObj = &DEVENUM_CreateDevEnum; return S_OK; } if (IsEqualGUID(&IID_IParseDisplayName, riid)) { *ppvObj = &DEVENUM_ParseDisplayName; return S_OK; } return CLASS_E_CLASSNOTAVAILABLE; } /********************************************************************** * DEVENUM_IClassFactory_LockServer */ static HRESULT WINAPI DEVENUM_IClassFactory_LockServer(IClassFactory *iface, BOOL fLock) { TRACE("\n"); if (fLock) DEVENUM_LockModule(); else DEVENUM_UnlockModule(); return S_OK; } /********************************************************************** * IClassFactory_Vtbl */ static const IClassFactoryVtbl IClassFactory_Vtbl = { DEVENUM_IClassFactory_QueryInterface, DEVENUM_IClassFactory_AddRef, DEVENUM_IClassFactory_Release, DEVENUM_IClassFactory_CreateInstance, DEVENUM_IClassFactory_LockServer }; /********************************************************************** * static ClassFactory instance */ ClassFactoryImpl DEVENUM_ClassFactory = { { &IClassFactory_Vtbl } };