/* * WIN32S16 * DLL for Win32s * * Copyright (c) 1997 Andreas Mohr * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include "windef.h" #include "winbase.h" #include "wine/winbase16.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(dll); /*********************************************************************** * BootTask (WIN32S16.2) */ void WINAPI BootTask16(void) { MESSAGE("BootTask(): should only be used by WIN32S.EXE.\n"); } /*********************************************************************** * StackLinearToSegmented (WIN32S16.43) * * Written without any docu. */ SEGPTR WINAPI StackLinearToSegmented16(WORD w1, WORD w2) { FIXME("(%d,%d):stub.\n",w1,w2); return (SEGPTR)NULL; } /*********************************************************************** * UTSelectorOffsetToLinear (WIN32S16.48) * * rough guesswork, but seems to work (I had no "reasonable" docu) */ LPVOID WINAPI UTSelectorOffsetToLinear16(SEGPTR sptr) { return MapSL(sptr); } /*********************************************************************** * UTLinearToSelectorOffset (WIN32S16.49) * * FIXME: I don't know if that's the right way to do linear -> segmented */ SEGPTR WINAPI UTLinearToSelectorOffset16(LPVOID lptr) { return (SEGPTR)lptr; } /*********************************************************************** * ContinueDebugEvent (WIN32S16.5) */ BOOL WINAPI ContinueDebugEvent16(DWORD pid, DWORD tid, DWORD status) { return ContinueDebugEvent(pid, tid, status); } /*********************************************************************** * ReadProcessMemory (WIN32S16.6) */ BOOL WINAPI ReadProcessMemory16(HANDLE process, LPCVOID addr, LPVOID buffer, DWORD size, LPDWORD bytes_read) { return ReadProcessMemory(process, addr, buffer, size, bytes_read); } /*********************************************************************** * GetLastError (WIN32S16.10) */ DWORD WINAPI GetLastError16(void) { return GetLastError(); } /*********************************************************************** * CloseHandle (WIN32S16.11) */ BOOL WINAPI CloseHandle16(HANDLE handle) { return CloseHandle(handle); } /*********************************************************************** * GetExitCodeThread (WIN32S16.13) */ BOOL WINAPI GetExitCodeThread16(HANDLE hthread, LPDWORD exitcode) { return GetExitCodeThread(hthread, exitcode); } /*********************************************************************** * VirtualQueryEx (WIN32S16.18) */ DWORD WINAPI VirtualQueryEx16(HANDLE handle, LPCVOID addr, PMEMORY_BASIC_INFORMATION info, DWORD len) { return VirtualQueryEx(handle, addr, info, len); } /*********************************************************************** * VirtualProtectEx (WIN32S16.19) */ BOOL WINAPI VirtualProtectEx16(HANDLE handle, LPVOID addr, DWORD size, DWORD new_prot, LPDWORD old_prot) { return VirtualProtectEx(handle, addr, size, new_prot, old_prot); }