/* * Definitions for Wine GDI drivers * * Copyright 2011 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_WINE_GDI_DRIVER_H #define __WINE_WINE_GDI_DRIVER_H struct gdi_dc_funcs; typedef struct gdi_physdev { const struct gdi_dc_funcs *funcs; struct gdi_physdev *next; HDC hdc; } *PHYSDEV; struct bitblt_coords { int log_x; /* original position and size, in logical coords */ int log_y; int log_width; int log_height; int x; /* mapped position and size, in device coords */ int y; int width; int height; RECT visrect; /* rectangle clipped to the visible part, in device coords */ DWORD layout; /* DC layout */ }; struct gdi_image_bits { void *ptr; /* pointer to the bits */ BOOL is_copy; /* whether this is a copy of the bits that can be modified */ void (*free)(struct gdi_image_bits *); /* callback for freeing the bits */ void *param; /* extra parameter for callback private use */ }; struct gdi_dc_funcs { INT (*pAbortDoc)(PHYSDEV); BOOL (*pAbortPath)(PHYSDEV); BOOL (*pAlphaBlend)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,BLENDFUNCTION); BOOL (*pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT); BOOL (*pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (*pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (*pBeginPath)(PHYSDEV); INT (*pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *); BOOL (*pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (*pCloseFigure)(PHYSDEV); BOOL (*pCreateBitmap)(PHYSDEV,HBITMAP,LPVOID); BOOL (*pCreateDC)(HDC,PHYSDEV *,LPCWSTR,LPCWSTR,LPCWSTR,const DEVMODEW*); HBITMAP (*pCreateDIBSection)(PHYSDEV,HBITMAP,const BITMAPINFO *,UINT); BOOL (*pDeleteBitmap)(HBITMAP); BOOL (*pDeleteDC)(PHYSDEV); BOOL (*pDeleteObject)(PHYSDEV,HGDIOBJ); INT (*pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *); DWORD (*pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA); BOOL (*pEllipse)(PHYSDEV,INT,INT,INT,INT); INT (*pEndDoc)(PHYSDEV); INT (*pEndPage)(PHYSDEV); BOOL (*pEndPath)(PHYSDEV); BOOL (*pEnumDeviceFonts)(PHYSDEV,LPLOGFONTW,FONTENUMPROCW,LPARAM); INT (*pEnumICMProfiles)(PHYSDEV,ICMENUMPROCW,LPARAM); INT (*pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT); INT (*pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD); INT (*pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID); BOOL (*pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT); INT (*pExtSelectClipRgn)(PHYSDEV,HRGN,INT); BOOL (*pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*); BOOL (*pFillPath)(PHYSDEV); BOOL (*pFillRgn)(PHYSDEV,HRGN,HBRUSH); BOOL (*pFlattenPath)(PHYSDEV); BOOL (*pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT); BOOL (*pGdiComment)(PHYSDEV,UINT,CONST BYTE*); BOOL (*pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT); INT (*pGetDeviceCaps)(PHYSDEV,INT); BOOL (*pGetDeviceGammaRamp)(PHYSDEV,LPVOID); BOOL (*pGetICMProfile)(PHYSDEV,LPDWORD,LPWSTR); DWORD (*pGetImage)(PHYSDEV,HBITMAP,BITMAPINFO*,struct gdi_image_bits*,struct bitblt_coords*); COLORREF (*pGetNearestColor)(PHYSDEV,COLORREF); COLORREF (*pGetPixel)(PHYSDEV,INT,INT); INT (*pGetPixelFormat)(PHYSDEV); UINT (*pGetSystemPaletteEntries)(PHYSDEV,UINT,UINT,LPPALETTEENTRY); BOOL (*pGetTextExtentExPoint)(PHYSDEV,LPCWSTR,INT,INT,LPINT,LPINT,LPSIZE); BOOL (*pGetTextMetrics)(PHYSDEV,TEXTMETRICW*); INT (*pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT); BOOL (*pInvertRgn)(PHYSDEV,HRGN); BOOL (*pLineTo)(PHYSDEV,INT,INT); BOOL (*pModifyWorldTransform)(PHYSDEV,const XFORM*,DWORD); BOOL (*pMoveTo)(PHYSDEV,INT,INT); INT (*pOffsetClipRgn)(PHYSDEV,INT,INT); BOOL (*pOffsetViewportOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (*pOffsetWindowOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (*pPaintRgn)(PHYSDEV,HRGN); BOOL (*pPatBlt)(PHYSDEV,struct bitblt_coords*,DWORD); BOOL (*pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (*pPolyBezier)(PHYSDEV,const POINT*,DWORD); BOOL (*pPolyBezierTo)(PHYSDEV,const POINT*,DWORD); BOOL (*pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD); BOOL (*pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT); BOOL (*pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD); BOOL (*pPolygon)(PHYSDEV,const POINT*,INT); BOOL (*pPolyline)(PHYSDEV,const POINT*,INT); BOOL (*pPolylineTo)(PHYSDEV,const POINT*,INT); DWORD (*pPutImage)(PHYSDEV,HBITMAP,HRGN,BITMAPINFO*,const struct gdi_image_bits*,struct bitblt_coords*,struct bitblt_coords*,DWORD); UINT (*pRealizeDefaultPalette)(PHYSDEV); UINT (*pRealizePalette)(PHYSDEV,HPALETTE,BOOL); BOOL (*pRectangle)(PHYSDEV,INT,INT,INT,INT); HDC (*pResetDC)(PHYSDEV,const DEVMODEW*); BOOL (*pRestoreDC)(PHYSDEV,INT); BOOL (*pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT); INT (*pSaveDC)(PHYSDEV); BOOL (*pScaleViewportExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*); BOOL (*pScaleWindowExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*); HBITMAP (*pSelectBitmap)(PHYSDEV,HBITMAP); HBRUSH (*pSelectBrush)(PHYSDEV,HBRUSH); BOOL (*pSelectClipPath)(PHYSDEV,INT); HFONT (*pSelectFont)(PHYSDEV,HFONT,HANDLE); HPALETTE (*pSelectPalette)(PHYSDEV,HPALETTE,BOOL); HPEN (*pSelectPen)(PHYSDEV,HPEN); INT (*pSetArcDirection)(PHYSDEV,INT); LONG (*pSetBitmapBits)(HBITMAP,const void*,LONG); COLORREF (*pSetBkColor)(PHYSDEV,COLORREF); INT (*pSetBkMode)(PHYSDEV,INT); COLORREF (*pSetDCBrushColor)(PHYSDEV, COLORREF); COLORREF (*pSetDCPenColor)(PHYSDEV, COLORREF); UINT (*pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*); INT (*pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT); VOID (*pSetDeviceClipping)(PHYSDEV,HRGN,HRGN); BOOL (*pSetDeviceGammaRamp)(PHYSDEV,LPVOID); DWORD (*pSetLayout)(PHYSDEV,DWORD); INT (*pSetMapMode)(PHYSDEV,INT); DWORD (*pSetMapperFlags)(PHYSDEV,DWORD); COLORREF (*pSetPixel)(PHYSDEV,INT,INT,COLORREF); BOOL (*pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *); INT (*pSetPolyFillMode)(PHYSDEV,INT); INT (*pSetROP2)(PHYSDEV,INT); INT (*pSetRelAbs)(PHYSDEV,INT); INT (*pSetStretchBltMode)(PHYSDEV,INT); UINT (*pSetTextAlign)(PHYSDEV,UINT); INT (*pSetTextCharacterExtra)(PHYSDEV,INT); COLORREF (*pSetTextColor)(PHYSDEV,COLORREF); BOOL (*pSetTextJustification)(PHYSDEV,INT,INT); BOOL (*pSetViewportExtEx)(PHYSDEV,INT,INT,SIZE*); BOOL (*pSetViewportOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (*pSetWindowExtEx)(PHYSDEV,INT,INT,SIZE*); BOOL (*pSetWindowOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (*pSetWorldTransform)(PHYSDEV,const XFORM*); INT (*pStartDoc)(PHYSDEV,const DOCINFOW*); INT (*pStartPage)(PHYSDEV); BOOL (*pStretchBlt)(PHYSDEV,struct bitblt_coords*,PHYSDEV,struct bitblt_coords*,DWORD); INT (*pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void*,const BITMAPINFO*,UINT,DWORD); BOOL (*pStrokeAndFillPath)(PHYSDEV); BOOL (*pStrokePath)(PHYSDEV); BOOL (*pSwapBuffers)(PHYSDEV); BOOL (*pUnrealizePalette)(HPALETTE); BOOL (*pWidenPath)(PHYSDEV); /* OpenGL32 */ BOOL (*pwglCopyContext)(HGLRC,HGLRC,UINT); HGLRC (*pwglCreateContext)(PHYSDEV); HGLRC (*pwglCreateContextAttribsARB)(PHYSDEV,HGLRC,const int*); BOOL (*pwglDeleteContext)(HGLRC); HDC (*pwglGetPbufferDCARB)(PHYSDEV,void*); PROC (*pwglGetProcAddress)(LPCSTR); BOOL (*pwglMakeContextCurrentARB)(PHYSDEV,PHYSDEV,HGLRC); BOOL (*pwglMakeCurrent)(PHYSDEV,HGLRC); BOOL (*pwglSetPixelFormatWINE)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR*); BOOL (*pwglShareLists)(HGLRC,HGLRC); BOOL (*pwglUseFontBitmapsA)(PHYSDEV,DWORD,DWORD,DWORD); BOOL (*pwglUseFontBitmapsW)(PHYSDEV,DWORD,DWORD,DWORD); }; /* increment this when you change the DC function table */ #define WINE_GDI_DRIVER_VERSION 9 static inline PHYSDEV get_physdev_entry_point( PHYSDEV dev, size_t offset ) { while (!((void **)dev->funcs)[offset / sizeof(void *)]) dev = dev->next; return dev; } #define GET_NEXT_PHYSDEV(dev,func) \ get_physdev_entry_point( (dev)->next, FIELD_OFFSET(struct gdi_dc_funcs,func)) #endif /* __WINE_WINE_GDI_DRIVER_H */