/* * Timer functions * * Copyright 1993 Alexandre Julliard */ #include "windows.h" #include "queue.h" #include "task.h" #include "winproc.h" #include "debug.h" typedef struct tagTIMER { HWND32 hwnd; HQUEUE16 hq; UINT16 msg; /* WM_TIMER or WM_SYSTIMER */ UINT32 id; UINT32 timeout; struct tagTIMER *next; DWORD expires; /* Next expiration, or 0 if already expired */ HWINDOWPROC proc; } TIMER; #define NB_TIMERS 34 #define NB_RESERVED_TIMERS 2 /* for SetSystemTimer */ static TIMER TimersArray[NB_TIMERS]; static TIMER * pNextTimer = NULL; /* Next timer to expire */ /* Duration from 'time' until expiration of the timer */ #define EXPIRE_TIME(pTimer,time) \ (((pTimer)->expires <= (time)) ? 0 : (pTimer)->expires - (time)) /*********************************************************************** * TIMER_InsertTimer * * Insert the timer at its place in the chain. */ static void TIMER_InsertTimer( TIMER * pTimer ) { if (!pNextTimer || (pTimer->expires < pNextTimer->expires)) { pTimer->next = pNextTimer; pNextTimer = pTimer; } else { TIMER * ptr = pNextTimer; while (ptr->next && (pTimer->expires >= ptr->next->expires)) ptr = ptr->next; pTimer->next = ptr->next; ptr->next = pTimer; } } /*********************************************************************** * TIMER_RemoveTimer * * Remove the timer from the chain. */ static void TIMER_RemoveTimer( TIMER * pTimer ) { TIMER **ppTimer = &pNextTimer; while (*ppTimer && (*ppTimer != pTimer)) ppTimer = &(*ppTimer)->next; if (*ppTimer) *ppTimer = pTimer->next; pTimer->next = NULL; if (!pTimer->expires) QUEUE_DecTimerCount( pTimer->hq ); } /*********************************************************************** * TIMER_ClearTimer * * Clear and remove a timer. */ static void TIMER_ClearTimer( TIMER * pTimer ) { TIMER_RemoveTimer( pTimer ); pTimer->hwnd = 0; pTimer->msg = 0; pTimer->id = 0; pTimer->timeout = 0; WINPROC_FreeProc( pTimer->proc, WIN_PROC_TIMER ); } /*********************************************************************** * TIMER_SwitchQueue */ void TIMER_SwitchQueue( HQUEUE16 old, HQUEUE16 new ) { TIMER * pT = pNextTimer; while (pT) { if (pT->hq == old) pT->hq = new; pT = pT->next; } } /*********************************************************************** * TIMER_RemoveWindowTimers * * Remove all timers for a given window. */ void TIMER_RemoveWindowTimers( HWND32 hwnd ) { int i; TIMER *pTimer; for (i = NB_TIMERS, pTimer = TimersArray; i > 0; i--, pTimer++) if ((pTimer->hwnd == hwnd) && pTimer->timeout) TIMER_ClearTimer( pTimer ); } /*********************************************************************** * TIMER_RemoveQueueTimers * * Remove all timers for a given queue. */ void TIMER_RemoveQueueTimers( HQUEUE16 hqueue ) { int i; TIMER *pTimer; for (i = NB_TIMERS, pTimer = TimersArray; i > 0; i--, pTimer++) if ((pTimer->hq == hqueue) && pTimer->timeout) TIMER_ClearTimer( pTimer ); } /*********************************************************************** * TIMER_RestartTimers * * Restart an expired timer. */ static void TIMER_RestartTimer( TIMER * pTimer, DWORD curTime ) { TIMER_RemoveTimer( pTimer ); pTimer->expires = curTime + pTimer->timeout; TIMER_InsertTimer( pTimer ); } /*********************************************************************** * TIMER_GetNextExpiration * * Return next timer expiration time, or -1 if none. */ LONG TIMER_GetNextExpiration(void) { return pNextTimer ? EXPIRE_TIME( pNextTimer, GetTickCount() ) : -1; } /*********************************************************************** * TIMER_ExpireTimers * * Mark expired timers and wake the appropriate queues. */ void TIMER_ExpireTimers(void) { TIMER *pTimer = pNextTimer; DWORD curTime = GetTickCount(); while (pTimer && !pTimer->expires) /* Skip already expired timers */ pTimer = pTimer->next; while (pTimer && (pTimer->expires <= curTime)) { pTimer->expires = 0; QUEUE_IncTimerCount( pTimer->hq ); pTimer = pTimer->next; } } /*********************************************************************** * TIMER_GetTimerMsg * * Build a message for an expired timer. */ BOOL32 TIMER_GetTimerMsg( MSG32 *msg, HWND32 hwnd, HQUEUE16 hQueue, BOOL32 remove ) { TIMER *pTimer = pNextTimer; DWORD curTime = GetTickCount(); if (hwnd) /* Find first timer for this window */ while (pTimer && (pTimer->hwnd != hwnd)) pTimer = pTimer->next; else /* Find first timer for this queue */ while (pTimer && (pTimer->hq != hQueue)) pTimer = pTimer->next; if (!pTimer || (pTimer->expires > curTime)) return FALSE; /* No timer */ if (remove) TIMER_RestartTimer( pTimer, curTime ); /* Restart it */ TRACE(timer, "Timer expired: %04x, %04x, %04x, %08lx\n", pTimer->hwnd, pTimer->msg, pTimer->id, (DWORD)pTimer->proc); /* Build the message */ msg->hwnd = pTimer->hwnd; msg->message = pTimer->msg; msg->wParam = pTimer->id; msg->lParam = (LONG)pTimer->proc; msg->time = curTime; return TRUE; } /*********************************************************************** * TIMER_SetTimer */ static UINT32 TIMER_SetTimer( HWND32 hwnd, UINT32 id, UINT32 timeout, WNDPROC16 proc, WINDOWPROCTYPE type, BOOL32 sys ) { int i; TIMER * pTimer; if (!timeout) return 0; /* Check if there's already a timer with the same hwnd and id */ for (i = 0, pTimer = TimersArray; i < NB_TIMERS; i++, pTimer++) if ((pTimer->hwnd == hwnd) && (pTimer->id == id) && (pTimer->timeout != 0)) { /* Got one: set new values and return */ TIMER_RemoveTimer( pTimer ); pTimer->timeout = timeout; WINPROC_FreeProc( pTimer->proc, WIN_PROC_TIMER ); pTimer->proc = (HWINDOWPROC)0; if (proc) WINPROC_SetProc( &pTimer->proc, proc, type, WIN_PROC_TIMER ); pTimer->expires = GetTickCount() + timeout; TIMER_InsertTimer( pTimer ); return id; } /* Find a free timer */ for (i = 0, pTimer = TimersArray; i < NB_TIMERS; i++, pTimer++) if (!pTimer->timeout) break; if (i >= NB_TIMERS) return 0; if (!sys && (i >= NB_TIMERS-NB_RESERVED_TIMERS)) return 0; if (!hwnd) id = i + 1; /* Add the timer */ pTimer->hwnd = hwnd; pTimer->hq = (hwnd) ? GetThreadQueue( GetWindowThreadProcessId( hwnd, NULL ) ) : GetFastQueue( ); pTimer->msg = sys ? WM_SYSTIMER : WM_TIMER; pTimer->id = id; pTimer->timeout = timeout; pTimer->expires = GetTickCount() + timeout; pTimer->proc = (HWINDOWPROC)0; if (proc) WINPROC_SetProc( &pTimer->proc, proc, type, WIN_PROC_TIMER ); TRACE(timer, "Timer added: %p, %04x, %04x, %04x, %08lx\n", pTimer, pTimer->hwnd, pTimer->msg, pTimer->id, (DWORD)pTimer->proc ); TIMER_InsertTimer( pTimer ); if (!id) return TRUE; else return id; } /*********************************************************************** * TIMER_KillTimer */ static BOOL32 TIMER_KillTimer( HWND32 hwnd, UINT32 id, BOOL32 sys ) { int i; TIMER * pTimer; /* Find the timer */ for (i = 0, pTimer = TimersArray; i < NB_TIMERS; i++, pTimer++) if ((pTimer->hwnd == hwnd) && (pTimer->id == id) && (pTimer->timeout != 0)) break; if (i >= NB_TIMERS) return FALSE; if (!sys && (i >= NB_TIMERS-NB_RESERVED_TIMERS)) return FALSE; if (!sys && (pTimer->msg != WM_TIMER)) return FALSE; else if (sys && (pTimer->msg != WM_SYSTIMER)) return FALSE; /* Delete the timer */ TIMER_ClearTimer( pTimer ); return TRUE; } /*********************************************************************** * SetTimer16 (USER.10) */ UINT16 WINAPI SetTimer16( HWND16 hwnd, UINT16 id, UINT16 timeout, TIMERPROC16 proc ) { TRACE(timer, "%04x %d %d %08lx\n", hwnd, id, timeout, (LONG)proc ); return TIMER_SetTimer( hwnd, id, timeout, (WNDPROC16)proc, WIN_PROC_16, FALSE ); } /*********************************************************************** * SetTimer32 (USER32.511) */ UINT32 WINAPI SetTimer32( HWND32 hwnd, UINT32 id, UINT32 timeout, TIMERPROC32 proc ) { TRACE(timer, "%04x %d %d %08lx\n", hwnd, id, timeout, (LONG)proc ); return TIMER_SetTimer( hwnd, id, timeout, (WNDPROC16)proc, WIN_PROC_32A, FALSE ); } /*********************************************************************** * SetSystemTimer16 (USER.11) */ UINT16 WINAPI SetSystemTimer16( HWND16 hwnd, UINT16 id, UINT16 timeout, TIMERPROC16 proc ) { TRACE(timer, "%04x %d %d %08lx\n", hwnd, id, timeout, (LONG)proc ); return TIMER_SetTimer( hwnd, id, timeout, (WNDPROC16)proc, WIN_PROC_16, TRUE ); } /*********************************************************************** * SetSystemTimer32 (USER32.509) */ UINT32 WINAPI SetSystemTimer32( HWND32 hwnd, UINT32 id, UINT32 timeout, TIMERPROC32 proc ) { TRACE(timer, "%04x %d %d %08lx\n", hwnd, id, timeout, (LONG)proc ); return TIMER_SetTimer( hwnd, id, timeout, (WNDPROC16)proc, WIN_PROC_32A, TRUE ); } /*********************************************************************** * KillTimer16 (USER.12) */ BOOL16 WINAPI KillTimer16( HWND16 hwnd, UINT16 id ) { TRACE(timer, "%04x %d\n", hwnd, id ); return TIMER_KillTimer( hwnd, id, FALSE ); } /*********************************************************************** * KillTimer32 (USER32.354) */ BOOL32 WINAPI KillTimer32( HWND32 hwnd, UINT32 id ) { TRACE(timer, "%04x %d\n", hwnd, id ); return TIMER_KillTimer( hwnd, id, FALSE ); } /*********************************************************************** * KillSystemTimer16 (USER.182) */ BOOL16 WINAPI KillSystemTimer16( HWND16 hwnd, UINT16 id ) { TRACE(timer, "%04x %d\n", hwnd, id ); return TIMER_KillTimer( hwnd, id, TRUE ); } /*********************************************************************** * KillSystemTimer32 (USER32.353) */ BOOL32 WINAPI KillSystemTimer32( HWND32 hwnd, UINT32 id ) { TRACE(timer, "%04x %d\n", hwnd, id ); return TIMER_KillTimer( hwnd, id, TRUE ); }