/* * DirectPlay8 (dpnet) private include file * * Copyright 2004 Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_DPNET_PRIVATE_H #define __WINE_DPNET_PRIVATE_H #ifndef __WINE_CONFIG_H # error You must include config.h to use this header #endif #include "dplay8.h" #include "dplobby8.h" /* *#include "dplay8sp.h" */ /* DirectPlay8 Interfaces: */ typedef struct IDirectPlay8ClientImpl IDirectPlay8ClientImpl; typedef struct IDirectPlay8AddressImpl IDirectPlay8AddressImpl; typedef struct IDirectPlay8LobbiedApplicationImpl IDirectPlay8LobbiedApplicationImpl; typedef struct IDirectPlay8ThreadPoolImpl IDirectPlay8ThreadPoolImpl; /* ------------------ */ /* IDirectPlay8Client */ /* ------------------ */ /***************************************************************************** * IDirectPlay8Client implementation structure */ struct IDirectPlay8ClientImpl { IDirectPlay8Client IDirectPlay8Client_iface; LONG ref; /* IDirectPlay8Client fields */ PFNDPNMESSAGEHANDLER msghandler; DWORD flags; void *usercontext; DPN_SP_CAPS spcaps; }; /* ------------------- */ /* IDirectPlay8Address */ /* ------------------- */ /***************************************************************************** * IDirectPlay8Address implementation structure */ struct IDirectPlay8AddressImpl { IDirectPlay8Address IDirectPlay8Address_iface; LONG ref; /* IDirectPlay8Address fields */ GUID SP_guid; BOOL init; }; /***************************************************************************** * IDirectPlay8LobbiedApplication implementation structure */ struct IDirectPlay8LobbiedApplicationImpl { IDirectPlay8LobbiedApplication IDirectPlay8LobbiedApplication_iface; LONG ref; PFNDPNMESSAGEHANDLER msghandler; DWORD flags; void *usercontext; DPNHANDLE *connection; }; /***************************************************************************** * IDirectPlay8ThreadPool implementation structure */ struct IDirectPlay8ThreadPoolImpl { IDirectPlay8ThreadPool IDirectPlay8ThreadPool_iface; LONG ref; }; /** * factories */ extern HRESULT DPNET_CreateDirectPlay8Client(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) DECLSPEC_HIDDEN; extern HRESULT DPNET_CreateDirectPlay8Server(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) DECLSPEC_HIDDEN; extern HRESULT DPNET_CreateDirectPlay8Peer(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) DECLSPEC_HIDDEN; extern HRESULT DPNET_CreateDirectPlay8Address(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) DECLSPEC_HIDDEN; extern HRESULT DPNET_CreateDirectPlay8LobbiedApp(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) DECLSPEC_HIDDEN; extern HRESULT DPNET_CreateDirectPlay8ThreadPool(LPCLASSFACTORY iface, LPUNKNOWN punkOuter, REFIID riid, LPVOID *ppobj) DECLSPEC_HIDDEN; extern HRESULT DPNET_CreateDirectPlay8LobbyClient(IClassFactory *iface, IUnknown *pUnkOuter, REFIID riid, void **ppobj) DECLSPEC_HIDDEN; extern void init_dpn_sp_caps(DPN_SP_CAPS *dpnspcaps) DECLSPEC_HIDDEN; /* used for generic dumping (copied from ddraw) */ typedef struct { DWORD val; const char* name; } flag_info; typedef struct { const GUID *guid; const char* name; } guid_info; #define FE(x) { x, #x } #define GE(x) { &x, #x } #endif