/* * Debugger stack handling * * Copyright 1995 Alexandre Julliard * Copyright 1996 Eric Youngdale * Copyright 1999 Ove Kåven */ #include "config.h" #include #include #include "debugger.h" #include "stackframe.h" /* * We keep this info for each frame, so that we can * find local variable information correctly. */ struct bt_info { unsigned int cs; unsigned int eip; unsigned int ss; unsigned int ebp; struct symbol_info frame; }; static int nframe; static struct bt_info * frames = NULL; int curr_frame; typedef struct { WORD bp; WORD ip; WORD cs; } FRAME16; typedef struct { DWORD bp; DWORD ip; WORD cs; } FRAME32; /*********************************************************************** * DEBUG_InfoStack * * Dump the top of the stack */ void DEBUG_InfoStack(void) { DBG_ADDR addr; addr.type = NULL; addr.seg = SS_reg(&DEBUG_context); addr.off = ESP_reg(&DEBUG_context); fprintf(stderr,"Stack dump:\n"); if (IS_SELECTOR_32BIT(addr.seg)) { /* 32-bit mode */ DEBUG_ExamineMemory( &addr, 24, 'x' ); } else /* 16-bit mode */ { addr.off &= 0xffff; DEBUG_ExamineMemory( &addr, 24, 'w' ); } fprintf(stderr,"\n"); } static void DEBUG_ForceFrame(DBG_ADDR *stack, DBG_ADDR *code, int frameno, int bits, int noisy) { int theframe = nframe++; frames = (struct bt_info *)DBG_realloc(frames, nframe*sizeof(struct bt_info)); if (noisy) fprintf(stderr,"%s%d ", (theframe == curr_frame ? "=>" : " "), frameno); frames[theframe].cs = code->seg; frames[theframe].eip = code->off; if (noisy) frames[theframe].frame = DEBUG_PrintAddressAndArgs( code, bits, stack->off, TRUE ); else DEBUG_FindNearestSymbol( code, TRUE, &frames[theframe].frame.sym, stack->off, &frames[theframe].frame.list); frames[theframe].ss = stack->seg; frames[theframe].ebp = stack->off; if (noisy) { fprintf( stderr, (bits == 16) ? " (bp=%04lx)\n" : " (ebp=%08lx)\n", stack->off ); } } static BOOL DEBUG_Frame16(DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy) { unsigned int ss = addr->seg, possible_cs = 0; FRAME16 *frame = (FRAME16 *)DBG_ADDR_TO_LIN(addr); int theframe = nframe; if (!DBG_CHECK_READ_PTR( addr, sizeof(FRAME16) )) return FALSE; if (!frame->bp) return FALSE; nframe++; frames = (struct bt_info *)DBG_realloc(frames, nframe*sizeof(struct bt_info)); if (noisy) fprintf(stderr,"%s%d ", (theframe == curr_frame ? "=>" : " "), frameno); if (frame->bp & 1) *cs = frame->cs; else { /* not explicitly marked as far call, * but check whether it could be anyway */ if (((frame->cs&7)==7) && (frame->cs != *cs) && !IS_SELECTOR_FREE(frame->cs)) { ldt_entry tcs; LDT_GetEntry( SELECTOR_TO_ENTRY(frame->cs), &tcs ); if ( tcs.type == SEGMENT_CODE ) { /* it is very uncommon to push a code segment cs as * a parameter, so this should work in most cases */ *cs = possible_cs = frame->cs; } } } frames[theframe].cs = addr->seg = *cs; frames[theframe].eip = addr->off = frame->ip; if (noisy) frames[theframe].frame = DEBUG_PrintAddressAndArgs( addr, 16, frame->bp, TRUE ); else DEBUG_FindNearestSymbol( addr, TRUE, &frames[theframe].frame.sym, frame->bp, &frames[theframe].frame.list); frames[theframe].ss = addr->seg = ss; frames[theframe].ebp = addr->off = frame->bp & ~1; if (noisy) { fprintf( stderr, " (bp=%04lx", addr->off ); if (possible_cs) { fprintf( stderr, ", far call assumed" ); } fprintf( stderr, ")\n" ); } return TRUE; } static BOOL DEBUG_Frame32(DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy) { unsigned int ss = addr->seg; FRAME32 *frame = (FRAME32 *)DBG_ADDR_TO_LIN(addr); int theframe = nframe; if (!DBG_CHECK_READ_PTR( addr, sizeof(FRAME32) )) return FALSE; if (!frame->ip) return FALSE; nframe++; frames = (struct bt_info *)DBG_realloc(frames, nframe*sizeof(struct bt_info)); if (noisy) fprintf(stderr,"%s%d ", (theframe == curr_frame ? "=>" : " "), frameno); frames[theframe].cs = addr->seg = *cs; frames[theframe].eip = addr->off = frame->ip; if (noisy) frames[theframe].frame = DEBUG_PrintAddressAndArgs( addr, 32, frame->bp, TRUE ); else DEBUG_FindNearestSymbol( addr, TRUE, &frames[theframe].frame.sym, frame->bp, &frames[theframe].frame.list); if (noisy) fprintf( stderr, " (ebp=%08lx)\n", frame->bp ); frames[theframe].ss = addr->seg = ss; frames[theframe].ebp = frame->bp; if (addr->off == frame->bp) return FALSE; addr->off = frame->bp; return TRUE; } static void DEBUG_DoBackTrace(int noisy) { DBG_ADDR addr, sw_addr; unsigned int ss = SS_reg(&DEBUG_context), cs = CS_reg(&DEBUG_context); int frameno = 0, is16, ok; DWORD next_switch, cur_switch; if (noisy) fprintf( stderr, "Backtrace:\n" ); nframe = 1; if (frames) DBG_free( frames ); frames = (struct bt_info *) DBG_alloc( sizeof(struct bt_info) ); fprintf(stderr,"%s%d ",(curr_frame == 0 ? "=>" : " "), frameno); if (IS_SELECTOR_SYSTEM(ss)) ss = 0; if (IS_SELECTOR_SYSTEM(cs)) cs = 0; /* first stack frame from registers */ if (IS_SELECTOR_32BIT(ss)) { frames[0].cs = addr.seg = cs; frames[0].eip = addr.off = EIP_reg(&DEBUG_context); if (noisy) frames[0].frame = DEBUG_PrintAddress( &addr, 32, TRUE ); else DEBUG_FindNearestSymbol( &addr, TRUE, &frames[0].frame.sym, 0, &frames[0].frame.list); frames[0].ss = addr.seg = ss; frames[0].ebp = addr.off = EBP_reg(&DEBUG_context); if (noisy) fprintf( stderr, " (ebp=%08x)\n", frames[0].ebp ); is16 = FALSE; } else { frames[0].cs = addr.seg = cs; frames[0].eip = addr.off = IP_reg(&DEBUG_context); if (noisy) frames[0].frame = DEBUG_PrintAddress( &addr, 16, TRUE ); else DEBUG_FindNearestSymbol( &addr, TRUE, &frames[0].frame.sym, 0, &frames[0].frame.list); frames[0].ss = addr.seg = ss; frames[0].ebp = addr.off = BP_reg(&DEBUG_context); if (noisy) fprintf( stderr, " (bp=%04x)\n", frames[0].ebp ); is16 = TRUE; } next_switch = THREAD_Current()->cur_stack; if (is16) { cur_switch = (DWORD)((STACK32FRAME*)next_switch)->frame16; sw_addr.seg = SELECTOROF(cur_switch); sw_addr.off = OFFSETOF(cur_switch); } else { cur_switch = (DWORD)((STACK16FRAME*)PTR_SEG_TO_LIN(next_switch))->frame32; sw_addr.seg = ss; sw_addr.off = cur_switch; } for (ok = TRUE; ok;) { if ((frames[frameno].ss == sw_addr.seg) && (frames[frameno].ebp >= sw_addr.off)) { /* 16<->32 switch... * yes, I know this is confusing, it gave me a headache too */ if (is16) { STACK32FRAME *frame = (STACK32FRAME*)next_switch; DBG_ADDR code = { NULL, 0, frame->retaddr }; cs = 0; addr.seg = 0; addr.off = frame->ebp; DEBUG_ForceFrame( &addr, &code, ++frameno, 32, noisy ); next_switch = cur_switch; cur_switch = (DWORD)((STACK16FRAME*)PTR_SEG_TO_LIN(next_switch))->frame32; sw_addr.seg = 0; sw_addr.off = cur_switch; is16 = FALSE; } else { STACK16FRAME *frame = (STACK16FRAME*)PTR_SEG_TO_LIN(next_switch); DBG_ADDR code = { NULL, frame->cs, frame->ip }; cs = frame->cs; addr.seg = SELECTOROF(next_switch); addr.off = frame->bp; DEBUG_ForceFrame( &addr, &code, ++frameno, 16, noisy ); next_switch = cur_switch; cur_switch = (DWORD)((STACK32FRAME*)next_switch)->frame16; sw_addr.seg = SELECTOROF(cur_switch); sw_addr.off = OFFSETOF(cur_switch); is16 = TRUE; } } else { /* ordinary stack frame */ ok = is16 ? DEBUG_Frame16( &addr, &cs, ++frameno, noisy) : DEBUG_Frame32( &addr, &cs, ++frameno, noisy); } } if (noisy) fprintf( stderr, "\n" ); } /*********************************************************************** * DEBUG_BackTrace * * Display a stack back-trace. */ void DEBUG_BackTrace(void) { DEBUG_DoBackTrace( TRUE ); } /*********************************************************************** * DEBUG_SilentBackTrace * * Display a stack back-trace. */ void DEBUG_SilentBackTrace(void) { DEBUG_DoBackTrace( FALSE ); } int DEBUG_SetFrame(int newframe) { int rtn = FALSE; curr_frame = newframe; if( curr_frame >= nframe ) { curr_frame = nframe - 1; } if( curr_frame < 0 ) { curr_frame = 0; } if( frames && frames[curr_frame].frame.list.sourcefile != NULL ) { DEBUG_List(&frames[curr_frame].frame.list, NULL, 0); } rtn = TRUE; return (rtn); } int DEBUG_GetCurrentFrame(struct name_hash ** name, unsigned int * eip, unsigned int * ebp) { /* * If we don't have a valid backtrace, then just return. */ if( frames == NULL ) { return FALSE; } /* * If we don't know what the current function is, then we also have * nothing to report here. */ if( frames[curr_frame].frame.sym == NULL ) { return FALSE; } *name = frames[curr_frame].frame.sym; *eip = frames[curr_frame].eip; *ebp = frames[curr_frame].ebp; return TRUE; }