/* * Memory alllocation for the Wine Library toolkit * * Copyright (C) 1994 Miguel de Icaza * * All the memory management is being done by the libc malloc and friends. */ #ifndef __STDC__ #include #endif #include "windows.h" /* Controls the blocks per handle table */ #define MAXBLOCKS 1024 static char Copyright [] = "Copyright (C) 1994 Miguel de Icaza"; typedef struct handle_table { struct handle_table *next; void *blocks [MAXBLOCKS]; } handle_table_t; static handle_table_t handle_table; static void **HEAP_GetFreeSlot (HANDLE *hNum) { handle_table_t *table, *last; int i, j; for (table = &handle_table, j = 0; table; table = table->next, j++){ for (i = 0; i < MAXBLOCKS; i++) if (!table->blocks [i]) goto AssignBlock; last = table; } /* No free slots */ last->next = malloc (sizeof (handle_table_t)); table = last->next; memset (table, 0, sizeof (handle_table_t)); i = 0; AssignBlock: *hNum = j*MAXBLOCKS+i; return &table->blocks [i]; } static void HEAP_Handle_is_Zero () { printf ("Warning: Handle is Zero, segmentation fault comming\n"); } static void **HEAP_FindSlot (HANDLE hNum) { handle_table_t *table = &handle_table; int i, j; if (!hNum) HEAP_Handle_is_Zero (); hNum--; for (j = hNum; j > MAXBLOCKS; j -= MAXBLOCKS){ table = table->next; if (!table) return 0; } return &table->blocks [hNum%MAXBLOCKS]; } HANDLE LocalAlloc (WORD flags, WORD bytes) { void *m; void **slot; HANDLE hMem; slot = HEAP_GetFreeSlot (&hMem); if (flags & LMEM_WINE_ALIGN) m = memalign (4, bytes); else m = malloc (bytes); if (m){ *slot = m; if (flags & LMEM_ZEROINIT) bzero (m, bytes); #ifdef DEBUG_HEAP printf ("Handle %d [%d] = %p\n", hMem+1, bytes, m); #endif return hMem+1; } return 0; } WORD LocalCompact (WORD min_free) { return min_free; } WORD LocalFlags (HANDLE hMem) { return 0; } HANDLE LocalFree (HANDLE hMem) { void **m = HEAP_FindSlot (hMem); free (*m); *m = 0; return 0; } BOOL LocalInit (WORD segment, WORD start, WORD end) { return 1; } char *LocalLock (HANDLE hMem) { void **m = HEAP_FindSlot (hMem); #ifdef DEBUG_HEAP printf (">%d->%p\n", hMem, *m); #endif return m ? *m : 0; } HANDLE LocalReAlloc (HANDLE hMem, WORD flags, WORD bytes) { void **m = HEAP_FindSlot (hMem); realloc (*m, bytes); } WORD LocalSize (HANDLE hMem) { /* Not implemented yet */ } BOOL LocalUnLock (HANDLE hMem) { return 0; } HANDLE GlobalAlloc (WORD flags, DWORD size) { return LocalAlloc (flags, size); } HANDLE GlobalFree (HANDLE hMem) { return LocalFree (hMem); } char *GlobalLock (HANDLE hMem) { return LocalLock (hMem); } BOOL GlobalUnlock (HANDLE hMem) { return LocalUnLock (hMem); } WORD GlobalFlags (HANDLE hMem) { return LocalFlags (hMem); } DWORD GlobalSize (HANDLE hMem) { return LocalSize (hMem); } DWORD GlobalCompact(DWORD desired) { if (desired) return desired; else return 0x01000000; /* Should check the available core. */ } HANDLE GlobalReAlloc(HANDLE hMem, DWORD new_size, WORD flags) { if (!(flags & GMEM_MODIFY)) return LocalReAlloc (hMem, new_size, flags); } char *GlobalLinearLock (HANDLE hMem) { return GlobalLock (hMem); } HANDLE GlobalLinearUnlock (HANDLE hMem) { return GlobalUnlock (hMem); } int HEAP_LocalSize () { return 0; } int HEAP_LocalFindHeap () { return 0; } #ifdef UNIMPLEMENTED void *GlobalQuickAlloc(int size) { } DWORD int GlobalHandle(WORD selector) { } unsigned int GlobalHandleFromPointer(void *block) { } #endif