/* * Win32 builtin functions * * Copyright 1997 Alexandre Julliard */ #include #include #include #include "winuser.h" #include "builtin32.h" #include "peexe.h" #include "neexe.h" #include "heap.h" #include "main.h" #include "snoop.h" #include "winerror.h" #include "debugtools.h" DECLARE_DEBUG_CHANNEL(relay) DECLARE_DEBUG_CHANNEL(win32) DECLARE_DEBUG_CHANNEL(module) typedef struct { BYTE call; /* 0xe8 call callfrom32 (relative) */ DWORD callfrom32 WINE_PACKED; /* RELAY_CallFrom32 relative addr */ BYTE ret; /* 0xc2 ret $n or 0xc3 ret */ WORD args; /* nb of args to remove from the stack */ } DEBUG_ENTRY_POINT; typedef struct { const BYTE *restab; const DWORD nresources; const DWORD restabsize; const IMAGE_RESOURCE_DATA_ENTRY *entries; } BUILTIN32_RESOURCE; typedef struct { const BUILTIN32_DESCRIPTOR *descr; /* DLL descriptor */ DWORD flags; const BUILTIN32_RESOURCE *rsc; } BUILTIN32_DLL; #define BI32_INSTANTIATED 0x01 extern const BUILTIN32_DESCRIPTOR ADVAPI32_Descriptor; extern const BUILTIN32_DESCRIPTOR AVIFIL32_Descriptor; extern const BUILTIN32_DESCRIPTOR COMCTL32_Descriptor; extern const BUILTIN32_DESCRIPTOR COMDLG32_Descriptor; extern const BUILTIN32_DESCRIPTOR CRTDLL_Descriptor; extern const BUILTIN32_DESCRIPTOR DCIMAN32_Descriptor; extern const BUILTIN32_DESCRIPTOR DDRAW_Descriptor; extern const BUILTIN32_DESCRIPTOR DINPUT_Descriptor; extern const BUILTIN32_DESCRIPTOR DPLAY_Descriptor; extern const BUILTIN32_DESCRIPTOR DPLAYX_Descriptor; extern const BUILTIN32_DESCRIPTOR DSOUND_Descriptor; extern const BUILTIN32_DESCRIPTOR GDI32_Descriptor; extern const BUILTIN32_DESCRIPTOR IMAGEHLP_Descriptor; extern const BUILTIN32_DESCRIPTOR IMM32_Descriptor; extern const BUILTIN32_DESCRIPTOR KERNEL32_Descriptor; extern const BUILTIN32_DESCRIPTOR LZ32_Descriptor; extern const BUILTIN32_DESCRIPTOR MPR_Descriptor; extern const BUILTIN32_DESCRIPTOR MCIAVI_Descriptor; extern const BUILTIN32_DESCRIPTOR MCIANIM_Descriptor; extern const BUILTIN32_DESCRIPTOR MCICDA_Descriptor; extern const BUILTIN32_DESCRIPTOR MCISEQ_Descriptor; extern const BUILTIN32_DESCRIPTOR MCIWAVE_Descriptor; extern const BUILTIN32_DESCRIPTOR MSACM32_Descriptor; extern const BUILTIN32_DESCRIPTOR MSNET32_Descriptor; extern const BUILTIN32_DESCRIPTOR MSVFW32_Descriptor; extern const BUILTIN32_DESCRIPTOR NTDLL_Descriptor; extern const BUILTIN32_DESCRIPTOR OLE32_Descriptor; extern const BUILTIN32_DESCRIPTOR OLEAUT32_Descriptor; extern const BUILTIN32_DESCRIPTOR OLECLI32_Descriptor; extern const BUILTIN32_DESCRIPTOR OLEDLG_Descriptor; extern const BUILTIN32_DESCRIPTOR OLESVR32_Descriptor; extern const BUILTIN32_DESCRIPTOR PSAPI_Descriptor; extern const BUILTIN32_DESCRIPTOR RASAPI32_Descriptor; extern const BUILTIN32_DESCRIPTOR SHELL32_Descriptor; extern const BUILTIN32_DESCRIPTOR TAPI32_Descriptor; extern const BUILTIN32_DESCRIPTOR USER32_Descriptor; extern const