/* * Soundblaster Emulation * * Copyright 2002 Christian Costa * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include #include "windef.h" #include "winbase.h" #include "dosexe.h" #include "wine/debug.h" #include "wingdi.h" #include "mmsystem.h" #include "dsound.h" WINE_DEFAULT_DEBUG_CHANNEL(sblaster); /* Board Configuration */ /* FIXME: Should be in a config file */ #define SB_IRQ 5 #define SB_IRQ_PRI 11 #define SB_DMA 1 /* Soundblaster state */ static int SampleMode; /* Mono / Stereo */ static int SampleRate; static int SamplesCount; static BYTE DSP_Command[256]; /* Store param numbers in bytes for each command */ static BYTE DSP_InBuffer[10]; /* Store DSP command bytes parameters from host */ static int InSize; /* Nb of bytes in InBuffer */ static BYTE DSP_OutBuffer[10]; /* Store DSP information bytes to host */ static int OutSize; /* Nb of bytes in InBuffer */ static int command; /* Current command */ static int end_sound_loop = 0; static int dma_enable = 0; /* The maximum size of a dma transfer can be 65536 */ #define DMATRFSIZE 1024 /* DMA can perform 8 or 16-bit transfer */ static BYTE dma_buffer[DMATRFSIZE*2]; /* Direct Sound buffer config */ #define DSBUFLEN 4096 /* FIXME: Only this value seems to work */ /* Direct Sound playback stuff */ static HMODULE hmodule; typedef HRESULT (WINAPI* fnDirectSoundCreate) (LPGUID,LPDIRECTSOUND*,LPUNKNOWN); fnDirectSoundCreate lpDirectSoundCreate; static LPDIRECTSOUND lpdsound; static LPDIRECTSOUNDBUFFER lpdsbuf; static DSBUFFERDESC buf_desc; static WAVEFORMATEX wav_fmt; static HANDLE SB_Thread; static UINT buf_off; extern HWND vga_hwnd; /* SB_Poll performs DMA transfers and fills the Direct Sound Buffer */ static DWORD CALLBACK SB_Poll( void *dummy ) { HRESULT result; LPBYTE lpbuf1 = NULL; LPBYTE lpbuf2 = NULL; DWORD dwsize1 = 0; DWORD dwsize2 = 0; DWORD dwbyteswritten1 = 0; DWORD dwbyteswritten2 = 0; int size; /* FIXME: this loop must be improved */ while(!end_sound_loop) { Sleep(10); if (dma_enable) { size = DMA_Transfer(SB_DMA,min(DMATRFSIZE,SamplesCount),dma_buffer); } else continue; result = IDirectSoundBuffer_Lock(lpdsbuf,buf_off,size,&lpbuf1,&dwsize1,&lpbuf2,&dwsize2,0); if (result != DS_OK) { ERR("Unable to lock sound buffer !\n"); continue; } dwbyteswritten1 = min(size,dwsize1); memcpy(lpbuf1,dma_buffer,dwbyteswritten1); if (size>dwsize1) { dwbyteswritten2 = min(size - dwbyteswritten1,dwsize2); memcpy(lpbuf2,dma_buffer+dwbyteswritten1,dwbyteswritten2); } buf_off = (buf_off + dwbyteswritten1 + dwbyteswritten2) % DSBUFLEN; result = IDirectSoundBuffer_Unlock(lpdsbuf,lpbuf1,dwbyteswritten1,lpbuf2,dwbyteswritten2); if (result!=DS_OK) ERR("Unable to unlock sound buffer !\n"); SamplesCount -= size; if (!SamplesCount) { DOSVM_QueueEvent(SB_IRQ,SB_IRQ_PRI,NULL,NULL); dma_enable = 0; } } return 0; } BOOL SB_Init() { HRESULT result; if (!lpdsound) { hmodule = LoadLibraryA("dsound.dll"); if (!hmodule) { ERR("Can't load dsound.dll !\n"); return 0; } lpDirectSoundCreate = (fnDirectSoundCreate)GetProcAddress(hmodule,"DirectSoundCreate"); if (!lpDirectSoundCreate) { /* CloseHandle(hmodule); */ ERR("Can't find DirectSoundCreate function !