/* * Implementation of IDirect3DRMDevice Interface * * Copyright 2011, 2012 André Hentschel * * This file contains the (internal) driver registration functions, * driver enumeration APIs and DirectDraw creation functions. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/debug.h" #define COBJMACROS #include "winbase.h" #include "wingdi.h" #include "d3drm_private.h" #include "initguid.h" #include "d3drmwin.h" WINE_DEFAULT_DEBUG_CHANNEL(d3drm); struct d3drm_device { IDirect3DRMDevice2 IDirect3DRMDevice2_iface; IDirect3DRMDevice3 IDirect3DRMDevice3_iface; IDirect3DRMWinDevice IDirect3DRMWinDevice_iface; LONG ref; BOOL dither; D3DRMRENDERQUALITY quality; DWORD rendermode; DWORD height; DWORD width; }; static inline struct d3drm_device *impl_from_IDirect3DRMDevice2(IDirect3DRMDevice2 *iface) { return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice2_iface); } static inline struct d3drm_device *impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3 *iface) { return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice3_iface); } static inline struct d3drm_device *impl_from_IDirect3DRMWinDevice(IDirect3DRMWinDevice *iface) { return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMWinDevice_iface); } static HRESULT WINAPI d3drm_device2_QueryInterface(IDirect3DRMDevice2 *iface, REFIID riid, void **out) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); if (IsEqualGUID(riid, &IID_IDirect3DRMDevice2) || IsEqualGUID(riid, &IID_IDirect3DRMDevice) || IsEqualGUID(riid, &IID_IUnknown)) { *out = &device->IDirect3DRMDevice2_iface; } else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice3)) { *out = &device->IDirect3DRMDevice3_iface; } else if (IsEqualGUID(riid, &IID_IDirect3DRMWinDevice)) { *out = &device->IDirect3DRMWinDevice_iface; } else { *out = NULL; WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); return E_NOINTERFACE; } IUnknown_AddRef((IUnknown *)*out); return S_OK; } static ULONG WINAPI d3drm_device2_AddRef(IDirect3DRMDevice2 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); ULONG refcount = InterlockedIncrement(&device->ref); TRACE("%p increasing refcount to %u.\n", iface, refcount); return refcount; } static ULONG WINAPI d3drm_device2_Release(IDirect3DRMDevice2 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); ULONG refcount = InterlockedDecrement(&device->ref); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) HeapFree(GetProcessHeap(), 0, device); return refcount; } static HRESULT WINAPI d3drm_device2_Clone(IDirect3DRMDevice2 *iface, IUnknown *outer, REFIID iid, void **out) { FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_AddDestroyCallback(IDirect3DRMDevice2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_DeleteDestroyCallback(IDirect3DRMDevice2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_SetAppData(IDirect3DRMDevice2 *iface, DWORD data) { FIXME("iface %p, data %#x stub!\n", iface, data); return E_NOTIMPL; } static DWORD WINAPI d3drm_device2_GetAppData(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return 0; } static HRESULT WINAPI d3drm_device2_SetName(IDirect3DRMDevice2 *iface, const char *name) { FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name)); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_GetName(IDirect3DRMDevice2 *iface, DWORD *size, char *name) { FIXME("iface %p, size %p, name %p stub!\n", iface, size, name); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_GetClassName(IDirect3DRMDevice2 *iface, DWORD *size, char *name) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p, size %p, name %p.\n", iface, size, name); return IDirect3DRMDevice3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name); } static HRESULT WINAPI d3drm_device2_Init(IDirect3DRMDevice2 *iface, ULONG width, ULONG height) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p, width %u, height %u.\n", iface, width, height); return IDirect3DRMDevice3_Init(&device->IDirect3DRMDevice3_iface, width, height); } static HRESULT WINAPI d3drm_device2_InitFromD3D(IDirect3DRMDevice2 *iface, IDirect3D *d3d, IDirect3DDevice *d3d_device) { FIXME("iface %p, d3d %p, d3d_device %p stub!\n", iface, d3d, d3d_device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_InitFromClipper(IDirect3DRMDevice2 *iface, IDirectDrawClipper *clipper, GUID *guid, int width, int height) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p, clipper %p, guid %s, width %d, height %d.\n", iface, clipper, debugstr_guid(guid), width, height); return IDirect3DRMDevice3_InitFromClipper(&device->IDirect3DRMDevice3_iface, clipper, guid, width, height); } static HRESULT WINAPI d3drm_device2_Update(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return D3DRM_OK; } static HRESULT WINAPI d3drm_device2_AddUpdateCallback(IDirect3DRMDevice2 *iface, D3DRMUPDATECALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_DeleteUpdateCallback(IDirect3DRMDevice2 *iface, D3DRMUPDATECALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_SetBufferCount(IDirect3DRMDevice2 *iface, DWORD count) { FIXME("iface %p, count %u.\n", iface, count); return E_NOTIMPL; } static DWORD WINAPI d3drm_device2_GetBufferCount(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_SetDither(IDirect3DRMDevice2 *iface, BOOL enable) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p, enabled %#x.\n", iface, enable); return IDirect3DRMDevice3_SetDither(&device->IDirect3DRMDevice3_iface, enable); } static HRESULT WINAPI d3drm_device2_SetShades(IDirect3DRMDevice2 *iface, DWORD count) { FIXME("iface %p, count %u stub!\n", iface, count); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_SetQuality(IDirect3DRMDevice2 *iface, D3DRMRENDERQUALITY quality) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p, quality %u.\n", iface, quality); return IDirect3DRMDevice3_SetQuality(&device->IDirect3DRMDevice3_iface, quality); } static HRESULT WINAPI d3drm_device2_SetTextureQuality(IDirect3DRMDevice2 *iface, D3DRMTEXTUREQUALITY quality) { FIXME("iface %p, quality %u stub!\n", iface, quality); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_GetViewports(IDirect3DRMDevice2 *iface, IDirect3DRMViewportArray **array) { FIXME("iface %p, array %p stub!\n", iface, array); return E_NOTIMPL; } static BOOL WINAPI d3drm_device2_GetDither(IDirect3DRMDevice2 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p.\n", iface); return IDirect3DRMDevice3_GetDither(&device->IDirect3DRMDevice3_iface); } static DWORD WINAPI d3drm_device2_GetShades(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_device2_GetHeight(IDirect3DRMDevice2 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p.\n", iface); return IDirect3DRMDevice3_GetHeight(&device->IDirect3DRMDevice3_iface); } static DWORD WINAPI d3drm_device2_GetWidth(IDirect3DRMDevice2 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p.\n", iface); return IDirect3DRMDevice3_GetWidth(&device->IDirect3DRMDevice3_iface); } static DWORD WINAPI d3drm_device2_GetTrianglesDrawn(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_device2_GetWireframeOptions(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static D3DRMRENDERQUALITY WINAPI d3drm_device2_GetQuality(IDirect3DRMDevice2 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p.\n", iface); return IDirect3DRMDevice3_GetQuality(&device->IDirect3DRMDevice3_iface); } static D3DCOLORMODEL WINAPI d3drm_device2_GetColorModel(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static D3DRMTEXTUREQUALITY WINAPI d3drm_device2_GetTextureQuality(IDirect3DRMDevice2 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_GetDirect3DDevice(IDirect3DRMDevice2 *iface, IDirect3DDevice **d3d_device) { FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_InitFromD3D2(IDirect3DRMDevice2 *iface, IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device) { FIXME("iface %p, d3d %p, d3d_device %p stub!