/* * DirectSound renderer filter unit tests * * Copyright (C) 2010 Maarten Lankhorst for CodeWeavers * Copyright (C) 2007 Google (Lei Zhang) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include #include "dshow.h" #include "initguid.h" #include "dsound.h" #include "amaudio.h" #include "mmreg.h" #include "wine/strmbase.h" #include "wine/test.h" static const WCHAR sink_id[] = L"Audio Input pin (rendered)"; static IBaseFilter *create_dsound_render(void) { IBaseFilter *filter = NULL; HRESULT hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER, &IID_IBaseFilter, (void **)&filter); ok(hr == S_OK, "Got hr %#x.\n", hr); return filter; } static inline BOOL compare_media_types(const AM_MEDIA_TYPE *a, const AM_MEDIA_TYPE *b) { return !memcmp(a, b, offsetof(AM_MEDIA_TYPE, pbFormat)) && !memcmp(a->pbFormat, b->pbFormat, a->cbFormat); } static ULONG get_refcount(void *iface) { IUnknown *unknown = iface; IUnknown_AddRef(unknown); return IUnknown_Release(unknown); } static HRESULT WINAPI property_bag_QueryInterface(IPropertyBag *iface, REFIID iid, void **out) { ok(0, "Unexpected call (iid %s).\n", wine_dbgstr_guid(iid)); return E_NOINTERFACE; } static ULONG WINAPI property_bag_AddRef(IPropertyBag *iface) { ok(0, "Unexpected call.\n"); return 2; } static ULONG WINAPI property_bag_Release(IPropertyBag *iface) { ok(0, "Unexpected call.\n"); return 1; } static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, const WCHAR *name, VARIANT *var, IErrorLog *log) { WCHAR guidstr[39]; ok(!wcscmp(name, L"DSGuid"), "Got unexpected name %s.\n", wine_dbgstr_w(name)); ok(V_VT(var) == VT_BSTR, "Got unexpected type %u.\n", V_VT(var)); StringFromGUID2(&DSDEVID_DefaultPlayback, guidstr, ARRAY_SIZE(guidstr)); V_BSTR(var) = SysAllocString(guidstr); return S_OK; } static HRESULT WINAPI property_bag_Write(IPropertyBag *iface, const WCHAR *name, VARIANT *var) { ok(0, "Unexpected call (name %s).\n", wine_dbgstr_w(name)); return E_FAIL; } static const IPropertyBagVtbl property_bag_vtbl = { property_bag_QueryInterface, property_bag_AddRef, property_bag_Release, property_bag_Read, property_bag_Write, }; static void test_property_bag(void) { IPropertyBag property_bag = {&property_bag_vtbl}; IPersistPropertyBag *ppb; HRESULT hr; ULONG ref; hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER, &IID_IPersistPropertyBag, (void **)&ppb); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr != S_OK) return; hr = IPersistPropertyBag_InitNew(ppb); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IPersistPropertyBag_Load(ppb, &property_bag, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = IPersistPropertyBag_Release(ppb); ok(!ref, "Got unexpected refcount %d.\n", ref); } #define check_interface(a, b, c) check_interface_(__LINE__, a, b, c) static void check_interface_(unsigned int line, void *iface_ptr, REFIID iid, BOOL supported) { IUnknown *iface = iface_ptr; HRESULT hr, expected_hr; IUnknown *unk; expected_hr = supported ? S_OK : E_NOINTERFACE; hr = IUnknown_QueryInterface(iface, iid, (void **)&unk); ok_(__FILE__, line)(hr == expected_hr, "Got hr %#x, expected %#x.\n", hr, expected_hr); if (SUCCEEDED(hr)) IUnknown_Release(unk); } static void test_interfaces(void) { IBaseFilter *filter = create_dsound_render(); IPin *pin; check_interface(filter, &IID_IAMDirectSound, TRUE); check_interface(filter, &IID_IBaseFilter, TRUE); check_interface(filter, &IID_IBasicAudio, TRUE); todo_wine check_interface(filter, &IID_IDirectSound3DBuffer, TRUE); check_interface(filter, &IID_IMediaFilter, TRUE); check_interface(filter, &IID_IMediaPosition, TRUE); check_interface(filter, &IID_IMediaSeeking, TRUE); check_interface(filter, &IID_IPersist, TRUE); todo_wine