@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShader @ stdcall D3DXAssembleShaderFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileA @ stdcall D3DXAssembleShaderFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileW @ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceA @ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceW @ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe @ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckCubeTextureRequirements @ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckTextureRequirements @ stdcall D3DXCheckVersion(long long) @ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCheckVolumeTextureRequirements @ stdcall D3DXCleanMesh(long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh @ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx9_36.D3DXColorAdjustContrast @ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx9_36.D3DXColorAdjustSaturation @ stdcall D3DXCompileShader(ptr long ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShader @ stdcall D3DXCompileShaderFromFileA(str ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileA @ stdcall D3DXCompileShaderFromFileW(wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileW @ stdcall D3DXCompileShaderFromResourceA(ptr str ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceA @ stdcall D3DXCompileShaderFromResourceW(ptr wstr ptr ptr str str long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere @ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal @ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal @ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal @ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture @ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap @ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals @ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent @ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx @ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip @ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips @ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController @ stdcall D3DXCreateBox(ptr float float float ptr ptr) d3dx9_36.D3DXCreateBox @ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer @ stdcall D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) d3dx9_36.D3DXCreateCompressedAnimationSet @ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) d3dx9_36.D3DXCreateCubeTexture @ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileA @ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExA @ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExW @ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemory @ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemoryEx @ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileW @ stdcall D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA @ stdcall D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExA @ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW @ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW @ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder @ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect @ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler @ stdcall D3DXCreateEffectCompilerFromFileA(str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA @ stdcall D3DXCreateEffectCompilerFromFileW(wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW @ stdcall D3DXCreateEffectCompilerFromResourceA(long str ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA @ stdcall D3DXCreateEffectCompilerFromResourceW(long wstr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW @ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx @ stdcall D3DXCreateEffectFromFileA(ptr str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA @ stdcall D3DXCreateEffectFromFileExA(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA @ stdcall D3DXCreateEffectFromFileExW(ptr str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW @ stdcall D3DXCreateEffectFromFileW(ptr wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW @ stdcall D3DXCreateEffectFromResourceA(ptr long str ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA @ stdcall D3DXCreateEffectFromResourceExA(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA @ stdcall D3DXCreateEffectFromResourceExW(ptr long str ptr ptr str long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW @ stdcall D3DXCreateEffectFromResourceW(ptr long wstr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW @ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool @ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) d3dx9_36.D3DXCreateFontA @ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA @ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW @ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) d3dx9_36.D3DXCreateFontW @ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker @ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet @ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine @ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack @ stdcall D3DXCreateMesh(long long long ptr ptr ptr) d3dx9_36.D3DXCreateMesh @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) d3dx9_36.D3DXCreateMeshFVF @ stdcall D3DXCreateNPatchMesh(ptr ptr) d3dx9_36.D3DXCreateNPatchMesh @ stdcall D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreatePMeshFromStream @ stdcall D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) d3dx9_36.D3DXCreatePatchMesh @ stdcall D3DXCreatePolygon(ptr long long ptr ptr) d3dx9_36.D3DXCreatePolygon @ stdcall D3DXCreatePRTBuffer(long long long ptr) d3dx9_36.D3DXCreatePRTBuffer @ stdcall D3DXCreatePRTBufferTex(long long long long ptr) d3dx9_36.D3DXCreatePRTBufferTex @ stdcall D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) d3dx9_36.D3DXCreatePRTCompBuffer @ stdcall D3DXCreatePRTEngine(ptr ptr long ptr ptr) d3dx9_36.D3DXCreatePRTEngine @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToEnvMap @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToSurface @ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreateSPMesh @ stdcall D3DXCreateSkinInfo(long ptr long ptr) d3dx9_36.D3DXCreateSkinInfo @ stdcall D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) d3dx9_36.D3DXCreateSkinInfoFromBlendedMesh @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) d3dx9_36.D3DXCreateSkinInfoFVF @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) d3dx9_36.D3DXCreateSphere @ stdcall D3DXCreateSprite(ptr ptr) d3dx9_36.D3DXCreateSprite @ stdcall D3DXCreateTeapot(ptr ptr ptr) d3dx9_36.D3DXCreateTeapot @ stdcall D3DXCreateTextA(ptr long str float float ptr ptr ptr) d3dx9_36.D3DXCreateTextA @ stdcall D3DXCreateTextW(ptr long wstr float float ptr ptr ptr) d3dx9_36.D3DXCreateTextW @ stdcall D3DXCreateTexture(ptr long long long long long long ptr) d3dx9_36.D3DXCreateTexture @ stdcall D3DXCreateTextureFromFileA(ptr str ptr) d3dx9_36.D3DXCreateTextureFromFileA @ stdcall D3DXCreateTextureFromFileExA(ptr str long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExA @ stdcall D3DXCreateTextureFromFileExW(ptr wstr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExW @ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateTextureFromFileInMemory @ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileInMemoryEx @ stdcall D3DXCreateTextureFromFileW(ptr wstr ptr) d3dx9_36.D3DXCreateTextureFromFileW @ stdcall D3DXCreateTextureFromResourceA(ptr ptr str ptr) d3dx9_36.D3DXCreateTextureFromResourceA @ stdcall D3DXCreateTextureFromResourceExA(ptr