/* * Process definitions * * Derived from the mingw header written by Colin Peters. * Modified for Wine use by Jon Griffiths and Francois Gouget. * This file is in the public domain. */ #ifndef __WINE_PROCESS_H #define __WINE_PROCESS_H #ifndef __WINE_USE_MSVCRT #define __WINE_USE_MSVCRT #endif #ifndef _WCHAR_T_DEFINED #define _WCHAR_T_DEFINED #ifndef __cplusplus typedef unsigned short wchar_t; #endif #endif /* Process creation flags */ #define _P_WAIT 0 #define _P_NOWAIT 1 #define _P_OVERLAY 2 #define _P_NOWAITO 3 #define _P_DETACH 4 #define _WAIT_CHILD 0 #define _WAIT_GRANDCHILD 1 #ifndef __stdcall # ifdef __i386__ # ifdef __GNUC__ # define __stdcall __attribute__((__stdcall__)) # elif defined(_MSC_VER) /* Nothing needs to be done. __stdcall already exists */ # else # error You need to define __stdcall for your compiler # endif # else /* __i386__ */ # define __stdcall # endif /* __i386__ */ #endif /* __stdcall */ #ifdef __cplusplus extern "C" { #endif typedef void (*_beginthread_start_routine_t)(void *); typedef unsigned int (__stdcall *_beginthreadex_start_routine_t)(void *); unsigned long _beginthread(_beginthread_start_routine_t,unsigned int,void*); unsigned long _beginthreadex(void*,unsigned int,_beginthreadex_start_routine_t,void*,unsigned int,unsigned int*); int _cwait(int*,int,int); void _endthread(void); void _endthreadex(unsigned int); int _execl(const char*,const char*,...); int _execle(const char*,const char*,...); int _execlp(const char*,const char*,...); int _execlpe(const char*,const char*,...); int _execv(const char*,char* const *); int _execve(const char*,char* const *,const char* const *); int _execvp(const char*,char* const *); int _execvpe(const char*,char* const *,const char* const *); int _getpid(void); int _spawnl(int,const char*,const char*,...); int _spawnle(int,const char*,const char*,...); int _spawnlp(int,const char*,const char*,...); int _spawnlpe(int,const char*,const char*,...); int _spawnv(int,const char*,const char* const *); int _spawnve(int,const char*,const char* const *,const char* const *); int _spawnvp(int,const char*,const char* const *); int _spawnvpe(int,const char*,const char* const *,const char* const *); void _c_exit(void); void _cexit(void); void _exit(int); void abort(void); void exit(int); int system(const char*); #ifndef _WPROCESS_DEFINED #define _WPROCESS_DEFINED int _wexecl(const wchar_t*,const wchar_t*,...); int _wexecle(const wchar_t*,const wchar_t*,...); int _wexeclp(const wchar_t*,const wchar_t*,...); int _wexeclpe(const wchar_t*,const wchar_t*,...); int _wexecv(const wchar_t*,const wchar_t* const *); int _wexecve(const wchar_t*,const wchar_t* const *,const wchar_t* const *); int _wexecvp(const wchar_t*,const wchar_t* const *); int _wexecvpe(const wchar_t*,const wchar_t* const *,const wchar_t* const *); int _wspawnl(int,const wchar_t*,const wchar_t*,...); int _wspawnle(int,const wchar_t*,const wchar_t*,...); int _wspawnlp(int,const wchar_t*,const wchar_t*,...); int _wspawnlpe(int,const wchar_t*,const wchar_t*,...); int _wspawnv(int,const wchar_t*,const wchar_t* const *); int _wspawnve(int,const wchar_t*,const wchar_t* const *,const wchar_t* const *); int _wspawnvp(int,const wchar_t*,const wchar_t* const *); int _wspawnvpe(int,const wchar_t*,const wchar_t* const *,const wchar_t* const *); int _wsystem(const wchar_t*); #endif /* _WPROCESS_DEFINED */ #ifdef __cplusplus } #endif #define P_WAIT _P_WAIT #define P_NOWAIT _P_NOWAIT #define P_OVERLAY _P_OVERLAY #define P_NOWAITO _P_NOWAITO #define P_DETACH _P_DETACH #define WAIT_CHILD _WAIT_CHILD #define WAIT_GRANDCHILD _WAIT_GRANDCHILD static inline int cwait(int *status, int pid, int action) { return _cwait(status, pid, action); } static inline int getpid(void) { return _getpid(); } static inline int execv(const char* name, char* const* argv) { return _execv(name, argv); } static inline int execve(const char* name, char* const* argv, const char* const* envv) { return _execve(name, argv, envv); } static inline int execvp(const char* name, char* const* argv) { return _execvp(name, argv); } static inline int execvpe(const char* name, char* const* argv, const char* const* envv) { return _execvpe(name, argv, envv); } static inline int spawnv(int flags, const char* name, const char* const* argv) { return _spawnv(flags, name, argv); } static inline int spawnve(int flags, const char* name, const char* const* argv, const char* const* envv) { return _spawnve(flags, name, argv, envv); } static inline int spawnvp(int flags, const char* name, const char* const* argv) { return _spawnvp(flags, name, argv); } static inline int spawnvpe(int flags, const char* name, const char* const* argv, const char* const* envv) { return _spawnvpe(flags, name, argv, envv); } #ifdef __GNUC__ extern int execl(const char*,const char*,...) __attribute__((alias("_execl"))); extern int execle(const char*,const char*,...) __attribute__((alias("_execle"))); extern int execlp(const char*,const char*,...) __attribute__((alias("_execlp"))); extern int execlpe(const char*,const char*,...) __attribute__((alias("_execlpe"))); extern int spawnl(int,const char*,const char*,...) __attribute__((alias("_spawnl"))); extern int spawnle(int,const char*,const char*,...) __attribute__((alias("_spawnle"))); extern int spawnlp(int,const char*,const char*,...) __attribute__((alias("_spawnlp"))); extern int spawnlpe(int,const char*,const char*,...) __attribute__((alias("_spawnlpe"))); #else #define execl _execl #define execle _execle #define execlp _execlp #define execlpe _execlpe #define spawnl _spawnl #define spawnle _spawnle #define spawnlp _spawnlp #define spawnlpe _spawnlpe #endif /* __GNUC__ */ #endif /* __WINE_PROCESS_H */