check_interface(filter, &IID_IPersistPropertyBag, TRUE); check_interface(filter, &IID_IQualityControl, TRUE); check_interface(filter, &IID_IReferenceClock, TRUE); check_interface(filter, &IID_IUnknown, TRUE); check_interface(filter, &IID_IAMFilterMiscFlags, FALSE); check_interface(filter, &IID_IBasicVideo, FALSE); check_interface(filter, &IID_IDispatch, FALSE); check_interface(filter, &IID_IKsPropertySet, FALSE); check_interface(filter, &IID_IPin, FALSE); check_interface(filter, &IID_IQualProp, FALSE); check_interface(filter, &IID_IVideoWindow, FALSE); IBaseFilter_FindPin(filter, sink_id, &pin); check_interface(pin, &IID_IPin, TRUE); check_interface(pin, &IID_IMemInputPin, TRUE); todo_wine check_interface(pin, &IID_IQualityControl, TRUE); check_interface(pin, &IID_IUnknown, TRUE); check_interface(pin, &IID_IAsyncReader, FALSE); check_interface(pin, &IID_IMediaPosition, FALSE); check_interface(pin, &IID_IMediaSeeking, FALSE); IPin_Release(pin); IBaseFilter_Release(filter); } static const GUID test_iid = {0x33333333}; static LONG outer_ref = 1; static HRESULT WINAPI outer_QueryInterface(IUnknown *iface, REFIID iid, void **out) { if (IsEqualGUID(iid, &IID_IUnknown) || IsEqualGUID(iid, &IID_IBaseFilter) || IsEqualGUID(iid, &test_iid)) { *out = (IUnknown *)0xdeadbeef; return S_OK; } ok(0, "unexpected call %s\n", wine_dbgstr_guid(iid)); return E_NOINTERFACE; } static ULONG WINAPI outer_AddRef(IUnknown *iface) { return InterlockedIncrement(&outer_ref); } static ULONG WINAPI outer_Release(IUnknown *iface) { return InterlockedDecrement(&outer_ref); } static const IUnknownVtbl outer_vtbl = { outer_QueryInterface, outer_AddRef, outer_Release, }; static IUnknown test_outer = {&outer_vtbl}; static void test_aggregation(void) { IBaseFilter *filter, *filter2; IUnknown *unk, *unk2; HRESULT hr; ULONG ref; filter = (IBaseFilter *)0xdeadbeef; hr = CoCreateInstance(&CLSID_DSoundRender, &test_outer, CLSCTX_INPROC_SERVER, &IID_IBaseFilter, (void **)&filter); ok(hr == E_NOINTERFACE, "Got hr %#x.\n", hr); ok(!filter, "Got interface %p.\n", filter); hr = CoCreateInstance(&CLSID_DSoundRender, &test_outer, CLSCTX_INPROC_SERVER, &IID_IUnknown, (void **)&unk); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); ok(unk != &test_outer, "Returned IUnknown should not be outer IUnknown.\n"); ref = get_refcount(unk); ok(ref == 1, "Got unexpected refcount %d.\n", ref); ref = IUnknown_AddRef(unk); ok(ref == 2, "Got unexpected refcount %d.\n", ref); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); ref = IUnknown_Release(unk); ok(ref == 1, "Got unexpected refcount %d.\n", ref); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); hr = IUnknown_QueryInterface(unk, &IID_IUnknown, (void **)&unk2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(unk2 == unk, "Got unexpected IUnknown %p.\n", unk2); IUnknown_Release(unk2); hr = IUnknown_QueryInterface(unk, &IID_IBaseFilter, (void **)&filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_QueryInterface(filter, &IID_IUnknown, (void **)&unk2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(unk2 == (IUnknown *)0xdeadbeef, "Got unexpected IUnknown %p.\n", unk2); hr = IBaseFilter_QueryInterface(filter, &IID_IBaseFilter, (void **)&filter2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(filter2 == (IBaseFilter *)0xdeadbeef, "Got unexpected IBaseFilter %p.\n", filter2); hr = IUnknown_QueryInterface(unk, &test_iid, (void **)&unk2); ok(hr == E_NOINTERFACE, "Got hr %#x.\n", hr); ok(!unk2, "Got unexpected IUnknown %p.\n", unk2); hr = IBaseFilter_QueryInterface(filter, &test_iid, (void **)&unk2); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(unk2 == (IUnknown *)0xdeadbeef, "Got unexpected IUnknown %p.\n", unk2); IBaseFilter_Release(filter); ref = IUnknown_Release(unk); ok(!ref, "Got unexpected refcount %d.\n", ref); ok(outer_ref == 1, "Got unexpected refcount %d.\n", outer_ref); } static void test_enum_pins(void) { IBaseFilter *filter = create_dsound_render(); IEnumPins *enum1, *enum2; ULONG count, ref; IPin *pins[2]; HRESULT hr; ref = get_refcount(filter); ok(ref == 1, "Got unexpected refcount %d.