\n", iface, d3d, d3d_device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_InitFromSurface(IDirect3DRMDevice2 *iface, GUID *guid, IDirectDraw *ddraw, IDirectDrawSurface *backbuffer) { FIXME("iface %p, guid %s, ddraw %p, backbuffer %p stub!\n", iface, debugstr_guid(guid), ddraw, backbuffer); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device2_SetRenderMode(IDirect3DRMDevice2 *iface, DWORD flags) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p, flags %#x.\n", iface, flags); return IDirect3DRMDevice3_SetRenderMode(&device->IDirect3DRMDevice3_iface, flags); } static DWORD WINAPI d3drm_device2_GetRenderMode(IDirect3DRMDevice2 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface); TRACE("iface %p.\n", iface); return IDirect3DRMDevice3_GetRenderMode(&device->IDirect3DRMDevice3_iface); } static HRESULT WINAPI d3drm_device2_GetDirect3DDevice2(IDirect3DRMDevice2 *iface, IDirect3DDevice2 **d3d_device) { FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device); return E_NOTIMPL; } static const struct IDirect3DRMDevice2Vtbl d3drm_device2_vtbl = { d3drm_device2_QueryInterface, d3drm_device2_AddRef, d3drm_device2_Release, d3drm_device2_Clone, d3drm_device2_AddDestroyCallback, d3drm_device2_DeleteDestroyCallback, d3drm_device2_SetAppData, d3drm_device2_GetAppData, d3drm_device2_SetName, d3drm_device2_GetName, d3drm_device2_GetClassName, d3drm_device2_Init, d3drm_device2_InitFromD3D, d3drm_device2_InitFromClipper, d3drm_device2_Update, d3drm_device2_AddUpdateCallback, d3drm_device2_DeleteUpdateCallback, d3drm_device2_SetBufferCount, d3drm_device2_GetBufferCount, d3drm_device2_SetDither, d3drm_device2_SetShades, d3drm_device2_SetQuality, d3drm_device2_SetTextureQuality, d3drm_device2_GetViewports, d3drm_device2_GetDither, d3drm_device2_GetShades, d3drm_device2_GetHeight, d3drm_device2_GetWidth, d3drm_device2_GetTrianglesDrawn, d3drm_device2_GetWireframeOptions, d3drm_device2_GetQuality, d3drm_device2_GetColorModel, d3drm_device2_GetTextureQuality, d3drm_device2_GetDirect3DDevice, d3drm_device2_InitFromD3D2, d3drm_device2_InitFromSurface, d3drm_device2_SetRenderMode, d3drm_device2_GetRenderMode, d3drm_device2_GetDirect3DDevice2, }; static HRESULT WINAPI d3drm_device3_QueryInterface(IDirect3DRMDevice3 *iface, REFIID riid, void **out) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); return d3drm_device2_QueryInterface(&device->IDirect3DRMDevice2_iface, riid, out); } static ULONG WINAPI d3drm_device3_AddRef(IDirect3DRMDevice3 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); return d3drm_device2_AddRef(&device->IDirect3DRMDevice2_iface); } static ULONG WINAPI d3drm_device3_Release(IDirect3DRMDevice3 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); return d3drm_device2_Release(&device->IDirect3DRMDevice2_iface); } static HRESULT WINAPI d3drm_device3_Clone(IDirect3DRMDevice3 *iface, IUnknown *outer, REFIID iid, void **out) { FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_AddDestroyCallback(IDirect3DRMDevice3 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_DeleteDestroyCallback(IDirect3DRMDevice3 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_SetAppData(IDirect3DRMDevice3 *iface, DWORD data) { FIXME("iface %p, data %#x stub!\n", iface, data); return E_NOTIMPL; } static DWORD WINAPI d3drm_device3_GetAppData(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return 0; } static HRESULT WINAPI d3drm_device3_SetName(IDirect3DRMDevice3 *iface, const char *name) { FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name)); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_GetName(IDirect3DRMDevice3 *iface, DWORD *size, char *name) { FIXME("iface %p, size %p, name %p stub!