/* * Tests for the D3DX9 surface functions * * Copyright 2009 Tony Wasserka * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include #include "wine/test.h" #include "d3dx9tex.h" #include "resources.h" #define check_release(obj, exp) _check_release(__LINE__, obj, exp) static inline void _check_release(unsigned int line, IUnknown *obj, int exp) { int ref = IUnknown_Release(obj); ok_(__FILE__, line)(ref == exp, "Invalid refcount. Expected %d, got %d\n", exp, ref); } /* 1x1 bmp (1 bpp) */ static const unsigned char bmp_1bpp[] = { 0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00, 0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x00, 0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00, 0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00, 0x00,0x00 }; /* 1x1 bmp (2 bpp) */ static const unsigned char bmp_2bpp[] = { 0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00, 0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00, 0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00, 0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00, 0x00,0x00 }; /* 1x1 bmp (4 bpp) */ static const unsigned char bmp_4bpp[] = { 0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00, 0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x04,0x00,0x00,0x00, 0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00, 0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00, 0x00,0x00 }; /* 1x1 bmp (8 bpp) */ static const unsigned char bmp_8bpp[] = { 0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00, 0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x08,0x00,0x00,0x00, 0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00, 0x00,0x00,0x02,0x00,0x00,0x00,0xf1,0xf2,0xf3,0x80,0xf4,0xf5,0xf6,0x81,0x00,0x00, 0x00,0x00 }; static const unsigned char png_grayscale[] = { 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x7e, 0x9b, 0x55, 0x00, 0x00, 0x00, 0x0a, 0x49, 0x44, 0x41, 0x54, 0x08, 0xd7, 0x63, 0xf8, 0x0f, 0x00, 0x01, 0x01, 0x01, 0x00, 0x1b, 0xb6, 0xee, 0x56, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; /* 2x2 A8R8G8B8 pixel data */ static const unsigned char pixdata[] = { 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }; /* invalid image file */ static const unsigned char noimage[4] = { 0x11,0x22,0x33,0x44 }; /* 2x2 24-bit dds, 2 mipmaps */ static const unsigned char dds_24bit[] = { 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x02,0x00,0x00,0x00, 0x02,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00, 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }; /* 2x2 16-bit dds, no mipmaps */ static const unsigned char dds_16bit[] = { 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00, 0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x7c,0x00,0x00, 0xe0,0x03,0x00,0x00,0x1f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f }; /* 4x4 cube map dds */ static const unsigned char dds_cube_map[] = { 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00, 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00, 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50 }; /* 4x4x2 volume map dds, 2 mipmaps */ static const unsigned char dds_volume_map[] = { 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00, 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00, 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00, 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c, 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab }; static HRESULT create_file(const char *filename, const unsigned char *data, const unsigned int size) { DWORD received; HANDLE hfile; hfile = CreateFileA(filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); if(hfile == INVALID_HANDLE_VALUE) return HRESULT_FROM_WIN32(GetLastError()); if(WriteFile(hfile, data, size, &received, NULL)) { CloseHandle(hfile); return D3D_OK; } CloseHandle(hfile); return D3DERR_INVALIDCALL; } /* dds_header.flags */ #define DDS_CAPS 0x00000001 #define DDS_HEIGHT 0x00000002 #define DDS_WIDTH 0x00000004 #define DDS_PITCH 0x00000008 #define DDS_PIXELFORMAT 0x00001000 #define DDS_MIPMAPCOUNT 0x00020000 #define DDS_LINEARSIZE 0x00080000 /* dds_header.caps */ #define DDSCAPS_ALPHA 0x00000002 #define DDS_CAPS_TEXTURE 0x00001000 /* dds_pixel_format.flags */ #define DDS_PF_ALPHA 0x00000001 #define DDS_PF_ALPHA_ONLY 0x00000002 #define DDS_PF_FOURCC 0x00000004 #define DDS_PF_RGB 0x00000040 #define DDS_PF_LUMINANCE 0x00020000 #define DDS_PF_BUMPDUDV 0x00080000 struct dds_pixel_format { DWORD size; DWORD flags; DWORD fourcc; DWORD bpp; DWORD rmask; DWORD gmask; DWORD bmask; DWORD amask; }; struct dds_header { DWORD size; DWORD flags; DWORD height; DWORD width; DWORD pitch_or_linear_size; DWORD depth; DWORD miplevels; DWORD reserved[11]; struct dds_pixel_format pixel_format; DWORD caps; DWORD caps2; DWORD caps3; DWORD caps4; DWORD reserved2; }; /* fills dds_header with reasonable default values */ static void fill_dds_header(struct dds_header *header) { memset(header, 0, sizeof(*header)); header->size = sizeof(*header); header->flags = DDS_CAPS | DDS_WIDTH | DDS_HEIGHT | DDS_PIXELFORMAT; header->height = 4; header->width = 4; header->pixel_format.size = sizeof(header->pixel_format); /* X8R8G8B8 */ header->pixel_format.flags = DDS_PF_RGB; header->pixel_format.fourcc = 0; header->pixel_format.bpp = 32; header->pixel_format.rmask = 0xff0000; header->pixel_format.gmask = 0x00ff00; header->pixel_format.bmask = 0x0000ff; header->pixel_format.amask = 0; header->caps = DDS_CAPS_TEXTURE; } #define check_dds_pixel_format(flags, fourcc, bpp, rmask, gmask, bmask, amask, format) \ check_dds_pixel_format_(__LINE__, flags, fourcc, bpp, rmask, gmask, bmask, amask, format) static void check_dds_pixel_format_(unsigned int line, DWORD flags, DWORD fourcc, DWORD bpp, DWORD rmask, DWORD gmask, DWORD bmask, DWORD amask, D3DFORMAT