/* * Uianimation main file. * * Copyright (C) 2018 Louis Lenders * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include #include "windef.h" #include "winbase.h" #include "objbase.h" #include "rpcproxy.h" #include "uianimation.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(uianimation); static HINSTANCE hinstance; BOOL WINAPI DllMain( HINSTANCE dll, DWORD reason, LPVOID reserved ) { TRACE("(%p %d %p)\n", dll, reason, reserved); switch (reason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: hinstance = dll; DisableThreadLibraryCalls( dll ); break; } return TRUE; } /****************************************************************** * DllGetClassObject */ HRESULT WINAPI DllGetClassObject( REFCLSID clsid, REFIID iid, void **obj ) { FIXME( "(%s %s %p)\n", debugstr_guid( clsid ), debugstr_guid( iid ), obj ); return CLASS_E_CLASSNOTAVAILABLE; } /****************************************************************** * DllCanUnloadNow */ HRESULT WINAPI DllCanUnloadNow( void ) { TRACE( "()\n" ); return S_FALSE; } /*********************************************************************** * DllRegisterServer */ HRESULT WINAPI DllRegisterServer( void ) { return __wine_register_resources( hinstance ); } /*********************************************************************** * DllUnregisterServer */ HRESULT WINAPI DllUnregisterServer( void ) { return __wine_unregister_resources( hinstance ); }