/* * Process synchronisation * * Copyright 1996, 1997, 1998 Marcus Meissner * Copyright 1997, 1998, 1999 Alexandre Julliard * Copyright 1999, 2000 Juergen Schmied * Copyright 2003 Eric Pouech * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include "ntstatus.h" #define WIN32_NO_STATUS #define NONAMELESSUNION #include "windef.h" #include "winternl.h" #include "wine/debug.h" #include "ntdll_misc.h" WINE_DEFAULT_DEBUG_CHANNEL(sync); WINE_DECLARE_DEBUG_CHANNEL(relay); /****************************************************************** * RtlRunOnceInitialize (NTDLL.@) */ void WINAPI RtlRunOnceInitialize( RTL_RUN_ONCE *once ) { once->Ptr = NULL; } /****************************************************************** * RtlRunOnceBeginInitialize (NTDLL.@) */ DWORD WINAPI RtlRunOnceBeginInitialize( RTL_RUN_ONCE *once, ULONG flags, void **context ) { if (flags & RTL_RUN_ONCE_CHECK_ONLY) { ULONG_PTR val = (ULONG_PTR)once->Ptr; if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; if ((val & 3) != 2) return STATUS_UNSUCCESSFUL; if (context) *context = (void *)(val & ~3); return STATUS_SUCCESS; } for (;;) { ULONG_PTR next, val = (ULONG_PTR)once->Ptr; switch (val & 3) { case 0: /* first time */ if (!InterlockedCompareExchangePointer( &once->Ptr, (flags & RTL_RUN_ONCE_ASYNC) ? (void *)3 : (void *)1, 0 )) return STATUS_PENDING; break; case 1: /* in progress, wait */ if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; next = val & ~3; if (InterlockedCompareExchangePointer( &once->Ptr, (void *)((ULONG_PTR)&next | 1), (void *)val ) == (void *)val) NtWaitForKeyedEvent( 0, &next, FALSE, NULL ); break; case 2: /* done */ if (context) *context = (void *)(val & ~3); return STATUS_SUCCESS; case 3: /* in progress, async */ if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER; return STATUS_PENDING; } } } /****************************************************************** * RtlRunOnceComplete (NTDLL.@) */ DWORD WINAPI RtlRunOnceComplete( RTL_RUN_ONCE *once, ULONG flags, void *context ) { if ((ULONG_PTR)context & 3) return STATUS_INVALID_PARAMETER; if (flags & RTL_RUN_ONCE_INIT_FAILED) { if (context) return STATUS_INVALID_PARAMETER; if (flags & RTL_RUN_ONCE_ASYNC) return STATUS_INVALID_PARAMETER; } else context = (void *)((ULONG_PTR)context | 2); for (;;) { ULONG_PTR val = (ULONG_PTR)once->Ptr; switch (val & 3) { case 1: /* in progress */ if (InterlockedCompareExchangePointer( &once->Ptr, context, (void *)val ) != (void *)val) break; val &= ~3; while (val) { ULONG_PTR next = *(ULONG_PTR *)val; NtReleaseKeyedEvent( 0, (void *)val, FALSE, NULL ); val = next; } return STATUS_SUCCESS; case 3: /* in progress, async */ if (!(flags & RTL_RUN_ONCE_ASYNC)) return STATUS_INVALID_PARAMETER; if (InterlockedCompareExchangePointer( &once->Ptr, context, (void *)val ) != (void *)val) break; return STATUS_SUCCESS; default: return STATUS_UNSUCCESSFUL; } } } /*********************************************************************** * Critical sections ***********************************************************************/ static void *no_debug_info_marker = (void *)(ULONG_PTR)-1; static BOOL crit_section_has_debuginfo( const RTL_CRITICAL_SECTION *crit ) { return crit->DebugInfo != NULL && crit->DebugInfo != no_debug_info_marker; } static inline HANDLE get_semaphore( RTL_CRITICAL_SECTION *crit ) { HANDLE ret = crit->LockSemaphore; if (!ret) { HANDLE sem; if (NtCreateSemaphore( &sem, SEMAPHORE_ALL_ACCESS, NULL, 0, 1 )) return 0; if (!