expected_format) { HRESULT hr; D3DXIMAGE_INFO info; struct { DWORD magic; struct dds_header header; BYTE data[256]; } dds; dds.magic = MAKEFOURCC('D','D','S',' '); fill_dds_header(&dds.header); dds.header.pixel_format.flags = flags; dds.header.pixel_format.fourcc = fourcc; dds.header.pixel_format.bpp = bpp; dds.header.pixel_format.rmask = rmask; dds.header.pixel_format.gmask = gmask; dds.header.pixel_format.bmask = bmask; dds.header.pixel_format.amask = amask; memset(dds.data, 0, sizeof(dds.data)); hr = D3DXGetImageInfoFromFileInMemory(&dds, sizeof(dds), &info); ok_(__FILE__, line)(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x for pixel format %#x, expected %#x\n", hr, expected_format, D3D_OK); if (SUCCEEDED(hr)) { ok_(__FILE__, line)(info.Format == expected_format, "D3DXGetImageInfoFromFileInMemory returned format %#x, expected %#x\n", info.Format, expected_format); } } static void test_dds_header_handling(void) { int i; HRESULT hr; D3DXIMAGE_INFO info; struct { DWORD magic; struct dds_header header; BYTE data[4096 * 1024]; } *dds; struct { struct dds_pixel_format pixel_format; DWORD flags; DWORD width; DWORD height; DWORD pitch; DWORD miplevels; DWORD pixel_data_size; struct { HRESULT hr; UINT miplevels; } expected; } tests[] = { /* pitch is ignored */ { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, 0, 4, 4, 0, 0, 63 /* pixel data size */, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 0 /* pitch */, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 1 /* pitch */, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 2 /* pitch */, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 3 /* pitch */, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 4 /* pitch */, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 16 /* pitch */, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, 1024 /* pitch */, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, DDS_PITCH, 4, 4, -1 /* pitch */, 0, 64, { D3D_OK, 1 } }, /* linear size is ignored */ { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, 0, 4, 4, 0, 0, 7 /* pixel data size */, { D3DXERR_INVALIDDATA, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 0 /* linear size */, 0, 8, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 1 /* linear size */, 0, 8, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 2 /* linear size */, 0, 8, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 9 /* linear size */, 0, 8, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, 16 /* linear size */, 0, 8, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_LINEARSIZE, 4, 4, -1 /* linear size */, 0, 8, { D3D_OK, 1 } }, /* integer overflows */ { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x80000000, 0x80000000 /* 0x80000000 * 0x80000000 * 4 = 0 */, 0, 0, 64, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x8000100, 0x800100 /* 0x8000100 * 0x800100 * 4 = 262144 */, 0, 0, 64, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x80000001, 0x80000001 /* 0x80000001 * 0x80000001 * 4 = 4 */, 0, 0, 4, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0 }, 0, 0x80000001, 0x80000001 /* 0x80000001 * 0x80000001 * 4 = 4 */, 0, 0, 3 /* pixel data size */, { D3DXERR_INVALIDDATA, 0 } }, /* file size is validated */ { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 64, 0, 0, 49151, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 64, 0, 0, 49152, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 65279, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 65280, { D3D_OK, 4 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 9, 65540, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 64, 0, 9, 65541, { D3D_OK, 9 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 196607, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 196608, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 196609, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 1, 196607, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 1, 196608, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 196607, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 196608, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 400000, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 262142, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 262143, { D3D_OK, 9 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 10, 262145, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 10, 262146, { D3D_OK, 10 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 262175, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 262176, { D3D_OK, 20 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 32767, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 32768, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 32767, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 32768, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 43703, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 43704, { D3D_OK, 9 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 43791, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 43792, { D3D_OK, 20 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 65535, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, 0, 256, 256, 0, 0, 65536, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 65535, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 0, 65536, { D3D_OK, 1 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 87407, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 9, 87408, { D3D_OK, 9 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 87583, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 256, 0, 20, 87584, { D3D_OK, 20 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 21759, { D3DXERR_INVALIDDATA, 0 } }, { { 32, DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0 }, DDS_MIPMAPCOUNT, 256, 64, 0, 4, 21760, { D3D_OK, 4 } }, /* DDS_MIPMAPCOUNT is ignored */ { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 0, 262146, { D3D_OK, 1 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 2, 262146, { D3D_OK, 2 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 9, 262146, { D3D_OK, 9 } }, { { 32, DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000 }, 0, 256, 256, 0, 10, 262146, { D3D_OK, 10 } }, }; dds = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*dds)); if (!dds) { skip("Failed to allocate memory.