\n", ref); hr = IBaseFilter_EnumPins(filter, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = IBaseFilter_EnumPins(filter, &enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = get_refcount(filter); ok(ref == 2, "Got unexpected refcount %d.\n", ref); ref = get_refcount(enum1); ok(ref == 1, "Got unexpected refcount %d.\n", ref); hr = IEnumPins_Next(enum1, 1, NULL, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 1, pins, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = get_refcount(filter); ok(ref == 3, "Got unexpected refcount %d.\n", ref); ref = get_refcount(pins[0]); ok(ref == 3, "Got unexpected refcount %d.\n", ref); ref = get_refcount(enum1); ok(ref == 1, "Got unexpected refcount %d.\n", ref); IPin_Release(pins[0]); ref = get_refcount(filter); ok(ref == 2, "Got unexpected refcount %d.\n", ref); hr = IEnumPins_Next(enum1, 1, pins, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 1, pins, &count); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(count == 1, "Got count %u.\n", count); IPin_Release(pins[0]); hr = IEnumPins_Next(enum1, 1, pins, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); ok(!count, "Got count %u.\n", count); hr = IEnumPins_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 2, pins, NULL); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 2, pins, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); ok(count == 1, "Got count %u.\n", count); IPin_Release(pins[0]); hr = IEnumPins_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Clone(enum1, &enum2); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Skip(enum1, 2); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Skip(enum1, 1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Skip(enum1, 1); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum1, 1, pins, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum2, 1, pins, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); IPin_Release(pins[0]); IEnumPins_Release(enum2); IEnumPins_Release(enum1); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_find_pin(void) { IBaseFilter *filter = create_dsound_render(); IEnumPins *enum_pins; IPin *pin, *pin2; HRESULT hr; ULONG ref; hr = IBaseFilter_FindPin(filter, L"In", &pin); ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr); hr = IBaseFilter_FindPin(filter, L"input pin", &pin); ok(hr == VFW_E_NOT_FOUND, "Got hr %#x.\n", hr); hr = IBaseFilter_FindPin(filter, sink_id, &pin); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_EnumPins(filter, &enum_pins); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumPins_Next(enum_pins, 1, &pin2, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(pin == pin2, "Expected pin %p, got %p.\n", pin2, pin); IPin_Release(pin); IPin_Release(pin2); IEnumPins_Release(enum_pins); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_pin_info(void) { IBaseFilter *filter = create_dsound_render(); PIN_DIRECTION dir; PIN_INFO info; HRESULT hr; WCHAR *id; ULONG ref; IPin *pin; hr = IBaseFilter_FindPin(filter, sink_id, &pin); ok(hr == S_OK, "Got hr %#x.\n", hr); ref = get_refcount(filter); ok(ref == 2, "Got unexpected refcount %d.\n", ref); ref = get_refcount(pin); ok(ref == 2, "Got unexpected refcount %d.\n", ref); hr = IPin_QueryPinInfo(pin, &info); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(info.pFilter == filter, "Expected filter %p, got %p.\n", filter, info.pFilter); ok(info.dir == PINDIR_INPUT, "Got direction %d.\n", info.dir); ok(!wcscmp(info.achName, sink_id), "Got name %s.\n", wine_dbgstr_w(info.achName)); ref = get_refcount(filter); ok(ref == 3, "Got unexpected refcount %d.\n", ref); ref = get_refcount(pin); ok(ref == 3, "Got unexpected refcount %d.\n", ref); IBaseFilter_Release(info.pFilter); hr = IPin_QueryDirection(pin, &dir); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(dir == PINDIR_INPUT, "Got direction %d.\n", dir); hr = IPin_QueryId(pin, &id); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(!wcscmp(id, sink_id), "Got id %s.