\n", iface, size, name); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_GetClassName(IDirect3DRMDevice3 *iface, DWORD *size, char *name) { TRACE("iface %p, size %p, name %p.\n", iface, size, name); if (!size || *size < strlen("Device") || !name) return E_INVALIDARG; strcpy(name, "Device"); *size = sizeof("Device"); return D3DRM_OK; } static HRESULT WINAPI d3drm_device3_Init(IDirect3DRMDevice3 *iface, ULONG width, ULONG height) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); FIXME("iface %p, width %u, height %u stub!\n", iface, width, height); device->height = height; device->width = width; return D3DRM_OK; } static HRESULT WINAPI d3drm_device3_InitFromD3D(IDirect3DRMDevice3 *iface, IDirect3D *d3d, IDirect3DDevice *d3d_device) { FIXME("iface %p, d3d %p, d3d_device %p stub!\n", iface, d3d, d3d_device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_InitFromClipper(IDirect3DRMDevice3 *iface, IDirectDrawClipper *clipper, GUID *guid, int width, int height) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); FIXME("iface %p, clipper %p, guid %s, width %d, height %d stub!\n", iface, clipper, debugstr_guid(guid), width, height); device->height = height; device->width = width; return D3DRM_OK; } static HRESULT WINAPI d3drm_device3_Update(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return D3DRM_OK; } static HRESULT WINAPI d3drm_device3_AddUpdateCallback(IDirect3DRMDevice3 *iface, D3DRMUPDATECALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_DeleteUpdateCallback(IDirect3DRMDevice3 *iface, D3DRMUPDATECALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_SetBufferCount(IDirect3DRMDevice3 *iface, DWORD count) { FIXME("iface %p, count %u stub!\n", iface, count); return E_NOTIMPL; } static DWORD WINAPI d3drm_device3_GetBufferCount(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_SetDither(IDirect3DRMDevice3 *iface, BOOL enable) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p, enable %#x.\n", iface, enable); device->dither = enable; return D3DRM_OK; } static HRESULT WINAPI d3drm_device3_SetShades(IDirect3DRMDevice3 *iface, DWORD count) { FIXME("iface %p, count %u stub!\n", iface, count); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_SetQuality(IDirect3DRMDevice3 *iface, D3DRMRENDERQUALITY quality) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p, quality %u.\n", iface, quality); device->quality = quality; return D3DRM_OK; } static HRESULT WINAPI d3drm_device3_SetTextureQuality(IDirect3DRMDevice3 *iface, D3DRMTEXTUREQUALITY quality) { FIXME("iface %p, quality %u stub!\n", iface, quality); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_GetViewports(IDirect3DRMDevice3 *iface, IDirect3DRMViewportArray **array) { FIXME("iface %p, array %p stub!\n", iface, array); return E_NOTIMPL; } static BOOL WINAPI d3drm_device3_GetDither(IDirect3DRMDevice3 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p.\n", iface); return device->dither; } static DWORD WINAPI d3drm_device3_GetShades(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_device3_GetHeight(IDirect3DRMDevice3 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p.\n", iface); return device->height; } static DWORD WINAPI d3drm_device3_GetWidth(IDirect3DRMDevice3 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p.\n", iface); return device->width; } static DWORD WINAPI d3drm_device3_GetTrianglesDrawn(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static DWORD WINAPI d3drm_device3_GetWireframeOptions(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static D3DRMRENDERQUALITY WINAPI d3drm_device3_GetQuality(IDirect3DRMDevice3 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p.