/* DirectSound * * Copyright 1998 Marcus Meissner */ /* * Note: This file requires multithread ability. It is not possible to * implement the stuff in a single thread anyway. And most DirectX apps * require threading themselves. * * FIXME: This file is full of race conditions and unlocked variable access * from two threads. But we usually don't need to bother. * * Tested with a Soundblaster clone and a Gravis UltraSound Classic. * * Status: * - Wing Commander 4/W95: * The intromovie plays without problems. Nearly lipsynchron. * - DiscWorld 2 * The sound works, but noticeable chunks are left out (from the sound and * the animation). Don't know why yet. * - Diablo: * Sound works, but slows down the movieplayer. * - XvT: * Doesn't sound yet. * - Monkey Island 3: * The background sound of the startscreen works ;) * - WingCommander Prophecy Demo: * Sound works for the intromovie. */ #include "config.h" #include #include #include #include #include #include #include #include "windows.h" #include "winerror.h" #include "interfaces.h" #include "mmsystem.h" #include "dsound.h" #include "thread.h" #include "debug.h" #ifdef HAVE_OSS # include # ifdef HAVE_MACHINE_SOUNDCARD_H # include # endif # ifdef HAVE_SYS_SOUNDCARD_H # include # endif static int audiofd = -1; static LPDIRECTSOUND dsound = NULL; static short playbuf[2048]; #endif HRESULT WINAPI DirectSoundEnumerate32A(LPDSENUMCALLBACK32A enumcb,LPVOID context) { #ifdef HAVE_OSS enumcb(NULL,"WINE DirectSound using Open Sound System","sound",context); #endif return 0; } #ifdef HAVE_OSS static void _dump_DSBCAPS(DWORD xmask) { struct { DWORD mask; char *name; } flags[] = { #define FE(x) { x, #x }, FE(DSBCAPS_PRIMARYBUFFER) FE(DSBCAPS_STATIC) FE(DSBCAPS_LOCHARDWARE) FE(DSBCAPS_LOCSOFTWARE) FE(DSBCAPS_CTRLFREQUENCY) FE(DSBCAPS_CTRLPAN) FE(DSBCAPS_CTRLVOLUME) FE(DSBCAPS_CTRLDEFAULT) FE(DSBCAPS_CTRLALL) FE(DSBCAPS_STICKYFOCUS) FE(DSBCAPS_GETCURRENTPOSITION2) }; int i; for (i=0;iref); } static ULONG WINAPI IDirectSoundNotify_Release(LPDIRECTSOUNDNOTIFY this) { this->ref--; if (!this->ref) { this->dsb->lpvtbl->fnRelease(this->dsb); HeapFree(GetProcessHeap(),0,this); return 0; } return this->ref; } static int _sort_notifies(const void *a,const void *b) { LPDSBPOSITIONNOTIFY na = (LPDSBPOSITIONNOTIFY)a; LPDSBPOSITIONNOTIFY nb = (LPDSBPOSITIONNOTIFY)b; return na->dwOffset-nb->dwOffset; } static HRESULT WINAPI IDirectSoundNotify_SetNotificationPositions( LPDIRECTSOUNDNOTIFY this,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify ) { int i; if (TRACE_ON(dsound)) { TRACE(dsound,"(%p,0x%08lx,%p)\n",this,howmuch,notify); for (i=0;idsb->notifies = HeapReAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,this->dsb->notifies,(this->dsb->nrofnotifies+howmuch)*sizeof(DSBPOSITIONNOTIFY)); memcpy( this->dsb->notifies+this->dsb->nrofnotifies, notify, howmuch*sizeof(DSBPOSITIONNOTIFY) ); this->dsb->nrofnotifies+=howmuch; qsort(this->dsb->notifies,this->dsb->nrofnotifies,sizeof(DSBPOSITIONNOTIFY),_sort_notifies); return 