\n", wine_dbgstr_w(id)); CoTaskMemFree(id); hr = IPin_QueryInternalConnections(pin, NULL, NULL); ok(hr == E_NOTIMPL, "Got hr %#x.\n", hr); IPin_Release(pin); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_basic_audio(void) { IBaseFilter *filter = create_dsound_render(); LONG balance, volume; ITypeInfo *typeinfo; IBasicAudio *audio; TYPEATTR *typeattr; ULONG ref, count; HRESULT hr; hr = IBaseFilter_QueryInterface(filter, &IID_IBasicAudio, (void **)&audio); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Balance(audio, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Balance(audio, &balance); if (hr != VFW_E_MONO_AUDIO_HW) { ok(hr == S_OK, "Got hr %#x.\n", hr); ok(balance == 0, "Got balance %d.\n", balance); hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT - 1); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = IBasicAudio_put_Balance(audio, DSBPAN_LEFT); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Balance(audio, &balance); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(balance == DSBPAN_LEFT, "Got balance %d.\n", balance); } hr = IBasicAudio_get_Volume(audio, &volume); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(volume == 0, "Got volume %d.\n", volume); hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN - 1); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = IBasicAudio_put_Volume(audio, DSBVOLUME_MIN); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBasicAudio_get_Volume(audio, &volume); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(volume == DSBVOLUME_MIN, "Got volume %d.\n", volume); hr = IBasicAudio_GetTypeInfoCount(audio, &count); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(count == 1, "Got count %u.\n", count); hr = IBasicAudio_GetTypeInfo(audio, 0, 0, &typeinfo); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = ITypeInfo_GetTypeAttr(typeinfo, &typeattr); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(typeattr->typekind == TKIND_DISPATCH, "Got kind %u.\n", typeattr->typekind); ok(IsEqualGUID(&typeattr->guid, &IID_IBasicAudio), "Got IID %s.\n", wine_dbgstr_guid(&typeattr->guid)); ITypeInfo_ReleaseTypeAttr(typeinfo, typeattr); ITypeInfo_Release(typeinfo); IBasicAudio_Release(audio); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_enum_media_types(void) { IBaseFilter *filter = create_dsound_render(); IEnumMediaTypes *enum1, *enum2; AM_MEDIA_TYPE *mts[2]; ULONG ref, count; HRESULT hr; IPin *pin; IBaseFilter_FindPin(filter, sink_id, &pin); hr = IPin_EnumMediaTypes(pin, &enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 1, mts, NULL); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr == S_OK) CoTaskMemFree(mts[0]->pbFormat); if (hr == S_OK) CoTaskMemFree(mts[0]); hr = IEnumMediaTypes_Next(enum1, 1, mts, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 1, mts, &count); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); todo_wine ok(count == 1, "Got count %u.\n", count); if (hr == S_OK) CoTaskMemFree(mts[0]->pbFormat); if (hr == S_OK) CoTaskMemFree(mts[0]); hr = IEnumMediaTypes_Next(enum1, 1, mts, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); ok(!count, "Got count %u.\n", count); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 2, mts, &count); ok(hr == S_FALSE, "Got hr %#x.\n", hr); todo_wine ok(count == 1, "Got count %u.