/* * Copyright 2010 Rico Schüller * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ /* * Nearly all compiler functions need the shader blob and the size. The size * is always located at DWORD #6 in the shader blob (blob[6]). * The functions are e.g.: D3DGet*SignatureBlob, D3DReflect */ #define COBJMACROS #include "initguid.h" #include "d3dcompiler.h" #include "wine/test.h" /* includes for older reflection interfaces */ #include "d3d10.h" #include "d3d10_1shader.h" /* * This doesn't belong here, but for some functions it is possible to return that value, * see http://msdn.microsoft.com/en-us/library/bb205278%28v=VS.85%29.aspx * The original definition is in D3DX10core.h. */ #define D3DERR_INVALIDCALL 0x8876086c /* Creator string for comparison - Version 9.29.952.3111 (43) */ static DWORD shader_creator[] = { 0x7263694d, 0x666f736f, 0x52282074, 0x4c482029, 0x53204c53, 0x65646168, 0x6f432072, 0x6c69706d, 0x39207265, 0x2e39322e, 0x2e323539, 0x31313133, 0xababab00, }; /* * fxc.exe /E VS /Tvs_4_0 /Fx */ #if 0 float4 VS(float4 position : POSITION, float4 pos : SV_POSITION) : SV_POSITION { return position; } #endif static DWORD test_reflection_blob[] = { 0x43425844, 0x77c6324f, 0xfd27948a, 0xe6958d31, 0x53361cba, 0x00000001, 0x000001d8, 0x00000005, 0x00000034, 0x0000008c, 0x000000e4, 0x00000118, 0x0000015c, 0x46454452, 0x00000050, 0x00000000, 0x00000000, 0x00000000, 0x0000001c, 0xfffe0400, 0x00000100, 0x0000001c, 0x7263694d, 0x666f736f, 0x52282074, 0x4c482029, 0x53204c53, 0x65646168, 0x6f432072, 0x6c69706d, 0x39207265, 0x2e39322e, 0x2e323539, 0x31313133, 0xababab00, 0x4e475349, 0x00000050, 0x00000002, 0x00000008, 0x00000038, 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000f0f, 0x00000041, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x0000000f, 0x49534f50, 0x4e4f4954, 0x5f565300, 0x49534f50, 0x4e4f4954, 0xababab00, 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x505f5653, 0x5449534f, 0x004e4f49, 0x52444853, 0x0000003c, 0x00010040, 0x0000000f, 0x0300005f, 0x001010f2, 0x00000000, 0x04000067, 0x001020f2, 0x00000000, 0x00000001, 0x05000036, 0x001020f2, 0x00000000, 0x00101e46, 0x00000000, 0x0100003e, 0x54415453, 0x00000074, 0x00000002, 0x00000000, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, }; static void test_reflection_references(void) { HRESULT hr; ULONG count; ID3D11ShaderReflection *ref11, *ref11_test; ID3D10ShaderReflection *ref10; ID3D10ShaderReflection1 *ref10_1; hr = D3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == S_OK, "D3DReflect failed, got %x, expected %x\n", hr, S_OK); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D11ShaderReflection, (void **)&ref11_test); ok(hr == S_OK, "QueryInterface failed, got %x, expected %x\n", hr, S_OK); count = ref11_test->lpVtbl->Release(ref11_test); ok(count == 1, "Release failed %u\n", count); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D10ShaderReflection, (void **)&ref10); ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x\n", hr, E_NOINTERFACE); hr = ref11->lpVtbl->QueryInterface(ref11, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); ok(hr == E_NOINTERFACE, "QueryInterface failed, got %x, expected %x\n", hr, E_NOINTERFACE); count = ref11->lpVtbl->Release(ref11); ok(count == 0, "Release failed %u\n", count); /* check invalid cases */ hr = D3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D10ShaderReflection, (void **)&ref10); ok(hr == E_NOINTERFACE, "D3DReflect failed, got %x, expected %x\n", hr, E_NOINTERFACE); hr = D3DReflect(test_reflection_blob, test_reflection_blob[6], &IID_ID3D10ShaderReflection1, (void **)&ref10_1); ok(hr == E_NOINTERFACE, "D3DReflect failed, got %x, expected %x\n", hr, E_NOINTERFACE); hr = D3DReflect(NULL, test_reflection_blob[6], &IID_ID3D10ShaderReflection1, (void **)&ref10_1); ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); hr = D3DReflect(NULL, test_reflection_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); /* returns different errors with different sizes */ hr = D3DReflect(test_reflection_blob, 31, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); hr = D3DReflect(test_reflection_blob, 32, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL); hr = D3DReflect(test_reflection_blob, test_reflection_blob[6]-1, &IID_ID3D10ShaderReflection1, (void **)&ref10_1); ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL); hr = D3DReflect(test_reflection_blob, 31, &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == D3DERR_INVALIDCALL, "D3DReflect failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL); hr = D3DReflect(test_reflection_blob, 32, &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL); hr = D3DReflect(test_reflection_blob, test_reflection_blob[6]-1, &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == E_FAIL, "D3DReflect failed, got %x, expected %x\n", hr, E_FAIL); } /* * fxc.exe /E VS /Tvs_4_1 /Fx */ #if 0 struct vsin { float4 x : SV_position; float4 a : BINORMAL; uint b : BLENDINDICES; float c : BLENDWEIGHT; float4 d : COLOR; float4 d1 : COLOR1; float4 e : NORMAL; float4 f : POSITION; float4 g : POSITIONT; float h : PSIZE; float4 i : TANGENT; float4 j : TEXCOORD; uint k : SV_VertexID; uint l : SV_InstanceID; float m : testin; }; struct vsout { float4 x : SV_position; float4 a : COLOR0; float b : FOG; float4 c : POSITION0; float d : PSIZE; float e : TESSFACTOR0; float4 f : TEXCOORD0; float g : SV_ClipDistance0; float h : SV_CullDistance0; uint i : SV_InstanceID; float j : testout; }; vsout VS(vsin x) { vsout s; s.x = float4(1.6f, 0.3f, 0.1f, 0.0f); int y = 1; int p[5] = {1, 2, 3, 5, 4}; y = y << (int) x.x.x & 0xf; s.x.x = p[y]; s.a = x.d; s.b = x.c; s.c = x.f; s.d = x.h; s.e = x.h; s.f = x.j; s.g = 1.0f; s.h = 1.0f; s.i = 2; s.j = x.m; return s; } #endif static DWORD test_reflection_desc_vs_blob[] = { 0x43425844, 0xb65955ac, 0xcea1cb75, 0x06c5a1ad, 0x8a555fa1, 0x00000001, 0x0000076c, 0x00000005, 0x00000034, 0x0000008c, 0x0000028c, 0x00000414, 0x000006f0, 0x46454452, 0x00000050, 0x00000000, 0x00000000, 0x00000000, 0x0000001c, 0xfffe0401, 