(ret = InterlockedCompareExchangePointer( &crit->LockSemaphore, sem, 0 ))) ret = sem; else NtClose(sem); /* somebody beat us to it */ } return ret; } static inline NTSTATUS wait_semaphore( RTL_CRITICAL_SECTION *crit, int timeout ) { NTSTATUS ret; /* debug info is cleared by MakeCriticalSectionGlobal */ if (!crit_section_has_debuginfo( crit ) || ((ret = unix_funcs->fast_RtlpWaitForCriticalSection( crit, timeout )) == STATUS_NOT_IMPLEMENTED)) { HANDLE sem = get_semaphore( crit ); LARGE_INTEGER time; time.QuadPart = timeout * (LONGLONG)-10000000; ret = NtWaitForSingleObject( sem, FALSE, &time ); } return ret; } /****************************************************************************** * RtlInitializeCriticalSection (NTDLL.@) */ NTSTATUS WINAPI RtlInitializeCriticalSection( RTL_CRITICAL_SECTION *crit ) { return RtlInitializeCriticalSectionEx( crit, 0, 0 ); } /****************************************************************************** * RtlInitializeCriticalSectionAndSpinCount (NTDLL.@) */ NTSTATUS WINAPI RtlInitializeCriticalSectionAndSpinCount( RTL_CRITICAL_SECTION *crit, ULONG spincount ) { return RtlInitializeCriticalSectionEx( crit, spincount, 0 ); } /****************************************************************************** * RtlInitializeCriticalSectionEx (NTDLL.@) */ NTSTATUS WINAPI RtlInitializeCriticalSectionEx( RTL_CRITICAL_SECTION *crit, ULONG spincount, ULONG flags ) { if (flags & (RTL_CRITICAL_SECTION_FLAG_DYNAMIC_SPIN|RTL_CRITICAL_SECTION_FLAG_STATIC_INIT)) FIXME("(%p,%u,0x%08x) semi-stub\n", crit, spincount, flags); /* FIXME: if RTL_CRITICAL_SECTION_FLAG_STATIC_INIT is given, we should use * memory from a static pool to hold the debug info. Then heap.c could pass * this flag rather than initialising the process heap CS by hand. If this * is done, then debug info should be managed through Rtlp[Allocate|Free]DebugInfo * so (e.g.) MakeCriticalSectionGlobal() doesn't free it using HeapFree(). */ if (flags & RTL_CRITICAL_SECTION_FLAG_NO_DEBUG_INFO) crit->DebugInfo = no_debug_info_marker; else { crit->DebugInfo = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(RTL_CRITICAL_SECTION_DEBUG )); if (crit->DebugInfo) { crit->DebugInfo->Type = 0; crit->DebugInfo->CreatorBackTraceIndex = 0; crit->DebugInfo->CriticalSection = crit; crit->DebugInfo->ProcessLocksList.Blink = &crit->DebugInfo->ProcessLocksList; crit->DebugInfo->ProcessLocksList.Flink = &crit->DebugInfo->ProcessLocksList; crit->DebugInfo->EntryCount = 0; crit->DebugInfo->ContentionCount = 0; memset( crit->DebugInfo->Spare, 0, sizeof(crit->DebugInfo->Spare) ); } } crit->LockCount = -1; crit->RecursionCount = 0; crit->OwningThread = 0; crit->LockSemaphore = 0; if (NtCurrentTeb()->Peb->NumberOfProcessors <= 1) spincount = 0; crit->SpinCount = spincount & ~0x80000000; return STATUS_SUCCESS; } /****************************************************************************** * RtlSetCriticalSectionSpinCount (NTDLL.@) */ ULONG WINAPI RtlSetCriticalSectionSpinCount( RTL_CRITICAL_SECTION *crit, ULONG spincount ) { ULONG oldspincount = crit->SpinCount; if (NtCurrentTeb()->Peb->NumberOfProcessors <= 1) spincount = 0; crit->SpinCount = spincount; return oldspincount; } /****************************************************************************** * RtlDeleteCriticalSection (NTDLL.@) */ NTSTATUS WINAPI RtlDeleteCriticalSection( RTL_CRITICAL_SECTION *crit ) { crit->LockCount = -1; crit->RecursionCount = 0; crit->OwningThread = 0; if (crit_section_has_debuginfo( crit )) { /* only free the ones we made in here */ if (!crit->DebugInfo->Spare[0]) { RtlFreeHeap( GetProcessHeap(), 0, crit->DebugInfo ); crit->DebugInfo = NULL; } if (unix_funcs->fast_RtlDeleteCriticalSection( crit ) == STATUS_NOT_IMPLEMENTED) NtClose( crit->LockSemaphore ); } else NtClose( crit->LockSemaphore ); crit->LockSemaphore = 0; return STATUS_SUCCESS; } /****************************************************************************** * RtlpWaitForCriticalSection (NTDLL.