\n", count); if (count > 0) CoTaskMemFree(mts[0]->pbFormat); if (count > 0) CoTaskMemFree(mts[0]); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Clone(enum1, &enum2); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 2); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 1); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Reset(enum1); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 1); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Skip(enum1, 1); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum1, 1, mts, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enum2, 1, mts, NULL); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr == S_OK) CoTaskMemFree(mts[0]->pbFormat); if (hr == S_OK) CoTaskMemFree(mts[0]); IEnumMediaTypes_Release(enum1); IEnumMediaTypes_Release(enum2); IPin_Release(pin); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } struct testfilter { struct strmbase_filter filter; struct strmbase_source source; }; static inline struct testfilter *impl_from_strmbase_filter(struct strmbase_filter *iface) { return CONTAINING_RECORD(iface, struct testfilter, filter); } static struct strmbase_pin *testfilter_get_pin(struct strmbase_filter *iface, unsigned int index) { struct testfilter *filter = impl_from_strmbase_filter(iface); if (!index) return &filter->source.pin; return NULL; } static void testfilter_destroy(struct strmbase_filter *iface) { struct testfilter *filter = impl_from_strmbase_filter(iface); strmbase_source_cleanup(&filter->source); strmbase_filter_cleanup(&filter->filter); } static const struct strmbase_filter_ops testfilter_ops = { .filter_get_pin = testfilter_get_pin, .filter_destroy = testfilter_destroy, }; static HRESULT testsource_query_interface(struct strmbase_pin *iface, REFIID iid, void **out) { ok(!IsEqualGUID(iid, &IID_IQualityControl), "Unexpected query for IQualityControl.\n"); return E_NOINTERFACE; } static HRESULT WINAPI testsource_DecideAllocator(struct strmbase_source *iface, IMemInputPin *peer, IMemAllocator **allocator) { return S_OK; } static const struct strmbase_source_ops testsource_ops = { .base.pin_query_interface = testsource_query_interface, .pfnAttemptConnection = BaseOutputPinImpl_AttemptConnection, .pfnDecideAllocator = testsource_DecideAllocator, }; static void testfilter_init(struct testfilter *filter) { static const GUID clsid = {0xabacab}; strmbase_filter_init(&filter->filter, NULL, &clsid, &testfilter_ops); strmbase_source_init(&filter->source, &filter->filter, L"", &testsource_ops); } static void test_allocator(IMemInputPin *input) { IMemAllocator *req_allocator, *ret_allocator; ALLOCATOR_PROPERTIES props; HRESULT hr; hr = IMemInputPin_GetAllocatorRequirements(input, &props); ok(hr == E_NOTIMPL, "Got hr %#x.\n", hr); hr = IMemInputPin_GetAllocator(input, &ret_allocator); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr == S_OK) { hr = IMemAllocator_GetProperties(ret_allocator, &props); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(!props.cBuffers, "Got %d buffers.\n", props.cBuffers); ok(!props.cbBuffer, "Got size %d.\n", props.cbBuffer); ok(!props.cbAlign, "Got alignment %d.\n", props.cbAlign); ok(!props.cbPrefix, "Got prefix %d.\n", props.cbPrefix); hr = IMemInputPin_NotifyAllocator(input, ret_allocator, TRUE); ok(hr == S_OK, "Got hr %#x.\n", hr); IMemAllocator_Release(ret_allocator); } hr = IMemInputPin_NotifyAllocator(input, NULL, TRUE); ok(hr == E_POINTER, "Got hr %#x.\n", hr); CoCreateInstance(&CLSID_MemoryAllocator, NULL, CLSCTX_INPROC_SERVER, &IID_IMemAllocator, (void **)&req_allocator); hr = IMemInputPin_NotifyAllocator(input, req_allocator, TRUE); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMemInputPin_GetAllocator(input, &ret_allocator); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(ret_allocator == req_allocator, "Allocators didn't match.\n"); IMemAllocator_Release(req_allocator); IMemAllocator_Release(ret_allocator); } struct frame_thread_params { IMemInputPin *sink; IMediaSample *sample; }; static DWORD WINAPI frame_thread(void *arg) { struct frame_thread_params *params = arg; HRESULT hr; if (winetest_debug > 1) trace("%04x: Sending frame.\n", GetCurrentThreadId()); hr = IMemInputPin_Receive(params->sink, params->sample); if (winetest_debug > 1) trace("%04x: Returned %#x.