\n", iface); return device->quality; } static D3DCOLORMODEL WINAPI d3drm_device3_GetColorModel(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static D3DRMTEXTUREQUALITY WINAPI d3drm_device3_GetTextureQuality(IDirect3DRMDevice3 *iface) { FIXME("iface %p stub!\n", iface); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_GetDirect3DDevice(IDirect3DRMDevice3 *iface, IDirect3DDevice **d3d_device) { FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_InitFromD3D2(IDirect3DRMDevice3 *iface, IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device) { FIXME("iface %p, d3d %p, d3d_device %p stub!\n", iface, d3d, d3d_device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_InitFromSurface(IDirect3DRMDevice3 *iface, GUID *guid, IDirectDraw *ddraw, IDirectDrawSurface *backbuffer) { FIXME("iface %p, guid %s, ddraw %p, backbuffer %p stub!\n", iface, debugstr_guid(guid), ddraw, backbuffer); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_SetRenderMode(IDirect3DRMDevice3 *iface, DWORD flags) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p, flags %#x.\n", iface, flags); device->rendermode = flags; return D3DRM_OK; } static DWORD WINAPI d3drm_device3_GetRenderMode(IDirect3DRMDevice3 *iface) { struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface); TRACE("iface %p.\n", iface); return device->rendermode; } static HRESULT WINAPI d3drm_device3_GetDirect3DDevice2(IDirect3DRMDevice3 *iface, IDirect3DDevice2 **d3d_device) { FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_FindPreferredTextureFormat(IDirect3DRMDevice3 *iface, DWORD bitdepths, DWORD flags, DDPIXELFORMAT *pf) { FIXME("iface %p, bitdepths %u, flags %#x, pf %p stub!\n", iface, bitdepths, flags, pf); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_RenderStateChange(IDirect3DRMDevice3 *iface, D3DRENDERSTATETYPE state, DWORD value, DWORD flags) { FIXME("iface %p, state %#x, value %#x, flags %#x stub!\n", iface, state, value, flags); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_LightStateChange(IDirect3DRMDevice3 *iface, D3DLIGHTSTATETYPE state, DWORD value, DWORD flags) { FIXME("iface %p, state %#x, value %#x, flags %#x stub!\n", iface, state, value, flags); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_GetStateChangeOptions(IDirect3DRMDevice3 *iface, DWORD state_class, DWORD state_idx, DWORD *flags) { FIXME("iface %p, state_class %#x, state_idx %#x, flags %p stub!\n", iface, state_class, state_idx, flags); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device3_SetStateChangeOptions(IDirect3DRMDevice3 *iface, DWORD state_class, DWORD state_idx, DWORD flags) { FIXME("iface %p, state_class %#x, state_idx %#x, flags %#x stub!\n", iface, state_class, state_idx, flags); return E_NOTIMPL; } static const struct IDirect3DRMDevice3Vtbl d3drm_device3_vtbl = { d3drm_device3_QueryInterface, d3drm_device3_AddRef, d3drm_device3_Release, d3drm_device3_Clone, d3drm_device3_AddDestroyCallback, d3drm_device3_DeleteDestroyCallback, d3drm_device3_SetAppData, d3drm_device3_GetAppData, d3drm_device3_SetName, d3drm_device3_GetName, d3drm_device3_GetClassName, d3drm_device3_Init, d3drm_device3_InitFromD3D, d3drm_device3_InitFromClipper, d3drm_device3_Update, d3drm_device3_AddUpdateCallback, d3drm_device3_DeleteUpdateCallback, d3drm_device3_SetBufferCount, d3drm_device3_GetBufferCount, d3drm_device3_SetDither, d3drm_device3_SetShades, d3drm_device3_SetQuality, d3drm_device3_SetTextureQuality, d3drm_device3_GetViewports, d3drm_device3_GetDither, d3drm_device3_GetShades, d3drm_device3_GetHeight, d3drm_device3_GetWidth, d3drm_device3_GetTrianglesDrawn, d3drm_device3_GetWireframeOptions, d3drm_device3_GetQuality, d3drm_device3_GetColorModel, d3drm_device3_GetTextureQuality, d3drm_device3_GetDirect3DDevice, d3drm_device3_InitFromD3D2, d3drm_device3_InitFromSurface, d3drm_device3_SetRenderMode, d3drm_device3_GetRenderMode, d3drm_device3_GetDirect3DDevice2, d3drm_device3_FindPreferredTextureFormat, d3drm_device3_RenderStateChange, d3drm_device3_LightStateChange, d3drm_device3_GetStateChangeOptions, d3drm_device3_SetStateChangeOptions, }; static