0x00000100, 0x0000001c, 0x7263694d, 0x666f736f, 0x52282074, 0x4c482029, 0x53204c53, 0x65646168, 0x6f432072, 0x6c69706d, 0x39207265, 0x2e39322e, 0x2e323539, 0x31313133, 0xababab00, 0x4e475349, 0x000001f8, 0x0000000f, 0x00000008, 0x00000170, 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x0000010f, 0x0000017c, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x0000000f, 0x00000185, 0x00000000, 0x00000000, 0x00000001, 0x00000002, 0x00000001, 0x00000192, 0x00000000, 0x00000000, 0x00000003, 0x00000003, 0x00000101, 0x0000019e, 0x00000000, 0x00000000, 0x00000003, 0x00000004, 0x00000f0f, 0x0000019e, 0x00000001, 0x00000000, 0x00000003, 0x00000005, 0x0000000f, 0x000001a4, 0x00000000, 0x00000000, 0x00000003, 0x00000006, 0x0000000f, 0x000001ab, 0x00000000, 0x00000000, 0x00000003, 0x00000007, 0x00000f0f, 0x000001b4, 0x00000000, 0x00000000, 0x00000003, 0x00000008, 0x0000000f, 0x000001be, 0x00000000, 0x00000000, 0x00000003, 0x00000009, 0x00000101, 0x000001c4, 0x00000000, 0x00000000, 0x00000003, 0x0000000a, 0x0000000f, 0x000001cc, 0x00000000, 0x00000000, 0x00000003, 0x0000000b, 0x00000f0f, 0x000001d5, 0x00000000, 0x00000006, 0x00000001, 0x0000000c, 0x00000001, 0x000001e1, 0x00000000, 0x00000008, 0x00000001, 0x0000000d, 0x00000001, 0x000001ef, 0x00000000, 0x00000000, 0x00000003, 0x0000000e, 0x00000101, 0x705f5653, 0x7469736f, 0x006e6f69, 0x4f4e4942, 0x4c414d52, 0x454c4200, 0x4e49444e, 0x45434944, 0x4c420053, 0x57444e45, 0x48474945, 0x4f430054, 0x00524f4c, 0x4d524f4e, 0x50004c41, 0x5449534f, 0x004e4f49, 0x49534f50, 0x4e4f4954, 0x53500054, 0x00455a49, 0x474e4154, 0x00544e45, 0x43584554, 0x44524f4f, 0x5f565300, 0x74726556, 0x44497865, 0x5f565300, 0x74736e49, 0x65636e61, 0x74004449, 0x69747365, 0xabab006e, 0x4e47534f, 0x00000180, 0x0000000b, 0x00000008, 0x00000110, 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x0000011c, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x0000000f, 0x00000122, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000e01, 0x00000126, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000d02, 0x0000012c, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000b04, 0x00000137, 0x00000000, 0x00000000, 0x00000003, 0x00000002, 0x00000708, 0x0000013f, 0x00000000, 0x00000000, 0x00000003, 0x00000003, 0x0000000f, 0x00000148, 0x00000000, 0x00000000, 0x00000003, 0x00000004, 0x0000000f, 0x00000151, 0x00000000, 0x00000002, 0x00000003, 0x00000005, 0x00000e01, 0x00000161, 0x00000000, 0x00000003, 0x00000003, 0x00000005, 0x00000d02, 0x00000171, 0x00000000, 0x00000000, 0x00000001, 0x00000006, 0x00000e01, 0x705f5653, 0x7469736f, 0x006e6f69, 0x4f4c4f43, 0x4f460052, 0x53500047, 0x00455a49, 0x53534554, 0x54434146, 0x7400524f, 0x6f747365, 0x50007475, 0x5449534f, 0x004e4f49, 0x43584554, 0x44524f4f, 0x5f565300, 0x70696c43, 0x74736944, 0x65636e61, 0x5f565300, 0x6c6c7543, 0x74736944, 0x65636e61, 0x5f565300, 0x74736e49, 0x65636e61, 0xab004449, 0x52444853, 0x000002d4, 0x00010041, 0x000000b5, 0x0100086a, 0x0300005f, 0x00101012, 0x00000000, 0x0300005f, 0x00101012, 0x00000003, 0x0300005f, 0x001010f2, 0x00000004, 0x0300005f, 0x001010f2, 0x00000007, 0x0300005f, 0x00101012, 0x00000009, 0x0300005f, 0x001010f2, 0x0000000b, 0x0300005f, 0x00101012, 0x0000000e, 0x04000067, 0x001020f2, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000001, 0x03000065, 0x00102012, 0x00000002, 0x03000065, 0x00102022, 0x00000002, 0x03000065, 0x00102042, 0x00000002, 0x03000065, 0x00102082, 0x00000002, 0x03000065, 0x001020f2, 0x00000003, 0x03000065, 0x001020f2, 0x00000004, 0x04000067, 0x00102012, 0x00000005, 0x00000002, 0x04000067, 0x00102022, 0x00000005, 0x00000003, 0x03000065, 0x00102012, 0x00000006, 0x02000068, 0x00000001, 0x04000069, 0x00000000, 0x00000005, 0x00000004, 0x06000036, 0x00203012, 0x00000000, 0x00000000, 0x00004001, 0x00000001, 0x06000036, 0x00203012, 0x00000000, 0x00000001, 0x00004001, 0x00000002, 0x06000036, 0x00203012, 0x00000000, 0x00000002, 0x00004001, 0x00000003, 0x06000036, 0x00203012, 0x00000000, 0x00000003, 0x00004001, 0x00000005, 0x06000036, 0x00203012, 0x00000000, 0x00000004, 0x00004001, 0x00000004, 0x0500001b, 0x00100012, 0x00000000, 0x0010100a, 0x00000000, 0x07000029, 0x00100012, 0x00000000, 0x00004001, 0x00000001, 0x0010000a, 0x00000000, 0x07000001, 0x00100012, 0x00000000, 0x0010000a, 0x00000000, 0x00004001, 0x0000000f, 0x07000036, 0x00100012, 0x00000000, 0x0420300a, 0x00000000, 0x0010000a, 0x00000000, 0x0500002b, 0x00102012, 0x00000000, 0x0010000a, 0x00000000, 0x08000036, 0x001020e2, 0x00000000, 0x00004002, 0x00000000, 0x3e99999a, 0x3dcccccd, 0x00000000, 0x05000036, 0x001020f2, 0x00000001, 0x00101e46, 0x00000004, 0x05000036, 0x00102012, 0x00000002, 0x0010100a, 0x00000003, 0x05000036, 0x00102062, 0x00000002, 0x00101006, 0x00000009, 0x05000036, 0x00102082, 0x00000002, 0x0010100a, 0x0000000e, 0x05000036, 0x001020f2, 0x00000003, 0x00101e46, 0x00000007, 0x05000036, 0x001020f2, 0x00000004, 0x00101e46, 0x0000000b, 0x05000036, 0x00102012, 0x00000005, 0x00004001, 0x3f800000, 0x05000036, 0x00102022, 0x00000005, 0x00004001, 0x3f800000, 0x05000036, 0x00102012, 0x00000006, 0x00004001, 0x00000002, 0x0100003e, 0x54415453, 0x00000074, 0x00000015, 0x00000001, 0x00000000, 0x00000012, 0x00000000, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000000, 0x00000005, 0x00000006, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000000a, 0x00000000, 0x00000002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, }; static const D3D11_SIGNATURE_PARAMETER_DESC test_reflection_desc_vs_resultin[] = { {"SV_position", 0, 0, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x1, 0}, {"BINORMAL", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"BLENDINDICES", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x0, 0}, {"BLENDWEIGHT", 0, 3, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0x1, 0}, {"COLOR", 0, 4, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0xf, 0}, {"COLOR", 1, 5, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"NORMAL", 0, 6, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"POSITION", 0, 7, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0xf, 0}, {"POSITIONT", 0, 8, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"PSIZE", 0, 9, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0x1, 0}, {"TANGENT", 0, 10, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"TEXCOORD", 0, 11, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0xf, 0}, {"SV_VertexID", 0, 12, D3D_NAME_VERTEX_ID, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x0, 0}, {"SV_InstanceID", 0, 13, D3D_NAME_INSTANCE_ID, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x0, 0}, {"testin", 0, 14, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0x1, 0}, }; static const D3D11_SIGNATURE_PARAMETER_DESC test_reflection_desc_vs_resultout[] = { {"SV_position", 0, 0, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"COLOR", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"FOG", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe, 0}, {"PSIZE", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x2, 0xd, 0}, {"TESSFACTOR", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x4, 0xb, 0}, {"testout", 0, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x8, 0x7, 0}, {"POSITION", 0, 3, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"TEXCOORD", 0, 4, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"SV_ClipDistance", 0, 5, D3D_NAME_CLIP_DISTANCE, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe, 0}, {"SV_CullDistance", 0, 5, D3D_NAME_CULL_DISTANCE, D3D_REGISTER_COMPONENT_FLOAT32, 0x2, 0xd, 0}, {"SV_InstanceID", 0, 6, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0xe, 0}, }; static void test_reflection_desc_vs(void) { HRESULT hr; ULONG count; ID3D11ShaderReflection *ref11; D3D11_SHADER_DESC sdesc11 = {0}; D3D11_SIGNATURE_PARAMETER_DESC desc = {0}; const D3D11_SIGNATURE_PARAMETER_DESC *pdesc; UINT ret; unsigned int i; hr = D3DReflect(test_reflection_desc_vs_blob, test_reflection_desc_vs_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == S_OK, "D3DReflect failed %x\n", hr); hr = ref11->lpVtbl->GetDesc(ref11, NULL); ok(hr == E_FAIL, "GetDesc failed %x\n", hr); hr = ref11->lpVtbl->GetDesc(ref11, &sdesc11); ok(hr == S_OK, "GetDesc failed %x\n", hr); ok(sdesc11.Version == 65601, "GetDesc failed, got %u, expected %u\n", sdesc11.Version, 65601); ok(strcmp(sdesc11.Creator, (char*) shader_creator) == 0, "GetDesc failed, got \"%s\", expected \"%s\"\n", sdesc11.Creator, (char*)shader_creator); ok(sdesc11.Flags == 256, "GetDesc failed, got %u, expected %u\n", sdesc11.Flags, 256); ok(sdesc11.ConstantBuffers == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.ConstantBuffers, 0); ok(sdesc11.BoundResources == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.BoundResources, 0); ok(sdesc11.InputParameters == 15, "GetDesc failed, got %u, expected %u\n", sdesc11.InputParameters, 15); ok(sdesc11.OutputParameters == 11, "GetDesc failed, got %u, expected %u\n", sdesc11.OutputParameters, 11); ok(sdesc11.InstructionCount == 21, "GetDesc failed, got %u, expected %u\n", sdesc11.InstructionCount, 21); ok(sdesc11.TempRegisterCount == 1, "GetDesc failed, got %u, expected %u\n", sdesc11.TempRegisterCount, 1); ok(sdesc11.TempArrayCount == 5, "GetDesc failed, got %u, expected %u\n", sdesc11.TempArrayCount, 5); ok(sdesc11.DefCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.DefCount, 0); ok(sdesc11.DclCount == 18, "GetDesc failed, got %u, expected %u\n", sdesc11.DclCount, 18); ok(sdesc11.TextureNormalInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureNormalInstructions, 0); ok(sdesc11.TextureLoadInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureLoadInstructions, 0); ok(sdesc11.TextureCompInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureCompInstructions, 0); ok(sdesc11.TextureBiasInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureBiasInstructions, 0); ok(sdesc11.TextureGradientInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureGradientInstructions, 0); ok(sdesc11.FloatInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.FloatInstructionCount, 0); ok(sdesc11.IntInstructionCount == 1, "GetDesc failed, got %u, expected %u\n", sdesc11.IntInstructionCount, 1); ok(sdesc11.UintInstructionCount == 1, "GetDesc failed, got %u, expected %u\n", sdesc11.UintInstructionCount, 1); ok(sdesc11.StaticFlowControlCount == 1, "GetDesc failed, got %u, expected %u\n", sdesc11.StaticFlowControlCount, 1); ok(sdesc11.DynamicFlowControlCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.DynamicFlowControlCount, 0); ok(sdesc11.MacroInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.MacroInstructionCount, 0); ok(sdesc11.ArrayInstructionCount == 6, "GetDesc failed, got %u, expected %u\n", sdesc11.ArrayInstructionCount, 6); ok(sdesc11.CutInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.CutInstructionCount, 0); ok(sdesc11.EmitInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.EmitInstructionCount, 0); ok(sdesc11.GSOutputTopology == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.GSOutputTopology, 0); ok(sdesc11.GSMaxOutputVertexCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.GSMaxOutputVertexCount, 0); ok(sdesc11.InputPrimitive == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.InputPrimitive, 0); ok(sdesc11.PatchConstantParameters == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.PatchConstantParameters, 0); ok(sdesc11.cGSInstanceCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cGSInstanceCount, 0); ok(sdesc11.cControlPoints == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cControlPoints, 0); ok(sdesc11.HSOutputPrimitive == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.HSOutputPrimitive, 0); ok(sdesc11.HSPartitioning == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.HSPartitioning, 0); ok(sdesc11.TessellatorDomain == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.TessellatorDomain, 0); ok(sdesc11.cBarrierInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cBarrierInstructions, 0); ok(sdesc11.cInterlockedInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cInterlockedInstructions, 