/* * GDI definitions * * Copyright 1993 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_GDI_PRIVATE_H #define __WINE_GDI_PRIVATE_H #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" /* Metafile defines */ #define META_EOF 0x0000 /* values of mtType in METAHEADER. Note however that the disk image of a disk based metafile has mtType == 1 */ #define METAFILE_MEMORY 1 #define METAFILE_DISK 2 #define MFHEADERSIZE (sizeof(METAHEADER)) #define MFVERSION 0x300 typedef struct { EMR emr; INT nBreakExtra; INT nBreakCount; } EMRSETTEXTJUSTIFICATION, *PEMRSETTEXTJUSTIFICATION; /* extra stock object: default 1x1 bitmap for memory DCs */ #define DEFAULT_BITMAP (STOCK_LAST+1) struct gdi_obj_funcs { HGDIOBJ (*pSelectObject)( HGDIOBJ handle, HDC hdc ); INT (*pGetObjectA)( HGDIOBJ handle, INT count, LPVOID buffer ); INT (*pGetObjectW)( HGDIOBJ handle, INT count, LPVOID buffer ); BOOL (*pUnrealizeObject)( HGDIOBJ handle ); BOOL (*pDeleteObject)( HGDIOBJ handle ); }; struct hdc_list { HDC hdc; struct hdc_list *next; }; typedef struct tagGDIOBJHDR { WORD type; /* object type (one of the OBJ_* constants) */ WORD system : 1; /* system object flag */ WORD deleted : 1; /* whether DeleteObject has been called on this object */ DWORD selcount; /* number of times the object is selected in a DC */ const struct gdi_obj_funcs *funcs; struct hdc_list *hdcs; } GDIOBJHDR; /* Device functions for the Wine driver interface */ typedef struct gdi_physdev { const struct tagDC_FUNCS *funcs; struct gdi_physdev *next; HDC hdc; } *PHYSDEV; typedef struct { int bit_count, width, height; int stride; /* stride in bytes. Will be -ve for bottom-up dibs (see bits). */ void *bits; /* points to the top-left corner of the dib. */ DWORD red_mask, green_mask, blue_mask; int red_shift, green_shift, blue_shift; int red_len, green_len, blue_len; const struct primitive_funcs *funcs; } dib_info; typedef struct { DWORD count; DWORD dashes[16]; /* 16 is the maximium number for a PS_USERSTYLE pen */ DWORD total_len; /* total length of the dashes, should be multiplied by 2 if there are an odd number of dash lengths */ } dash_pattern; typedef struct { int left_in_dash; int cur_dash; BOOL mark; } dash_pos; typedef struct dibdrv_physdev { struct gdi_physdev dev; dib_info dib; HRGN clip; DWORD defer; /* pen */ DWORD pen_color, pen_and, pen_xor; dash_pattern pen_pattern; dash_pos dash_pos; BOOL (* pen_line)(struct dibdrv_physdev *pdev, POINT *start, POINT *end); /* brush */ UINT brush_style; INT brush_rop; /* PatBlt, for example, can override the DC's rop2 */ DWORD brush_color, brush_and, brush_xor; dib_info brush_dib; void *brush_and_bits, *brush_xor_bits; BOOL (* brush_rects)(struct dibdrv_physdev *pdev, int num, RECT *rects); /* background */ DWORD bkgnd_color, bkgnd_and, bkgnd_xor; } dibdrv_physdev; #define DEFER_FORMAT 1 #define DEFER_PEN 2 #define DEFER_BRUSH 4 typedef struct tagDC_FUNCS { INT (CDECL *pAbortDoc)(PHYSDEV); BOOL (CDECL *pAbortPath)(PHYSDEV); BOOL (CDECL *pAlphaBlend)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,INT,INT,BLENDFUNCTION); BOOL (CDECL *pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT); BOOL (CDECL *pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pBeginPath)(PHYSDEV); INT (CDECL *pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *); BOOL (CDECL *pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pCloseFigure)(PHYSDEV); BOOL (CDECL *pCreateBitmap)(PHYSDEV,HBITMAP,LPVOID); BOOL (CDECL *pCreateDC)(HDC,PHYSDEV *,LPCWSTR,LPCWSTR,LPCWSTR,const DEVMODEW*); HBITMAP (CDECL *pCreateDIBSection)(PHYSDEV,HBITMAP,const BITMAPINFO *,UINT); BOOL (CDECL *pDeleteBitmap)(HBITMAP); BOOL (CDECL *pDeleteDC)(PHYSDEV); BOOL (CDECL *pDeleteObject)(PHYSDEV,HGDIOBJ); INT (CDECL *pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *); DWORD (CDECL *pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA); BOOL (CDECL *pEllipse)(PHYSDEV,INT,INT,INT,INT); INT (CDECL *pEndDoc)(PHYSDEV); INT (CDECL *pEndPage)(PHYSDEV); BOOL (CDECL *pEndPath)(PHYSDEV); BOOL (CDECL *pEnumDeviceFonts)(PHYSDEV,LPLOGFONTW,FONTENUMPROCW,LPARAM); INT (CDECL *pEnumICMProfiles)(PHYSDEV,ICMENUMPROCW,LPARAM); INT (CDECL *pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT); INT (CDECL *pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD); INT (CDECL *pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID); BOOL (CDECL *pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT); INT (CDECL *pExtSelectClipRgn)(PHYSDEV,HRGN,INT); BOOL (CDECL *pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*); BOOL (CDECL *pFillPath)(PHYSDEV); BOOL (CDECL *pFillRgn)(PHYSDEV,HRGN,HBRUSH); BOOL (CDECL *pFlattenPath)(PHYSDEV); BOOL (CDECL *pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT); BOOL (CDECL *pGdiComment)(PHYSDEV,UINT,CONST BYTE*); LONG (CDECL *pGetBitmapBits)(HBITMAP,void*,LONG); BOOL (CDECL *pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT); INT (CDECL *pGetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPVOID,BITMAPINFO*,UINT); INT (CDECL *pGetDeviceCaps)(PHYSDEV,INT); BOOL (CDECL *pGetDeviceGammaRamp)(PHYSDEV,LPVOID); BOOL (CDECL *pGetICMProfile)(PHYSDEV,LPDWORD,LPWSTR); COLORREF (CDECL *pGetNearestColor)(PHYSDEV,COLORREF); COLORREF (CDECL *pGetPixel)(PHYSDEV,INT,INT); INT (CDECL *pGetPixelFormat)(PHYSDEV); UINT (CDECL *pGetSystemPaletteEntries)(PHYSDEV,UINT,UINT,LPPALETTEENTRY); BOOL (CDECL *pGetTextExtentExPoint)(PHYSDEV,LPCWSTR,INT,INT,LPINT,LPINT,LPSIZE); BOOL (CDECL *pGetTextMetrics)(PHYSDEV,TEXTMETRICW*); INT (CDECL *pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT); BOOL (CDECL *pInvertRgn)(PHYSDEV,HRGN); BOOL (CDECL *pLineTo)(PHYSDEV,INT,INT); BOOL (CDECL *pModifyWorldTransform)(PHYSDEV,const XFORM*,DWORD); BOOL (CDECL *pMoveTo)(PHYSDEV,INT,INT); INT (CDECL *pOffsetClipRgn)(PHYSDEV,INT,INT); BOOL (CDECL *pOffsetViewportOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pOffsetWindowOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pPaintRgn)(PHYSDEV,HRGN); BOOL (CDECL *pPatBlt)(PHYSDEV,INT,INT,INT,INT,DWORD); BOOL (CDECL *pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT); BOOL (CDECL *pPolyBezier)(PHYSDEV,const POINT*,DWORD); BOOL (CDECL *pPolyBezierTo)(PHYSDEV,const POINT*,DWORD); BOOL (CDECL *pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD); BOOL (CDECL *pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT); BOOL (CDECL *pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD); BOOL (CDECL *pPolygon)(PHYSDEV,const POINT*,INT); BOOL (CDECL *pPolyline)(PHYSDEV,const POINT*,INT); BOOL (CDECL *pPolylineTo)(PHYSDEV,const POINT*,INT); UINT (CDECL *pRealizeDefaultPalette)(PHYSDEV); UINT (CDECL *pRealizePalette)(PHYSDEV,HPALETTE,BOOL); BOOL (CDECL *pRectangle)(PHYSDEV,INT,INT,INT,INT); HDC (CDECL *pResetDC)(PHYSDEV,const DEVMODEW*); BOOL (CDECL *pRestoreDC)(PHYSDEV,INT); BOOL (CDECL *pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT); INT (CDECL *pSaveDC)(PHYSDEV); BOOL (CDECL *pScaleViewportExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*); BOOL (CDECL *pScaleWindowExtEx)(PHYSDEV,INT,INT,INT,INT,SIZE*); HBITMAP (CDECL *pSelectBitmap)(PHYSDEV,HBITMAP); HBRUSH (CDECL *pSelectBrush)(PHYSDEV,HBRUSH); BOOL (CDECL *pSelectClipPath)(PHYSDEV,INT); HFONT (CDECL *pSelectFont)(PHYSDEV,HFONT,HANDLE); HPALETTE (CDECL *pSelectPalette)(PHYSDEV,HPALETTE,BOOL); HPEN (CDECL *pSelectPen)(PHYSDEV,HPEN); INT (CDECL *pSetArcDirection)(PHYSDEV,INT); LONG (CDECL *pSetBitmapBits)(HBITMAP,const void*,LONG); COLORREF (CDECL *pSetBkColor)(PHYSDEV,COLORREF); INT (CDECL *pSetBkMode)(PHYSDEV,INT); COLORREF (CDECL *pSetDCBrushColor)(PHYSDEV, COLORREF); COLORREF (CDECL *pSetDCPenColor)(PHYSDEV, COLORREF); UINT (CDECL *pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*); INT (CDECL *pSetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT); INT (CDECL *pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID, const BITMAPINFO*,UINT); VOID (CDECL *pSetDeviceClipping)(PHYSDEV,HRGN,HRGN); BOOL (CDECL *pSetDeviceGammaRamp)(PHYSDEV,LPVOID); DWORD (CDECL *pSetLayout)(PHYSDEV,DWORD); INT (CDECL *pSetMapMode)(PHYSDEV,INT); DWORD (CDECL *pSetMapperFlags)(PHYSDEV,DWORD); COLORREF (CDECL *pSetPixel)(PHYSDEV,INT,INT,COLORREF); BOOL (CDECL *pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *); INT (CDECL *pSetPolyFillMode)(PHYSDEV,INT); INT (CDECL *pSetROP2)(PHYSDEV,INT); INT (CDECL *pSetRelAbs)(PHYSDEV,INT); INT (CDECL *pSetStretchBltMode)(PHYSDEV,INT); UINT (CDECL *pSetTextAlign)(PHYSDEV,UINT); INT (CDECL *pSetTextCharacterExtra)(PHYSDEV,INT); COLORREF (CDECL *pSetTextColor)(PHYSDEV,COLORREF); BOOL (CDECL *pSetTextJustification)(PHYSDEV,INT,INT); BOOL (CDECL *pSetViewportExtEx)(PHYSDEV,INT,INT,SIZE*); BOOL (CDECL *pSetViewportOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pSetWindowExtEx)(PHYSDEV,INT,INT,SIZE*); BOOL (CDECL *pSetWindowOrgEx)(PHYSDEV,INT,INT,POINT*); BOOL (CDECL *pSetWorldTransform)(PHYSDEV,const XFORM*); INT (CDECL *pStartDoc)(PHYSDEV,const DOCINFOW*); INT (CDECL *pStartPage)(PHYSDEV); BOOL (CDECL *pStretchBlt)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,INT,INT,DWORD); INT (CDECL *pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void *, const BITMAPINFO*,UINT,DWORD); BOOL (CDECL *pStrokeAndFillPath)(PHYSDEV); BOOL (CDECL *pStrokePath)(PHYSDEV); BOOL (CDECL *pSwapBuffers)(PHYSDEV); BOOL (CDECL *pUnrealizePalette)(HPALETTE); BOOL (CDECL *pWidenPath)(PHYSDEV); /* OpenGL32 */ BOOL (CDECL *pwglCopyContext)(HGLRC, HGLRC, UINT); HGLRC (CDECL *pwglCreateContext)(PHYSDEV); HGLRC (CDECL *pwglCreateContextAttribsARB)(PHYSDEV, HGLRC, const int*); BOOL (CDECL *pwglDeleteContext)(HGLRC); PROC (CDECL *pwglGetProcAddress)(LPCSTR); HDC (CDECL *pwglGetPbufferDCARB)(PHYSDEV, void*); BOOL (CDECL *pwglMakeCurrent)(PHYSDEV, HGLRC); BOOL (CDECL *pwglMakeContextCurrentARB)(PHYSDEV, PHYSDEV, HGLRC); BOOL (CDECL *pwglSetPixelFormatWINE)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *); BOOL (CDECL *pwglShareLists)(HGLRC hglrc1, HGLRC hglrc2); BOOL (CDECL *pwglUseFontBitmapsA)(PHYSDEV, DWORD, DWORD, DWORD); BOOL (CDECL *pwglUseFontBitmapsW)(PHYSDEV, DWORD, DWORD, DWORD); } DC_FUNCTIONS; /* It should not be necessary to access the contents of the GdiPath * structure directly; if you find that the exported functions don't * allow you to do what you want, then please place a new exported * function that does this job in path.c. */ typedef enum tagGdiPathState { PATH_Null, PATH_Open, PATH_Closed } GdiPathState; typedef struct tagGdiPath { GdiPathState state; POINT *pPoints; BYTE *pFlags; int numEntriesUsed, numEntriesAllocated; BOOL newStroke; } GdiPath; typedef struct tagGdiFont GdiFont; typedef struct tagDC { GDIOBJHDR header; HDC hSelf; /* Handle to this DC */ struct gdi_physdev nulldrv; /* physdev for the null driver */ struct dibdrv_physdev dibdrv; /* physdev for the dib driver */ PHYSDEV physDev; /* Physical device (driver-specific) */ DWORD thread; /* thread owning the DC */ LONG refcount; /* thread refcount */ LONG dirty; /* dirty flag */ INT saveLevel; struct tagDC *saved_dc; DWORD_PTR dwHookData; DCHOOKPROC hookProc; /* DC hook */ INT wndOrgX; /* Window origin */ INT wndOrgY; INT wndExtX; /* Window extent */ INT wndExtY; INT vportOrgX; /* Viewport origin */ INT vportOrgY; INT vportExtX; /* Viewport extent */ INT vportExtY; SIZE virtual_res; /* Initially HORZRES,VERTRES. Changed by SetVirtualResolution */ SIZE virtual_size; /* Initially HORZSIZE,VERTSIZE. Changed by SetVirtualResolution */ RECT vis_rect; /* visible rectangle in screen coords */ FLOAT miterLimit; int flags; DWORD layout; HRGN hClipRgn; /* Clip region (may be 0) */ HRGN hMetaRgn; /* Meta region (may be 0) */ HRGN hMetaClipRgn; /* Intersection of meta and clip regions (may be 0) */ HRGN hVisRgn; /* Visible region (must never be 0) */ HPEN hPen; HBRUSH hBrush; HFONT hFont; HBITMAP hBitmap; HANDLE hDevice; HPALETTE hPalette; GdiFont *gdiFont; GdiPath path; UINT font_code_page; WORD ROPmode; WORD polyFillMode; WORD stretchBltMode; WORD relAbsMode; WORD backgroundMode; COLORREF backgroundColor; COLORREF textColor; COLORREF dcBrushColor; COLORREF dcPenColor; short brushOrgX; short brushOrgY; DWORD mapperFlags; /* Font mapper flags */ WORD textAlign; /* Text alignment from SetTextAlign() */ INT charExtra; /* Spacing from SetTextCharacterExtra() */ INT breakExtra; /* breakTotalExtra / breakCount */ INT breakRem; /* breakTotalExtra % breakCount */ INT MapMode; INT GraphicsMode; /* Graphics mode */ ABORTPROC pAbortProc; /* AbortProc for Printing */ INT CursPosX; /* Current position */ INT CursPosY; INT ArcDirection; XFORM xformWorld2Wnd; /* World-to-window transformation */ XFORM xformWorld2Vport; /* World-to-viewport transformation */ XFORM xformVport2World; /* Inverse of the above transformation */ BOOL vport2WorldValid; /* Is xformVport2World valid? */ RECT BoundsRect; /* Current bounding rect */ } DC; /* DC flags */ #define DC_BOUNDS_ENABLE 0x0008 /* Bounding rectangle tracking is enabled */ #define DC_BOUNDS_SET 0x0010 /* Bounding rectangle has been set */ /* Certain functions will do no further processing if the driver returns this. Used by mfdrv for example. */ #define GDI_NO_MORE_WORK 2 /* Rounds a floating point number to integer. The world-to-viewport * transformation process is done in floating point internally. This function * is then used to round these coordinates to integer values. */ static inline INT GDI_ROUND(double val) { return (int)floor(val + 0.5); } /* bitmap object */ typedef struct tagBITMAPOBJ { GDIOBJHDR header; BITMAP bitmap; SIZE size; /* For SetBitmapDimension() */ const DC_FUNCTIONS *funcs; /* DC function table */ /* For device-independent bitmaps: */ DIBSECTION *dib; RGBQUAD *color_table; /* DIB color table if <= 8bpp */ UINT nb_colors; /* number of colors in table */ } BITMAPOBJ; /* bidi.c */ /* Wine_GCPW Flags */ /* Directionality - * LOOSE means taking the directionality of the