\n"); return 0; } result = (*lpDirectSoundCreate)(NULL,&lpdsound,NULL); if (result != DS_OK) { ERR("Unable to initialize Sound Subsystem err = %lx !\n",result); return 0; } /* FIXME: To uncomment when : - SetCooperative level is correctly implemented - an always valid and non changing handle to a windows (vga_hwnd) is available (this surely needs some work in vga.c) result = IDirectSound_SetCooperativeLevel(lpdsound,vga_hwnd,DSSCL_EXCLUSIVE|DSSCL_PRIORITY); if (result != DS_OK) { ERR("Can't set cooperative level !\n"); return 0; } */ /* Default format */ wav_fmt.wFormatTag = WAVE_FORMAT_PCM; wav_fmt.nChannels = 1; wav_fmt.nSamplesPerSec = 22050; wav_fmt.nAvgBytesPerSec = 22050; wav_fmt.nBlockAlign = 1; wav_fmt.wBitsPerSample = 8; wav_fmt.cbSize = 0; memset(&buf_desc,0,sizeof(DSBUFFERDESC)); buf_desc.dwSize = sizeof(DSBUFFERDESC); buf_desc.dwBufferBytes = DSBUFLEN; buf_desc.lpwfxFormat = &wav_fmt; result = IDirectSound_CreateSoundBuffer(lpdsound,&buf_desc,&lpdsbuf,NULL); if (result != DS_OK) { ERR("Can't create sound buffer !\n"); return 0; } result = IDirectSoundBuffer_Play(lpdsbuf,0, 0, DSBPLAY_LOOPING); if (result != DS_OK) { ERR("Can't start playing !\n"); return 0; } buf_off = 0; end_sound_loop = 0; SB_Thread = CreateThread(NULL, 0, SB_Poll, NULL, 0, NULL); TRACE("thread\n"); if (!SB_Thread) { ERR("Can't create thread !\n"); return 0; } } return 1; } void SB_Reset() { int i; for(i=0;i<256;i++) DSP_Command[i]=0; /* Set Time Constant */ DSP_Command[0x40]=1; /* Generate IRQ */ DSP_Command[0xF2]=0; /* DMA DAC 8-bits */ DSP_Command[0x14]=2; /* Generic DAC/ADC DMA (16-bit, 8-bit) */ for(i=0xB0;i<=0xCF;i++) DSP_Command[i]=3; /* DSP Indentification */ DSP_Command[0xE0]=1; /* Clear command and input buffer */ command = -1; InSize = 0; /* Put a garbage value in the output buffer */ OutSize = 1; if (SB_Init()) /* All right, let's put the magic value for autodetection */ DSP_OutBuffer[0] = 0xaa; else /* Something is wrong, put 0 to failed audetection */ DSP_OutBuffer[0] = 0x00; } /* Find a standard sampling rate for DirectSound */ int SB_StdSampleRate(int SampleRate) { if (SampleRate>((44100+48000)/2)) return 48000; if (SampleRate>((32000+44100)/2)) return 44100; if (SampleRate>((24000+32000)/2)) return 32000; if (SampleRate>((22050+24000)/2)) return 24000; if (SampleRate>((16000+22050)/2)) return 22050; if (SampleRate>((12000+16000)/2)) return 16000; if (SampleRate>((11025+12000)/2)) return 12000; if (SampleRate>((8000+11025)/2)) return 11025; return 8000; } void SB_ioport_out( WORD port, BYTE val ) { switch(port) { /* DSP - Reset */ case 0x226: TRACE("Resetting DSP.\n"); SB_Reset(); break; /* DSP - Write Data or Command */ case 0x22c: TRACE("val=%x\n",val); if (command == -1) { /* Clear input buffer and set the current command */ command = val; InSize = 0; } if (InSize!