/* * Client part of the client/server communication * * Copyright (C) 1998 Alexandre Julliard */ #include "config.h" #include #include #include #include #include #include #include #ifdef HAVE_SYS_SOCKET_H # include #endif #include #ifdef HAVE_SYS_MMAN_H #include #endif #include #include #include #include #include "process.h" #include "thread.h" #include "server.h" #include "winerror.h" #include "options.h" #include "xmalloc.h" /* Some versions of glibc don't define this */ #ifndef SCM_RIGHTS #define SCM_RIGHTS 1 #endif #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */ #define SOCKETNAME "socket" /* name of the socket file */ /* data structure used to pass an fd with sendmsg/recvmsg */ struct cmsg_fd { int len; /* sizeof structure */ int level; /* SOL_SOCKET */ int type; /* SCM_RIGHTS */ int fd; /* fd to pass */ }; static void *boot_thread_id; /* die on a fatal error; use only during initialization */ static void fatal_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); va_end( args ); exit(1); } /* die on a fatal error; use only during initialization */ static void fatal_perror( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); perror( " " ); va_end( args ); exit(1); } /*********************************************************************** * CLIENT_Die * * Die on protocol errors or socket close */ static void CLIENT_Die(void) { close( NtCurrentTeb()->socket ); SYSDEPS_ExitThread(); } /*********************************************************************** * server_protocol_error */ void server_protocol_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); vfprintf( stderr, err, args ); va_end( args ); CLIENT_Die(); } /*********************************************************************** * server_perror */ static void server_perror( const char *err ) { fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); perror( err ); CLIENT_Die(); } /*********************************************************************** * send_request * * Send a request to the server. */ static void send_request( enum request req ) { int ret; if ((ret = write( NtCurrentTeb()->socket, &req, sizeof(req) )) == sizeof(req)) return; if (ret == -1) { if (errno == EPIPE) CLIENT_Die(); server_perror( "sendmsg" ); } server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) ); } /*********************************************************************** * send_request_fd * * Send a request to the server, passing a file descriptor. */ static void send_request_fd( enum request req, int fd ) { int ret; #ifndef HAVE_MSGHDR_ACCRIGHTS struct cmsg_fd cmsg; #endif struct msghdr msghdr; struct iovec vec; vec.iov_base = (void *)&req; vec.iov_len = sizeof(req); msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; #ifdef HAVE_MSGHDR_ACCRIGHTS msghdr.msg_accrights = (void *)&fd; msghdr.msg_accrightslen = sizeof(fd); #else /* HAVE_MSGHDR_ACCRIGHTS */ cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = fd; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ if ((ret = sendmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(req)) return; if (ret == -1) { if (errno == EPIPE) CLIENT_Die(); server_perror( "sendmsg" ); } server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) ); } /*********************************************************************** * wait_reply * * Wait for a reply from the server. */ static unsigned int wait_reply(void) { int ret; unsigned int res; for (;;) { if ((ret = read( NtCurrentTeb()->socket, &res, sizeof(res) )) == sizeof(res)) return res; if (ret == -1) { if (errno == EINTR) continue; if (errno == EPIPE) CLIENT_Die(); server_perror("read"); } if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */ server_protocol_error( "partial msg received %d/%d\n", ret, sizeof(res) ); } } /*********************************************************************** * wait_reply_fd * * Wait for a reply from the server, when a file descriptor is passed. */ static unsigned int wait_reply_fd( int *fd ) { struct iovec vec; int ret; unsigned int res; #ifdef HAVE_MSGHDR_ACCRIGHTS struct msghdr msghdr; *fd = -1; msghdr.msg_accrights = (void *)fd; msghdr.msg_accrightslen = sizeof(*fd); #else /* HAVE_MSGHDR_ACCRIGHTS */ struct msghdr msghdr; struct cmsg_fd cmsg; cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = -1; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_MSGHDR_ACCRIGHTS */ msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; vec.iov_base = (void *)&res; vec.iov_len = sizeof(res); for (;;) { if ((ret = recvmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(res)) { #ifndef HAVE_MSGHDR_ACCRIGHTS *fd = cmsg.fd; #endif return res; } if (ret == -1) { if (errno == EINTR) continue; if (errno == EPIPE) CLIENT_Die(); server_perror("recvmsg"); } if (!ret) CLIENT_Die(); /* the server closed the connection; time to die... */ server_protocol_error( "partial seq received %d/%d\n", ret, sizeof(res) ); } } /*********************************************************************** * server_call_noerr * * Perform a server call. */ unsigned int server_call_noerr( enum request req ) { send_request( req ); return wait_reply(); } /*********************************************************************** * server_call_fd * * Perform a server call, passing a file descriptor. * If *fd is != -1, it will be passed to the server. * If the server passes an fd, it will be stored into *fd. */ unsigned int server_call_fd( enum request req, int fd_out, int *fd_in ) { unsigned int res; if (fd_out == -1) send_request( req ); else send_request_fd( req, fd_out ); if (fd_in) res = wait_reply_fd( fd_in ); else res = wait_reply(); if (res) SetLastError( RtlNtStatusToDosError(res) ); return res; /* error code */ } /*********************************************************************** * start_server * * Start a new wine server. */ static void start_server( const char *oldcwd ) { static int started; /* we only try once */ if (!started) { int pid = fork(); if (pid == -1) fatal_perror( "fork" ); if (!pid) { char *path, *p; /* first try the installation dir */ execl( BINDIR "/wineserver", "wineserver", NULL ); if (oldcwd) chdir( oldcwd ); /* now try the dir we were launched from */ path = xmalloc( strlen(argv0) + 20 ); if ((p = strrchr( strcpy( path, argv0 ), '/' ))) { strcpy( p, "/wineserver" ); execl( path, "wineserver", NULL ); strcpy( p, "/server/wineserver" ); execl( path, "wineserver", NULL ); } /* now try the path */ execlp( "wineserver", "wineserver", NULL ); /* and finally the current dir */ execl( "./server/wineserver", "wineserver", NULL ); fatal_error( "could not exec wineserver\n" ); } started = 1; } } /*********************************************************************** * server_connect * * Attempt to connect to an existing server socket. * We need to be in the server directory already. */ static int server_connect( const char *oldcwd, const char *serverdir ) { struct sockaddr_un addr; struct stat st; int s, slen; if (chdir( serverdir ) == -1) { if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir ); start_server( NULL ); return -1; } if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir ); if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir ); if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir ); if (lstat( SOCKETNAME, &st ) == -1) { if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME ); start_server( oldcwd ); return -1; } if (!S_ISSOCK(st.st_mode)) fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME ); if (st.st_uid != getuid()) fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME ); if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" ); addr.sun_family = AF_UNIX; strcpy( addr.sun_path, SOCKETNAME ); slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1; #ifdef HAVE_SOCKADDR_SUN_LEN addr.sun_len = slen; #endif if (connect( s, (struct sockaddr *)&addr, slen ) == -1) { close( s ); return -2; } fcntl( s, F_SETFD, 1 ); /* set close on exec flag */ return s; } /*********************************************************************** * CLIENT_InitServer * * Start the server and create the initial socket pair. */ int CLIENT_InitServer(void) { int delay, fd, size; const char *env_fd; char hostname[64]; char *oldcwd, *serverdir; const char *configdir; /* first check if we inherited the socket fd */ if ((env_fd = getenv( "__WINE_FD" )) && isdigit(env_fd[0])) { fd = atoi( env_fd ); if (fcntl( fd, F_GETFL, 0 ) != -1) return fd; } /* retrieve the current directory */ for (size = 512; ; size *= 2) { oldcwd = xmalloc( size ); if (getcwd( oldcwd, size )) break; free( oldcwd ); if (errno == ERANGE) continue; oldcwd = NULL; break; } /* get the server directory name */ if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" ); configdir = PROFILE_GetConfigDir(); serverdir = xmalloc( strlen(configdir) + strlen(SERVERDIR) + strlen(hostname) + 1 ); strcpy( serverdir, configdir ); strcat( serverdir, SERVERDIR ); strcat( serverdir, hostname ); /* try to connect, leaving some time for the server to start up */ for (delay = 10000; delay < 500000; delay += delay / 2) { if ((fd = server_connect( oldcwd, serverdir )) >= 0) goto done; usleep( delay ); } if (fd == -2) { fatal_error( "'%s/%s' exists,\n" " but I cannot connect to it; maybe the server has crashed?\n" " If this is the case, you should remove the socket file and try again.\n", serverdir, SOCKETNAME ); } fatal_error( "could not start wineserver, giving up\n" ); done: /* switch back to the starting directory */ if (oldcwd) { chdir( oldcwd ); free( oldcwd ); } return fd; } /*********************************************************************** * CLIENT_InitThread * * Send an init thread request. Return 0 if OK. */ int CLIENT_InitThread(void) { struct get_thread_buffer_request *first_req; struct init_thread_request *req; TEB *teb = NtCurrentTeb(); int fd; if (wait_reply_fd( &fd ) || (fd == -1)) server_protocol_error( "no fd passed on first request\n" ); if ((teb->buffer_size = lseek( fd, 0, SEEK_END )) == -1) server_perror( "lseek" ); teb->buffer = mmap( 0, teb->buffer_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 ); close( fd ); if (teb->buffer == (void*)-1) server_perror( "mmap" ); first_req = teb->buffer; teb->process->server_pid = first_req->pid; teb->tid = first_req->tid; if (first_req->version != SERVER_PROTOCOL_VERSION) server_protocol_error( "version mismatch %d/%d.\n" "Your %s binary was not upgraded correctly,\n" "or you have an older one somewhere in your PATH.\n", first_req->version, SERVER_PROTOCOL_VERSION, (first_req->version > SERVER_PROTOCOL_VERSION) ? "wine" : "wineserver" ); if (first_req->boot) boot_thread_id = teb->tid; else if (boot_thread_id == teb->tid) boot_thread_id = 0; req = teb->buffer; req->unix_pid = getpid(); req->teb = teb; req->entry = teb->entry_point; return server_call_noerr( REQ_INIT_THREAD ); } /*********************************************************************** * CLIENT_BootDone * * Signal that we have finished booting, and set debug level. */ int CLIENT_BootDone( int debug_level ) { struct boot_done_request *req = get_req_buffer(); req->debug_level = debug_level; return server_call( REQ_BOOT_DONE ); } /*********************************************************************** * CLIENT_IsBootThread * * Return TRUE if current thread is the boot thread. */ int CLIENT_IsBootThread(void) { return (GetCurrentThreadId() == (DWORD)boot_thread_id); }