0; } IDirectSoundNotify_VTable dsnvt = { IDirectSoundNotify_QueryInterface, IDirectSoundNotify_AddRef, IDirectSoundNotify_Release, IDirectSoundNotify_SetNotificationPositions, }; /******************************************************************************* * IDirectSoundBuffer */ static HRESULT WINAPI IDirectSoundBuffer_SetFormat( LPDIRECTSOUNDBUFFER this,LPWAVEFORMATEX wfex ) { memcpy(&(this->wfx),wfex,sizeof(this->wfx)); TRACE(dsound,"(%p,%p)\n", this,wfex); TRACE(dsound,"(formattag=0x%04x,chans=%d,samplerate=%ld" "bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n", wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec, wfex->nAvgBytesPerSec, wfex->nBlockAlign, wfex->wBitsPerSample, wfex->cbSize); return 0; } static HRESULT WINAPI IDirectSoundBuffer_SetVolume( LPDIRECTSOUNDBUFFER this,LONG vol ) { TRACE(dsound,"(%p,%ld)\n",this,vol); this->volume = vol; this->volfac = ((double)vol+10000.0)/10000.0; return 0; } static HRESULT WINAPI IDirectSoundBuffer_GetVolume( LPDIRECTSOUNDBUFFER this,LPLONG vol ) { TRACE(dsound,"(%p,%p)\n",this,vol); *vol = this->volume; return 0; } static HRESULT WINAPI IDirectSoundBuffer_SetFrequency( LPDIRECTSOUNDBUFFER this,DWORD freq ) { TRACE(dsound,"(%p,%ld)\n",this,freq); this->wfx.nSamplesPerSec = freq; this->wfx.nAvgBytesPerSec = freq*this->wfx.nChannels*(this->wfx.wBitsPerSample/8); return 0; } static HRESULT WINAPI IDirectSoundBuffer_Play( LPDIRECTSOUNDBUFFER this,DWORD reserved1,DWORD reserved2,DWORD flags ) { TRACE(dsound,"(%p,%08lx,%08lx,%08lx)\n", this,reserved1,reserved2,flags ); this->playpos = 0; this->playflags = flags; this->playing = 1; return 0; } static HRESULT WINAPI IDirectSoundBuffer_Stop(LPDIRECTSOUNDBUFFER this) { TRACE(dsound,"(%p)\n",this); this->playing = 0; this->writepos = 0; /* hmm */ return 0; } static DWORD WINAPI IDirectSoundBuffer_AddRef(LPDIRECTSOUNDBUFFER this) { return ++(this->ref); } static DWORD WINAPI IDirectSoundBuffer_Release(LPDIRECTSOUNDBUFFER this) { int i; if (--this->ref) return this->ref; for (i=0;idsound->nrofbuffers;i++) if (this->dsound->buffers[i] == this) break; if (i < this->dsound->nrofbuffers) { memcpy( this->dsound->buffers+i, this->dsound->buffers+i+1, sizeof(LPDIRECTSOUNDBUFFER)*(this->dsound->nrofbuffers-i-1) ); this->dsound->buffers = HeapReAlloc(GetProcessHeap(),0,this->dsound->buffers,sizeof(LPDIRECTSOUNDBUFFER)*this->dsound->nrofbuffers); this->dsound->nrofbuffers--; this->dsound->lpvtbl->fnRelease(this->dsound); } HeapFree(GetProcessHeap(),0,this); return 0; } static HRESULT WINAPI IDirectSoundBuffer_GetCurrentPosition( LPDIRECTSOUNDBUFFER this,LPDWORD playpos,LPDWORD writepos ) { TRACE(dsound,"(%p,%p,%p)\n",this,playpos,writepos); if (playpos) *playpos = this->playpos; if (writepos) *writepos = this->writepos; return 0; } static HRESULT WINAPI IDirectSoundBuffer_GetStatus( LPDIRECTSOUNDBUFFER this,LPDWORD status ) { TRACE(dsound,"(%p,%p)\n",this,status); *status = 0; if (this->playing) *status |= DSBSTATUS_PLAYING; if (this->playflags & DSBPLAY_LOOPING) *status |= DSBSTATUS_LOOPING; return 0; } static HRESULT WINAPI IDirectSoundBuffer_GetFormat( LPDIRECTSOUNDBUFFER this,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten ) { TRACE(dsound,"(%p,%p,%ld,%p)\n",this,lpwf,wfsize,wfwritten); if (wfsize>sizeof(this->wfx)) wfsize = sizeof(this->wfx); memcpy(lpwf,&(this->wfx),wfsize); if (wfwritten) *wfwritten = wfsize; return 0; } static HRESULT WINAPI IDirectSoundBuffer_Lock( LPDIRECTSOUNDBUFFER this,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags ) { TRACE(dsound,"(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n", this, writecursor, writebytes, lplpaudioptr1, audiobytes1, lplpaudioptr2, audiobytes2, flags ); if (flags & DSBLOCK_FROMWRITECURSOR) writecursor = this->writepos; assert(audiobytes1!=audiobytes2); assert(lplpaudioptr1!=lplpaudioptr2); if (writecursor+writebytes <= this->buflen) { *(LPBYTE*)lplpaudioptr1 = this->buffer+writecursor; *audiobytes1 = writebytes; if (lplpaudioptr2) *(LPBYTE*)lplpaudioptr2 = NULL; if (audiobytes2) *audiobytes2 = 0; TRACE(dsound,"->%ld.0\n",writebytes); } else { *(LPBYTE*)lplpaudioptr1 = this->buffer+writecursor; *audiobytes1 = this->buflen-writecursor; if (lplpaudioptr2) *(LPBYTE*)lplpaudioptr2 = this->buffer; if (audiobytes2) *audiobytes2 = writebytes-(this->buflen-writecursor); TRACE(dsound,"->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0); } this->writepos=(writecursor+writebytes)%this->buflen; return 0; } static HRESULT WINAPI IDirectSoundBuffer_SetCurrentPosition( LPDIRECTSOUNDBUFFER this,DWORD newpos ) { TRACE(dsound,"(%p,%ld)\n",this,newpos); this->playpos = newpos; return 0; } static HRESULT WINAPI IDirectSoundBuffer_SetPan( LPDIRECTSOUNDBUFFER this,LONG newpan ) { TRACE(dsound,"(%p,%ld)\n",this,newpan); this->pan = newpan; return 0; } static HRESULT WINAPI IDirectSoundBuffer_GetPan( LPDIRECTSOUNDBUFFER this,LPLONG pan ) { TRACE(dsound,"(%p,%p)\n",this,pan); *pan = this->pan; return 0; } static HRESULT WINAPI IDirectSoundBuffer_Unlock( LPDIRECTSOUNDBUFFER this,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2 ) { FIXME(dsound,"(%p,%p,%ld,%p,%ld):stub\n", this,p1,x1,p2,x2); return 0; } static HRESULT WINAPI IDirectSoundBuffer_GetFrequency( LPDIRECTSOUNDBUFFER this,LPDWORD freq ) { TRACE(dsound,"(%p,%p)\n",this,freq); *freq = this->wfx.nSamplesPerSec; return 0; } static HRESULT WINAPI IDirectSoundBuffer_Initialize( LPDIRECTSOUNDBUFFER this,LPDIRECTSOUND dsound,LPDSBUFFERDESC dbsd ) { FIXME(dsound,"(%p,%p,%p):stub\n",this,dsound,dbsd); return DSERR_ALREADYINITIALIZED; } static