=DSP_Command[command]) /* Fill the input buffer the command parameters if any */ DSP_InBuffer[InSize++]=val; else { /* Process command */ switch(command) { case 0x10: /* SB */ FIXME("Direct DAC (8-bit) - Not Implemented\n"); break; case 0x14: /* SB */ SamplesCount = DSP_InBuffer[1]+(val<<8)+1; TRACE("DMA DAC (8-bit) for %x samples\n",SamplesCount); dma_enable = 1; break; case 0x20: FIXME("Direct ADC (8-bit) - Not Implemented\n"); break; case 0x24: /* SB */ FIXME("DMA ADC (8-bit) - Not Implemented\n"); break; case 0x40: /* SB */ SampleRate = 1000000/(256-val); TRACE("Set Time Constant (%d <-> %d Hz => %d Hz)\n",DSP_InBuffer[0], SampleRate,SB_StdSampleRate(SampleRate)); SampleRate = SB_StdSampleRate(SampleRate); wav_fmt.nSamplesPerSec = SampleRate; wav_fmt.nAvgBytesPerSec = SampleRate; IDirectSoundBuffer_SetFormat(lpdsbuf,&wav_fmt); break; /* case 0xBX/0xCX -> See below */ case 0xD0: /* SB */ TRACE("Halt DMA operation (8-bit)\n"); dma_enable = 0; break; case 0xD1: /* SB */ FIXME("Enable Speaker - Not Implemented\n"); break; case 0xD3: /* SB */ FIXME("Disable Speaker - Not Implemented\n"); break; case 0xD4: /* SB */ FIXME("Continue DMA operation (8-bit) - Not Implemented\n"); break; case 0xD8: /* SB */ FIXME("Speaker Status - Not Implemented\n"); break; case 0xE0: /* SB 2.0 */ TRACE("DSP Identification\n"); DSP_OutBuffer[OutSize++] = ~val; break; case 0xE1: /* SB */ TRACE("DSP Version\n"); OutSize=2; DSP_OutBuffer[0]=0; /* returns version 1.0 */ DSP_OutBuffer[1]=1; break; case 0xF2: /* SB */ TRACE("IRQ Request (8-bit)\n"); DOSVM_QueueEvent(SB_IRQ,SB_IRQ_PRI,NULL,NULL); break; default: if (((command&0xF0)==0xB0)||((DSP_InBuffer[0]&0xF0)==0xC0)) { /* SB16 */ FIXME("Generic DAC/ADC DMA (16-bit, 8-bit) - %d % d\n",command,DSP_InBuffer[1]); if (command&0x02) FIXME("Generic DAC/ADC fifo mode not supported\n"); if (command&0x04) FIXME("Generic DAC/ADC autoinit dma mode not supported\n"); if (command&0x08) FIXME("Generic DAC/ADC adc mode not supported\n"); switch(command>>4) { case 0xB: FIXME("Generic DAC/ADC 8-bit not supported\n"); SampleMode = 0; break; case 0xC: FIXME("Generic DAC/ADC 16-bit not supported\n"); SampleMode = 1; break; default: ERR("Generic DAC/ADC resolution unknown\n"); break; } if (DSP_InBuffer[1]&0x010) FIXME("Generic DAC/ADC signed sample mode not supported\n"); if (DSP_InBuffer[1]&0x020) FIXME("Generic DAC/ADC stereo mode not supported\n"); SamplesCount = DSP_InBuffer[2]+(val<<8)+1; TRACE("Generic DMA for %x samples\n",SamplesCount); dma_enable = 1; } else FIXME("DSP command %x not supported\n",val); } /* Empty the input buffer and end the command */ InSize = 0; command = -1; } } } BYTE SB_ioport_in( WORD port ) { BYTE res = 0; switch(port) { /* DSP Read Data */ case 0x22a: /* Value in the read buffer */ if (OutSize) res = DSP_OutBuffer[--OutSize]; else /* return the last byte */ res = DSP_OutBuffer[0]; break; /* DSP - Write Buffer Status */ case 0x22c: /* DSP always ready for writing */ res = 0x00; break; /* DSP - Data Available Status */ /* DSP - IRQ Acknowledge, 8-bit */ case 0x22e: /* DSP data availability check */ if (OutSize) res = 0x80; else res = 0x00; break; } return res; }