BUILTIN32_DESCRIPTOR VERSION_Descriptor; extern const BUILTIN32_DESCRIPTOR W32SKRNL_Descriptor; extern const BUILTIN32_DESCRIPTOR WINMM_Descriptor; extern const BUILTIN32_DESCRIPTOR WINSPOOL_Descriptor; extern const BUILTIN32_DESCRIPTOR WNASPI32_Descriptor; extern const BUILTIN32_DESCRIPTOR WOW32_Descriptor; extern const BUILTIN32_DESCRIPTOR WSOCK32_Descriptor; extern const BUILTIN32_RESOURCE comctl32_ResourceDescriptor; extern const BUILTIN32_RESOURCE comdlg32_ResourceDescriptor; extern const BUILTIN32_RESOURCE shell32_ResourceDescriptor; extern const BUILTIN32_RESOURCE user32_ResourceDescriptor; static BUILTIN32_DLL BuiltinDLLs[] = { { &ADVAPI32_Descriptor, 0, NULL }, { &AVIFIL32_Descriptor, 0, NULL }, { &COMCTL32_Descriptor, 0, &comctl32_ResourceDescriptor }, { &COMDLG32_Descriptor, 0, &comdlg32_ResourceDescriptor }, { &CRTDLL_Descriptor, 0, NULL }, { &DCIMAN32_Descriptor, 0, NULL }, { &DDRAW_Descriptor, 0, NULL }, { &DINPUT_Descriptor, 0, NULL }, { &DPLAY_Descriptor, 0, NULL }, { &DPLAYX_Descriptor, 0, NULL }, { &DSOUND_Descriptor, 0, NULL }, { &GDI32_Descriptor, 0, NULL }, { &IMAGEHLP_Descriptor, 0, NULL }, { &IMM32_Descriptor, 0, NULL }, { &KERNEL32_Descriptor, 0, NULL }, { &LZ32_Descriptor, 0, NULL }, { &MCIANIM_Descriptor, 0, NULL }, { &MCIAVI_Descriptor, 0, NULL }, { &MCICDA_Descriptor, 0, NULL }, { &MCISEQ_Descriptor, 0, NULL }, { &MCIWAVE_Descriptor, 0, NULL }, { &MPR_Descriptor, 0, NULL }, { &MSACM32_Descriptor, 0, NULL }, { &MSNET32_Descriptor, 0, NULL }, { &MSVFW32_Descriptor, 0, NULL }, { &NTDLL_Descriptor, 0, NULL }, { &OLE32_Descriptor, 0, NULL }, { &OLEAUT32_Descriptor, 0, NULL }, { &OLECLI32_Descriptor, 0, NULL }, { &OLEDLG_Descriptor, 0, NULL }, { &OLESVR32_Descriptor, 0, NULL }, { &PSAPI_Descriptor, 0, NULL }, { &RASAPI32_Descriptor, 0, NULL }, { &SHELL32_Descriptor, 0, &shell32_ResourceDescriptor }, { &TAPI32_Descriptor, 0, NULL }, { &USER32_Descriptor, 0, &user32_ResourceDescriptor }, { &VERSION_Descriptor, 0, NULL }, { &W32SKRNL_Descriptor, 0, NULL }, { &WINMM_Descriptor, 0, NULL }, { &WINSPOOL_Descriptor, 0, NULL }, { &WNASPI32_Descriptor, 0, NULL }, { &WOW32_Descriptor, 0, NULL }, { &WSOCK32_Descriptor, 0, NULL }, /* Last entry */ { NULL, 0, NULL } }; extern void RELAY_CallFrom32(); /*********************************************************************** * BUILTIN32_DoLoadImage * * Load a built-in Win32 module. Helper function for BUILTIN32_LoadImage. */ static HMODULE BUILTIN32_DoLoadImage( BUILTIN32_DLL *dll ) { IMAGE_DATA_DIRECTORY *dir; IMAGE_DOS_HEADER *dos; IMAGE_NT_HEADERS *nt; IMAGE_SECTION_HEADER *sec; IMAGE_EXPORT_DIRECTORY *exp; LPVOID *funcs; LPSTR *names; DEBUG_ENTRY_POINT *debug; INT i, size; BYTE *addr; /* Allocate the module */ size = (sizeof(IMAGE_DOS_HEADER) + sizeof(IMAGE_NT_HEADERS) + 2 * sizeof(IMAGE_SECTION_HEADER) + sizeof(IMAGE_EXPORT_DIRECTORY) + dll->descr->nb_funcs * sizeof(LPVOID) + dll->descr->nb_names * sizeof(LPSTR)); #ifdef __i386__ if (WARN_ON(relay) || TRACE_ON(relay)) size += dll->descr->nb_funcs * sizeof(DEBUG_ENTRY_POINT); #endif addr = VirtualAlloc( NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE ); if (!addr) return 0; dos = (IMAGE_DOS_HEADER *)addr; nt = (IMAGE_NT_HEADERS *)(dos + 1); sec = (IMAGE_SECTION_HEADER *)(nt + 1); exp = (IMAGE_EXPORT_DIRECTORY *)(sec + 2); funcs = (LPVOID *)(exp + 1); names = (LPSTR *)(funcs + dll->descr->nb_funcs); debug = (DEBUG_ENTRY_POINT *)(names + dll->descr->nb_names); /* Build the DOS and NT headers */ dos->e_magic = IMAGE_DOS_SIGNATURE; dos->e_lfanew = sizeof(*dos); nt->Signature = IMAGE_NT_SIGNATURE; nt->FileHeader.Machine = IMAGE_FILE_MACHINE_I386; nt->FileHeader.NumberOfSections = 2; /* exports + code */ nt->FileHeader.SizeOfOptionalHeader = sizeof(nt->OptionalHeader); nt->FileHeader.Characteristics = IMAGE_FILE_DLL; nt->OptionalHeader.Magic = IMAGE_NT_OPTIONAL_HDR_MAGIC; nt->OptionalHeader.SizeOfCode = 0x1000; nt->OptionalHeader.SizeOfInitializedData = 0; nt->OptionalHeader.SizeOfUninitializedData = 0; nt->OptionalHeader.ImageBase = (DWORD)addr; nt->OptionalHeader.SectionAlignment = 0x1000; nt->OptionalHeader.FileAlignment = 0x1000; nt->OptionalHeader.MajorOperatingSystemVersion = 1; nt->OptionalHeader.MinorOperatingSystemVersion = 0; nt->OptionalHeader.MajorSubsystemVersion = 4; nt->OptionalHeader.MinorSubsystemVersion = 0; nt->OptionalHeader.SizeOfImage = size; nt->OptionalHeader.SizeOfHeaders = (BYTE *)exp - addr; nt->OptionalHeader.NumberOfRvaAndSizes = IMAGE_NUMBEROF_DIRECTORY_ENTRIES; if (dll->descr->dllentrypoint) nt->OptionalHeader.AddressOfEntryPoint = (DWORD)dll->descr->dllentrypoint - (DWORD)addr; /* Build the export directory */ dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_EXPORT_DIRECTORY]; dir->VirtualAddress = (BYTE *)exp - addr; dir->Size = sizeof(*exp) + dll->descr->nb_funcs * sizeof(LPVOID) + dll->descr->nb_names * sizeof(LPSTR); /* Build the exports section */ strcpy( sec->Name, ".edata" ); sec->Misc.VirtualSize = dir->Size; sec->VirtualAddress = (BYTE *)exp - addr; sec->SizeOfRawData = dir->Size; sec->PointerToRawData = (BYTE *)exp - addr; sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA | IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ | IMAGE_SCN_MEM_WRITE); /* Build the resource directory */ if(dll->rsc) { int i; void *rtab; IMAGE_RESOURCE_DATA_ENTRY *rdep; rtab = HeapAlloc(GetProcessHeap(), 0, dll->rsc->restabsize); if(!rtab) { ERR_(module)("Failed to get memory for resource directory\n"); VirtualFree(addr, size, MEM_RELEASE); return 0; } /* * The resource directory has to be copied because it contains * RVAs. These would be invalid if the dll is instantiated twice. */ memcpy(rtab, dll->rsc->restab, dll->rsc->restabsize); dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_RESOURCE_DIRECTORY]; dir->VirtualAddress = (DWORD)rtab - (DWORD)addr; dir->Size = dll->rsc->restabsize; rdep = (IMAGE_RESOURCE_DATA_ENTRY *)((DWORD)rtab + (DWORD)dll->rsc->entries - (DWORD)dll->rsc->restab); for(i = 0; i < dll->rsc->nresources; i++) { rdep[i].OffsetToData += (DWORD)dll->rsc->restab - (DWORD)addr; } } /* Build the code section */ sec++; strcpy( sec->Name, ".code" ); sec->SizeOfRawData = 0; #ifdef __i386__ if (WARN_ON(relay) || TRACE_ON(relay)) sec->SizeOfRawData += dll->descr->nb_funcs * sizeof(DEBUG_ENTRY_POINT); #endif sec->Misc.VirtualSize = sec->SizeOfRawData; sec->VirtualAddress = (BYTE *)debug - addr; sec->PointerToRawData = (BYTE *)debug - addr; sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA | IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ); /* Build the exports section data */ exp->Name = ((BYTE *)dll->descr->name) - addr; /*??*/ exp->Base = dll->descr->base; exp->NumberOfFunctions = dll->descr->nb_funcs; exp->NumberOfNames = dll->descr->nb_names; exp->AddressOfFunctions = (LPDWORD *)((BYTE *)funcs - addr); exp->AddressOfNames = (LPDWORD *)((BYTE *)names - addr); exp->AddressOfNameOrdinals = (LPWORD *)((BYTE *)dll->descr->ordinals - addr); /* Build the funcs table */ for (i = 0; i < dll->descr->nb_funcs; i++, funcs++, debug++) { BYTE args = dll->descr->args[i]; int j; if (!dll->descr->functions[i]) continue; *funcs = (LPVOID)((BYTE *)dll->descr->functions[i] - addr); #ifdef __i386__ if (!(WARN_ON(relay) || TRACE_ON(relay))) continue; for (j=0;jdescr->nb_names;j++) if (dll->descr->ordinals[j] == i) break; if (jdescr->nb_names) { if (dll->descr->names[j]) { char buffer[200]; sprintf(buffer,"%s.%d: %s",dll->descr->name,i,dll->descr->names[j]); if (!RELAY_ShowDebugmsgRelay(buffer)) continue; } } switch(args) { case 0xfe: /* register func */ debug->call = 0xe8; debug->callfrom32 = (DWORD)dll->descr->functions[i] - (DWORD)&debug->ret; debug->ret = 0x90; /* nop */ debug->args = 0; *funcs = (LPVOID)((BYTE *)debug - addr); break; case 0xff: /* stub or extern */ break; default: /* normal function (stdcall or cdecl) */ if (TRACE_ON(relay)) { debug->call = 0xe8; /* lcall relative */ debug->callfrom32 = (DWORD)RELAY_CallFrom32 - (DWORD)&debug->ret; } else { debug->call = 0xe9; /* ljmp relative */ debug->callfrom32 = (DWORD)dll->descr->functions[i] - (DWORD)&debug->ret; } debug->ret = (args & 0x80) ? 0xc3 : 0xc2; /*ret/ret $n*/ debug->args = (args & 0x7f) * sizeof(int); *funcs = (LPVOID)((BYTE *)debug - addr); break; } #endif /* __i386__ */ } /* Build the names table */ for (i = 0; i < exp->NumberOfNames; i++, names++) if (dll->descr->names[i]) *names = (LPSTR)((BYTE *)dll->descr->names[i] - addr); return (HMODULE)addr; } /*********************************************************************** * BUILTIN32_LoadImage * * Load a built-in module. */ HMODULE BUILTIN32_LoadImage( LPCSTR