0); ok(sdesc11.cTextureStoreInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cTextureStoreInstructions, 0); ret = ref11->lpVtbl->GetBitwiseInstructionCount(ref11); ok(ret == 0, "GetBitwiseInstructionCount failed, got %u, expected %u\n", ret, 0); ret = ref11->lpVtbl->GetConversionInstructionCount(ref11); ok(ret == 2, "GetConversionInstructionCount failed, got %u, expected %u\n", ret, 2); ret = ref11->lpVtbl->GetMovInstructionCount(ref11); ok(ret == 10, "GetMovInstructionCount failed, got %u, expected %u\n", ret, 10); ret = ref11->lpVtbl->GetMovcInstructionCount(ref11); ok(ret == 0, "GetMovcInstructionCount failed, got %u, expected %u\n", ret, 0); /* GetIn/OutputParameterDesc */ for (i = 0; i < sizeof(test_reflection_desc_vs_resultin)/sizeof(*test_reflection_desc_vs_resultin); ++i) { pdesc = &test_reflection_desc_vs_resultin[i]; hr = ref11->lpVtbl->GetInputParameterDesc(ref11, i, &desc); ok(hr == S_OK, "GetInputParameterDesc(%u) failed, got %x, expected %x\n", i, hr, S_OK); ok(!strcmp(desc.SemanticName, pdesc->SemanticName), "GetInputParameterDesc(%u) SemanticName failed, got \"%s\", expected \"%s\"\n", i, desc.SemanticName, pdesc->SemanticName); ok(desc.SemanticIndex == pdesc->SemanticIndex, "GetInputParameterDesc(%u) SemanticIndex failed, got %u, expected %u\n", i, desc.SemanticIndex, pdesc->SemanticIndex); ok(desc.Register == pdesc->Register, "GetInputParameterDesc(%u) Register failed, got %u, expected %u\n", i, desc.Register, pdesc->Register); ok(desc.SystemValueType == pdesc->SystemValueType, "GetInputParameterDesc(%u) SystemValueType failed, got %x, expected %x\n", i, desc.SystemValueType, pdesc->SystemValueType); ok(desc.ComponentType == pdesc->ComponentType, "GetInputParameterDesc(%u) ComponentType failed, got %x, expected %x\n", i, desc.ComponentType, pdesc->ComponentType); ok(desc.Mask == pdesc->Mask, "GetInputParameterDesc(%u) Mask failed, got %x, expected %x\n", i, desc.Mask, pdesc->Mask); ok(desc.ReadWriteMask == pdesc->ReadWriteMask, "GetInputParameterDesc(%u) ReadWriteMask failed, got %x, expected %x\n", i, desc.ReadWriteMask, pdesc->ReadWriteMask); ok(desc.Stream == pdesc->Stream, "GetInputParameterDesc(%u) Stream failed, got %u, expected %u\n", i, desc.Stream, pdesc->ReadWriteMask); } for (i = 0; i < sizeof(test_reflection_desc_vs_resultout)/sizeof(*test_reflection_desc_vs_resultout); ++i) { pdesc = &test_reflection_desc_vs_resultout[i]; hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, i, &desc); ok(hr == S_OK, "GetOutputParameterDesc(%u) failed, got %x, expected %x\n", i, hr, S_OK); ok(!strcmp(desc.SemanticName, pdesc->SemanticName), "GetOutputParameterDesc(%u) SemanticName failed, got \"%s\", expected \"%s\"\n", i, desc.SemanticName, pdesc->SemanticName); ok(desc.SemanticIndex == pdesc->SemanticIndex, "GetOutputParameterDesc(%u) SemanticIndex failed, got %u, expected %u\n", i, desc.SemanticIndex, pdesc->SemanticIndex); ok(desc.Register == pdesc->Register, "GetOutputParameterDesc(%u) Register failed, got %u, expected %u\n", i, desc.Register, pdesc->Register); ok(desc.SystemValueType == pdesc->SystemValueType, "GetOutputParameterDesc(%u) SystemValueType failed, got %x, expected %x\n", i, desc.SystemValueType, pdesc->SystemValueType); ok(desc.ComponentType == pdesc->ComponentType, "GetOutputParameterDesc(%u) ComponentType failed, got %x, expected %x\n", i, desc.ComponentType, pdesc->ComponentType); ok(desc.Mask == pdesc->Mask, "GetOutputParameterDesc(%u) Mask failed, got %x, expected %x\n", i, desc.Mask, pdesc->Mask); ok(desc.ReadWriteMask == pdesc->ReadWriteMask, "GetOutputParameterDesc(%u) ReadWriteMask failed, got %x, expected %x\n", i, desc.ReadWriteMask, pdesc->ReadWriteMask); ok(desc.Stream == pdesc->Stream, "GetOutputParameterDesc(%u) Stream failed, got %u, expected %u\n", i, desc.Stream, pdesc->ReadWriteMask); } count = ref11->lpVtbl->Release(ref11); ok(count == 0, "Release failed %u\n", count); } /* * fxc.exe /E PS /Tps_4_1 /Fx */ #if 0 Texture2D tex1; Texture2D tex2; SamplerState sam { Filter = MIN_MAG_MIP_LINEAR; AddressU = Wrap; AddressV = Wrap; }; SamplerComparisonState samc { Filter = MIN_MAG_MIP_LINEAR; AddressU = w1; AddressV = Wrap; ComparisonFunc = LESS; }; struct psin { uint f : SV_RenderTargetArrayIndex; uint g : SV_InstanceID; uint h : SV_PrimitiveID; float2 uv : TEXCOORD; float4 a : COLOR3; float b : VFACE; float4 c : SV_position; bool d : SV_Coverage; bool e : SV_IsFrontFace; }; struct psout { float a : SV_Target1; float b : SV_Depth; float x : SV_Target; bool c : SV_Coverage; }; psout PS(psin p) { psout a; float4 x = tex1.Sample(sam, p.uv); x += tex1.SampleCmp(samc, p.uv, 0.3f); if (x.y < 0.1f) x += tex2.SampleCmp(samc, p.uv, 0.4f); else if (x.y < 0.2f) x += tex2.SampleCmp(samc, p.uv, 0.1f); else if (x.y < 0.3f) x += tex2.SampleBias(sam, p.uv, 0.1f); else if (x.y < 0.4f) x += tex2.SampleBias(sam, p.uv, 0.2f); else if (x.y < 0.5f) x += tex2.SampleBias(sam, p.uv, 0.3f); else x += tex2.SampleBias(sam, p.uv, 0.4f); x += tex2.SampleGrad(sam, p.uv, x.xy, x.xy); x += tex2.SampleGrad(sam, p.uv, x.xz, x.xz); x += tex2.SampleGrad(sam, p.uv, x.xz, x.zy); x += tex2.SampleGrad(sam, p.uv, x.xz, x.zw); x += tex2.SampleGrad(sam, p.uv, x.xz, x.wz); a.a = x.y; a.b = x.x; a.x = x.x; a.c = true; return a; } #endif static DWORD test_reflection_desc_ps_blob[] = { 0x43425844, 0x19e2f325, 0xf1ec39a3, 0x3c5a8b53, 0x5bd5fb65, 0x00000001, 0x000008d0, 0x00000005, 0x00000034, 0x0000011c, 0x00000254, 0x000002e4, 0x00000854, 0x46454452, 0x000000e0, 0x00000000, 0x00000000, 0x00000004, 0x0000001c, 0xffff0401, 0x00000100, 0x000000af, 0x0000009c, 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x000000a0, 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000002, 0x000000a5, 0x00000002, 0x00000005, 0x00000004, 0xffffffff, 0x00000000, 0x00000001, 0x0000000c, 0x000000aa, 0x00000002, 0x00000005, 0x00000004, 0xffffffff, 0x00000001, 0x00000001, 0x0000000c, 0x006d6173, 0x636d6173, 0x78657400, 0x65740031, 0x4d003278, 0x6f726369, 0x74666f73, 0x29522820, 0x534c4820, 