\n"); return; } for (i = 0; i < ARRAY_SIZE(tests); i++) { DWORD file_size = sizeof(dds->magic) + sizeof(dds->header) + tests[i].pixel_data_size; assert(file_size <= sizeof(*dds)); dds->magic = MAKEFOURCC('D','D','S',' '); fill_dds_header(&dds->header); dds->header.flags |= tests[i].flags; dds->header.width = tests[i].width; dds->header.height = tests[i].height; dds->header.pitch_or_linear_size = tests[i].pitch; dds->header.miplevels = tests[i].miplevels; dds->header.pixel_format = tests[i].pixel_format; hr = D3DXGetImageInfoFromFileInMemory(dds, file_size, &info); ok(hr == tests[i].expected.hr, "%d: D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", i, hr, tests[i].expected.hr); if (SUCCEEDED(hr)) { ok(info.MipLevels == tests[i].expected.miplevels, "%d: Got MipLevels %u, expected %u\n", i, info.MipLevels, tests[i].expected.miplevels); } } HeapFree(GetProcessHeap(), 0, dds); } static void test_D3DXGetImageInfo(void) { HRESULT hr; D3DXIMAGE_INFO info; BOOL testdummy_ok, testbitmap_ok; hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */ testdummy_ok = SUCCEEDED(hr); hr = create_file("testbitmap.bmp", bmp_1bpp, sizeof(bmp_1bpp)); /* valid image */ testbitmap_ok = SUCCEEDED(hr); /* D3DXGetImageInfoFromFile */ if(testbitmap_ok) { hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", NULL); /* valid image, second parameter is NULL */ ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK); } else skip("Couldn't create \"testbitmap.bmp\"\n"); if(testdummy_ok) { hr = D3DXGetImageInfoFromFileA("testdummy.bmp", NULL); /* invalid image, second parameter is NULL */ ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromFileA("testdummy.bmp", &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); } else skip("Couldn't create \"testdummy.bmp\"\n"); hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileA("", &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileA(NULL, &info); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileA(NULL, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* D3DXGetImageInfoFromResource */ hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &info); /* RT_BITMAP */ ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL); ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &info); /* RT_RCDATA */ ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromResourceA(NULL, NULL, NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); /* D3DXGetImageInfoFromFileInMemory */ hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp)+5, &info); /* too large size */ ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp), NULL); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), NULL); ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); todo_wine { hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp)-1, &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); } hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp+1, sizeof(bmp_1bpp)-1, &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, 0, &info); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, &info); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, &info); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, &info); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* test BMP support */ hr = D3DXGetImageInfoFromFileInMemory(bmp_1bpp, sizeof(bmp_1bpp), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth); ok(info.Format == D3DFMT_P8, "Got format %u, expected %u\n", info.Format, D3DFMT_P8); hr = D3DXGetImageInfoFromFileInMemory(bmp_2bpp, sizeof(bmp_2bpp), &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileInMemory(bmp_4bpp, sizeof(bmp_4bpp), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth); ok(info.Format == D3DFMT_P8, "Got format %u, expected %u\n", info.Format, D3DFMT_P8); hr = D3DXGetImageInfoFromFileInMemory(bmp_8bpp, sizeof(bmp_8bpp), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth); ok(info.Format == D3DFMT_P8, "Got format %u, expected %u\n", info.Format, D3DFMT_P8); /* Grayscale PNG */ hr = D3DXGetImageInfoFromFileInMemory(png_grayscale, sizeof(png_grayscale), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth); ok(info.Format == D3DFMT_L8, "Got format %u, expected %u\n", info.Format, D3DFMT_L8); /* test DDS support */ hr = D3DXGetImageInfoFromFileInMemory(dds_24bit, sizeof(dds_24bit), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); if (hr == D3D_OK) { ok(info.Width == 2, "Got width %u, expected 2\n", info.Width); ok(info.Height == 2, "Got height %u, expected 2\n", info.Height); ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth); ok(info.MipLevels == 2, "Got miplevels %u, expected 2\n", info.MipLevels); ok(info.Format == D3DFMT_R8G8B8, "Got format %#x, expected %#x\n", info.Format, D3DFMT_R8G8B8); ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE); ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); } else skip("Couldn't get image info from 24-bit DDS file in memory\n"); hr = D3DXGetImageInfoFromFileInMemory(dds_16bit, sizeof(dds_16bit), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); if (hr == D3D_OK) { ok(info.Width == 2, "Got width %u, expected 2\n", info.Width); ok(info.Height == 2, "Got height %u, expected 2\n", info.Height); ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth); ok(info.MipLevels == 