@) */ NTSTATUS WINAPI RtlpWaitForCriticalSection( RTL_CRITICAL_SECTION *crit ) { LONGLONG timeout = NtCurrentTeb()->Peb->CriticalSectionTimeout.QuadPart / -10000000; /* Don't allow blocking on a critical section during process termination */ if (RtlDllShutdownInProgress()) { WARN( "process %s is shutting down, returning STATUS_SUCCESS\n", debugstr_w(NtCurrentTeb()->Peb->ProcessParameters->ImagePathName.Buffer) ); return STATUS_SUCCESS; } for (;;) { EXCEPTION_RECORD rec; NTSTATUS status = wait_semaphore( crit, 5 ); timeout -= 5; if ( status == STATUS_TIMEOUT ) { const char *name = NULL; if (crit_section_has_debuginfo( crit )) name = (char *)crit->DebugInfo->Spare[0]; if (!name) name = "?"; ERR( "section %p %s wait timed out in thread %04x, blocked by %04x, retrying (60 sec)\n", crit, debugstr_a(name), GetCurrentThreadId(), HandleToULong(crit->OwningThread) ); status = wait_semaphore( crit, 60 ); timeout -= 60; if ( status == STATUS_TIMEOUT && TRACE_ON(relay) ) { ERR( "section %p %s wait timed out in thread %04x, blocked by %04x, retrying (5 min)\n", crit, debugstr_a(name), GetCurrentThreadId(), HandleToULong(crit->OwningThread) ); status = wait_semaphore( crit, 300 ); timeout -= 300; } } if (status == STATUS_WAIT_0) break; /* Throw exception only for Wine internal locks */ if (!crit_section_has_debuginfo( crit ) || !crit->DebugInfo->Spare[0]) continue; /* only throw deadlock exception if configured timeout is reached */ if (timeout > 0) continue; rec.ExceptionCode = STATUS_POSSIBLE_DEADLOCK; rec.ExceptionFlags = 0; rec.ExceptionRecord = NULL; rec.ExceptionAddress = RtlRaiseException; /* sic */ rec.NumberParameters = 1; rec.ExceptionInformation[0] = (ULONG_PTR)crit; RtlRaiseException( &rec ); } if (crit_section_has_debuginfo( crit )) crit->DebugInfo->ContentionCount++; return STATUS_SUCCESS; } /****************************************************************************** * RtlpUnWaitCriticalSection (NTDLL.@) */ NTSTATUS WINAPI RtlpUnWaitCriticalSection( RTL_CRITICAL_SECTION *crit ) { NTSTATUS ret; /* debug info is cleared by MakeCriticalSectionGlobal */ if (!crit_section_has_debuginfo( crit ) || ((ret = unix_funcs->fast_RtlpUnWaitCriticalSection( crit )) == STATUS_NOT_IMPLEMENTED)) { HANDLE sem = get_semaphore( crit ); ret = NtReleaseSemaphore( sem, 1, NULL ); } if (ret) RtlRaiseStatus( ret ); return ret; } static inline void small_pause(void) { #ifdef __i386__ __asm__ __volatile__( "rep;nop" : : : "memory" ); #else __asm__ __volatile__( "" : : : "memory" ); #endif } /****************************************************************************** * RtlEnterCriticalSection (NTDLL.@) */ NTSTATUS WINAPI RtlEnterCriticalSection( RTL_CRITICAL_SECTION *crit ) { if (crit->SpinCount) { ULONG count; if (RtlTryEnterCriticalSection( crit )) return STATUS_SUCCESS; for (count = crit->SpinCount; count > 0; count--) { if (crit->LockCount > 0) break; /* more than one waiter, don't bother spinning */ if (crit->LockCount == -1) /* try again */ { if (InterlockedCompareExchange( &crit->LockCount, 0, -1 ) == -1) goto done; } small_pause(); } } if (InterlockedIncrement( &crit->LockCount )) { if (crit->OwningThread == ULongToHandle(GetCurrentThreadId())) { crit->RecursionCount++; return STATUS_SUCCESS; } /* Now wait for it */ RtlpWaitForCriticalSection( crit ); } done: crit->OwningThread = ULongToHandle(GetCurrentThreadId()); crit->RecursionCount = 1; return STATUS_SUCCESS; } /****************************************************************************** * RtlTryEnterCriticalSection (NTDLL.@) */ BOOL WINAPI RtlTryEnterCriticalSection( RTL_CRITICAL_SECTION *crit ) { BOOL ret = FALSE; if (InterlockedCompareExchange( &crit->LockCount, 0, -1 ) == -1) { crit->OwningThread = ULongToHandle(GetCurrentThreadId()); crit->RecursionCount = 1; ret = TRUE; } else if (crit->OwningThread == ULongToHandle(GetCurrentThreadId())) { InterlockedIncrement( &crit->LockCount ); crit->RecursionCount++; ret = TRUE; } return ret; } /****************************************************************************** * RtlIsCriticalSectionLocked (NTDLL.