HRESULT WINAPI IDirectSoundBuffer_GetCaps( LPDIRECTSOUNDBUFFER this,LPDSBCAPS caps ) { caps->dwSize = sizeof(*caps); caps->dwFlags = DSBCAPS_PRIMARYBUFFER|DSBCAPS_STATIC|DSBCAPS_CTRLALL|DSBCAPS_LOCSOFTWARE; caps->dwBufferBytes = 0; caps->dwUnlockTransferRate = 0; caps->dwPlayCpuOverhead = 0; return DS_OK; } static HRESULT WINAPI IDirectSoundBuffer_QueryInterface( LPDIRECTSOUNDBUFFER this,REFIID riid,LPVOID *ppobj ) { char xbuf[50]; if (!memcmp(&IID_IDirectSoundNotify,riid,sizeof(*riid))) { IDirectSoundNotify *dsn; dsn = (LPDIRECTSOUNDNOTIFY)HeapAlloc(GetProcessHeap(),0,sizeof(*dsn)); dsn->ref = 1; dsn->dsb = this; this->lpvtbl->fnAddRef(this); dsn->lpvtbl = &dsnvt; *ppobj = (LPVOID)dsn; return 0; } WINE_StringFromCLSID(riid,xbuf); TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj); return E_FAIL; } static struct tagLPDIRECTSOUNDBUFFER_VTABLE dsbvt = { IDirectSoundBuffer_QueryInterface, IDirectSoundBuffer_AddRef, IDirectSoundBuffer_Release, IDirectSoundBuffer_GetCaps, IDirectSoundBuffer_GetCurrentPosition, IDirectSoundBuffer_GetFormat, IDirectSoundBuffer_GetVolume, IDirectSoundBuffer_GetPan, IDirectSoundBuffer_GetFrequency, IDirectSoundBuffer_GetStatus, IDirectSoundBuffer_Initialize, IDirectSoundBuffer_Lock, IDirectSoundBuffer_Play, IDirectSoundBuffer_SetCurrentPosition, IDirectSoundBuffer_SetFormat, IDirectSoundBuffer_SetVolume, IDirectSoundBuffer_SetPan, IDirectSoundBuffer_SetFrequency, IDirectSoundBuffer_Stop, IDirectSoundBuffer_Unlock }; /******************************************************************************* * IDirectSound */ static HRESULT WINAPI IDirectSound_SetCooperativeLevel( LPDIRECTSOUND this,HWND32 hwnd,DWORD level ) { FIXME(dsound,"(%p,%08lx,%ld):stub\n",this,(DWORD)hwnd,level); return 0; } static HRESULT WINAPI IDirectSound_CreateSoundBuffer( LPDIRECTSOUND this,LPDSBUFFERDESC dsbd,LPLPDIRECTSOUNDBUFFER ppdsb,LPUNKNOWN lpunk ) { if (TRACE_ON(dsound)) { TRACE(dsound,"(%p,%p,%p,%p)\n",this,dsbd,ppdsb,lpunk); TRACE(dsound,"(size=%ld)\n",dsbd->dwSize); TRACE(dsound,"(flags=0x%08lx\n",dsbd->dwFlags); _dump_DSBCAPS(dsbd->dwFlags); TRACE(dsound,"(bufferbytes=%ld)\n",dsbd->dwBufferBytes); TRACE(dsound,"(lpwfxFormat=%p)\n",dsbd->lpwfxFormat); } *ppdsb = (LPDIRECTSOUNDBUFFER)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBuffer)); (*ppdsb)->ref =1; (*ppdsb)->buffer = (LPBYTE)HeapAlloc(GetProcessHeap(),0,dsbd->dwBufferBytes); (*ppdsb)->buflen = dsbd->dwBufferBytes; (*ppdsb)->playpos = 0; (*ppdsb)->writepos = 0; (*ppdsb)->lpvtbl = &dsbvt; (*ppdsb)->dsound = this; (*ppdsb)->playing = 0; (*ppdsb)->volfac = 1.0; memcpy(&((*ppdsb)->dsbd),dsbd,sizeof(*dsbd)); /* register buffer */ this->buffers = (LPDIRECTSOUNDBUFFER*)HeapReAlloc(GetProcessHeap(),0,this->buffers,sizeof(LPDIRECTSOUNDBUFFER)*(this->nrofbuffers+1)); this->buffers[this->nrofbuffers] = *ppdsb; this->nrofbuffers++; this->lpvtbl->fnAddRef(this); if (dsbd->lpwfxFormat) dsbvt.fnSetFormat(*ppdsb,dsbd->lpwfxFormat); return 0; } static HRESULT WINAPI IDirectSound_DuplicateSoundBuffer( LPDIRECTSOUND this,LPDIRECTSOUNDBUFFER pdsb,LPLPDIRECTSOUNDBUFFER ppdsb ) { TRACE(dsound,"(%p,%p,%p)\n",this,pdsb,ppdsb); *ppdsb = (LPDIRECTSOUNDBUFFER)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(IDirectSoundBuffer)); (*ppdsb)->ref =1; (*ppdsb)->buffer = (LPBYTE)HeapAlloc(GetProcessHeap(),0,pdsb->buflen); memcpy((*ppdsb)->buffer,pdsb->buffer,pdsb->buflen); (*ppdsb)->buflen = pdsb->buflen; (*ppdsb)->playpos = 0; (*ppdsb)->writepos = 0; (*ppdsb)->lpvtbl = &dsbvt; (*ppdsb)->dsound = this; dsbvt.fnSetFormat(*ppdsb,&(pdsb->wfx)); /* register buffer */ this->buffers = (LPDIRECTSOUNDBUFFER*)HeapReAlloc(GetProcessHeap(),0,this->buffers,sizeof(LPDIRECTSOUNDBUFFER)*(this->nrofbuffers+1)); this->buffers[this->nrofbuffers] = *ppdsb; this->nrofbuffers++; this->lpvtbl->fnAddRef(this); return 0; } static HRESULT WINAPI IDirectSound_GetCaps(LPDIRECTSOUND this,LPDSCAPS caps) { TRACE(dsound,"(%p,%p)\n",this,caps); TRACE(dsound,"(flags=0x%08lx)\n",caps->dwFlags); caps->dwSize = sizeof(*caps); caps->dwFlags = DSCAPS_PRIMARYSTEREO|DSCAPS_PRIMARY16BIT|DSCAPS_EMULDRIVER|DSCAPS_SECONDARYSTEREO|DSCAPS_SECONDARY16BIT; /* FIXME: query OSS */ caps->dwMinSecondarySampleRate = 22050; caps->dwMaxSecondarySampleRate = 48000; caps->dwPrimaryBuffers = 1; /* FIXME: set the rest... hmm */ return 0; } static ULONG WINAPI IDirectSound_AddRef(LPDIRECTSOUND this) { return ++(this->ref); } static ULONG WINAPI IDirectSound_Release(LPDIRECTSOUND this) { if (!--(this->ref)) { HeapFree(GetProcessHeap(),0,this); dsound = NULL; close(audiofd);audiofd = -1; return 0; } return this->ref; } static HRESULT WINAPI IDirectSound_SetSpeakerConfig( LPDIRECTSOUND this,DWORD config ) { FIXME(dsound,"(%p,0x%08lx):stub\n",this,config); return 0; } static HRESULT WINAPI IDirectSound_QueryInterface( LPDIRECTSOUND this,REFIID riid,LPVOID *ppobj ) { char xbuf[50]; WINE_StringFromCLSID(riid,xbuf); TRACE(dsound,"(%p,%s,%p)\n",this,xbuf,ppobj); return E_FAIL; } static struct tagLPDIRECTSOUND_VTABLE dsvt = { IDirectSound_QueryInterface, IDirectSound_AddRef, IDirectSound_Release, IDirectSound_CreateSoundBuffer, IDirectSound_GetCaps, IDirectSound_DuplicateSoundBuffer, IDirectSound_SetCooperativeLevel, (void *)8, (void *)9, IDirectSound_SetSpeakerConfig, (void *)11 }; static int DSOUND_setformat(LPWAVEFORMATEX wfex) { int xx,channels,speed,format,nformat; switch (wfex->wFormatTag) { default: WARN(dsound,"unknown WAVE_FORMAT tag %d\n",wfex->wFormatTag); return DSERR_BADFORMAT; case WAVE_FORMAT_PCM: break; } if (wfex->wBitsPerSample==8) format = AFMT_U8; else format = AFMT_S16_LE; if (-1==ioctl(audiofd,SNDCTL_DSP_GETFMTS,&xx)) { perror("ioctl SNDCTL_DSP_GETFMTS"); return -1; } if ((xx&format)!