1, "Got miplevels %u, expected 1\n", info.MipLevels); ok(info.Format == D3DFMT_X1R5G5B5, "Got format %#x, expected %#x\n", info.Format, D3DFMT_X1R5G5B5); ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE); ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); } else skip("Couldn't get image info from 16-bit DDS file in memory\n"); hr = D3DXGetImageInfoFromFileInMemory(dds_cube_map, sizeof(dds_cube_map), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); if (hr == D3D_OK) { ok(info.Width == 4, "Got width %u, expected 4\n", info.Width); ok(info.Height == 4, "Got height %u, expected 4\n", info.Height); ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth); ok(info.MipLevels == 1, "Got miplevels %u, expected 1\n", info.MipLevels); ok(info.Format == D3DFMT_DXT5, "Got format %#x, expected %#x\n", info.Format, D3DFMT_DXT5); ok(info.ResourceType == D3DRTYPE_CUBETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_CUBETEXTURE); ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); } else skip("Couldn't get image info from cube map in memory\n"); hr = D3DXGetImageInfoFromFileInMemory(dds_volume_map, sizeof(dds_volume_map), &info); ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); if (hr == D3D_OK) { ok(info.Width == 4, "Got width %u, expected 4\n", info.Width); ok(info.Height == 4, "Got height %u, expected 4\n", info.Height); ok(info.Depth == 2, "Got depth %u, expected 2\n", info.Depth); ok(info.MipLevels == 3, "Got miplevels %u, expected 3\n", info.MipLevels); ok(info.Format == D3DFMT_DXT3, "Got format %#x, expected %#x\n", info.Format, D3DFMT_DXT3); ok(info.ResourceType == D3DRTYPE_VOLUMETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_VOLUMETEXTURE); ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); } else skip("Couldn't get image info from volume map in memory\n"); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT1, 0, 0, 0, 0, 0, D3DFMT_DXT1); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT2, 0, 0, 0, 0, 0, D3DFMT_DXT2); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT3, 0, 0, 0, 0, 0, D3DFMT_DXT3); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT4, 0, 0, 0, 0, 0, D3DFMT_DXT4); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_DXT5, 0, 0, 0, 0, 0, D3DFMT_DXT5); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_R8G8_B8G8, 0, 0, 0, 0, 0, D3DFMT_R8G8_B8G8); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_G8R8_G8B8, 0, 0, 0, 0, 0, D3DFMT_G8R8_G8B8); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_UYVY, 0, 0, 0, 0, 0, D3DFMT_UYVY); check_dds_pixel_format(DDS_PF_FOURCC, D3DFMT_YUY2, 0, 0, 0, 0, 0, D3DFMT_YUY2); check_dds_pixel_format(DDS_PF_RGB, 0, 16, 0xf800, 0x07e0, 0x001f, 0, D3DFMT_R5G6B5); check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5); check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4); check_dds_pixel_format(DDS_PF_RGB, 0, 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2); check_dds_pixel_format(DDS_PF_ALPHA_ONLY, 0, 8, 0, 0, 0, 0xff, D3DFMT_A8); check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2); check_dds_pixel_format(DDS_PF_RGB, 0, 16, 0xf00, 0x0f0, 0x00f, 0, D3DFMT_X4R4G4B4); check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10); check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10); check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8); check_dds_pixel_format(DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8); check_dds_pixel_format(DDS_PF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0, D3DFMT_X8R8G8B8); check_dds_pixel_format(DDS_PF_RGB, 0, 32, 0x0000ff, 0x00ff00, 0xff0000, 0, D3DFMT_X8B8G8R8); check_dds_pixel_format(DDS_PF_RGB, 0, 24, 0xff0000, 0x00ff00, 0x0000ff, 0, D3DFMT_R8G8B8); check_dds_pixel_format(DDS_PF_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0, 0, D3DFMT_G16R16); check_dds_pixel_format(DDS_PF_LUMINANCE, 0, 8, 0xff, 0, 0, 0, D3DFMT_L8); check_dds_pixel_format(DDS_PF_LUMINANCE, 0, 16, 0xffff, 0, 0, 0, D3DFMT_L16); check_dds_pixel_format(DDS_PF_LUMINANCE | DDS_PF_ALPHA, 0, 16, 0x00ff, 0, 0, 0xff00, D3DFMT_A8L8); check_dds_pixel_format(DDS_PF_LUMINANCE | DDS_PF_ALPHA, 0, 8, 0x0f, 0, 0, 0xf0, D3DFMT_A4L4); check_dds_pixel_format(DDS_PF_BUMPDUDV, 0, 16, 0x00ff, 0xff00, 0, 0, D3DFMT_V8U8); check_dds_pixel_format(DDS_PF_BUMPDUDV, 0, 32, 0x0000ffff, 0xffff0000, 0, 0, D3DFMT_V16U16); test_dds_header_handling(); hr = D3DXGetImageInfoFromFileInMemory(dds_16bit, sizeof(dds_16bit) - 1, &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileInMemory(dds_24bit, sizeof(dds_24bit) - 1, &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileInMemory(dds_cube_map, sizeof(dds_cube_map) - 1, &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXGetImageInfoFromFileInMemory(dds_volume_map, sizeof(dds_volume_map) - 1, &info); ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); /* cleanup */ if(testdummy_ok) DeleteFileA("testdummy.bmp"); if(testbitmap_ok) DeleteFileA("testbitmap.bmp"); } #define check_pixel_2bpp(lockrect, x, y, color) _check_pixel_2bpp(__LINE__, lockrect, x, y, color) static inline void _check_pixel_2bpp(unsigned int line, const D3DLOCKED_RECT *lockrect, int x, int y, WORD expected_color) { WORD color = ((WORD*)lockrect->pBits)[x + y * lockrect->Pitch / 2]; ok_(__FILE__, line)(color == expected_color, "Got color 0x%04x, expected 0x%04x\n", color, expected_color); } #define check_pixel_4bpp(lockrect, x, y, color) _check_pixel_4bpp(__LINE__, lockrect, x, y, color) static inline void _check_pixel_4bpp(unsigned int line, const D3DLOCKED_RECT *lockrect, int x, int y, DWORD expected_color) { DWORD color = ((DWORD*)lockrect->pBits)[x + y * lockrect->Pitch / 4]; ok_(__FILE__, line)(color == expected_color, "Got color 0x%08x, expected 0x%08x\n", color, expected_color); } static void test_D3DXLoadSurface(IDirect3DDevice9 *device) { HRESULT hr; BOOL