first strong character, if there is found one. * FORCE means the paragraph direction is forced. (RLE/LRE) */ #define WINE_GCPW_FORCE_LTR 0 #define WINE_GCPW_FORCE_RTL 1 #define WINE_GCPW_LOOSE_LTR 2 #define WINE_GCPW_LOOSE_RTL 3 #define WINE_GCPW_DIR_MASK 3 #define WINE_GCPW_LOOSE_MASK 2 extern BOOL BIDI_Reorder( HDC hDC, LPCWSTR lpString, INT uCount, DWORD dwFlags, DWORD dwWineGCP_Flags, LPWSTR lpOutString, INT uCountOut, UINT *lpOrder, WORD **lpGlyphs, INT* cGlyphs ) DECLSPEC_HIDDEN; /* bitmap.c */ extern HBITMAP BITMAP_CopyBitmap( HBITMAP hbitmap ) DECLSPEC_HIDDEN; extern BOOL BITMAP_SetOwnerDC( HBITMAP hbitmap, PHYSDEV physdev ) DECLSPEC_HIDDEN; extern INT BITMAP_GetWidthBytes( INT bmWidth, INT bpp ) DECLSPEC_HIDDEN; /* clipping.c */ extern void CLIPPING_UpdateGCRegion( DC * dc ) DECLSPEC_HIDDEN; /* Return the total clip region (if any) */ static inline HRGN get_clip_region( DC * dc ) { if (dc->hMetaClipRgn) return dc->hMetaClipRgn; if (dc->hMetaRgn) return dc->hMetaRgn; return dc->hClipRgn; } /* dc.c */ extern DC *alloc_dc_ptr( WORD magic ) DECLSPEC_HIDDEN; extern void free_dc_ptr( DC *dc ) DECLSPEC_HIDDEN; extern DC *get_dc_ptr( HDC hdc ) DECLSPEC_HIDDEN; extern void release_dc_ptr( DC *dc ) DECLSPEC_HIDDEN; extern void update_dc( DC *dc ) DECLSPEC_HIDDEN; extern void push_dc_driver( DC * dc, PHYSDEV physdev, const DC_FUNCTIONS *funcs ) DECLSPEC_HIDDEN; extern void pop_dc_driver( DC * dc, PHYSDEV physdev ) DECLSPEC_HIDDEN; extern void DC_InitDC( DC * dc ) DECLSPEC_HIDDEN; extern void DC_UpdateXforms( DC * dc ) DECLSPEC_HIDDEN; /* dib.c */ extern int DIB_GetDIBWidthBytes( int width, int depth ) DECLSPEC_HIDDEN; extern int DIB_GetDIBImageBytes( int width, int height, int depth ) DECLSPEC_HIDDEN; extern int bitmap_info_size( const BITMAPINFO * info, WORD coloruse ) DECLSPEC_HIDDEN; extern int DIB_GetBitmapInfo( const BITMAPINFOHEADER *header, LONG *width, LONG *height, WORD *planes, WORD *bpp, DWORD *compr, DWORD *size ) DECLSPEC_HIDDEN; /* driver.c */ extern const DC_FUNCTIONS null_driver DECLSPEC_HIDDEN; extern const DC_FUNCTIONS dib_driver DECLSPEC_HIDDEN; extern const DC_FUNCTIONS *DRIVER_get_display_driver(void) DECLSPEC_HIDDEN; extern const DC_FUNCTIONS *DRIVER_load_driver( LPCWSTR name ) DECLSPEC_HIDDEN; extern BOOL DRIVER_GetDriverName( LPCWSTR device, LPWSTR driver, DWORD size ) DECLSPEC_HIDDEN; static inline PHYSDEV get_physdev_entry_point( PHYSDEV dev, size_t offset ) { while (!((void **)dev->funcs)[offset / sizeof(void *)]) dev = dev->next; return dev; } #define GET_DC_PHYSDEV(dc,func) get_physdev_entry_point( (dc)->physDev, FIELD_OFFSET(DC_FUNCTIONS,func)) #define GET_NEXT_PHYSDEV(dev,func) get_physdev_entry_point( (dev)->next, FIELD_OFFSET(DC_FUNCTIONS,func)) /* enhmetafile.c */ extern HENHMETAFILE EMF_Create_HENHMETAFILE(ENHMETAHEADER *emh, BOOL on_disk ) DECLSPEC_HIDDEN; /* freetype.c */ /* Undocumented structure filled in by GdiRealizationInfo */ typedef struct { DWORD flags; /* 1 for bitmap fonts, 3 for scalable fonts */ DWORD cache_num; /* keeps incrementing - num of fonts that have been created allowing for caching?? */ DWORD unknown2; /* fixed for a given font - looks like it could be the order of the face in the font list or the order in which the face was first rendered. */ } realization_info_t; extern INT WineEngAddFontResourceEx(LPCWSTR, DWORD, PVOID) DECLSPEC_HIDDEN; extern HANDLE WineEngAddFontMemResourceEx(PVOID, DWORD, PVOID, LPDWORD) DECLSPEC_HIDDEN; extern