/* * Wine server consoles * * Copyright (C) 2001 Eric Pouech */ #ifndef __WINE_SERVER_CONSOLE_H #define __WINE_SERVER_CONSOLE_H #include "wincon.h" struct screen_buffer; struct console_input_events; struct console_input { struct object obj; /* object header */ int num_proc; /* number of processes attached to this console */ struct thread *renderer; /* console renderer thread */ int mode; /* input mode */ struct screen_buffer *active; /* active screen buffer */ int recnum; /* number of input records */ INPUT_RECORD *records; /* input records */ struct console_input_events *evt; /* synchronization event with renderer */ WCHAR *title; /* console title */ WCHAR **history; /* lines history */ int history_size; /* number of entries in history array */ int history_index; /* number of used entries in history array */ int history_mode; /* mode of history (non zero means remove doubled strings */ }; /* console functions */ extern void inherit_console(struct thread *parent_thread, struct process *process, handle_t hconin); extern int free_console( struct process *process ); #endif /* __WINE_SERVER_CONSOLE_H */