testdummy_ok, testbitmap_ok; IDirect3DTexture9 *tex; IDirect3DSurface9 *surf, *newsurf; RECT rect, destrect; D3DLOCKED_RECT lockrect; const WORD pixdata_a8r3g3b2[] = { 0x57df, 0x98fc, 0xacdd, 0xc891 }; const WORD pixdata_a1r5g5b5[] = { 0x46b5, 0x99c8, 0x06a2, 0x9431 }; const WORD pixdata_r5g6b5[] = { 0x9ef6, 0x658d, 0x0aee, 0x42ee }; const WORD pixdata_a8l8[] = { 0xff00, 0x00ff, 0xff30, 0x7f7f }; const DWORD pixdata_g16r16[] = { 0x07d23fbe, 0xdc7f44a4, 0xe4d8976b, 0x9a84fe89 }; const DWORD pixdata_a8b8g8r8[] = { 0xc3394cf0, 0x235ae892, 0x09b197fd, 0x8dc32bf6 }; const DWORD pixdata_a2r10g10b10[] = { 0x57395aff, 0x5b7668fd, 0xb0d856b5, 0xff2c61d6 }; hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */ testdummy_ok = SUCCEEDED(hr); hr = create_file("testbitmap.bmp", bmp_1bpp, sizeof(bmp_1bpp)); /* valid image */ testbitmap_ok = SUCCEEDED(hr); hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL); if(FAILED(hr)) { skip("Failed to create a surface (%#x)\n", hr); if(testdummy_ok) DeleteFileA("testdummy.bmp"); if(testbitmap_ok) DeleteFileA("testbitmap.bmp"); return; } /* D3DXLoadSurfaceFromFile */ if(testbitmap_ok) { hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3D_OK, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromFileA(NULL, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); } else skip("Couldn't create \"testbitmap.bmp\"\n"); if(testdummy_ok) { hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testdummy.bmp", NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); } else skip("Couldn't create \"testdummy.bmp\"\n"); hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "", NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); /* D3DXLoadSurfaceFromResource */ hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXLoadSurfaceFromResourceA(NULL, NULL, NULL, NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCEA(IDS_STRING), NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); /* D3DXLoadSurfaceFromFileInMemory */ hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp_1bpp, sizeof(bmp_1bpp), NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, noimage, sizeof(noimage), NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp_1bpp, 0, NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, bmp_1bpp, sizeof(bmp_1bpp), NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 8, NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* D3DXLoadSurfaceFromMemory */ SetRect(&rect, 0, 0, 2, 2); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, 0, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, NULL, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromMemory(NULL, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, NULL, D3DX_DEFAULT, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_UNKNOWN, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0); ok(hr == E_FAIL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, E_FAIL); SetRect(&destrect, -1, -1, 1, 1); /* destination rect is partially outside texture boundaries */ hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRect(&destrect, 255, 255, 257, 257); /* destination rect is partially outside texture boundaries */ hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRect(&destrect, 1, 1, 0, 0); /* left > right, top > bottom */ hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRect(&destrect, 1, 2, 1, 2); /* left = right, top = bottom */ hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0); /* fails when debug version of d3d9 is used */ ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); SetRect(&destrect, 257, 257, 257, 257); /* left = right, top = bottom, but invalid values */ hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* D3DXLoadSurfaceFromSurface */ hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &newsurf, NULL); if(SUCCEEDED(hr)) { hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromSurface(NULL, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); check_release((IUnknown*)newsurf, 0); } else skip("Failed to create a second surface\n"); hr = IDirect3DDevice9_CreateTexture(device, 256, 256, 0, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &tex, NULL); if (SUCCEEDED(hr)) { IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_Release(newsurf); IDirect3DTexture9_Release(tex); } else skip("Failed to create texture\n"); /* non-lockable render target */ hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, 0, FALSE, &newsurf, NULL); if (SUCCEEDED(hr)) { hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_Release(newsurf); } else skip("Failed to create render target surface\n"); /* non-lockable multisampled render target */ hr = IDirect3DDevice9_CreateRenderTarget(device, 256, 256, D3DFMT_A8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &newsurf, NULL); if (SUCCEEDED(hr)) { hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_Release(newsurf); } else skip("Failed to create multisampled render target.\n"); hr = IDirect3DDevice9_GetRenderTarget(device, 0, &newsurf); ok(hr == D3D_OK, "IDirect3DDevice9_GetRenderTarget returned %#x, expected %#x.\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0xff000000); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_TRIANGLE | D3DX_FILTER_MIRROR, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_LINEAR, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x.