0x6853204c, 0x72656461, 0x6d6f4320, 0x656c6970, 0x2e392072, 0x392e3932, 0x332e3235, 0x00313131, 0x4e475349, 0x00000130, 0x00000008, 0x00000008, 0x000000c8, 0x00000000, 0x00000004, 0x00000001, 0x00000000, 0x00000001, 0x000000e2, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000002, 0x000000f0, 0x00000000, 0x00000007, 0x00000001, 0x00000000, 0x00000004, 0x000000ff, 0x00000000, 0x00000009, 0x00000001, 0x00000000, 0x00000008, 0x0000010e, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x00000303, 0x00000117, 0x00000000, 0x00000000, 0x00000003, 0x00000001, 0x00000004, 0x0000011d, 0x00000003, 0x00000000, 0x00000003, 0x00000002, 0x0000000f, 0x00000123, 0x00000000, 0x00000001, 0x00000003, 0x00000003, 0x0000000f, 0x525f5653, 0x65646e65, 0x72615472, 0x41746567, 0x79617272, 0x65646e49, 0x56530078, 0x736e495f, 0x636e6174, 0x00444965, 0x505f5653, 0x696d6972, 0x65766974, 0x53004449, 0x73495f56, 0x6e6f7246, 0x63614674, 0x45540065, 0x4f4f4358, 0x56004452, 0x45434146, 0x4c4f4300, 0x5300524f, 0x6f705f56, 0x69746973, 0xab006e6f, 0x4e47534f, 0x00000088, 0x00000004, 0x00000008, 0x00000068, 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000e01, 0x00000068, 0x00000001, 0x00000000, 0x00000003, 0x00000001, 0x00000e01, 0x00000072, 0x00000000, 0x00000000, 0x00000001, 0xffffffff, 0x00000e01, 0x0000007e, 0x00000000, 0x00000000, 0x00000003, 0xffffffff, 0x00000e01, 0x545f5653, 0x65677261, 0x56530074, 0x766f435f, 0x67617265, 0x56530065, 0x7065445f, 0xab006874, 0x52444853, 0x00000568, 0x00000041, 0x0000015a, 0x0100086a, 0x0300005a, 0x00106000, 0x00000000, 0x0300085a, 0x00106000, 0x00000001, 0x04001858, 0x00107000, 0x00000000, 0x00005555, 0x04001858, 0x00107000, 0x00000001, 0x00005555, 0x03001062, 0x00101032, 0x00000001, 0x03000065, 0x00102012, 0x00000000, 0x03000065, 0x00102012, 0x00000001, 0x02000065, 0x0000f000, 0x02000065, 0x0000c001, 0x02000068, 0x00000003, 0x09000045, 0x001000f2, 0x00000000, 0x00101046, 0x00000001, 0x00107e46, 0x00000000, 0x00106000, 0x00000000, 0x0b000046, 0x00100012, 0x00000001, 0x00101046, 0x00000001, 0x00107006, 0x00000000, 0x00106000, 0x00000001, 0x00004001, 0x3e99999a, 0x07000000, 0x001000f2, 0x00000000, 0x00100e46, 0x00000000, 0x00100006, 0x00000001, 0x07000031, 0x00100012, 0x00000001, 0x0010001a, 0x00000000, 0x00004001, 0x3dcccccd, 0x0304001f, 0x0010000a, 0x00000001, 0x0b000046, 0x00100012, 0x00000001, 0x00101046, 0x00000001, 0x00107006, 0x00000001, 0x00106000, 0x00000001, 0x00004001, 0x3ecccccd, 0x07000000, 0x001000f2, 0x00000001, 0x00100e46, 0x00000000, 0x00100006, 0x00000001, 0x01000012, 0x07000031, 0x00100012, 0x00000002, 0x0010001a, 0x00000000, 0x00004001, 0x3e4ccccd, 0x0304001f, 0x0010000a, 0x00000002, 0x0b000046, 0x00100012, 0x00000002, 0x00101046, 0x00000001, 0x00107006, 0x00000001, 0x00106000, 0x00000001, 0x00004001, 0x3dcccccd, 0x07000000, 0x001000f2, 0x00000001, 0x00100e46, 0x00000000, 0x00100006, 0x00000002, 0x01000012, 0x07000031, 0x00100012, 0x00000002, 0x0010001a, 0x00000000, 0x00004001, 0x3e99999a, 0x0304001f, 0x0010000a, 0x00000002, 0x0b00004a, 0x001000f2, 0x00000002, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00004001, 0x3dcccccd, 0x07000000, 0x001000f2, 0x00000001, 0x00100e46, 0x00000000, 0x00100e46, 0x00000002, 0x01000012, 0x07000031, 0x00100012, 0x00000002, 0x0010001a, 0x00000000, 0x00004001, 0x3ecccccd, 0x0304001f, 0x0010000a, 0x00000002, 0x0b00004a, 0x001000f2, 0x00000002, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00004001, 0x3e4ccccd, 0x07000000, 0x001000f2, 0x00000001, 0x00100e46, 0x00000000, 0x00100e46, 0x00000002, 0x01000012, 0x07000031, 0x00100012, 0x00000002, 0x0010001a, 0x00000000, 0x00004001, 0x3f000000, 0x0304001f, 0x0010000a, 0x00000002, 0x0b00004a, 0x001000f2, 0x00000002, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00004001, 0x3e99999a, 0x07000000, 0x001000f2, 0x00000001, 0x00100e46, 0x00000000, 0x00100e46, 0x00000002, 0x01000012, 0x0b00004a, 0x001000f2, 0x00000002, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00004001, 0x3ecccccd, 0x07000000, 0x001000f2, 0x00000001, 0x00100e46, 0x00000000, 0x00100e46, 0x00000002, 0x01000015, 0x01000015, 0x01000015, 0x01000015, 0x01000015, 0x0d000049, 0x001000f2, 0x00000000, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00100046, 0x00000001, 0x00100046, 0x00000001, 0x07000000, 0x001000f2, 0x00000000, 0x00100e46, 0x00000000, 0x00100e46, 0x00000001, 0x0d000049, 0x001000f2, 0x00000001, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00100086, 0x00000000, 0x00100086, 0x00000000, 0x07000000, 0x001000f2, 0x00000000, 0x00100e46, 0x00000000, 0x00100e46, 0x00000001, 0x0d000049, 0x001000f2, 0x00000001, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00100086, 0x00000000, 0x00100a66, 0x00000000, 0x07000000, 0x001000f2, 0x00000000, 0x00100e46, 0x00000000, 0x00100e46, 0x00000001, 0x0d000049, 0x001000f2, 0x00000001, 0x00101046, 0x00000001, 0x00107e46, 0x00000001, 0x00106000, 0x00000000, 0x00100086, 0x00000000, 0x00100ae6, 0x00000000, 0x07000000, 0x001000f2, 0x00000000, 0x00100e46, 0x00000000, 0x00100e46, 0x00000001, 0x0d000049, 0x001000c2, 0x00000000, 0x00101046, 0x00000001, 0x001074e6, 0x00000001, 0x00106000, 0x00000000, 0x00100086, 0x00000000, 0x00100fb6, 0x00000000, 0x07000000, 0x00100032, 0x00000000, 0x00100ae6, 0x00000000, 0x00100046, 0x00000000, 0x05000036, 0x00102012, 0x00000001, 0x0010001a, 0x00000000, 0x04000036, 0x0000c001, 0x0010000a, 0x00000000, 0x05000036, 0x00102012, 0x00000000, 0x0010000a, 0x00000000, 0x04000036, 0x0000f001, 0x00004001, 0xffffffff, 0x0100003e, 0x54415453, 0x00000074, 0x00000032, 0x00000003, 0x00000000, 0x00000005, 0x00000011, 0x00000000, 0x00000000, 0x00000006, 0x00000005, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000003, 0x00000004, 0x00000005, 0x00000018, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, }; static const D3D11_SIGNATURE_PARAMETER_DESC test_reflection_desc_ps_resultin[] = { {"SV_RenderTargetArrayIndex", 0, 0, D3D_NAME_RENDER_TARGET_ARRAY_INDEX, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0x0, 0}, {"SV_InstanceID", 0, 0, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_UINT32, 0x2, 0x0, 0}, {"SV_PrimitiveID", 0, 0, D3D_NAME_PRIMITIVE_ID, D3D_REGISTER_COMPONENT_UINT32, 0x4, 0x0, 0}, {"SV_IsFrontFace", 0, 0, D3D_NAME_IS_FRONT_FACE, D3D_REGISTER_COMPONENT_UINT32, 0x8, 0x0, 0}, {"TEXCOORD", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x3, 0x3, 0}, {"VFACE", 0, 1, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0x4, 0x0, 0}, {"COLOR", 3, 2, D3D_NAME_UNDEFINED, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, {"SV_position", 0, 3, D3D_NAME_POSITION, D3D_REGISTER_COMPONENT_FLOAT32, 0xf, 0x0, 0}, }; static const D3D11_SIGNATURE_PARAMETER_DESC test_reflection_desc_ps_resultout[] = { {"SV_Target", 0, 0, D3D_NAME_TARGET, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe, 0}, {"SV_Target", 1, 1, D3D_NAME_TARGET, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe, 0}, {"SV_Coverage", 0, 0xffffffff, D3D_NAME_COVERAGE, D3D_REGISTER_COMPONENT_UINT32, 0x1, 0xe, 0}, {"SV_Depth", 0, 0xffffffff, D3D_NAME_DEPTH, D3D_REGISTER_COMPONENT_FLOAT32, 0x1, 0xe, 0}, }; static void test_reflection_desc_ps(void) { HRESULT hr; ULONG count; ID3D11ShaderReflection *ref11; D3D11_SHADER_DESC sdesc11 = {0}; D3D11_SIGNATURE_PARAMETER_DESC desc = {0}; const D3D11_SIGNATURE_PARAMETER_DESC *pdesc; UINT ret; unsigned int i; hr = D3DReflect(test_reflection_desc_ps_blob, test_reflection_desc_ps_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == S_OK, "D3DReflect failed %x\n", hr); hr = ref11->lpVtbl->GetDesc(ref11, &sdesc11); ok(hr == S_OK, "GetDesc failed %x\n", hr); ok(sdesc11.Version == 65, "GetDesc failed, got %u, expected %u\n", sdesc11.Version, 65); ok(strcmp(sdesc11.Creator, (char*) shader_creator) == 0, "GetDesc failed, got \"%s\", expected \"%s\"\n", sdesc11.Creator, (char*)shader_creator); ok(sdesc11.Flags == 256, "GetDesc failed, got %u, expected %u\n", sdesc11.Flags, 256); ok(sdesc11.ConstantBuffers == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.ConstantBuffers, 0); ok(sdesc11.BoundResources == 4, "GetDesc failed, got %u, expected %u\n", sdesc11.BoundResources, 4); ok(sdesc11.InputParameters == 8, "GetDesc failed, got %u, expected %u\n", sdesc11.InputParameters, 8); ok(sdesc11.OutputParameters == 4, "GetDesc failed, got %u, expected %u\n", sdesc11.OutputParameters, 4); ok(sdesc11.InstructionCount == 50, "GetDesc failed, got %u, expected %u\n", sdesc11.InstructionCount, 50); ok(sdesc11.TempRegisterCount == 3, "GetDesc failed, got %u, expected %u\n", sdesc11.TempRegisterCount, 3); ok(sdesc11.TempArrayCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.TempArrayCount, 0); ok(sdesc11.DefCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.DefCount, 0); ok(sdesc11.DclCount == 5, "GetDesc failed, got %u, expected %u\n", sdesc11.DclCount, 5); ok(sdesc11.TextureNormalInstructions == 1, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureNormalInstructions, 1); ok(sdesc11.TextureLoadInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureLoadInstructions, 0); ok(sdesc11.TextureCompInstructions == 3, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureCompInstructions, 3); ok(sdesc11.TextureBiasInstructions == 4, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureBiasInstructions, 4); ok(sdesc11.TextureGradientInstructions == 5, "GetDesc failed, got %u, expected %u\n", sdesc11.TextureGradientInstructions, 5); ok(sdesc11.FloatInstructionCount == 17, "GetDesc failed, got %u, expected %u\n", sdesc11.FloatInstructionCount, 17); ok(sdesc11.IntInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.IntInstructionCount, 0); ok(sdesc11.UintInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.UintInstructionCount, 0); ok(sdesc11.StaticFlowControlCount == 6, "GetDesc failed, got %u, expected %u\n", sdesc11.StaticFlowControlCount, 6); ok(sdesc11.DynamicFlowControlCount == 5, "GetDesc failed, got %u, expected %u\n", sdesc11.DynamicFlowControlCount, 5); ok(sdesc11.MacroInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.MacroInstructionCount, 0); ok(sdesc11.ArrayInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.ArrayInstructionCount, 0); ok(sdesc11.CutInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.CutInstructionCount, 0); ok(sdesc11.EmitInstructionCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.EmitInstructionCount, 0); ok(sdesc11.GSOutputTopology == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.GSOutputTopology, 0); ok(sdesc11.GSMaxOutputVertexCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.GSMaxOutputVertexCount, 0); ok(sdesc11.InputPrimitive == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.InputPrimitive, 0); ok(sdesc11.PatchConstantParameters == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.PatchConstantParameters, 0); ok(sdesc11.cGSInstanceCount == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cGSInstanceCount, 0); ok(sdesc11.cControlPoints == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cControlPoints, 0); ok(sdesc11.HSOutputPrimitive == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.HSOutputPrimitive, 0); ok(sdesc11.HSPartitioning == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.HSPartitioning, 0); ok(sdesc11.TessellatorDomain == 0, "GetDesc failed, got %x, expected %x\n", sdesc11.TessellatorDomain, 0); ok(sdesc11.cBarrierInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cBarrierInstructions, 0); ok(sdesc11.cInterlockedInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cInterlockedInstructions, 0); ok(sdesc11.cTextureStoreInstructions == 0, "GetDesc failed, got %u, expected %u\n", sdesc11.cTextureStoreInstructions, 0); ret = ref11->lpVtbl->GetBitwiseInstructionCount(ref11); ok(ret == 0, "GetBitwiseInstructionCount failed, got %u, expected %u\n", ret, 0); ret = ref11->lpVtbl->GetConversionInstructionCount(ref11); ok(ret == 0, "GetConversionInstructionCount failed, got %u, expected %u\n", ret, 0); ret = ref11->lpVtbl->GetMovInstructionCount(ref11); ok(ret == 24, "GetMovInstructionCount failed, got %u, expected %u\n", ret, 24); ret = ref11->lpVtbl->GetMovcInstructionCount(ref11); ok(ret == 0, "GetMovcInstructionCount failed, got %u, expected %u\n", ret, 0); /* check invalid Get*ParameterDesc cases*/ hr = ref11->lpVtbl->GetInputParameterDesc(ref11, 0, NULL); ok(hr == E_INVALIDARG, "GetInputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); hr = ref11->lpVtbl->GetInputParameterDesc(ref11, 0xffffffff, &desc); ok(hr == E_INVALIDARG, "GetInputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, 0, NULL); ok(hr == E_INVALIDARG, "GetOutputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, 0xffffffff, &desc); ok(hr == E_INVALIDARG, "GetOutputParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); hr = ref11->lpVtbl->GetPatchConstantParameterDesc(ref11, 0, &desc); ok(hr == E_INVALIDARG, "GetPatchConstantParameterDesc failed, got %x, expected %x\n", hr, E_INVALIDARG); /* GetIn/OutputParameterDesc */ for (i = 0; i < sizeof(test_reflection_desc_ps_resultin)/sizeof(*test_reflection_desc_ps_resultin); ++i) { pdesc = &test_reflection_desc_ps_resultin[i]; hr = ref11->lpVtbl->GetInputParameterDesc(ref11, i, &desc); ok(hr == S_OK, "GetInputParameterDesc(%u) failed, got %x, expected %x\n", i, hr, S_OK); ok(!strcmp(desc.SemanticName, pdesc->SemanticName), "GetInputParameterDesc(%u) SemanticName failed, got \"%s\", expected \"%s\"\n", i, desc.SemanticName, pdesc->SemanticName); ok(desc.SemanticIndex == pdesc->SemanticIndex, "GetInputParameterDesc(%u) SemanticIndex failed, got %u, expected %u\n", i, desc.SemanticIndex, pdesc->SemanticIndex); ok(desc.Register == pdesc->Register, "GetInputParameterDesc(%u) Register failed, got %u, expected %u\n", i, desc.Register, pdesc->Register); ok(desc.SystemValueType == pdesc->SystemValueType, "GetInputParameterDesc(%u) SystemValueType failed, got %x, expected %x\n", i, desc.SystemValueType, pdesc->SystemValueType); ok(desc.ComponentType == pdesc->ComponentType, "GetInputParameterDesc(%u) ComponentType failed, got %x, expected %x\n", i, desc.ComponentType, pdesc->ComponentType); ok(desc.Mask == pdesc->Mask, "GetInputParameterDesc(%u) Mask failed, got %x, expected %x\n", i, desc.Mask, pdesc->Mask); ok(desc.ReadWriteMask == pdesc->ReadWriteMask, "GetInputParameterDesc(%u) ReadWriteMask failed, got %x, expected %x\n", i, desc.ReadWriteMask, pdesc->ReadWriteMask); ok(desc.Stream == pdesc->Stream, "GetInputParameterDesc(%u) Stream failed, got %u, expected %u\n", i, desc.Stream, pdesc->ReadWriteMask); } for (i = 0; i < sizeof(test_reflection_desc_ps_resultout)/sizeof(*test_reflection_desc_ps_resultout); ++i) { pdesc = &test_reflection_desc_ps_resultout[i]; hr = ref11->lpVtbl->GetOutputParameterDesc(ref11, i, &desc); ok(hr == S_OK, "GetOutputParameterDesc(%u) failed, got %x, expected %x\n", i, hr, S_OK); ok(!strcmp(desc.SemanticName, pdesc->SemanticName), "GetOutputParameterDesc(%u) SemanticName failed, got \"%s\", expected \"%s\"\n", i, desc.SemanticName, pdesc->SemanticName); ok(desc.SemanticIndex == pdesc->SemanticIndex, "GetOutputParameterDesc(%u) SemanticIndex failed, got %u, expected %u\n", i, desc.SemanticIndex, pdesc->SemanticIndex); ok(desc.Register == pdesc->Register, "GetOutputParameterDesc(%u) Register failed, got %u, expected %u\n", i, desc.Register, pdesc->Register); todo_wine ok(desc.SystemValueType == pdesc->SystemValueType, "GetOutputParameterDesc(%u) SystemValueType failed, got %x, expected %x\n", i, desc.SystemValueType, pdesc->SystemValueType); ok(desc.ComponentType == pdesc->ComponentType, "GetOutputParameterDesc(%u) ComponentType failed, got %x, expected %x\n", i, desc.ComponentType, pdesc->ComponentType); ok(desc.Mask == pdesc->Mask, "GetOutputParameterDesc(%u) Mask failed, got %x, expected %x\n", i, desc.Mask, pdesc->Mask); ok(desc.ReadWriteMask == pdesc->ReadWriteMask, "GetOutputParameterDesc(%u) ReadWriteMask failed, got %x, expected %x\n", i, desc.ReadWriteMask, pdesc->ReadWriteMask); ok(desc.Stream == pdesc->Stream, "GetOutputParameterDesc(%u) Stream failed, got %u, expected %u\n", i, desc.Stream, pdesc->ReadWriteMask); } count = ref11->lpVtbl->Release(ref11); ok(count == 0, "Release failed %u\n", count); } /* * fxc.exe /E PS /Tps_4_0 /Fx */ #if 0 Texture2D tex1; SamplerState sam { Filter = MIN_MAG_MIP_LINEAR; AddressU = Wrap; AddressV = Wrap; }; cbuffer c1 { float x; float y[2]; int z; }; cbuffer c2 { float t; }; float4 PS(float2 uv : TEXCOORD0) : sv_target { float4 q = tex1.Sample(sam, uv); q.x = q.x + x; q.w = q.w + y[0] + y[1] + t; return q; } #endif static DWORD test_reflection_bound_resources_blob[] = { 0x43425844, 0xe4af0279, 0x690268fc, 0x76bf6a72, 0xe5aff43b, 0x00000001, 0x000003f4, 0x00000005, 0x00000034, 0x000001e8, 0x0000021c, 0x00000250, 0x00000378, 0x46454452, 0x000001ac, 0x00000002, 0x000000ac, 0x00000004, 0x0000001c, 0xffff0400, 0x00000100, 0x0000017a, 0x0000009c, 0x00000003, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x000000a0, 0x00000002, 0x00000005, 0x00000004, 0xffffffff, 0x00000000, 0x00000001, 0x0000000c, 0x000000a5, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x000000a8, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000001, 0x00000000, 0x006d6173, 0x31786574, 0x00316300, 0xab003263, 0x000000a5, 0x00000003, 0x000000dc, 0x00000030, 0x00000000, 0x00000000, 0x000000a8, 0x00000001, 0x00000160, 0x00000010, 0x00000000, 0x00000000, 0x00000124, 0x00000000, 0x00000004, 0x00000002, 0x00000128, 0x00000000, 0x00000138, 0x00000010, 0x00000014, 0x00000002, 0x0000013c, 0x00000000, 0x0000014c, 0x00000024, 0x00000004, 0x00000000, 0x00000150, 0x00000000, 0xabab0078, 0x00030000, 0x00010001, 0x00000000, 0x00000000, 0xabab0079, 0x00030000, 0x00010001, 0x00000002, 0x00000000, 0xabab007a, 0x00020000, 0x00010001, 0x00000000, 0x00000000, 0x00000178, 0x00000000, 0x00000004, 0x00000002, 0x00000128, 0x00000000, 0x694d0074, 0x736f7263, 0x2074666f, 0x20295228, 0x4c534c48, 0x61685320, 0x20726564, 0x706d6f43, 0x72656c69, 0x322e3920, 0x35392e39, 0x31332e32, 0xab003131, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000303, 0x43584554, 0x44524f4f, 0xababab00, 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x0000000f, 