\n", GetCurrentThreadId(), hr); IMediaSample_Release(params->sample); free(params); return hr; } static HRESULT send_frame(IMemInputPin *sink) { struct frame_thread_params *params = malloc(sizeof(*params)); REFERENCE_TIME start_time, end_time; IMemAllocator *allocator; unsigned short *words; IMediaSample *sample; unsigned int i; HANDLE thread; HRESULT hr; BYTE *data; DWORD ret; hr = IMemInputPin_GetAllocator(sink, &allocator); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMemAllocator_GetBuffer(allocator, &sample, NULL, NULL, 0); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaSample_GetPointer(sample, &data); ok(hr == S_OK, "Got hr %#x.\n", hr); words = (unsigned short *)data; for (i = 0; i < 44100 * 2; i += 2) words[i] = words[i+1] = sinf(i / 20.0f) * 0x7fff; hr = IMediaSample_SetActualDataLength(sample, 44100 * 4); ok(hr == S_OK, "Got hr %#x.\n", hr); start_time = 0; end_time = start_time + 10000000; hr = IMediaSample_SetTime(sample, &start_time, &end_time); ok(hr == S_OK, "Got hr %#x.\n", hr); params->sink = sink; params->sample = sample; thread = CreateThread(NULL, 0, frame_thread, params, 0, NULL); ret = WaitForSingleObject(thread, 500); todo_wine_if (ret) ok(!ret, "Wait failed.\n"); GetExitCodeThread(thread, &ret); CloseHandle(thread); IMemAllocator_Release(allocator); return ret; } static void test_filter_state(IMemInputPin *input, IFilterGraph2 *graph) { IMediaControl *control; OAFilterState state; HRESULT hr; IFilterGraph2_QueryInterface(graph, &IID_IMediaControl, (void **)&control); hr = send_frame(input); ok(hr == VFW_E_WRONG_STATE, "Got hr %#x.\n", hr); /* The renderer is not fully paused until it receives a sample. The * DirectSound renderer never blocks in Receive(), despite returning S_OK * from ReceiveCanBlock(). Instead it holds on to each sample until its * presentation time, then writes it into the buffer. This is more work * than it's worth to emulate, so for now, we'll ignore this behaviour. */ hr = IMediaControl_Pause(control); ok(hr == S_FALSE, "Got hr %#x.\n", hr); /* It's possible to queue multiple samples while paused. The number of * samples that can be queued depends on the length of each sample, but * it's not particularly clear how. */ hr = IMediaControl_GetState(control, 0, &state); ok(hr == VFW_S_STATE_INTERMEDIATE, "Got hr %#x.\n", hr); hr = send_frame(input); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 1000, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_Stop(control); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = send_frame(input); ok(hr == VFW_E_WRONG_STATE, "Got hr %#x.\n", hr); hr = IMediaControl_Pause(control); ok(hr == S_FALSE, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 0, &state); ok(hr == VFW_S_STATE_INTERMEDIATE, "Got hr %#x.\n", hr); hr = send_frame(input); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 1000, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_Run(control); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = send_frame(input); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = send_frame(input); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_Run(control); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_Pause(control); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_Stop(control); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMediaControl_GetState(control, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); /* The DirectSound renderer will silently refuse to transition to running * if it hasn't finished pausing yet. Once it does it reports itself as * completely paused. */ IMediaControl_Release(control); } static void test_connect_pin(void) { ALLOCATOR_PROPERTIES req_props = {1, 4 * 44100, 1, 0}, ret_props; WAVEFORMATEX wfx = { .wFormatTag = WAVE_FORMAT_PCM, .nChannels = 2, .nSamplesPerSec = 44100, .nAvgBytesPerSec = 44100 * 4, .nBlockAlign = 4, .wBitsPerSample = 16, }; AM_MEDIA_TYPE req_mt = { .majortype = MEDIATYPE_Audio, .subtype = MEDIASUBTYPE_PCM, .formattype = FORMAT_WaveFormatEx, .cbFormat = sizeof(wfx), .pbFormat = (BYTE *)&wfx, }; IBaseFilter *filter = create_dsound_render(); struct testfilter source; IMemAllocator *allocator; IFilterGraph2 *graph; IMemInputPin *input; AM_MEDIA_TYPE mt; IPin *pin, *peer; HRESULT hr; ULONG ref; testfilter_init(&source); CoCreateInstance(&CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER, &IID_IFilterGraph2, (void **)&graph); IFilterGraph2_AddFilter(graph, &source.filter.IBaseFilter_iface, L"source"); IFilterGraph2_AddFilter(graph, filter, L"sink"); IBaseFilter_FindPin(filter, sink_id, &pin); peer = (IPin *)0xdeadbeef; hr = IPin_ConnectedTo(pin, &peer); ok(hr == VFW_E_NOT_CONNECTED, "Got hr %#x.\n", hr); ok(!peer, "Got peer %p.\n", peer); hr = IPin_ConnectionMediaType(pin, &mt); ok(hr == VFW_E_NOT_CONNECTED, "Got hr %#x.\n", hr); hr = IFilterGraph2_ConnectDirect(graph, &source.source.pin.IPin_iface, pin, &req_mt); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IPin_ConnectedTo(pin, &peer); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(peer == &source.source.pin.IPin_iface, "Got peer %p.\n", peer); IPin_Release(peer); hr = IPin_ConnectionMediaType(pin, &mt); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(compare_media_types(&mt, &req_mt), "Media types didn't match.\n"); IPin_QueryInterface(pin, &IID_IMemInputPin, (void **)&input); test_allocator(input); hr = CoCreateInstance(&CLSID_MemoryAllocator, NULL, CLSCTX_INPROC_SERVER, &IID_IMemAllocator, (void **)&allocator); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMemAllocator_SetProperties(allocator, &req_props, &ret_props); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(!memcmp(&ret_props, &req_props, sizeof(req_props)), "Properties did not match.\n"); hr = IMemInputPin_NotifyAllocator(input, allocator, TRUE); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMemAllocator_Commit(allocator); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IMemInputPin_ReceiveCanBlock(input); ok(hr == S_OK, "Got hr %#x.\n", hr); test_filter_state(input, graph); hr = IFilterGraph2_Disconnect(graph, pin); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IFilterGraph2_Disconnect(graph, pin); ok(hr == S_FALSE, "Got hr %#x.\n", hr); ok(source.source.pin.peer == pin, "Got peer %p.\n", source.source.pin.peer); IFilterGraph2_Disconnect(graph, &source.source.pin.IPin_iface); peer = (IPin *)0xdeadbeef; hr = IPin_ConnectedTo(pin, &peer); ok(hr == VFW_E_NOT_CONNECTED, "Got hr %#x.\n", hr); ok(!peer, "Got peer %p.\n", peer); hr = IPin_ConnectionMediaType(pin, &mt); ok(hr == VFW_E_NOT_CONNECTED, "Got hr %#x.\n", hr); ref = IMemAllocator_Release(allocator); ok(!ref, "Got outstanding refcount %d.\n", ref); IMemInputPin_Release(input); IPin_Release(pin); ref = IFilterGraph2_Release(graph); ok(!ref, "Got outstanding refcount %d.\n", ref); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); ref = IBaseFilter_Release(&source.filter.IBaseFilter_iface); ok(!ref, "Got outstanding refcount %d.\n", ref); } static void test_unconnected_filter_state(void) { IBaseFilter *filter = create_dsound_render(); FILTER_STATE state; HRESULT hr; ULONG ref; hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Stopped, "Got state %u.\n", state); hr = IBaseFilter_Pause(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Paused, "Got state %u.\n", state); hr = IBaseFilter_Run(filter, 0); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Running, "Got state %u.\n", state); hr = IBaseFilter_Pause(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Paused, "Got state %u.\n", state); hr = IBaseFilter_Stop(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Stopped, "Got state %u.\n", state); hr = IBaseFilter_Run(filter, 0); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Running, "Got state %u.\n", state); hr = IBaseFilter_Stop(filter); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IBaseFilter_GetState(filter, 0, &state); ok(hr == S_OK, "Got hr %#x.\n", hr); ok(state == State_Stopped, "Got state %u.