\n", hr, D3D_OK); IDirect3DSurface9_Release(newsurf); check_release((IUnknown*)surf, 0); /* test color conversion */ /* A8R8G8B8 */ hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL); if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr); else { PALETTEENTRY palette; hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_4bpp(&lockrect, 0, 0, 0x57dbffff); check_pixel_4bpp(&lockrect, 1, 0, 0x98ffff00); check_pixel_4bpp(&lockrect, 0, 1, 0xacdbff55); check_pixel_4bpp(&lockrect, 1, 1, 0xc8929255); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_4bpp(&lockrect, 0, 0, 0x008cadad); check_pixel_4bpp(&lockrect, 1, 0, 0xff317342); check_pixel_4bpp(&lockrect, 0, 1, 0x0008ad10); check_pixel_4bpp(&lockrect, 1, 1, 0xff29088c); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_4bpp(&lockrect, 0, 0, 0xff9cdfb5); check_pixel_4bpp(&lockrect, 1, 0, 0xff63b26b); check_pixel_4bpp(&lockrect, 0, 1, 0xff085d73); check_pixel_4bpp(&lockrect, 1, 1, 0xff425d73); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); todo_wine { check_pixel_4bpp(&lockrect, 0, 0, 0xff3f08ff); } check_pixel_4bpp(&lockrect, 1, 0, 0xff44dcff); check_pixel_4bpp(&lockrect, 0, 1, 0xff97e4ff); check_pixel_4bpp(&lockrect, 1, 1, 0xfffe9aff); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_4bpp(&lockrect, 0, 0, 0xc3f04c39); check_pixel_4bpp(&lockrect, 1, 0, 0x2392e85a); check_pixel_4bpp(&lockrect, 0, 1, 0x09fd97b1); check_pixel_4bpp(&lockrect, 1, 1, 0x8df62bc3); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_4bpp(&lockrect, 0, 0, 0x555c95bf); check_pixel_4bpp(&lockrect, 1, 0, 0x556d663f); check_pixel_4bpp(&lockrect, 0, 1, 0xaac385ad); todo_wine { check_pixel_4bpp(&lockrect, 1, 1, 0xfffcc575); } IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8, D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_4bpp(&lockrect, 0, 0, 0xff000000); check_pixel_4bpp(&lockrect, 1, 0, 0x00ffffff); check_pixel_4bpp(&lockrect, 0, 1, 0xff303030); check_pixel_4bpp(&lockrect, 1, 1, 0x7f7f7f7f); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); /* Test D3DXLoadSurfaceFromMemory with indexed color image */ if (0) { /* Crashes on Nvidia Win10. */ palette.peRed = bmp_1bpp[56]; palette.peGreen = bmp_1bpp[55]; palette.peBlue = bmp_1bpp[54]; palette.peFlags = bmp_1bpp[57]; /* peFlags is the alpha component in DX8 and higher */ hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, &bmp_1bpp[62], D3DFMT_P8, 1, (const PALETTEENTRY *)&palette, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x\n", hr); ok(*(DWORD*)lockrect.pBits == 0x80f3f2f1, "Pixel color mismatch: got %#x, expected 0x80f3f2f1\n", *(DWORD*)lockrect.pBits); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x\n", hr); } /* Test D3DXLoadSurfaceFromFileInMemory with indexed color image (alpha is not taken into account for bmp file) */ hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp_1bpp, sizeof(bmp_1bpp), NULL, D3DX_FILTER_NONE, 0, NULL); ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x\n", hr); ok(*(DWORD*)lockrect.pBits == 0xfff3f2f1, "Pixel color mismatch: got %#x, expected 0xfff3f2f1\n", *(DWORD*)lockrect.pBits); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x\n", hr); check_release((IUnknown*)surf, 0); } /* A1R5G5B5 */ hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A1R5G5B5, D3DPOOL_DEFAULT, &surf, NULL); if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr); else { hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_2bpp(&lockrect, 0, 0, 0x6fff); check_pixel_2bpp(&lockrect, 1, 0, 0xffe0); check_pixel_2bpp(&lockrect, 0, 1, 0xefea); check_pixel_2bpp(&lockrect, 1, 1, 0xca4a); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_2bpp(&lockrect, 0, 0, 0x46b5); check_pixel_2bpp(&lockrect, 1, 0, 0x99c8); check_pixel_2bpp(&lockrect, 0, 1, 0x06a2); check_pixel_2bpp(&lockrect, 1, 1, 0x9431); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_2bpp(&lockrect, 0, 0, 0xcf76); check_pixel_2bpp(&lockrect, 1, 0, 0xb2cd); check_pixel_2bpp(&lockrect, 0, 1, 0x856e); check_pixel_2bpp(&lockrect, 1, 1, 0xa16e); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); todo_wine { check_pixel_2bpp(&lockrect, 0, 0, 0xa03f); } check_pixel_2bpp(&lockrect, 1, 0, 0xa37f); check_pixel_2bpp(&lockrect, 0, 1, 0xcb9f); check_pixel_2bpp(&lockrect, 1, 1, 0xfe7f); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); todo_wine { check_pixel_2bpp(&lockrect, 0, 0, 0xf527); check_pixel_2bpp(&lockrect, 1, 0, 0x4b8b); } check_pixel_2bpp(&lockrect, 0, 1, 0x7e56); check_pixel_2bpp(&lockrect, 1, 1, 0xf8b8); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); check_pixel_2bpp(&lockrect, 0, 0, 0x2e57); todo_wine { check_pixel_2bpp(&lockrect, 1, 0, 0x3588); } check_pixel_2bpp(&lockrect, 0, 1, 0xe215); check_pixel_2bpp(&lockrect, 1, 1, 0xff0e); IDirect3DSurface9_UnlockRect(surf); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8, D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0x8000); check_pixel_2bpp(&lockrect, 1, 0, 0x7fff); check_pixel_2bpp(&lockrect, 0, 1, 0x98c6); check_pixel_2bpp(&lockrect, 1, 1, 0x3def); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); check_release((IUnknown*)surf, 0); } /* A8L8 */ hr = IDirect3DDevice9_CreateTexture(device, 2, 2, 1, 0, D3DFMT_A8L8, D3DPOOL_MANAGED, &tex, NULL); if (FAILED(hr)) skip("Failed to create A8L8 texture, hr %#x.\n", hr); else { hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &surf); ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0x57f7); check_pixel_2bpp(&lockrect, 1, 0, 0x98ed); check_pixel_2bpp(&lockrect, 0, 1, 0xaceb); check_pixel_2bpp(&lockrect, 1, 1, 0xc88d); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0x00a6); check_pixel_2bpp(&lockrect, 1, 0, 0xff62); check_pixel_2bpp(&lockrect, 0, 1, 0x007f); check_pixel_2bpp(&lockrect, 1, 1, 0xff19); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0xffce); check_pixel_2bpp(&lockrect, 1, 0, 0xff9c); check_pixel_2bpp(&lockrect, 0, 1, 0xff4d); check_pixel_2bpp(&lockrect, 1, 1, 0xff59); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0xff25); check_pixel_2bpp(&lockrect, 1, 0, 0xffbe); check_pixel_2bpp(&lockrect, 0, 1, 0xffd6); check_pixel_2bpp(&lockrect, 1, 1, 0xffb6); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0xc36d); check_pixel_2bpp(&lockrect, 1, 0, 0x23cb); check_pixel_2bpp(&lockrect, 0, 1, 0x09af); check_pixel_2bpp(&lockrect, 1, 1, 0x8d61); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0x558c); check_pixel_2bpp(&lockrect, 1, 0, 0x5565); check_pixel_2bpp(&lockrect, 0, 1, 0xaa95); check_pixel_2bpp(&lockrect, 1, 1, 0xffcb); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8, D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); check_pixel_2bpp(&lockrect, 0, 0, 0xff00); check_pixel_2bpp(&lockrect, 1, 0, 0x00ff); check_pixel_2bpp(&lockrect, 0, 1, 0xff30); check_pixel_2bpp(&lockrect, 1, 1, 0x7f7f); hr = IDirect3DSurface9_UnlockRect(surf); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); check_release((IUnknown*)surf, 1); check_release((IUnknown*)tex, 0); } /* DXT1, DXT2, DXT3, DXT4, DXT5 */ hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &surf, NULL); if (FAILED(hr)) skip("Failed to create R8G8B8 surface, hr %#x.