HRESULT WINAPI d3drm_device_win_QueryInterface(IDirect3DRMWinDevice *iface, REFIID riid, void **out) { struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface); return d3drm_device2_QueryInterface(&device->IDirect3DRMDevice2_iface, riid, out); } static ULONG WINAPI d3drm_device_win_AddRef(IDirect3DRMWinDevice *iface) { struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface); return d3drm_device2_AddRef(&device->IDirect3DRMDevice2_iface); } static ULONG WINAPI d3drm_device_win_Release(IDirect3DRMWinDevice *iface) { struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface); return d3drm_device2_Release(&device->IDirect3DRMDevice2_iface); } static HRESULT WINAPI d3drm_device_win_Clone(IDirect3DRMWinDevice *iface, IUnknown *outer, REFIID iid, void **out) { FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device_win_AddDestroyCallback(IDirect3DRMWinDevice *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device_win_DeleteDestroyCallback(IDirect3DRMWinDevice *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device_win_SetAppData(IDirect3DRMWinDevice *iface, DWORD data) { FIXME("iface %p, data %#x stub!\n", iface, data); return E_NOTIMPL; } static DWORD WINAPI d3drm_device_win_GetAppData(IDirect3DRMWinDevice *iface) { FIXME("iface %p stub!\n", iface); return 0; } static HRESULT WINAPI d3drm_device_win_SetName(IDirect3DRMWinDevice *iface, const char *name) { FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name)); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device_win_GetName(IDirect3DRMWinDevice *iface, DWORD *size, char *name) { FIXME("iface %p, size %p, name %p stub!\n", iface, size, name); return E_NOTIMPL; } static HRESULT WINAPI d3drm_device_win_GetClassName(IDirect3DRMWinDevice *iface, DWORD *size, char *name) { struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface); TRACE("iface %p, size %p, name %p.\n", iface, size, name); return IDirect3DRMDevice3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name); } static HRESULT WINAPI d3drm_device_win_HandlePaint(IDirect3DRMWinDevice *iface, HDC dc) { FIXME("iface %p, dc %p stub!\n", iface, dc); return D3DRM_OK; } static HRESULT WINAPI d3drm_device_win_HandleActivate(IDirect3DRMWinDevice *iface, WORD wparam) { FIXME("iface %p, wparam %#x stub!\n", iface, wparam); return D3DRM_OK; } static const struct IDirect3DRMWinDeviceVtbl d3drm_device_win_vtbl = { d3drm_device_win_QueryInterface, d3drm_device_win_AddRef, d3drm_device_win_Release, d3drm_device_win_Clone, d3drm_device_win_AddDestroyCallback, d3drm_device_win_DeleteDestroyCallback, d3drm_device_win_SetAppData, d3drm_device_win_GetAppData, d3drm_device_win_SetName, d3drm_device_win_GetName, d3drm_device_win_GetClassName, d3drm_device_win_HandlePaint, d3drm_device_win_HandleActivate, }; HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown **out) { struct d3drm_device *object; TRACE("riid %s, out %p.\n", debugstr_guid(riid), out); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; object->IDirect3DRMDevice2_iface.lpVtbl = &d3drm_device2_vtbl; object->IDirect3DRMDevice3_iface.lpVtbl = &d3drm_device3_vtbl; object->IDirect3DRMWinDevice_iface.lpVtbl = &d3drm_device_win_vtbl; object->ref = 1; if (IsEqualGUID(riid, &IID_IDirect3DRMDevice3)) *out = (IUnknown*)&object->IDirect3DRMDevice3_iface; else *out = (IUnknown*)&object->IDirect3DRMDevice2_iface; return S_OK; }