@) */ BOOL WINAPI RtlIsCriticalSectionLocked( RTL_CRITICAL_SECTION *crit ) { return crit->RecursionCount != 0; } /****************************************************************************** * RtlIsCriticalSectionLockedByThread (NTDLL.@) */ BOOL WINAPI RtlIsCriticalSectionLockedByThread( RTL_CRITICAL_SECTION *crit ) { return crit->OwningThread == ULongToHandle(GetCurrentThreadId()) && crit->RecursionCount; } /****************************************************************************** * RtlLeaveCriticalSection (NTDLL.@) */ NTSTATUS WINAPI RtlLeaveCriticalSection( RTL_CRITICAL_SECTION *crit ) { if (--crit->RecursionCount) { if (crit->RecursionCount > 0) InterlockedDecrement( &crit->LockCount ); else ERR( "section %p is not acquired\n", crit ); } else { crit->OwningThread = 0; if (InterlockedDecrement( &crit->LockCount ) >= 0) { /* someone is waiting */ RtlpUnWaitCriticalSection( crit ); } } return STATUS_SUCCESS; } /****************************************************************** * RtlRunOnceExecuteOnce (NTDLL.@) */ DWORD WINAPI RtlRunOnceExecuteOnce( RTL_RUN_ONCE *once, PRTL_RUN_ONCE_INIT_FN func, void *param, void **context ) { DWORD ret = RtlRunOnceBeginInitialize( once, 0, context ); if (ret != STATUS_PENDING) return ret; if (!func( once, param, context )) { RtlRunOnceComplete( once, RTL_RUN_ONCE_INIT_FAILED, NULL ); return STATUS_UNSUCCESSFUL; } return RtlRunOnceComplete( once, 0, context ? *context : NULL ); } /* SRW locks implementation * * The memory layout used by the lock is: * * 32 31 16 0 * ________________ ________________ * | X| #exclusive | #shared | * ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ * Since there is no space left for a separate counter of shared access * threads inside the locked section the #shared field is used for multiple * purposes. The following table lists all possible states the lock can be * in, notation: [X, #exclusive, #shared]: * * [0, 0, N] -> locked by N shared access threads, if N=0 it's unlocked * [0, >=1, >=1] -> threads are requesting exclusive locks, but there are * still shared access threads inside. #shared should not be incremented * anymore! * [1, >=1, >=0] -> lock is owned by an exclusive thread and the #shared * counter can be used again to count the number of threads waiting in the * queue for shared access. * * the following states are invalid and will never occur: * [0, >=1, 0], [1, 0, >=0] * * The main problem arising from the fact that we have no separate counter * of shared access threads inside the locked section is that in the state * [0, >=1, >=1] above we cannot add additional waiting threads to the * shared access queue - it wouldn't be possible to distinguish waiting * threads and those that are still inside. To solve this problem the lock * uses the following approach: a thread that isn't able to allocate a * shared lock just uses the exclusive queue instead. As soon as the thread * is woken up it is in the state [1, >=1, >=0]. In this state it's again * possible to use the shared access queue. The thread atomically moves * itself to the shared access queue and releases the exclusive lock, so * that the "real" exclusive access threads have a chance. As soon as they * are all ready the shared access threads are processed. */ #define SRWLOCK_MASK_IN_EXCLUSIVE 0x80000000 #define SRWLOCK_MASK_EXCLUSIVE_QUEUE 0x7fff0000 #define SRWLOCK_MASK_SHARED_QUEUE 0x0000ffff #define SRWLOCK_RES_EXCLUSIVE 0x00010000 #define SRWLOCK_RES_SHARED 0x00000001 #ifdef WORDS_BIGENDIAN #define srwlock_key_exclusive(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 1) & ~1)) #define srwlock_key_shared(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 