=format) {/* format unsupported */ WARN(dsound,"SNDCTL_DSP_GETFMTS: format not supported\n"); return -1; } nformat = format; if (-1==ioctl(audiofd,SNDCTL_DSP_SETFMT,&nformat)) { perror("ioctl SNDCTL_DSP_SETFMT"); return -1; } if (nformat!=format) {/* didn't work */ WARN(dsound,"SNDCTL_DSP_GETFMTS: format not set\n"); return -1; } channels = wfex->nChannels-1; if (-1==ioctl(audiofd,SNDCTL_DSP_STEREO,&channels)) { perror("ioctl SNDCTL_DSP_STEREO"); return -1; } speed = wfex->nSamplesPerSec; if (-1==ioctl(audiofd,SNDCTL_DSP_SPEED,&speed)) { perror("ioctl SNDCTL_DSP_SPEED"); return -1; } TRACE(dsound,"(freq=%ld,channels=%d,bits=%d)\n", wfex->nSamplesPerSec,wfex->nChannels,wfex->wBitsPerSample ); return 0; } static LPDSBPOSITIONNOTIFY DSOUND_nextevent(IDirectSoundBuffer *dsb) { int i; if (dsb->nrofnotifies) { for (i=0;inrofnotifies;i++) { if (dsb->playposnotifies[i].dwOffset) break; } if (i==dsb->nrofnotifies) i=0; return dsb->notifies+i; } return NULL; } #define CHECK_EVENT \ if (nextevent && (dsb->playpos == nextevent->dwOffset)) { \ SetEvent(nextevent->hEventNotify); \ TRACE(dsound,"signalled event %d\n",nextevent->hEventNotify);\ nextevent = DSOUND_nextevent(dsb); \ } static void DSOUND_MixInBuffer(IDirectSoundBuffer *dsb) { int j,buflen = dsb->buflen; LPDSBPOSITIONNOTIFY nextevent; int xdiff = dsb->wfx.nSamplesPerSec-dsound->wfx.nSamplesPerSec; double volfac = dsb->volfac; if (xdiff<0) xdiff=-xdiff; if (xdiff>1500) { WARN(dsound,"mixing in buffer of different frequency (%ld vs %ld), argh!\n", dsb->wfx.nSamplesPerSec,dsound->wfx.nSamplesPerSec); } nextevent = DSOUND_nextevent(dsb); /* TRACE(dsound,"(%d.%d.%d.%d)\n",dsound->wfx.wBitsPerSample,dsb->wfx.wBitsPerSample,dsound->wfx.nChannels,dsb->wfx.nChannels);*/ if (dsound->wfx.wBitsPerSample == 8) { char *playbuf8 = (char*)playbuf; if (dsb->wfx.wBitsPerSample == 8) { unsigned char *xbuf = (unsigned char*)(dsb->buffer); if (dsb->wfx.nChannels == 1) { for (j=0;jplaypos=(dsb->playpos+1)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ playbuf8[(j<<1) ]+=xbuf[dsb->playpos]*volfac; playbuf8[(j<<1)+1]+=xbuf[dsb->playpos]*volfac; CHECK_EVENT } } else { for (j=0;jplaypos=(dsb->playpos+1)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ playbuf8[j]+=xbuf[dsb->playpos]*volfac; CHECK_EVENT } } } else { /* 16 */ short *xbuf = (short*)(dsb->buffer); if (dsb->wfx.nChannels == 1) { for (j=0;jplaypos=(dsb->playpos+2)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ playbuf8[(j<<1) ]+=(xbuf[dsb->playpos>>1]>>8)*volfac; playbuf8[(j<<1)+1]+=(xbuf[dsb->playpos>>1]>>8)*volfac; CHECK_EVENT } } else { for (j=0;jplaypos=(dsb->playpos+2)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ playbuf8[j]+=(xbuf[dsb->playpos>>1]>>8)*volfac; CHECK_EVENT } } } } else { /* 16 bit */ if (dsb->wfx.wBitsPerSample == 8) { unsigned char *xbuf = (unsigned char*)(dsb->buffer); if (dsb->wfx.nChannels == 1) { for (j=0;jplaypos=(dsb->playpos+1)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ /* FIXME: should be *256 */ playbuf[(j<<1) ]+=(xbuf[dsb->playpos]<<7)*volfac; playbuf[(j<<1)+1]+=(xbuf[dsb->playpos]<<7)*volfac; CHECK_EVENT } } else { for (j=0;jplaypos=(dsb->playpos+1)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ /* FIXME: should be *256 */ playbuf[j]+=(xbuf[dsb->playpos]<<7)*volfac; CHECK_EVENT } } } else { /* 16 */ short *xbuf = (short*)(dsb->buffer); if (dsb->wfx.nChannels == 1) { for (j=0;jplaypos=(dsb->playpos+2)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ playbuf[(j<<1) ]+=(xbuf[dsb->playpos>>1]*volfac); playbuf[(j<<1)+1]+=(xbuf[dsb->playpos>>1]*volfac); CHECK_EVENT } } else { for (j=0;jplaypos=(dsb->playpos+2)%buflen; if (!dsb->playpos && !(dsb->playflags&DSBPLAY_LOOPING)) { dsb->playing = 0; dsb->playpos = buflen; return; } /* FIXME: pan,volume */ playbuf[j]+=xbuf[dsb->playpos>>1]/**volfac*/; CHECK_EVENT } } } } } static DWORD DSOUND_thread(LPVOID arg) { int res,i,curleft,playing,haveprimary = 0; TRACE(dsound,"dsound is at pid %d\n",getpid()); while (1) { if (!dsound) { WARN(dsound,"DSOUND thread giving up.\n"); ExitThread(0); } if (getppid()==1) { WARN(dsound,"DSOUND father died? Giving up.\n"); ExitThread(0); } /* RACE: dsound could be deleted */ dsound->lpvtbl->fnAddRef(dsound); if (!dsound->nrofbuffers) { /* no soundbuffer yet... wait. */ Sleep(1000); continue; } memset(playbuf,0,sizeof(playbuf)); playing = 0; dsound->lpvtbl->fnAddRef(dsound); haveprimary = 0; for (i=dsound->nrofbuffers;i--;) { IDirectSoundBuffer *dsb = dsound->buffers[i]; dsb->lpvtbl->fnAddRef(dsb); if (dsb->playing && dsb->buflen) playing++; if (dsb->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER) { haveprimary = 1; if (memcmp(&dsound->wfx,&(dsb->wfx),sizeof(dsound->wfx))) { DSOUND_setformat(&(dsb->wfx)); memcpy(&dsound->wfx,&(dsb->wfx),sizeof(dsb->wfx)); } } dsb->lpvtbl->fnRelease(dsb); } /* We have just one playbuffer, so use its format */ if ((playing==1) && !haveprimary) { for (i=dsound->nrofbuffers;i--;) { IDirectSoundBuffer *dsb = dsound->buffers[i]; dsb->lpvtbl->fnAddRef(dsb); if (dsb->playing && dsb->buflen) { if (memcmp(&dsound->wfx,&(dsb->wfx),sizeof(dsound->wfx))) { DSOUND_setformat(&(dsb->wfx)); memcpy(&dsound->wfx,&(dsb->wfx),sizeof(dsb->wfx)); } } dsb->lpvtbl->fnRelease(dsb); } } for (i=dsound->nrofbuffers;i--;) { IDirectSoundBuffer *dsb = dsound->buffers[i]; dsb->lpvtbl->fnAddRef(dsb); if (dsb->buflen && dsb->playing) { playing++; DSOUND_MixInBuffer(dsb); } dsb->lpvtbl->fnRelease(dsb); } dsound->lpvtbl->fnRelease(dsound); /*fputc('0'+playing,stderr);*/ curleft = 0; while (curleft < sizeof(playbuf)) { res = write(audiofd,(LPBYTE)playbuf+curleft,sizeof(playbuf)-curleft); if (res==-1) { perror("write audiofd"); ExitThread(0); break; } curleft+=res; } } ExitThread(0); } #endif /* HAVE_OSS */ HRESULT WINAPI DirectSoundCreate(LPGUID lpGUID,LPDIRECTSOUND *ppDS,IUnknown *pUnkOuter ) { int xx; if (lpGUID) TRACE(dsound,"(%p,%p,%p)\n",lpGUID,ppDS,pUnkOuter); #ifdef HAVE_OSS if (audiofd>=0) return DSERR_ALLOCATED; audiofd = open("/dev/audio",O_WRONLY); if (audiofd==-1) { perror("open /dev/audio"); audiofd=0; return DSERR_NODRIVER; } xx=0x0002000c; if (-1==ioctl(audiofd,SNDCTL_DSP_SETFRAGMENT,&xx)) perror("ioctl SETFRAGMENT"); /* TRACE(dsound,"SETFRAGMENT. count is now %d, fragsize is %d\n", (xx>>16)+1,xx&0xffff ); */ *ppDS = (LPDIRECTSOUND)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSound)); (*ppDS)->ref = 1; (*ppDS)->lpvtbl = &dsvt; (*ppDS)->buffers = NULL; (*ppDS)->nrofbuffers = 0; (*ppDS)->wfx.wFormatTag = 1; (*ppDS)->wfx.nChannels = 2; (*ppDS)->wfx.nSamplesPerSec = 22050; (*ppDS)->wfx.nAvgBytesPerSec = 44100; (*ppDS)->wfx.nBlockAlign = 2; (*ppDS)->wfx.wBitsPerSample = 8; DSOUND_setformat(&((*ppDS)->wfx)); if (!dsound) { HANDLE32 hnd; DWORD xid; dsound = (*ppDS); hnd = CreateThread(NULL,NULL,DSOUND_thread,0,0,&xid); } return 0; #else MessageBox32A(0,"DirectSound needs the Open Sound System Driver, which has not been found by ./configure.","WINE DirectSound",MB_OK|MB_ICONSTOP); return DSERR_NODRIVER; #endif } /******************************************************************************* * DllGetClassObject [DSOUND.4] * Retrieves class object from a DLL object * * NOTES * Docs say returns STDAPI * * PARAMS * rclsid [I] CLSID for the class object * riid [I] Reference to identifier of interface for class object * ppv [O] Address of variable to receive interface pointer for riid * * RETURNS * Success: S_OK * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG, * E_UNEXPECTED */ DWORD WINAPI DllGetClassObject( REFCLSID rclsid, REFIID riid, LPVOID *ppv ) { FIXME(dsound, "(%p,%p,%p): stub\n", rclsid, riid, ppv); return S_OK; } /******************************************************************************* * DllCanUnloadNow [DSOUND.3] Determines whether the DLL is in use. * * RETURNS * Success: S_OK * Failure: S_FALSE */ DWORD WINAPI DllCanUnloadNow(void) { FIXME(dsound, "(void): stub\n"); return S_FALSE; } /*************************************************************************** * DirectPlayLobbyCreateW (DPLAYX.5) * */ HRESULT WINAPI DirectPlayLobbyCreateW( LPGUID lpGUID, LPDIRECTPLAYLOBBY *a, IUnknown *b, LPVOID c, DWORD d ) { FIXME(dsound,"lpGUID=%p a=%p b=%p c=%p d=%08lx :stub\n",lpGUID,a,b,c,d); return E_FAIL; } /*************************************************************************** * DirectPlayLobbyCreateA (DPLAYX.4) * */ HRESULT WINAPI DirectPlayLobbyCreateA( LPGUID lpGUID, LPDIRECTPLAYLOBBYA *a, IUnknown *b, LPVOID c, DWORD d ) { FIXME(dsound,"lpGUID=%p a=%p b=%p c=%p d=%08lx :stub\n",lpGUID,a,b,c,d); return E_FAIL; }