0x745f7673, 0x65677261, 0xabab0074, 0x52444853, 0x00000120, 0x00000040, 0x00000048, 0x04000059, 0x00208e46, 0x00000000, 0x00000003, 0x04000059, 0x00208e46, 0x00000001, 0x00000001, 0x0300005a, 0x00106000, 0x00000000, 0x04001858, 0x00107000, 0x00000000, 0x00005555, 0x03001062, 0x00101032, 0x00000000, 0x03000065, 0x001020f2, 0x00000000, 0x02000068, 0x00000001, 0x09000045, 0x001000f2, 0x00000000, 0x00101046, 0x00000000, 0x00107e46, 0x00000000, 0x00106000, 0x00000000, 0x08000000, 0x00100082, 0x00000000, 0x0010003a, 0x00000000, 0x0020800a, 0x00000000, 0x00000001, 0x08000000, 0x00100082, 0x00000000, 0x0010003a, 0x00000000, 0x0020800a, 0x00000000, 0x00000002, 0x08000000, 0x00102082, 0x00000000, 0x0010003a, 0x00000000, 0x0020800a, 0x00000001, 0x00000000, 0x08000000, 0x00102012, 0x00000000, 0x0010000a, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x05000036, 0x00102062, 0x00000000, 0x00100656, 0x00000000, 0x0100003e, 0x54415453, 0x00000074, 0x00000007, 0x00000001, 0x00000000, 0x00000002, 0x00000004, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, }; static const D3D11_SHADER_INPUT_BIND_DESC test_reflection_bound_resources_result[] = { {"sam", D3D_SIT_SAMPLER, 0, 1, 0, 0, D3D_SRV_DIMENSION_UNKNOWN, 0}, {"tex1", D3D_SIT_TEXTURE, 0, 1, 12, D3D_RETURN_TYPE_FLOAT, D3D_SRV_DIMENSION_TEXTURE2D, 0xffffffff}, {"c1", D3D_SIT_CBUFFER, 0, 1, 0, 0, D3D_SRV_DIMENSION_UNKNOWN, 0}, {"c2", D3D_SIT_CBUFFER, 1, 1, 0, 0, D3D_SRV_DIMENSION_UNKNOWN, 0}, }; static void test_reflection_bound_resources(void) { HRESULT hr; ULONG count; ID3D11ShaderReflection *ref11; D3D11_SHADER_INPUT_BIND_DESC desc; const D3D11_SHADER_INPUT_BIND_DESC *pdesc; unsigned int i; hr = D3DReflect(test_reflection_bound_resources_blob, test_reflection_bound_resources_blob[6], &IID_ID3D11ShaderReflection, (void **)&ref11); ok(hr == S_OK, "D3DReflect failed %x\n", hr); /* check invalid cases */ hr = ref11->lpVtbl->GetResourceBindingDesc(ref11, 0, NULL); ok(hr == E_INVALIDARG, "GetResourceBindingDesc failed %x\n", hr); hr = ref11->lpVtbl->GetResourceBindingDesc(ref11, 0xffffffff, &desc); ok(hr == E_INVALIDARG, "GetResourceBindingDesc failed %x\n", hr); hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, NULL, &desc); ok(hr == E_INVALIDARG, "GetResourceBindingDescByName failed %x\n", hr); hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, "sam", NULL); ok(hr == E_INVALIDARG, "GetResourceBindingDescByName failed %x\n", hr); hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, "invalid", NULL); ok(hr == E_INVALIDARG, "GetResourceBindingDescByName failed %x\n", hr); hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, "invalid", &desc); ok(hr == E_INVALIDARG, "GetResourceBindingDescByName failed %x\n", hr); /* GetResourceBindingDesc */ for (i = 0; i < sizeof(test_reflection_bound_resources_result)/sizeof(*test_reflection_bound_resources_result); ++i) { pdesc = &test_reflection_bound_resources_result[i]; hr = ref11->lpVtbl->GetResourceBindingDesc(ref11, i, &desc); ok(hr == S_OK, "GetResourceBindingDesc(%u) failed, got %x, expected %x\n", i, hr, S_OK); ok(!strcmp(desc.Name, pdesc->Name), "GetResourceBindingDesc(%u) Name failed, got \"%s\", expected \"%s\"\n", i, desc.Name, pdesc->Name); ok(desc.Type == pdesc->Type, "GetResourceBindingDesc(%u) Type failed, got %x, expected %x\n", i, desc.Type, pdesc->Type); ok(desc.BindPoint == pdesc->BindPoint, "GetResourceBindingDesc(%u) BindPoint failed, got %u, expected %u\n", i, desc.BindPoint, pdesc->BindPoint); ok(desc.BindCount == pdesc->BindCount, "GetResourceBindingDesc(%u) BindCount failed, got %u, expected %u\n", i, desc.BindCount, pdesc->BindCount); ok(desc.uFlags == pdesc->uFlags, "GetResourceBindingDesc(%u) uFlags failed, got %u, expected %u\n", i, desc.uFlags, pdesc->uFlags); ok(desc.ReturnType == pdesc->ReturnType, "GetResourceBindingDesc(%u) ReturnType failed, got %x, expected %x\n", i, desc.ReturnType, pdesc->ReturnType); ok(desc.Dimension == pdesc->Dimension, "GetResourceBindingDesc(%u) Dimension failed, got %x, expected %x\n", i, desc.Dimension, pdesc->Dimension); ok(desc.NumSamples == pdesc->NumSamples, "GetResourceBindingDesc(%u) NumSamples failed, got %u, expected %u\n", i, desc.NumSamples, pdesc->NumSamples); } /* GetResourceBindingDescByName */ for (i = 0; i < sizeof(test_reflection_bound_resources_result)/sizeof(*test_reflection_bound_resources_result); ++i) { pdesc = &test_reflection_bound_resources_result[i]; hr = ref11->lpVtbl->GetResourceBindingDescByName(ref11, pdesc->Name, &desc); ok(hr == S_OK, "GetResourceBindingDescByName(%u) failed, got %x, expected %x\n", i, hr, S_OK); ok(!strcmp(desc.Name, pdesc->Name), "GetResourceBindingDescByName(%u) Name failed, got \"%s\", expected \"%s\"\n", i, desc.Name, pdesc->Name); ok(desc.Type == pdesc->Type, "GetResourceBindingDescByName(%u) Type failed, got %x, expected %x\n", i, desc.Type, pdesc->Type); ok(desc.BindPoint == pdesc->BindPoint, "GetResourceBindingDescByName(%u) BindPoint failed, got %u, expected %u\n", i, desc.BindPoint, pdesc->BindPoint); ok(desc.BindCount == pdesc->BindCount, "GetResourceBindingDescByName(%u) BindCount failed, got %u, expected %u\n", i, desc.BindCount, pdesc->BindCount); ok(desc.uFlags == pdesc->uFlags, "GetResourceBindingDescByName(%u) uFlags failed, got %u, expected %u\n", i, desc.uFlags, pdesc->uFlags); ok(desc.ReturnType == pdesc->ReturnType, "GetResourceBindingDescByName(%u) ReturnType failed, got %x, expected %x\n", i, desc.ReturnType, pdesc->ReturnType); ok(desc.Dimension == pdesc->Dimension, "GetResourceBindingDescByName(%u) Dimension failed, got %x, expected %x\n", i, desc.Dimension, pdesc->Dimension); ok(desc.NumSamples == pdesc->NumSamples, "GetResourceBindingDescByName(%u) NumSamples failed, got %u, expected %u\n", i, desc.NumSamples, pdesc->NumSamples); } count = ref11->lpVtbl->Release(ref11); ok(count == 0, "Release failed %u\n", count); } START_TEST(reflection) { test_reflection_references(); test_reflection_desc_vs(); test_reflection_desc_ps(); test_reflection_bound_resources(); }