3) & ~1)) #else #define srwlock_key_exclusive(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 3) & ~1)) #define srwlock_key_shared(lock) ((void *)(((ULONG_PTR)&lock->Ptr + 1) & ~1)) #endif static inline void srwlock_check_invalid( unsigned int val ) { /* Throw exception if it's impossible to acquire/release this lock. */ if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) == SRWLOCK_MASK_EXCLUSIVE_QUEUE || (val & SRWLOCK_MASK_SHARED_QUEUE) == SRWLOCK_MASK_SHARED_QUEUE) RtlRaiseStatus(STATUS_RESOURCE_NOT_OWNED); } static inline unsigned int srwlock_lock_exclusive( unsigned int *dest, int incr ) { unsigned int val, tmp; /* Atomically modifies the value of *dest by adding incr. If the shared * queue is empty and there are threads waiting for exclusive access, then * sets the mark SRWLOCK_MASK_IN_EXCLUSIVE to signal other threads that * they are allowed again to use the shared queue counter. */ for (val = *dest;; val = tmp) { tmp = val + incr; srwlock_check_invalid( tmp ); if ((tmp & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(tmp & SRWLOCK_MASK_SHARED_QUEUE)) tmp |= SRWLOCK_MASK_IN_EXCLUSIVE; if ((tmp = InterlockedCompareExchange( (int *)dest, tmp, val )) == val) break; } return val; } static inline unsigned int srwlock_unlock_exclusive( unsigned int *dest, int incr ) { unsigned int val, tmp; /* Atomically modifies the value of *dest by adding incr. If the queue of * threads waiting for exclusive access is empty, then remove the * SRWLOCK_MASK_IN_EXCLUSIVE flag (only the shared queue counter will * remain). */ for (val = *dest;; val = tmp) { tmp = val + incr; srwlock_check_invalid( tmp ); if (!(tmp & SRWLOCK_MASK_EXCLUSIVE_QUEUE)) tmp &= SRWLOCK_MASK_SHARED_QUEUE; if ((tmp = InterlockedCompareExchange( (int *)dest, tmp, val )) == val) break; } return val; } static inline void srwlock_leave_exclusive( RTL_SRWLOCK *lock, unsigned int val ) { /* Used when a thread leaves an exclusive section. If there are other * exclusive access threads they are processed first, followed by * the shared waiters. */ if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) NtReleaseKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL ); else { val &= SRWLOCK_MASK_SHARED_QUEUE; /* remove SRWLOCK_MASK_IN_EXCLUSIVE */ while (val--) NtReleaseKeyedEvent( 0, srwlock_key_shared(lock), FALSE, NULL ); } } static inline void srwlock_leave_shared( RTL_SRWLOCK *lock, unsigned int val ) { /* Wake up one exclusive thread as soon as the last shared access thread * has left. */ if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_SHARED_QUEUE)) NtReleaseKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL ); } /*********************************************************************** * RtlInitializeSRWLock (NTDLL.@) * * NOTES * Please note that SRWLocks do not keep track of the owner of a lock. * It doesn't make any difference which thread for example unlocks an * SRWLock (see corresponding tests). This implementation uses two * keyed events (one for the exclusive waiters and one for the shared * waiters) and is limited to 2^15-1 waiting threads. */ void WINAPI RtlInitializeSRWLock( RTL_SRWLOCK *lock ) { lock->Ptr = NULL; } /*********************************************************************** * RtlAcquireSRWLockExclusive (NTDLL.@) * * NOTES * Unlike RtlAcquireResourceExclusive this function doesn't allow * nested calls from the same thread. "Upgrading" a shared access lock * to an exclusive access lock also doesn't seem to be supported. */ void WINAPI RtlAcquireSRWLockExclusive( RTL_SRWLOCK *lock ) { if (unix_funcs->fast_RtlAcquireSRWLockExclusive( lock ) != STATUS_NOT_IMPLEMENTED) return; if (srwlock_lock_exclusive( (unsigned int *)&lock->Ptr, SRWLOCK_RES_EXCLUSIVE )) NtWaitForKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL ); } /*********************************************************************** * RtlAcquireSRWLockShared (NTDLL.