/* * Copyright 2009 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "d3d10core_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); static inline struct d3d10_blend_state *impl_from_ID3D10BlendState(ID3D10BlendState *iface) { return CONTAINING_RECORD(iface, struct d3d10_blend_state, ID3D10BlendState_iface); } /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d10_blend_state_QueryInterface(ID3D10BlendState *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_ID3D10BlendState) || IsEqualGUID(riid, &IID_ID3D10DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d10_blend_state_AddRef(ID3D10BlendState *iface) { struct d3d10_blend_state *This = impl_from_ID3D10BlendState(iface); ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u.\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d3d10_blend_state_Release(ID3D10BlendState *iface) { struct d3d10_blend_state *This = impl_from_ID3D10BlendState(iface); ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u.\n", This, refcount); if (!refcount) { HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* ID3D10DeviceChild methods */ static void STDMETHODCALLTYPE d3d10_blend_state_GetDevice(ID3D10BlendState *iface, ID3D10Device **device) { FIXME("iface %p, device %p stub!\n", iface, device); } static HRESULT STDMETHODCALLTYPE d3d10_blend_state_GetPrivateData(ID3D10BlendState *iface, REFGUID guid, UINT *data_size, void *data) { FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateData(ID3D10BlendState *iface, REFGUID guid, UINT data_size, const void *data) { FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_blend_state_SetPrivateDataInterface(ID3D10BlendState *iface, REFGUID guid, const IUnknown *data) { FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); return E_NOTIMPL; } /* ID3D10BlendState methods */ static void STDMETHODCALLTYPE d3d10_blend_state_GetDesc(ID3D10BlendState *iface, D3D10_BLEND_DESC *desc) { FIXME("iface %p, desc %p stub!\n", iface, desc); } static const struct ID3D10BlendStateVtbl d3d10_blend_state_vtbl = { /* IUnknown methods */ d3d10_blend_state_QueryInterface, d3d10_blend_state_AddRef, d3d10_blend_state_Release, /* ID3D10DeviceChild methods */ d3d10_blend_state_GetDevice, d3d10_blend_state_GetPrivateData, d3d10_blend_state_SetPrivateData, d3d10_blend_state_SetPrivateDataInterface, /* ID3D10BlendState methods */ d3d10_blend_state_GetDesc, }; HRESULT d3d10_blend_state_init(struct d3d10_blend_state *state) { state->ID3D10BlendState_iface.lpVtbl = &d3d10_blend_state_vtbl; state->refcount = 1; return S_OK; } static inline struct d3d10_depthstencil_state *impl_from_ID3D10DepthStencilState(ID3D10DepthStencilState *iface) { return CONTAINING_RECORD(iface, struct d3d10_depthstencil_state, ID3D10DepthStencilState_iface); } /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_QueryInterface(ID3D10DepthStencilState *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_ID3D10DepthStencilState) || IsEqualGUID(riid, &IID_ID3D10DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_AddRef(ID3D10DepthStencilState *iface) { struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface); ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u.\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_Release(ID3D10DepthStencilState *iface) { struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface); ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u.\n", This, refcount); if (!refcount) { HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* ID3D10DeviceChild methods */ static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDevice(ID3D10DepthStencilState *iface, ID3D10Device **device) { FIXME("iface %p, device %p stub!\n", iface, device); } static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_GetPrivateData(ID3D10DepthStencilState *iface, REFGUID guid, UINT *data_size, void *data) { FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateData(ID3D10DepthStencilState *iface, REFGUID guid, UINT data_size, const void *data) { FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_SetPrivateDataInterface(ID3D10DepthStencilState *iface, REFGUID guid, const IUnknown *data) { FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); return E_NOTIMPL; } /* ID3D10DepthStencilState methods */ static void STDMETHODCALLTYPE d3d10_depthstencil_state_GetDesc(ID3D10DepthStencilState *iface, D3D10_DEPTH_STENCIL_DESC *desc) { FIXME("iface %p, desc %p stub!