GdiFont* WineEngCreateFontInstance(DC*, HFONT) DECLSPEC_HIDDEN; extern BOOL WineEngDestroyFontInstance(HFONT handle) DECLSPEC_HIDDEN; extern DWORD WineEngEnumFonts(LPLOGFONTW, FONTENUMPROCW, LPARAM) DECLSPEC_HIDDEN; extern BOOL WineEngGetCharABCWidths(GdiFont *font, UINT firstChar, UINT lastChar, LPABC buffer) DECLSPEC_HIDDEN; extern BOOL WineEngGetCharABCWidthsFloat(GdiFont *font, UINT firstChar, UINT lastChar, LPABCFLOAT buffer) DECLSPEC_HIDDEN; extern BOOL WineEngGetCharABCWidthsI(GdiFont *font, UINT firstChar, UINT count, LPWORD pgi, LPABC buffer) DECLSPEC_HIDDEN; extern BOOL WineEngGetCharWidth(GdiFont*, UINT, UINT, LPINT) DECLSPEC_HIDDEN; extern DWORD WineEngGetFontData(GdiFont*, DWORD, DWORD, LPVOID, DWORD) DECLSPEC_HIDDEN; extern DWORD WineEngGetFontUnicodeRanges(GdiFont *, LPGLYPHSET) DECLSPEC_HIDDEN; extern DWORD WineEngGetGlyphIndices(GdiFont *font, LPCWSTR lpstr, INT count, LPWORD pgi, DWORD flags) DECLSPEC_HIDDEN; extern DWORD WineEngGetGlyphOutline(GdiFont*, UINT glyph, UINT format, LPGLYPHMETRICS, DWORD buflen, LPVOID buf, const MAT2*) DECLSPEC_HIDDEN; extern DWORD WineEngGetKerningPairs(GdiFont*, DWORD, KERNINGPAIR *) DECLSPEC_HIDDEN; extern BOOL WineEngGetLinkedHFont(DC *dc, WCHAR c, HFONT *new_hfont, UINT *glyph) DECLSPEC_HIDDEN; extern UINT WineEngGetOutlineTextMetrics(GdiFont*, UINT, LPOUTLINETEXTMETRICW) DECLSPEC_HIDDEN; extern UINT WineEngGetTextCharsetInfo(GdiFont *font, LPFONTSIGNATURE fs, DWORD flags) DECLSPEC_HIDDEN; extern BOOL WineEngGetTextExtentExPoint(GdiFont*, LPCWSTR, INT, INT, LPINT, LPINT, LPSIZE) DECLSPEC_HIDDEN; extern BOOL WineEngGetTextExtentExPointI(GdiFont*, const WORD *, INT, INT, LPINT, LPINT, LPSIZE) DECLSPEC_HIDDEN; extern INT WineEngGetTextFace(GdiFont*, INT, LPWSTR) DECLSPEC_HIDDEN; extern BOOL WineEngGetTextMetrics(GdiFont*, LPTEXTMETRICW) DECLSPEC_HIDDEN; extern BOOL WineEngFontIsLinked(GdiFont*) DECLSPEC_HIDDEN; extern BOOL WineEngInit(void) DECLSPEC_HIDDEN; extern BOOL WineEngRealizationInfo(GdiFont*, realization_info_t*) DECLSPEC_HIDDEN; extern BOOL WineEngRemoveFontResourceEx(LPCWSTR, DWORD, PVOID) DECLSPEC_HIDDEN; /* gdiobj.c */ extern HGDIOBJ alloc_gdi_handle( GDIOBJHDR *obj, WORD type, const struct gdi_obj_funcs *funcs ) DECLSPEC_HIDDEN; extern void *free_gdi_handle( HGDIOBJ handle ) DECLSPEC_HIDDEN; extern void *GDI_GetObjPtr( HGDIOBJ, WORD ) DECLSPEC_HIDDEN; extern void GDI_ReleaseObj( HGDIOBJ ) DECLSPEC_HIDDEN; extern void GDI_CheckNotLock(void) DECLSPEC_HIDDEN; extern HGDIOBJ GDI_inc_ref_count( HGDIOBJ handle ) DECLSPEC_HIDDEN; extern BOOL GDI_dec_ref_count( HGDIOBJ handle ) DECLSPEC_HIDDEN; extern BOOL GDI_hdc_using_object(HGDIOBJ obj, HDC hdc) DECLSPEC_HIDDEN; extern BOOL GDI_hdc_not_using_object(HGDIOBJ obj, HDC hdc) DECLSPEC_HIDDEN; /* metafile.c */ extern HMETAFILE MF_Create_HMETAFILE(METAHEADER *mh) DECLSPEC_HIDDEN; extern METAHEADER *MF_CreateMetaHeaderDisk(METAHEADER *mr, LPCVOID filename, BOOL unicode ) DECLSPEC_HIDDEN; /* path.c */ #define PATH_IsPathOpen(path) ((path).state==PATH_Open) /* Returns TRUE if the specified path is in the open state, i.e. in the * state where points will be added to the path, or FALSE otherwise. This * function is implemented as a macro for performance reasons. */ extern void PATH_InitGdiPath(GdiPath *pPath) DECLSPEC_HIDDEN; extern void PATH_DestroyGdiPath(GdiPath *pPath) DECLSPEC_HIDDEN; extern BOOL PATH_AssignGdiPath(GdiPath *pPathDest, const GdiPath *pPathSrc) DECLSPEC_HIDDEN; extern BOOL PATH_MoveTo(DC *dc) DECLSPEC_HIDDEN; extern BOOL PATH_LineTo(DC *dc, INT x, INT y) DECLSPEC_HIDDEN; extern BOOL PATH_Rectangle(DC *dc, INT x1, INT y1, INT x2, INT y2) DECLSPEC_HIDDEN; extern BOOL PATH_ExtTextOut(DC *dc, INT x, INT y, UINT flags, const RECT *lprc, LPCWSTR str, UINT count, const INT *dx) DECLSPEC_HIDDEN; extern BOOL PATH_Ellipse(DC *dc, INT x1, INT y1, INT x2, INT y2) DECLSPEC_HIDDEN; extern BOOL PATH_Arc(DC *dc, INT x1, INT y1, INT x2, INT y2, INT xStart, INT yStart, INT xEnd, INT yEnd, INT lines) DECLSPEC_HIDDEN; extern BOOL PATH_PolyBezierTo(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN; extern BOOL PATH_PolyBezier(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN; extern BOOL PATH_PolyDraw(DC *dc, const POINT *pts, const BYTE *types, DWORD cbCount) DECLSPEC_HIDDEN; extern BOOL PATH_PolylineTo(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN; extern BOOL PATH_Polyline(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN; extern BOOL PATH_Polygon(DC *dc, const POINT *pt, DWORD cbCount) DECLSPEC_HIDDEN; extern BOOL PATH_PolyPolyline(DC *dc, const POINT *pt, const DWORD *counts, DWORD polylines) DECLSPEC_HIDDEN; extern BOOL PATH_PolyPolygon(DC *dc, const POINT *pt, const INT *counts, UINT polygons) DECLSPEC_HIDDEN; extern BOOL PATH_RoundRect(DC *dc, INT x1, INT y1, INT x2, INT y2, INT ell_width, INT ell_height) DECLSPEC_HIDDEN; /* painting.c */ extern POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut ) DECLSPEC_HIDDEN; /* palette.c */ extern HPALETTE WINAPI GDISelectPalette( HDC hdc, HPALETTE hpal, WORD wBkg) DECLSPEC_HIDDEN; extern UINT WINAPI GDIRealizePalette( HDC hdc ) DECLSPEC_HIDDEN; extern HPALETTE PALETTE_Init(void) DECLSPEC_HIDDEN; /* region.c */ extern INT mirror_region( HRGN dst, HRGN src, INT width ) DECLSPEC_HIDDEN; extern BOOL REGION_FrameRgn( HRGN dest, HRGN src, INT x, INT y ) DECLSPEC_HIDDEN; typedef struct { INT size; INT numRects; RECT *rects; RECT extents; } WINEREGION; extern const WINEREGION *get_wine_region(HRGN rgn) DECLSPEC_HIDDEN; static inline void release_wine_region(HRGN rgn) { GDI_ReleaseObj(rgn); } /* null driver entry points */ extern BOOL CDECL nulldrv_AbortPath( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_ArcTo( PHYSDEV dev, INT left, INT top, INT right, INT bottom, INT xstart, INT ystart, INT xend, INT yend ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_BeginPath( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_CloseFigure( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_EndPath( PHYSDEV dev ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_ExcludeClipRect( PHYSDEV dev, INT left, INT top, INT right, INT bottom ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_ExtSelectClipRgn( PHYSDEV dev, HRGN rgn, INT mode ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_FillPath( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_FillRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_FlattenPath( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_FrameRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush, INT width, INT height ) DECLSPEC_HIDDEN; extern LONG CDECL nulldrv_GetBitmapBits( HBITMAP bitmap, void *bits, LONG size ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_GetDIBits( PHYSDEV dev, HBITMAP bitmap, UINT start, UINT lines, LPVOID bits, BITMAPINFO *info, UINT coloruse ) DECLSPEC_HIDDEN; extern COLORREF CDECL nulldrv_GetNearestColor( PHYSDEV dev, COLORREF color ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_IntersectClipRect( PHYSDEV dev, INT left, INT top, INT right, INT bottom ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_InvertRgn( PHYSDEV dev, HRGN rgn ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_ModifyWorldTransform( PHYSDEV dev, const XFORM *xform, DWORD mode ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_OffsetClipRgn( PHYSDEV dev, INT x, INT y ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_OffsetViewportOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_OffsetWindowOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_PolyBezier( PHYSDEV dev, const POINT *points, DWORD count ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_PolyBezierTo( PHYSDEV dev, const POINT *points, DWORD count ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_PolyDraw( PHYSDEV dev, const POINT *points, const BYTE *types, DWORD count ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_PolylineTo( PHYSDEV dev, const POINT *points, INT count ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_RestoreDC( PHYSDEV dev, INT level ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_SaveDC( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_ScaleViewportExtEx( PHYSDEV dev, INT x_num, INT x_denom, INT y_num, INT y_denom, SIZE *size ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_ScaleWindowExtEx( PHYSDEV dev, INT x_num, INT x_denom, INT y_num, INT y_denom, SIZE *size ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_SelectClipPath( PHYSDEV dev, INT mode ) DECLSPEC_HIDDEN; extern LONG CDECL nulldrv_SetBitmapBits( HBITMAP bitmap, const void *bits, LONG size ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_SetDIBits( PHYSDEV dev, HBITMAP bitmap, UINT start, UINT lines, const void *bits, const BITMAPINFO *info, UINT coloruse ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_SetMapMode( PHYSDEV dev, INT mode ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_SetViewportExtEx( PHYSDEV dev, INT cx, INT cy, SIZE *size ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_SetViewportOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_SetWindowExtEx( PHYSDEV dev, INT cx, INT cy, SIZE *size ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_SetWindowOrgEx( PHYSDEV dev, INT x, INT y, POINT *pt ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_SetWorldTransform( PHYSDEV dev, const XFORM *xform ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_StretchBlt( PHYSDEV dst_dev, INT xDst, INT yDst, INT widthDst, INT heightDst, PHYSDEV src_dev, INT xSrc, INT ySrc, INT widthSrc, INT heightSrc, DWORD rop ) DECLSPEC_HIDDEN; extern INT CDECL nulldrv_StretchDIBits( PHYSDEV dev, INT xDst, INT yDst, INT widthDst, INT heightDst, INT xSrc, INT ySrc, INT widthSrc, INT heightSrc, const void *bits, const BITMAPINFO *info, UINT coloruse, DWORD rop ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_StrokeAndFillPath( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_StrokePath( PHYSDEV dev ) DECLSPEC_HIDDEN; extern BOOL CDECL nulldrv_WidenPath( PHYSDEV dev ) DECLSPEC_HIDDEN; static inline DC *get_nulldrv_dc( PHYSDEV dev ) { return CONTAINING_RECORD( dev, DC, nulldrv ); } /* Undocumented value for DIB's iUsage: Indicates a mono DIB w/o pal entries */ #define DIB_PAL_MONO 2 BOOL WINAPI FontIsLinked(HDC); BOOL WINAPI SetVirtualResolution(HDC hdc, DWORD horz_res, DWORD vert_res, DWORD horz_size, DWORD vert_size); #endif /* __WINE_GDI_PRIVATE_H */