@) * * NOTES * Do not call this function recursively - it will only succeed when * there are no threads waiting for an exclusive lock! */ void WINAPI RtlAcquireSRWLockShared( RTL_SRWLOCK *lock ) { unsigned int val, tmp; if (unix_funcs->fast_RtlAcquireSRWLockShared( lock ) != STATUS_NOT_IMPLEMENTED) return; /* Acquires a shared lock. If it's currently not possible to add elements to * the shared queue, then request exclusive access instead. */ for (val = *(unsigned int *)&lock->Ptr;; val = tmp) { if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_IN_EXCLUSIVE)) tmp = val + SRWLOCK_RES_EXCLUSIVE; else tmp = val + SRWLOCK_RES_SHARED; if ((tmp = InterlockedCompareExchange( (int *)&lock->Ptr, tmp, val )) == val) break; } /* Drop exclusive access again and instead requeue for shared access. */ if ((val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) && !(val & SRWLOCK_MASK_IN_EXCLUSIVE)) { NtWaitForKeyedEvent( 0, srwlock_key_exclusive(lock), FALSE, NULL ); val = srwlock_unlock_exclusive( (unsigned int *)&lock->Ptr, (SRWLOCK_RES_SHARED - SRWLOCK_RES_EXCLUSIVE) ) - SRWLOCK_RES_EXCLUSIVE; srwlock_leave_exclusive( lock, val ); } if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) NtWaitForKeyedEvent( 0, srwlock_key_shared(lock), FALSE, NULL ); } /*********************************************************************** * RtlReleaseSRWLockExclusive (NTDLL.@) */ void WINAPI RtlReleaseSRWLockExclusive( RTL_SRWLOCK *lock ) { if (unix_funcs->fast_RtlReleaseSRWLockExclusive( lock ) != STATUS_NOT_IMPLEMENTED) return; srwlock_leave_exclusive( lock, srwlock_unlock_exclusive( (unsigned int *)&lock->Ptr, - SRWLOCK_RES_EXCLUSIVE ) - SRWLOCK_RES_EXCLUSIVE ); } /*********************************************************************** * RtlReleaseSRWLockShared (NTDLL.@) */ void WINAPI RtlReleaseSRWLockShared( RTL_SRWLOCK *lock ) { if (unix_funcs->fast_RtlReleaseSRWLockShared( lock ) != STATUS_NOT_IMPLEMENTED) return; srwlock_leave_shared( lock, srwlock_lock_exclusive( (unsigned int *)&lock->Ptr, - SRWLOCK_RES_SHARED ) - SRWLOCK_RES_SHARED ); } /*********************************************************************** * RtlTryAcquireSRWLockExclusive (NTDLL.@) * * NOTES * Similarly to AcquireSRWLockExclusive, recursive calls are not allowed * and will fail with a FALSE return value. */ BOOLEAN WINAPI RtlTryAcquireSRWLockExclusive( RTL_SRWLOCK *lock ) { NTSTATUS ret; if ((ret = unix_funcs->fast_RtlTryAcquireSRWLockExclusive( lock )) != STATUS_NOT_IMPLEMENTED) return (ret == STATUS_SUCCESS); return InterlockedCompareExchange( (int *)&lock->Ptr, SRWLOCK_MASK_IN_EXCLUSIVE | SRWLOCK_RES_EXCLUSIVE, 0 ) == 0; } /*********************************************************************** * RtlTryAcquireSRWLockShared (NTDLL.@) */ BOOLEAN WINAPI RtlTryAcquireSRWLockShared( RTL_SRWLOCK *lock ) { unsigned int val, tmp; NTSTATUS ret; if ((ret = unix_funcs->fast_RtlTryAcquireSRWLockShared( lock )) != STATUS_NOT_IMPLEMENTED) return (ret == STATUS_SUCCESS); for (val = *(unsigned int *)&lock->Ptr;; val = tmp) { if (val & SRWLOCK_MASK_EXCLUSIVE_QUEUE) return FALSE; if ((tmp = InterlockedCompareExchange( (int *)&lock->Ptr, val + SRWLOCK_RES_SHARED, val )) == val) break; } return TRUE; } /*********************************************************************** * RtlInitializeConditionVariable (NTDLL.@) * * Initializes the condition variable with NULL. * * PARAMS * variable [O] condition variable * * RETURNS * Nothing. */ void WINAPI RtlInitializeConditionVariable( RTL_CONDITION_VARIABLE *variable ) { variable->Ptr = NULL; } /*********************************************************************** * RtlWakeConditionVariable (NTDLL.