name, OFSTRUCT *ofs) { BUILTIN32_DLL *table; char dllname[16], *p; HMODULE hmod; /* Fix the name in case we have a full path and extension */ if ((p = strrchr( name, '\\' ))) name = p + 1; lstrcpynA( dllname, name, sizeof(dllname) ); if ((p = strrchr( dllname, '.' ))) *p = '\0'; for (table = BuiltinDLLs; table->descr; table++) if (!lstrcmpiA( table->descr->name, dllname )) break; if (!table->descr) return 0; if(table->flags & BI32_INSTANTIATED) { ERR_(module)("Attemp to instantiate built-in dll '%s' twice in the same address-space. Expect trouble!\n", table->descr->name); } sprintf( ofs->szPathName, "%s.DLL", table->descr->name ); hmod = BUILTIN32_DoLoadImage( table ); if(hmod) table->flags |= BI32_INSTANTIATED; return hmod; } /*********************************************************************** * BUILTIN32_LoadLibraryExA * * Partly copied from the original PE_ version. * * Note: This implementation is not very nice and should be one with * the BUILTIN32_LoadImage function. But, we don't care too much * because this code will obsolete itself shortly when we get the * modularization of wine implemented (BS 05-Mar-1999). */ WINE_MODREF *BUILTIN32_LoadLibraryExA(LPCSTR path, DWORD flags, DWORD *err) { LPCSTR modName = NULL; OFSTRUCT ofs; HMODULE hModule32; HMODULE16 hModule16; NE_MODULE *pModule; WINE_MODREF *wm; char dllname[256], *p; /* Append .DLL to name if no extension present */ strcpy( dllname, path ); if (!(p = strrchr( dllname, '.')) || strchr( p, '/' ) || strchr( p, '\\')) strcat( dllname, ".DLL" ); hModule32 = BUILTIN32_LoadImage(path, &ofs); if(!hModule32) { *err = ERROR_FILE_NOT_FOUND; return NULL; } /* Create 16-bit dummy module */ if ((hModule16 = MODULE_CreateDummyModule( &ofs, modName )) < 32) { *err = (DWORD)hModule16; return NULL; /* FIXME: Should unload the builtin module */ } pModule = (NE_MODULE *)GlobalLock16( hModule16 ); pModule->flags = NE_FFLAGS_LIBMODULE | NE_FFLAGS_SINGLEDATA | NE_FFLAGS_WIN32 | NE_FFLAGS_BUILTIN; pModule->module32 = hModule32; /* Create 32-bit MODREF */ if ( !(wm = PE_CreateModule( hModule32, &ofs, flags, TRUE )) ) { ERR_(win32)("can't load %s\n",ofs.szPathName); FreeLibrary16( hModule16 ); /* FIXME: Should unload the builtin module */ *err = ERROR_OUTOFMEMORY; return NULL; } if (wm->binfmt.pe.pe_export) SNOOP_RegisterDLL(wm->module,wm->modname,wm->binfmt.pe.pe_export->NumberOfFunctions); *err = 0; return wm; } /*********************************************************************** * BUILTIN32_UnloadLibrary * * Unload the built-in library and free the modref. */ void BUILTIN32_UnloadLibrary(WINE_MODREF *wm) { /* FIXME: do something here */ } /*********************************************************************** * BUILTIN32_GetEntryPoint * * Return the name of the DLL entry point corresponding * to a relay entry point address. This is used only by relay