\n", hr); else { hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, dds_24bit, sizeof(dds_24bit), NULL, D3DX_FILTER_NONE, 0, NULL); ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr); hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT2, D3DPOOL_SYSTEMMEM, &tex, NULL); if (FAILED(hr)) skip("Failed to create DXT2 texture, hr %#x.\n", hr); else { hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf); ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0); todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT2 format.\n"); check_release((IUnknown*)newsurf, 1); check_release((IUnknown*)tex, 0); } hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT3, D3DPOOL_SYSTEMMEM, &tex, NULL); if (FAILED(hr)) skip("Failed to create DXT3 texture, hr %#x.\n", hr); else { hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf); ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0); todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT3 format.\n"); check_release((IUnknown*)newsurf, 1); check_release((IUnknown*)tex, 0); } hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT4, D3DPOOL_SYSTEMMEM, &tex, NULL); if (FAILED(hr)) skip("Failed to create DXT4 texture, hr %#x.\n", hr); else { hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf); ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0); todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT4 format.\n"); check_release((IUnknown*)newsurf, 1); check_release((IUnknown*)tex, 0); } hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT5, D3DPOOL_SYSTEMMEM, &tex, NULL); if (FAILED(hr)) skip("Failed to create DXT5 texture, hr %#x.\n", hr); else { hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf); ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0); todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT5 format.\n"); check_release((IUnknown*)newsurf, 1); check_release((IUnknown*)tex, 0); } hr = IDirect3DDevice9_CreateTexture(device, 4, 4, 1, 0, D3DFMT_DXT1, D3DPOOL_SYSTEMMEM, &tex, NULL); if (FAILED(hr)) skip("Failed to create DXT1 texture, hr %#x.\n", hr); else { hr = IDirect3DTexture9_GetSurfaceLevel(tex, 0, &newsurf); ok(SUCCEEDED(hr), "Failed to get the surface, hr %#x.\n", hr); hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_FILTER_NONE, 0); todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels to DXT1 format.\n"); hr = D3DXLoadSurfaceFromSurface(surf, NULL, NULL, newsurf, NULL, NULL, D3DX_FILTER_NONE, 0); todo_wine ok(SUCCEEDED(hr), "Failed to convert pixels from DXT1 format.\n"); check_release((IUnknown*)newsurf, 1); check_release((IUnknown*)tex, 0); } check_release((IUnknown*)surf, 0); } /* cleanup */ if(testdummy_ok) DeleteFileA("testdummy.bmp"); if(testbitmap_ok) DeleteFileA("testbitmap.bmp"); } static void test_D3DXSaveSurfaceToFileInMemory(IDirect3DDevice9 *device) { HRESULT hr; RECT rect; ID3DXBuffer *buffer; IDirect3DSurface9 *surface; struct { DWORD magic; struct dds_header header; BYTE *data; } *dds; hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, NULL); if (FAILED(hr)) { skip("Couldn't create surface\n"); return; } SetRectEmpty(&rect); hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_BMP, surface, NULL, &rect); /* fails with the debug version of d3d9 */ ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "D3DXSaveSurfaceToFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); if (SUCCEEDED(hr)) { DWORD size = ID3DXBuffer_GetBufferSize(buffer); ok(size > 0, "ID3DXBuffer_GetBufferSize returned %u, expected > 0\n", size); ID3DXBuffer_Release(buffer); } SetRectEmpty(&rect); hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_DDS, surface, NULL, &rect); todo_wine ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); if (SUCCEEDED(hr)) { dds = ID3DXBuffer_GetBufferPointer(buffer); ok(dds->magic == MAKEFOURCC('D','D','S',' '), "Got unexpected DDS signature %#x.\n", dds->magic); ok(dds->header.size == sizeof(dds->header), "Got unexpected DDS size %u.\n", dds->header.size); ok(!dds->header.height, "Got unexpected height %u.\n", dds->header.height); ok(!dds->header.width, "Got unexpected width %u.\n", dds->header.width); ok(!dds->header.depth, "Got unexpected depth %u.\n", dds->header.depth); ok(!dds->header.miplevels, "Got unexpected miplevels %u.\n", dds->header.miplevels); ok(!dds->header.pitch_or_linear_size, "Got unexpected pitch_or_linear_size %u.\n", dds->header.pitch_or_linear_size); ok(dds->header.caps == (DDS_CAPS_TEXTURE | DDSCAPS_ALPHA), "Got unexpected caps %#x.\n", dds->header.caps); ok(dds->header.flags == (DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT), "Got unexpected flags %#x.\n", dds->header.flags); ID3DXBuffer_Release(buffer); } hr = D3DXSaveSurfaceToFileInMemory(&buffer, D3DXIFF_DDS, surface, NULL, NULL); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); dds = ID3DXBuffer_GetBufferPointer(buffer); ok(dds->magic == MAKEFOURCC('D','D','S',' '), "Got unexpected DDS signature %#x.\n", dds->magic); ok(dds->header.size == sizeof(dds->header), "Got unexpected DDS size %u.\n", dds->header.size); ok(dds->header.height == 4, "Got unexpected height %u.\n", dds->header.height); ok(dds->header.width == 4, "Got unexpected width %u.\n", dds->header.width); ok(!dds->header.depth, "Got unexpected depth %u.\n", dds->header.depth); ok(!dds->header.miplevels, "Got unexpected miplevels %u.\n", dds->header.miplevels); ok(!dds->header.pitch_or_linear_size, "Got unexpected pitch_or_linear_size %u.\n", dds->header.pitch_or_linear_size); todo_wine ok(dds->header.caps == (DDS_CAPS_TEXTURE | DDSCAPS_ALPHA), "Got unexpected caps %#x.\n", dds->header.caps); ok(dds->header.flags == (DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PIXELFORMAT), "Got unexpected flags %#x.\n", dds->header.flags); ID3DXBuffer_Release(buffer); IDirect3DSurface9_Release(surface); } static void test_D3DXSaveSurfaceToFile(IDirect3DDevice9 *device) { HRESULT hr; IDirect3DSurface9 *surface; RECT rect; D3DLOCKED_RECT lock_rect; D3DXIMAGE_INFO image_info; const BYTE pixels[] = { 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0xff }; DWORD pitch = sizeof(pixels) / 2; hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_R8G8B8, D3DPOOL_SCRATCH, &surface, NULL); if (FAILED(hr)) { skip("Couldn't create surface\n"); return; } SetRect(&rect, 0, 0, 2, 2); hr = D3DXLoadSurfaceFromMemory(surface, NULL, NULL, pixels, D3DFMT_R8G8B8, pitch, NULL, &rect, D3DX_FILTER_NONE, 0); if (SUCCEEDED(hr)) { hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, NULL); ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.bmp", NULL, D3DX_FILTER_NONE, 0, &image_info); ok(hr == D3D_OK, "Couldn't load saved surface %#x\n", hr); if (FAILED(hr)) goto next_tests; ok(image_info.Width == 2, "Wrong width %u\n", image_info.Width); ok(image_info.Height == 2, "Wrong height %u\n", image_info.Height); ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x\n", image_info.Format); ok(image_info.ImageFileFormat == D3DXIFF_BMP, "Wrong file format %u\n", image_info.ImageFileFormat); hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY); ok(hr == D3D_OK, "Couldn't lock surface %#x\n", hr); if (FAILED(hr)) goto next_tests; ok(!memcmp(lock_rect.pBits, pixels, pitch), "Pixel data mismatch in first row\n"); ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), "Pixel data mismatch in second row\n"); IDirect3DSurface9_UnlockRect(surface); } else skip("Couldn't fill surface\n"); next_tests: hr = D3DXSaveSurfaceToFileA(NULL, D3DXIFF_BMP, surface, NULL, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); /* PPM and TGA are supported, even though MSDN claims they aren't */ todo_wine { hr = D3DXSaveSurfaceToFileA("saved_surface.ppm", D3DXIFF_PPM, surface, NULL, NULL); ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXSaveSurfaceToFileA("saved_surface.tga", D3DXIFF_TGA, surface, NULL, NULL); ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); } hr = D3DXSaveSurfaceToFileA("saved_surface.dds", D3DXIFF_DDS, surface, NULL, NULL); ok(hr == D3D_OK, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); if (SUCCEEDED(hr)) { hr = D3DXLoadSurfaceFromFileA(surface, NULL, NULL, "saved_surface.dds", NULL, D3DX_FILTER_NONE, 0, &image_info); ok(hr == D3D_OK, "Couldn't load saved surface %#x\n", hr); if (SUCCEEDED(hr)) { ok(image_info.Width == 2, "Wrong width %u\n", image_info.Width); ok(image_info.Format == D3DFMT_R8G8B8, "Wrong format %#x\n", image_info.Format); ok(image_info.ImageFileFormat == D3DXIFF_DDS, "Wrong file format %u\n", image_info.ImageFileFormat); hr = IDirect3DSurface9_LockRect(surface, &lock_rect, NULL, D3DLOCK_READONLY); ok(hr == D3D_OK, "Couldn't lock surface %#x\n", hr); if (SUCCEEDED(hr)) { ok(!memcmp(lock_rect.pBits, pixels, pitch), "Pixel data mismatch in first row\n"); ok(!memcmp((BYTE *)lock_rect.pBits + lock_rect.Pitch, pixels + pitch, pitch), "Pixel data mismatch in second row\n"); IDirect3DSurface9_UnlockRect(surface); } } } else skip("Couldn't save surface\n"); hr = D3DXSaveSurfaceToFileA("saved_surface", D3DXIFF_PFM + 1, surface, NULL, NULL); ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRect(&rect, 0, 0, 4, 4); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRect(&rect, 2, 0, 1, 4); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRect(&rect, 0, 2, 4, 1); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRect(&rect, -1, -1, 2, 2); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); ok(hr == D3DERR_INVALIDCALL, "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); SetRectEmpty(&rect); hr = D3DXSaveSurfaceToFileA("saved_surface.bmp", D3DXIFF_BMP, surface, NULL, &rect); /* fails when debug version of d3d9 is used */ ok(hr == D3D_OK || broken(hr == D3DERR_INVALIDCALL), "D3DXSaveSurfaceToFileA returned %#x, expected %#x\n", hr, D3D_OK); DeleteFileA("saved_surface.bmp"); DeleteFileA("saved_surface.ppm"); DeleteFileA("saved_surface.tga"); DeleteFileA("saved_surface.dds"); IDirect3DSurface9_Release(surface); } START_TEST(surface) { HWND wnd; IDirect3D9 *d3d; IDirect3DDevice9 *device; D3DPRESENT_PARAMETERS d3dpp; HRESULT hr; if (!(wnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, NULL, NULL, NULL, NULL))) { skip("Couldn't create application window\n"); return; } d3d = Direct3DCreate9(D3D_SDK_VERSION); if (!d3d) { skip("Couldn't create IDirect3D9 object\n"); DestroyWindow(wnd); return; } ZeroMemory(&d3dpp, sizeof(d3dpp)); d3dpp.Windowed = TRUE; d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device); if(FAILED(hr)) { skip("Failed to create IDirect3DDevice9 object %#x\n", hr); IDirect3D9_Release(d3d); DestroyWindow(wnd); return; } test_D3DXGetImageInfo(); test_D3DXLoadSurface(device); test_D3DXSaveSurfaceToFileInMemory(device); test_D3DXSaveSurfaceToFile(device); check_release((IUnknown*)device, 0); check_release((IUnknown*)d3d, 0); DestroyWindow(wnd); }