\n", iface, desc); } static const struct ID3D10DepthStencilStateVtbl d3d10_depthstencil_state_vtbl = { /* IUnknown methods */ d3d10_depthstencil_state_QueryInterface, d3d10_depthstencil_state_AddRef, d3d10_depthstencil_state_Release, /* ID3D10DeviceChild methods */ d3d10_depthstencil_state_GetDevice, d3d10_depthstencil_state_GetPrivateData, d3d10_depthstencil_state_SetPrivateData, d3d10_depthstencil_state_SetPrivateDataInterface, /* ID3D10DepthStencilState methods */ d3d10_depthstencil_state_GetDesc, }; HRESULT d3d10_depthstencil_state_init(struct d3d10_depthstencil_state *state) { state->ID3D10DepthStencilState_iface.lpVtbl = &d3d10_depthstencil_state_vtbl; state->refcount = 1; return S_OK; } static inline struct d3d10_rasterizer_state *impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) { return CONTAINING_RECORD(iface, struct d3d10_rasterizer_state, ID3D10RasterizerState_iface); } /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_QueryInterface(ID3D10RasterizerState *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_ID3D10RasterizerState) || IsEqualGUID(riid, &IID_ID3D10DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_AddRef(ID3D10RasterizerState *iface) { struct d3d10_rasterizer_state *This = impl_from_ID3D10RasterizerState(iface); ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u.\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_Release(ID3D10RasterizerState *iface) { struct d3d10_rasterizer_state *This = impl_from_ID3D10RasterizerState(iface); ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u.\n", This, refcount); if (!refcount) { HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* ID3D10DeviceChild methods */ static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDevice(ID3D10RasterizerState *iface, ID3D10Device **device) { FIXME("iface %p, device %p stub!\n", iface, device); } static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_GetPrivateData(ID3D10RasterizerState *iface, REFGUID guid, UINT *data_size, void *data) { FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateData(ID3D10RasterizerState *iface, REFGUID guid, UINT data_size, const void *data) { FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateDataInterface(ID3D10RasterizerState *iface, REFGUID guid, const IUnknown *data) { FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); return E_NOTIMPL; } /* ID3D10RasterizerState methods */ static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDesc(ID3D10RasterizerState *iface, D3D10_RASTERIZER_DESC *desc) { FIXME("iface %p, desc %p stub!\n", iface, desc); } static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl = { /* IUnknown methods */ d3d10_rasterizer_state_QueryInterface, d3d10_rasterizer_state_AddRef, d3d10_rasterizer_state_Release, /* ID3D10DeviceChild methods */ d3d10_rasterizer_state_GetDevice, d3d10_rasterizer_state_GetPrivateData, d3d10_rasterizer_state_SetPrivateData, d3d10_rasterizer_state_SetPrivateDataInterface, /* ID3D10RasterizerState methods */ d3d10_rasterizer_state_GetDesc, }; HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state) { state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl; state->refcount = 1; return S_OK; } static inline struct d3d10_sampler_state *impl_from_ID3D10SamplerState(ID3D10SamplerState *iface) { return CONTAINING_RECORD(iface, struct d3d10_sampler_state, ID3D10SamplerState_iface); } /* IUnknown methods */ static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_QueryInterface(ID3D10SamplerState *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); if (IsEqualGUID(riid, &IID_ID3D10SamplerState) || IsEqualGUID(riid, &IID_ID3D10DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d10_sampler_state_AddRef(ID3D10SamplerState *iface) { struct d3d10_sampler_state *This = impl_from_ID3D10SamplerState(iface); ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u.\n", This, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *iface) { struct d3d10_sampler_state *This = impl_from_ID3D10SamplerState(iface); ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u.\n", This, refcount); if (!refcount) { HeapFree(GetProcessHeap(), 0, This); } return refcount; } /* ID3D10DeviceChild methods */ static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *iface, ID3D10Device **device) { FIXME("iface %p, device %p stub!\n", iface, device); } static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10SamplerState *iface, REFGUID guid, UINT *data_size, void *data) { FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateData(ID3D10SamplerState *iface, REFGUID guid, UINT data_size, const void *data) { FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_SetPrivateDataInterface(ID3D10SamplerState *iface, REFGUID guid, const IUnknown *data) { FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); return E_NOTIMPL; } /* ID3D10SamplerState methods */ static void STDMETHODCALLTYPE d3d10_sampler_state_GetDesc(ID3D10SamplerState *iface, D3D10_SAMPLER_DESC *desc) { FIXME("iface %p, desc %p stub!\n", iface, desc); } static const struct ID3D10SamplerStateVtbl d3d10_sampler_state_vtbl = { /* IUnknown methods */ d3d10_sampler_state_QueryInterface, d3d10_sampler_state_AddRef, d3d10_sampler_state_Release, /* ID3D10DeviceChild methods */ d3d10_sampler_state_GetDevice, d3d10_sampler_state_GetPrivateData, d3d10_sampler_state_SetPrivateData, d3d10_sampler_state_SetPrivateDataInterface, /* ID3D10SamplerState methods */ d3d10_sampler_state_GetDesc, }; HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state) { state->ID3D10SamplerState_iface.lpVtbl = &d3d10_sampler_state_vtbl; state->refcount = 1; return S_OK; }