@) * * Wakes up one thread waiting on the condition variable. * * PARAMS * variable [I/O] condition variable to wake up. * * RETURNS * Nothing. * * NOTES * The calling thread does not have to own any lock in order to call * this function. */ void WINAPI RtlWakeConditionVariable( RTL_CONDITION_VARIABLE *variable ) { if (unix_funcs->fast_RtlWakeConditionVariable( variable, 1 ) == STATUS_NOT_IMPLEMENTED) { InterlockedIncrement( (int *)&variable->Ptr ); RtlWakeAddressSingle( variable ); } } /*********************************************************************** * RtlWakeAllConditionVariable (NTDLL.@) * * See WakeConditionVariable, wakes up all waiting threads. */ void WINAPI RtlWakeAllConditionVariable( RTL_CONDITION_VARIABLE *variable ) { if (unix_funcs->fast_RtlWakeConditionVariable( variable, INT_MAX ) == STATUS_NOT_IMPLEMENTED) { InterlockedIncrement( (int *)&variable->Ptr ); RtlWakeAddressAll( variable ); } } /*********************************************************************** * RtlSleepConditionVariableCS (NTDLL.@) * * Atomically releases the critical section and suspends the thread, * waiting for a Wake(All)ConditionVariable event. Afterwards it enters * the critical section again and returns. * * PARAMS * variable [I/O] condition variable * crit [I/O] critical section to leave temporarily * timeout [I] timeout * * RETURNS * see NtWaitForKeyedEvent for all possible return values. */ NTSTATUS WINAPI RtlSleepConditionVariableCS( RTL_CONDITION_VARIABLE *variable, RTL_CRITICAL_SECTION *crit, const LARGE_INTEGER *timeout ) { const void *value = variable->Ptr; NTSTATUS status; RtlLeaveCriticalSection( crit ); if ((status = unix_funcs->fast_wait_cv( variable, value, timeout )) == STATUS_NOT_IMPLEMENTED) status = RtlWaitOnAddress( &variable->Ptr, &value, sizeof(value), timeout ); RtlEnterCriticalSection( crit ); return status; } /*********************************************************************** * RtlSleepConditionVariableSRW (NTDLL.@) * * Atomically releases the SRWLock and suspends the thread, * waiting for a Wake(All)ConditionVariable event. Afterwards it enters * the SRWLock again with the same access rights and returns. * * PARAMS * variable [I/O] condition variable * lock [I/O] SRWLock to leave temporarily * timeout [I] timeout * flags [I] type of the current lock (exclusive / shared) * * RETURNS * see NtWaitForKeyedEvent for all possible return values. * * NOTES * the behaviour is undefined if the thread doesn't own the lock. */ NTSTATUS WINAPI RtlSleepConditionVariableSRW( RTL_CONDITION_VARIABLE *variable, RTL_SRWLOCK *lock, const LARGE_INTEGER *timeout, ULONG flags ) { const void *value = variable->Ptr; NTSTATUS status; if (flags & RTL_CONDITION_VARIABLE_LOCKMODE_SHARED) RtlReleaseSRWLockShared( lock ); else RtlReleaseSRWLockExclusive( lock ); if ((status = unix_funcs->fast_wait_cv( variable, value, timeout )) == STATUS_NOT_IMPLEMENTED) status = RtlWaitOnAddress( variable, &value, sizeof(value), timeout ); if (flags & RTL_CONDITION_VARIABLE_LOCKMODE_SHARED) RtlAcquireSRWLockShared( lock ); else RtlAcquireSRWLockExclusive( lock ); return status; } /*********************************************************************** * RtlWaitOnAddress (NTDLL.@) */ NTSTATUS WINAPI RtlWaitOnAddress( const void *addr, const void *cmp, SIZE_T size, const LARGE_INTEGER *timeout ) { return unix_funcs->RtlWaitOnAddress( addr, cmp, size, timeout ); } /*********************************************************************** * RtlWakeAddressAll (NTDLL.@) */ void WINAPI RtlWakeAddressAll( const void *addr ) { return unix_funcs->RtlWakeAddressAll( addr ); } /*********************************************************************** * RtlWakeAddressSingle (NTDLL.@) */ void WINAPI RtlWakeAddressSingle( const void *addr ) { return unix_funcs->RtlWakeAddressSingle( addr ); }