/* * Interrupt vectors emulation * * Copyright 1995 Alexandre Julliard */ #include #include "windows.h" #include "drive.h" #include "miscemu.h" #include "msdos.h" #include "module.h" #include "stackframe.h" #include "debug.h" static FARPROC16 INT_Vectors[256]; /********************************************************************** * INT_GetHandler * * Return the interrupt vector for a given interrupt. */ FARPROC16 INT_GetHandler( BYTE intnum ) { return INT_Vectors[intnum]; } /********************************************************************** * INT_SetHandler * * Set the interrupt handler for a given interrupt. */ void INT_SetHandler( BYTE intnum, FARPROC16 handler ) { TRACE(int, "Set interrupt vector %02x <- %04x:%04x\n", intnum, HIWORD(handler), LOWORD(handler) ); INT_Vectors[intnum] = handler; } /********************************************************************** * INT_RealModeInterrupt * * Handle real mode interrupts */ int INT_RealModeInterrupt( BYTE intnum, PCONTEXT context ) { /* we should really map to if1632/wprocs.spec, but not all * interrupt handlers are adapted to support real mode yet */ switch (intnum) { case 0x10: INT_Int10Handler(context); break; case 0x1a: INT_Int1aHandler(context); break; case 0x20: INT_Int20Handler(context); break; case 0x21: DOS3Call(context); break; case 0x2f: INT_Int2fHandler(context); break; default: return 1; } return 0; }