/* * Copyright 2014 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "wine/debug.h" #define COBJMACROS #include "d3d10_1.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d10); HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter, UINT flags, void *unknown0, ID3D10Device **device); #define WINE_D3D10_TO_STR(x) case x: return #x const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type) { switch (driver_type) { WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_HARDWARE); WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_REFERENCE); WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_NULL); WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_SOFTWARE); WINE_D3D10_TO_STR(D3D10_DRIVER_TYPE_WARP); default: FIXME("Unrecognized D3D10_DRIVER_TYPE %#x.\n", driver_type); return "unrecognized"; } } const char *debug_d3d10_feature_level(D3D10_FEATURE_LEVEL1 feature_level) { switch (feature_level) { WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_10_0); WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_10_1); WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_1); WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_2); WINE_D3D10_TO_STR(D3D10_FEATURE_LEVEL_9_3); default: FIXME("Unrecognized D3D10_FEATURE_LEVEL1 %#x.\n", feature_level); return "unrecognized"; } } #undef WINE_D3D10_TO_STR BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved) { switch (reason) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(inst); break; } return TRUE; } HRESULT WINAPI D3D10CreateDevice1(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags, D3D10_FEATURE_LEVEL1 hw_level, UINT sdk_version, ID3D10Device1 **device) { IDXGIFactory *factory; HRESULT hr; TRACE("adapter %p, driver_type %s, swrast %p, flags %#x, hw_level %s, sdk_version %d, device %p.\n", adapter, debug_d3d10_driver_type(driver_type), swrast, flags, debug_d3d10_feature_level(hw_level), sdk_version, device); if (adapter) { IDXGIAdapter_AddRef(adapter); if (FAILED(hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory))) { WARN("Failed to get dxgi factory, hr %#x.\n", hr); return hr; } } else { if (FAILED(hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory))) { WARN("Failed to create dxgi factory, hr %#x.\n", hr); return hr; } switch (driver_type) { case D3D10_DRIVER_TYPE_WARP: FIXME("WARP driver not implemented, falling back to hardware.\n"); case D3D10_DRIVER_TYPE_HARDWARE: { if (FAILED(hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter))) { WARN("No adapters found, hr %#x.\n", hr); IDXGIFactory_Release(factory); return hr; } break; } case D3D10_DRIVER_TYPE_NULL: FIXME("NULL device not implemented, falling back to refrast.\n"); /* Fall through, for now. */ case D3D10_DRIVER_TYPE_REFERENCE: { HMODULE refrast; if (!(refrast = LoadLibraryA("d3d10ref.dll"))) { WARN("Failed to load refrast, returning E_FAIL.\n"); IDXGIFactory_Release(factory); return E_FAIL; } hr = IDXGIFactory_CreateSoftwareAdapter(factory, refrast, &adapter); FreeLibrary(refrast); if (FAILED(hr)) { WARN("Failed to create a software adapter, hr %#x.\n", hr); IDXGIFactory_Release(factory); return hr; } break; } case D3D10_DRIVER_TYPE_SOFTWARE: { if (!swrast) { WARN("Software device requested, but NULL swrast passed, returning E_FAIL.\n"); IDXGIFactory_Release(factory); return E_FAIL; } if (FAILED(hr = IDXGIFactory_CreateSoftwareAdapter(factory, swrast, &adapter))) { WARN("Failed to create a software adapter, hr %#x.\n", hr); IDXGIFactory_Release(factory); return hr; } break; } default: FIXME("Unhandled driver type %#x.\n", driver_type); IDXGIFactory_Release(factory); return E_FAIL; } } FIXME("Ignoring feature level %s.\n", debug_d3d10_feature_level(hw_level)); hr = D3D10CoreCreateDevice(factory, adapter, flags, NULL, (ID3D10Device **)device); IDXGIAdapter_Release(adapter); IDXGIFactory_Release(factory); if (FAILED(hr)) { WARN("Failed to create a device, hr %#x.\n", hr); return hr; } TRACE("Created device %p.\n", *device); return hr; }