\n", state); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } static HRESULT does_dsound_support_format(WAVEFORMATEX *format) { const DSBUFFERDESC desc = { .dwSize = sizeof(DSBUFFERDESC), .dwBufferBytes = format->nAvgBytesPerSec, .lpwfxFormat = format, }; IDirectSoundBuffer *buffer; IDirectSound *dsound; HRESULT hr; hr = DirectSoundCreate(NULL, &dsound, NULL); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IDirectSound_CreateSoundBuffer(dsound, &desc, &buffer, NULL); if (hr == S_OK) IDirectSoundBuffer_Release(buffer); IDirectSound_Release(dsound); return hr == S_OK ? S_OK : S_FALSE; } static void test_media_types(void) { IBaseFilter *filter = create_dsound_render(); AM_MEDIA_TYPE *mt, req_mt = {{0}}; IEnumMediaTypes *enummt; WAVEFORMATEX wfx = {0}; HRESULT hr, expect_hr; unsigned int i, j; WORD channels; ULONG ref; IPin *pin; static const DWORD sample_rates[] = {8000, 11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000, 96000}; static const struct { WORD tag; WORD depth; } formats[] = { {WAVE_FORMAT_PCM, 8}, {WAVE_FORMAT_PCM, 16}, {WAVE_FORMAT_PCM, 24}, {WAVE_FORMAT_PCM, 32}, {WAVE_FORMAT_IEEE_FLOAT, 32}, {WAVE_FORMAT_IEEE_FLOAT, 64}, }; IBaseFilter_FindPin(filter, sink_id, &pin); hr = IPin_EnumMediaTypes(pin, &enummt); ok(hr == S_OK, "Got hr %#x.\n", hr); hr = IEnumMediaTypes_Next(enummt, 1, &mt, NULL); todo_wine ok(hr == S_OK, "Got hr %#x.\n", hr); if (hr == S_OK) { ok(IsEqualGUID(&mt->majortype, &MEDIATYPE_Audio), "Got major type %s.\n", wine_dbgstr_guid(&mt->majortype)); ok(IsEqualGUID(&mt->subtype, &GUID_NULL), "Got subtype %s.\n", wine_dbgstr_guid(&mt->subtype)); ok(mt->bFixedSizeSamples == TRUE, "Got fixed size %d.\n", mt->bFixedSizeSamples); ok(!mt->bTemporalCompression, "Got temporal compression %d.\n", mt->bTemporalCompression); ok(mt->lSampleSize == 1, "Got sample size %u.\n", mt->lSampleSize); ok(IsEqualGUID(&mt->formattype, &GUID_NULL), "Got format type %s.\n", wine_dbgstr_guid(&mt->formattype)); ok(!mt->pUnk, "Got pUnk %p.\n", mt->pUnk); ok(!mt->cbFormat, "Got format size %u.\n", mt->cbFormat); ok(!mt->pbFormat, "Got unexpected format block.\n"); hr = IPin_QueryAccept(pin, mt); ok(hr == S_FALSE, "Got hr %#x.\n", hr); CoTaskMemFree(mt); } hr = IEnumMediaTypes_Next(enummt, 1, &mt, NULL); ok(hr == S_FALSE, "Got hr %#x.\n", hr); req_mt.majortype = MEDIATYPE_Audio; req_mt.formattype = FORMAT_WaveFormatEx; req_mt.cbFormat = sizeof(WAVEFORMATEX); req_mt.pbFormat = (BYTE *)&wfx; IEnumMediaTypes_Release(enummt); for (channels = 1; channels <= 2; ++channels) { wfx.nChannels = channels; for (i = 0; i < ARRAY_SIZE(formats); ++i) { wfx.wFormatTag = formats[i].tag; wfx.wBitsPerSample = formats[i].depth; wfx.nBlockAlign = wfx.nChannels * wfx.wBitsPerSample / 8; for (j = 0; j < ARRAY_SIZE(sample_rates); ++j) { wfx.nSamplesPerSec = sample_rates[j]; wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; expect_hr = does_dsound_support_format(&wfx); hr = IPin_QueryAccept(pin, &req_mt); ok(hr == expect_hr, "Expected hr %#x, got %#x, for %d channels, %d-bit %s, %d Hz.\n", expect_hr, hr, channels, formats[i].depth, formats[i].tag == WAVE_FORMAT_PCM ? "integer" : "float", sample_rates[j]); } } } IPin_Release(pin); ref = IBaseFilter_Release(filter); ok(!ref, "Got outstanding refcount %d.\n", ref); } START_TEST(dsoundrender) { IBaseFilter *filter; HRESULT hr; CoInitialize(NULL); hr = CoCreateInstance(&CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER, &IID_IBaseFilter, (void **)&filter); if (hr == VFW_E_NO_AUDIO_HARDWARE) { skip("No audio hardware.\n"); CoUninitialize(); return; } ok(hr == S_OK, "Got hr %#x.\n", hr); IBaseFilter_Release(filter); test_property_bag(); test_interfaces(); test_aggregation(); test_enum_pins(); test_find_pin(); test_pin_info(); test_basic_audio(); test_enum_media_types(); test_unconnected_filter_state(); test_media_types(); test_connect_pin(); CoUninitialize(); }