ptr str long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExA @ stdcall D3DXCreateTextureFromResourceExW(ptr ptr wstr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExW @ stdcall D3DXCreateTextureFromResourceW(ptr ptr wstr ptr) d3dx9_36.D3DXCreateTextureFromResourceW @ stdcall D3DXCreateTextureGutterHelper(long long ptr long ptr) d3dx9_36.D3DXCreateTextureGutterHelper @ stdcall D3DXCreateTextureShader(ptr ptr) d3dx9_36.D3DXCreateTextureShader @ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateTorus @ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) d3dx9_36.D3DXCreateVolumeTexture @ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileA @ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExA @ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExW @ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemory @ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemoryEx @ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileW @ stdcall D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceA @ stdcall D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExA @ stdcall D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExW @ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW @ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute @ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF @ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect @ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader @ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate @ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture @ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX @ stdcall D3DXFillTexture(ptr ptr ptr) d3dx9_36.D3DXFillTexture @ stdcall D3DXFillTextureTX(ptr ptr) d3dx9_36.D3DXFillTextureTX @ stdcall D3DXFillVolumeTexture(ptr ptr ptr) d3dx9_36.D3DXFillVolumeTexture @ stdcall D3DXFillVolumeTextureTX(ptr ptr) d3dx9_36.D3DXFillVolumeTextureTX @ stdcall D3DXFilterTexture(ptr ptr long long) d3dx9_36.D3DXFilterTexture @ stdcall D3DXFindShaderComment(ptr long ptr ptr) d3dx9_36.D3DXFindShaderComment @ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array @ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array @ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild @ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere @ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy @ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind @ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices @ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices @ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm @ stdcall D3DXFVFFromDeclarator(ptr ptr) d3dx9_36.D3DXFVFFromDeclarator @ stdcall D3DXGatherFragments(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragments @ stdcall D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileA @ stdcall D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileW @ stdcall D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceA @ stdcall D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceW @ stdcall D3DXGenerateOutputDecl(ptr ptr) d3dx9_36.D3DXGenerateOutputDecl @ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXGeneratePMesh @ stdcall D3DXGetDeclLength(ptr) d3dx9_36.D3DXGetDeclLength @ stdcall D3DXGetDeclVertexSize(ptr long) d3dx9_36.D3DXGetDeclVertexSize @ stdcall D3DXGetDriverLevel(ptr) d3dx9_36.D3DXGetDriverLevel @ stdcall D3DXGetFVFVertexSize(long) d3dx9_36.D3DXGetFVFVertexSize @ stdcall D3DXGetImageInfoFromFileA(str ptr) d3dx9_36.D3DXGetImageInfoFromFileA @ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx9_36.D3DXGetImageInfoFromFileInMemory @ stdcall D3DXGetImageInfoFromFileW(wstr ptr) d3dx9_36.D3DXGetImageInfoFromFileW @ stdcall D3DXGetImageInfoFromResourceA(long str ptr) d3dx9_36.D3DXGetImageInfoFromResourceA @ stdcall D3DXGetImageInfoFromResourceW(long wstr ptr) d3dx9_36.D3DXGetImageInfoFromResourceW @ stdcall D3DXGetPixelShaderProfile(ptr) d3dx9_36.D3DXGetPixelShaderProfile @ stdcall D3DXGetShaderConstantTable(ptr ptr) d3dx9_36.D3DXGetShaderConstantTable @ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderInputSemantics @ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderOutputSemantics @ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers @ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize @ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion @ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile @ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect @ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset @ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri @ stdcall D3DXLoadMeshFromXA(str long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXA @ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXInMemory @ stdcall D3DXLoadMeshFromXResource(long str str long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXResource @ stdcall D3DXLoadMeshFromXW(wstr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXW @ stdcall D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXof @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXA @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXInMemory @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXW @ stdcall D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) d3dx9_36.D3DXLoadPatchMeshFromXof @ stdcall D3DXLoadPRTBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileA @ stdcall D3DXLoadPRTBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileW @ stdcall D3DXLoadPRTCompBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileA @ stdcall D3DXLoadPRTCompBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileW @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadSkinMeshFromXof @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileA @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileInMemory @ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileW @ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory @ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA @ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW @ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromSurface @ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA @ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory @ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW @ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromMemory @ stdcall D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceA @ stdcall D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceW @ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromVolume @ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation @ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx9_36.D3DXMatrixAffineTransformation2D @ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose @ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixDeterminant @ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse @ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtLH @ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH @ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply @ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose @ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoLH @ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterLH @ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterRH @ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoRH @ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovLH @ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovRH @ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveLH @ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH @ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH @ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveRH @ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect @ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx9_36.D3DXMatrixRotationAxis @ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion @ stdcall D3DXMatrixRotationX(ptr float) d3dx9_36.D3DXMatrixRotationX @ stdcall D3DXMatrixRotationY(ptr float) d3dx9_36.D3DXMatrixRotationY @ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXMatrixRotationYawPitchRoll @ stdcall D3DXMatrixRotationZ(ptr float) d3dx9_36.D3DXMatrixRotationZ @ stdcall D3DXMatrixScaling(ptr float float float) d3dx9_36.D3DXMatrixScaling @ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow @ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation @ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx9_36.D3DXMatrixTransformation2D @ stdcall D3DXMatrixTranslation(ptr float float float) d3dx9_36.D3DXMatrixTranslation @ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose @ stdcall D3DXOptimizeFaces(ptr long long long ptr) d3dx9_36.D3DXOptimizeFaces @ stdcall D3DXOptimizeVertices(ptr long long long ptr) d3dx9_36.D3DXOptimizeVertices @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneIntersectLine @ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize @ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform @ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray @ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShader @ stdcall D3DXPreprocessShaderFromFileA(str ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileA @ stdcall D3DXPreprocessShaderFromFileW(wstr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileW @ stdcall D3DXPreprocessShaderFromResourceA(long str ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceA @ stdcall D3DXPreprocessShaderFromResourceW(long wstr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceW @ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXQuaternionBaryCentric @ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp @ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse @ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn @ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply @ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize @ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx9_36.D3DXQuaternionRotationAxis @ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXQuaternionRotationYawPitchRoll @ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx9_36.D3DXQuaternionSlerp @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXQuaternionSquad @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle @ stdcall D3DXRectPatchSize(ptr ptr ptr) d3dx9_36.D3DXRectPatchSize @ stdcall D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileA @ stdcall D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileW @ stdcall D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXA @ stdcall D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXW @ stdcall D3DXSavePRTBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileA @ stdcall D3DXSavePRTBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileW @ stdcall D3DXSavePRTCompBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileA @ stdcall D3DXSavePRTCompBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileW @ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileA @ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileInMemory @ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileW @ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileA @ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileInMemory @ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileW @ stdcall D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileA @ stdcall D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileInMemory @ stdcall D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileW @ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd @ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight @ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection @ stdcall D3DXSHEvalDirectionalLight(long ptr float float float ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight @ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight @ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight @ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) d3dx9_36.D3DXSHProjectCubeMap @ stdcall D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSHPRTCompSplitMeshSC @ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster @ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate @ stdcall D3DXSHRotateZ(ptr long float ptr) d3dx9_36.D3DXSHRotateZ @ stdcall D3DXSHScale(ptr long ptr float) d3dx9_36.D3DXSHScale @ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe @ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh @ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx9_36.D3DXTessellateNPatches @ stdcall D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateRectPatch @ stdcall D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateTriPatch @ stdcall D3DXTriPatchSize(ptr ptr ptr) d3dx9_36.D3DXTriPatchSize @ stdcall D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasCreate @ stdcall D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) d3dx9_36.D3DXUVAtlasPack @ stdcall D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasPartition @ stdcall D3DXValidMesh(ptr ptr ptr) d3dx9_36.D3DXValidMesh @ stdcall D3DXValidPatchMesh(ptr ptr ptr ptr) d3dx9_36.D3DXValidPatchMesh @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2CatmullRom @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2Hermite @ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize @ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform @ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray @ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec2TransformCoord @ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray @ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal @ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray @ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec3BaryCentric @ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3CatmullRom @ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3Hermite @ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize @ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project @ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray @ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx9_36.D3DXVec3Transform @ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformArray @ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec3TransformCoord @ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformCoordArray @ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec3TransformNormal @ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray @ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject @ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray @ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec4BaryCentric @ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4CatmullRom @ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross @ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4Hermite @ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize @ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform @ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray @ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices