/* * COM proxy definitions * * Copyright 2001 Ove Kåven, TransGaming Technologies * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_CPSF_H #define __WINE_CPSF_H HRESULT WINAPI StdProxy_Construct(REFIID riid, LPUNKNOWN pUnkOuter, PCInterfaceName name, CInterfaceProxyVtbl *vtbl, CInterfaceStubVtbl *svtbl, LPPSFACTORYBUFFER pPSFactory, LPRPCPROXYBUFFER *ppProxy, LPVOID *ppvObj); HRESULT WINAPI StdProxy_GetChannel(LPVOID iface, LPRPCCHANNELBUFFER *ppChannel); HRESULT WINAPI StdProxy_GetIID(LPVOID iface, const IID **piid); HRESULT WINAPI CStdStubBuffer_Construct(REFIID riid, LPUNKNOWN pUnkServer, PCInterfaceName name, CInterfaceStubVtbl *vtbl, LPPSFACTORYBUFFER pPSFactory, LPRPCSTUBBUFFER *ppStub); #endif /* __WINE_CPSF_H */