debugging. * * This function _must_ return the real entry point to call * after the debug info is printed. */ ENTRYPOINT32 BUILTIN32_GetEntryPoint( char *buffer, void *relay, unsigned int *typemask ) { BUILTIN32_DLL *dll; HMODULE hModule; int ordinal = 0, i; /* First find the module */ for (dll = BuiltinDLLs; dll->descr; dll++) if ((dll->flags & BI32_INSTANTIATED) && ((hModule = GetModuleHandleA(dll->descr->name)) != 0)) { IMAGE_SECTION_HEADER *sec = PE_SECTIONS(hModule); DEBUG_ENTRY_POINT *debug = (DEBUG_ENTRY_POINT *)((DWORD)hModule + sec[1].VirtualAddress); DEBUG_ENTRY_POINT *func = (DEBUG_ENTRY_POINT *)relay; if (debug <= func && func < debug + dll->descr->nb_funcs) { ordinal = func - debug; break; } } if (!dll->descr) return (ENTRYPOINT32)NULL; /* Now find the function */ for (i = 0; i < dll->descr->nb_names; i++) if (dll->descr->ordinals[i] == ordinal) break; assert( i < dll->descr->nb_names ); sprintf( buffer, "%s.%d: %s", dll->descr->name, ordinal + dll->descr->base, dll->descr->names[i] ); *typemask = dll->descr->argtypes[ordinal]; return dll->descr->functions[ordinal]; } /*********************************************************************** * BUILTIN32_SwitchRelayDebug * * FIXME: enhance to do it module relative. */ void BUILTIN32_SwitchRelayDebug(BOOL onoff) { BUILTIN32_DLL *dll; HMODULE hModule; int i; #ifdef __i386__ if (!(TRACE_ON(relay) || WARN_ON(relay))) return; for (dll = BuiltinDLLs; dll->descr; dll++) { IMAGE_SECTION_HEADER *sec; DEBUG_ENTRY_POINT *debug; if (!(dll->flags & BI32_INSTANTIATED) || !(hModule = GetModuleHandleA(dll->descr->name))) continue; sec = PE_SECTIONS(hModule); debug = (DEBUG_ENTRY_POINT *)((DWORD)hModule + sec[1].VirtualAddress); for (i = 0; i < dll->descr->nb_funcs; i++,debug++) { if (!dll->descr->functions[i]) continue; if ((dll->descr->args[i]==0xff) || (dll->descr->args[i]==0xfe)) continue; if (onoff) { debug->call = 0xe8; /* lcall relative */ debug->callfrom32 = (DWORD)RELAY_CallFrom32 - (DWORD)&debug->ret; } else { debug->call = 0xe9; /* ljmp relative */ debug->callfrom32 = (DWORD)dll->descr->functions[i] - (DWORD)&debug->ret; } } } #endif /* __i386__ */ return; } /*********************************************************************** * BUILTIN32_Unimplemented * * This function is called for unimplemented 32-bit entry points (declared * as 'stub' in the spec file). */ void BUILTIN32_Unimplemented( const BUILTIN32_DESCRIPTOR *descr, int ordinal ) { const char *func_name = "???"; int i; __RESTORE_ES; /* Just in case */ for (i = 0; i < descr->nb_names; i++) if (descr->ordinals[i] + descr->base == ordinal) break; if (i < descr->nb_names) func_name = descr->names[i]; MESSAGE( "No handler for Win32 routine %s.%d: %s", descr->name, ordinal, func_name ); #ifdef __GNUC__ MESSAGE( " (called from %p)", __builtin_return_address(1) ); #endif MESSAGE( "\n" ); ExitProcess(1); }