/* * GDI Interop * * Copyright 2011 Huw Davies * Copyright 2012, 2014 Nikolay Sivov for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "dwrite_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(dwrite); struct gdiinterop { IDWriteGdiInterop IDWriteGdiInterop_iface; IDWriteFactory2 *factory; }; struct dib_data { DWORD *ptr; int stride; int width; }; struct rendertarget { IDWriteBitmapRenderTarget1 IDWriteBitmapRenderTarget1_iface; ID2D1SimplifiedGeometrySink ID2D1SimplifiedGeometrySink_iface; LONG ref; IDWriteFactory *factory; DWRITE_TEXT_ANTIALIAS_MODE antialiasmode; FLOAT ppdip; DWRITE_MATRIX m; SIZE size; HDC hdc; struct dib_data dib; }; static inline int get_dib_stride(int width, int bpp) { return ((width * bpp + 31) >> 3) & ~3; } static HRESULT create_target_dibsection(struct rendertarget *target, UINT32 width, UINT32 height) { char bmibuf[FIELD_OFFSET(BITMAPINFO, bmiColors[256])]; BITMAPINFO *bmi = (BITMAPINFO*)bmibuf; HBITMAP hbm; target->size.cx = width; target->size.cy = height; memset(bmi, 0, sizeof(bmibuf)); bmi->bmiHeader.biSize = sizeof(bmi->bmiHeader); bmi->bmiHeader.biHeight = -height; bmi->bmiHeader.biWidth = width; bmi->bmiHeader.biBitCount = 32; bmi->bmiHeader.biPlanes = 1; bmi->bmiHeader.biCompression = BI_RGB; hbm = CreateDIBSection(target->hdc, bmi, DIB_RGB_COLORS, (void**)&target->dib.ptr, NULL, 0); if (!hbm) { hbm = CreateBitmap(1, 1, 1, 1, NULL); target->dib.ptr = NULL; target->dib.stride = 0; target->dib.width = 0; } else { target->dib.stride = get_dib_stride(width, 32); target->dib.width = width; } DeleteObject(SelectObject(target->hdc, hbm)); return S_OK; } static inline struct rendertarget *impl_from_IDWriteBitmapRenderTarget1(IDWriteBitmapRenderTarget1 *iface) { return CONTAINING_RECORD(iface, struct rendertarget, IDWriteBitmapRenderTarget1_iface); } static inline struct rendertarget *impl_from_ID2D1SimplifiedGeometrySink(ID2D1SimplifiedGeometrySink *iface) { return CONTAINING_RECORD(iface, struct rendertarget, ID2D1SimplifiedGeometrySink_iface); } static inline struct gdiinterop *impl_from_IDWriteGdiInterop(IDWriteGdiInterop *iface) { return CONTAINING_RECORD(iface, struct gdiinterop, IDWriteGdiInterop_iface); } static HRESULT WINAPI rendertarget_sink_QueryInterface(ID2D1SimplifiedGeometrySink *iface, REFIID riid, void **obj) { if (IsEqualIID(riid, &IID_ID2D1SimplifiedGeometrySink) || IsEqualIID(riid, &IID_IUnknown)) { *obj = iface; ID2D1SimplifiedGeometrySink_AddRef(iface); return S_OK; } *obj = NULL; return E_NOINTERFACE; } static ULONG WINAPI rendertarget_sink_AddRef(ID2D1SimplifiedGeometrySink *iface) { struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface); return IDWriteBitmapRenderTarget1_AddRef(&This->IDWriteBitmapRenderTarget1_iface); } static ULONG WINAPI rendertarget_sink_Release(ID2D1SimplifiedGeometrySink *iface) { struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface); return IDWriteBitmapRenderTarget1_Release(&This->IDWriteBitmapRenderTarget1_iface); } static void WINAPI rendertarget_sink_SetFillMode(ID2D1SimplifiedGeometrySink *iface, D2D1_FILL_MODE mode) { struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface); SetPolyFillMode(This->hdc, mode == D2D1_FILL_MODE_ALTERNATE ? ALTERNATE : WINDING); } static void WINAPI rendertarget_sink_SetSegmentFlags(ID2D1SimplifiedGeometrySink *iface, D2D1_PATH_SEGMENT vertexFlags) { } static void WINAPI rendertarget_sink_BeginFigure(ID2D1SimplifiedGeometrySink *iface, D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin) { struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface); MoveToEx(This->hdc, startPoint.x, startPoint.y, NULL); } static void WINAPI rendertarget_sink_AddLines(ID2D1SimplifiedGeometrySink *iface, const D2D1_POINT_2F *points, UINT32 count) { struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface); while (count--) { LineTo(This->hdc, points->x, points->y); points++; } } static void WINAPI rendertarget_sink_AddBeziers(ID2D1SimplifiedGeometrySink *iface, const D2D1_BEZIER_SEGMENT *beziers, UINT32 count) { struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface); POINT points[3]; while (count--) { points[0].x = beziers->point1.x; points[0].y = beziers->point1.y; points[1].x = beziers->point2.x; points[1].y = beziers->point2.y; points[2].x = beziers->point3.x; points[2].y = beziers->point3.y; PolyBezierTo(This->hdc, points, 3); beziers++; } } static void WINAPI rendertarget_sink_EndFigure(ID2D1SimplifiedGeometrySink *iface, D2D1_FIGURE_END figureEnd) { struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface); CloseFigure(This->hdc); } static HRESULT WINAPI rendertarget_sink_Close(ID2D1SimplifiedGeometrySink *iface) { return S_OK; } static const ID2D1SimplifiedGeometrySinkVtbl rendertargetsinkvtbl = { rendertarget_sink_QueryInterface, rendertarget_sink_AddRef, rendertarget_sink_Release, rendertarget_sink_SetFillMode, rendertarget_sink_SetSegmentFlags, rendertarget_sink_BeginFigure, rendertarget_sink_AddLines, rendertarget_sink_AddBeziers, rendertarget_sink_EndFigure, rendertarget_sink_Close }; static HRESULT WINAPI rendertarget_QueryInterface(IDWriteBitmapRenderTarget1 *iface, REFIID riid, void **obj) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)->(%s %p)\n", This, debugstr_guid(riid), obj); if (IsEqualIID(riid, &IID_IDWriteBitmapRenderTarget1) || IsEqualIID(riid, &IID_IDWriteBitmapRenderTarget) || IsEqualIID(riid, &IID_IUnknown)) { *obj = iface; IDWriteBitmapRenderTarget1_AddRef(iface); return S_OK; } *obj = NULL; return E_NOINTERFACE; } static ULONG WINAPI rendertarget_AddRef(IDWriteBitmapRenderTarget1 *iface) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p)->(%d)\n", This, ref); return ref; } static ULONG WINAPI rendertarget_Release(IDWriteBitmapRenderTarget1 *iface) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p)->(%d)\n", This, ref); if (!ref) { IDWriteFactory_Release(This->factory); DeleteDC(This->hdc); heap_free(This); } return ref; } static inline DWORD *get_pixel_ptr_32(struct dib_data *dib, int x, int y) { return (DWORD *)((BYTE*)dib->ptr + y * dib->stride + x * 4); } static void blit_8(struct dib_data *dib, const BYTE *src, const RECT *rect, DWORD text_pixel) { DWORD *dst_ptr = get_pixel_ptr_32(dib, rect->left, rect->top); int x, y, src_width = rect->right - rect->left; for (y = rect->top; y < rect->bottom; y++) { for (x = 0; x < src_width; x++) { if (src[x] < DWRITE_ALPHA_MAX) continue; dst_ptr[x] = text_pixel; } src += src_width; dst_ptr += dib->stride / 4; } } static inline BYTE blend_color(BYTE dst, BYTE src, BYTE alpha) { return (src * alpha + dst * (255 - alpha) + 127) / 255; } static inline DWORD blend_subpixel(BYTE r, BYTE g, BYTE b, DWORD text, const BYTE *alpha) { return blend_color(r, text >> 16, alpha[0]) << 16 | blend_color(g, text >> 8, alpha[1]) << 8 | blend_color(b, text, alpha[2]); } static void blit_subpixel_888(struct dib_data *dib, int dib_width, const BYTE *src, const RECT *rect, DWORD text_pixel) { DWORD *dst_ptr = get_pixel_ptr_32(dib, rect->left, rect->top); int x, y, src_width = rect->right - rect->left; for (y = rect->top; y < rect->bottom; y++) { for (x = 0; x < src_width; x++) { if (src[3*x] == 0 && src[3*x+1] == 0 && src[3*x+2] == 0) continue; dst_ptr[x] = blend_subpixel(dst_ptr[x] >> 16, dst_ptr[x] >> 8, dst_ptr[x], text_pixel, &src[3*x]); } dst_ptr += dib->stride / 4; src += src_width * 3; } } static inline DWORD colorref_to_pixel_888(COLORREF color) { return (((color >> 16) & 0xff) | (color & 0xff00) | ((color << 16) & 0xff0000)); } static HRESULT WINAPI rendertarget_DrawGlyphRun(IDWriteBitmapRenderTarget1 *iface, FLOAT originX, FLOAT originY, DWRITE_MEASURING_MODE measuring_mode, DWRITE_GLYPH_RUN const *run, IDWriteRenderingParams *params, COLORREF color, RECT *bbox_ret) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); IDWriteGlyphRunAnalysis *analysis; DWRITE_RENDERING_MODE rendermode; DWRITE_TEXTURE_TYPE texturetype; IDWriteFontFace1 *fontface1; RECT target, bounds; HRESULT hr; TRACE("(%p)->(%.2f %.2f %d %p %p 0x%08x %p)\n", This, originX, originY, measuring_mode, run, params, color, bbox_ret); SetRectEmpty(bbox_ret); if (!This->dib.ptr) return S_OK; hr = IDWriteFontFace_QueryInterface(run->fontFace, &IID_IDWriteFontFace1, (void**)&fontface1); if (hr == S_OK) { hr = IDWriteFontFace1_GetRecommendedRenderingMode(fontface1, run->fontEmSize, This->ppdip * 96.0f, This->ppdip * 96.0f, NULL, run->isSideways, DWRITE_OUTLINE_THRESHOLD_ALIASED, measuring_mode, &rendermode); IDWriteFontFace1_Release(fontface1); } else hr = IDWriteFontFace_GetRecommendedRenderingMode(run->fontFace, run->fontEmSize, This->ppdip, measuring_mode, params, &rendermode); if (FAILED(hr)) return hr; target.left = target.top = 0; target.right = This->size.cx; target.bottom = This->size.cy; if (rendermode == DWRITE_RENDERING_MODE_OUTLINE) { static const XFORM identity = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }; const DWRITE_MATRIX *m = &This->m; XFORM xform; /* target allows any transform to be set, filter it here */ if (m->m11 * m->m22 == m->m12 * m->m21) { xform.eM11 = 1.0f; xform.eM12 = 0.0f; xform.eM21 = 0.0f; xform.eM22 = 1.0f; xform.eDx = originX; xform.eDy = originY; } else { xform.eM11 = m->m11; xform.eM12 = m->m12; xform.eM21 = m->m21; xform.eM22 = m->m22; xform.eDx = m->m11 * originX + m->m21 * originY + m->dx; xform.eDy = m->m12 * originX + m->m22 * originY + m->dy; } SetWorldTransform(This->hdc, &xform); BeginPath(This->hdc); hr = IDWriteFontFace_GetGlyphRunOutline(run->fontFace, run->fontEmSize * This->ppdip, run->glyphIndices, run->glyphAdvances, run->glyphOffsets, run->glyphCount, run->isSideways, run->bidiLevel & 1, &This->ID2D1SimplifiedGeometrySink_iface); EndPath(This->hdc); if (hr == S_OK) { HBRUSH brush = CreateSolidBrush(color); SelectObject(This->hdc, brush); FillPath(This->hdc); /* FIXME: one way to get affected rectangle bounds is to use region fill */ if (bbox_ret) *bbox_ret = target; DeleteObject(brush); } SetWorldTransform(This->hdc, &identity); return hr; } hr = IDWriteFactory_CreateGlyphRunAnalysis(This->factory, run, This->ppdip, &This->m, rendermode, measuring_mode, originX, originY, &analysis); if (FAILED(hr)) { WARN("failed to create analysis instance, 0x%08x\n", hr); return hr; } SetRectEmpty(&bounds); texturetype = DWRITE_TEXTURE_ALIASED_1x1; hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, DWRITE_TEXTURE_ALIASED_1x1, &bounds); if (FAILED(hr) || IsRectEmpty(&bounds)) { hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, DWRITE_TEXTURE_CLEARTYPE_3x1, &bounds); if (FAILED(hr)) { WARN("GetAlphaTextureBounds() failed, 0x%08x\n", hr); return hr; } texturetype = DWRITE_TEXTURE_CLEARTYPE_3x1; } if (IntersectRect(&target, &target, &bounds)) { UINT32 size = (target.right - target.left) * (target.bottom - target.top); BYTE *bitmap; color = colorref_to_pixel_888(color); if (texturetype == DWRITE_TEXTURE_CLEARTYPE_3x1) size *= 3; bitmap = heap_alloc_zero(size); hr = IDWriteGlyphRunAnalysis_CreateAlphaTexture(analysis, texturetype, &target, bitmap, size); if (hr == S_OK) { /* blit to target dib */ if (texturetype == DWRITE_TEXTURE_ALIASED_1x1) blit_8(&This->dib, bitmap, &target, color); else blit_subpixel_888(&This->dib, This->size.cx, bitmap, &target, color); if (bbox_ret) *bbox_ret = target; } heap_free(bitmap); } IDWriteGlyphRunAnalysis_Release(analysis); return S_OK; } static HDC WINAPI rendertarget_GetMemoryDC(IDWriteBitmapRenderTarget1 *iface) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)\n", This); return This->hdc; } static FLOAT WINAPI rendertarget_GetPixelsPerDip(IDWriteBitmapRenderTarget1 *iface) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)\n", This); return This->ppdip; } static HRESULT WINAPI rendertarget_SetPixelsPerDip(IDWriteBitmapRenderTarget1 *iface, FLOAT ppdip) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)->(%.2f)\n", This, ppdip); if (ppdip <= 0.0) return E_INVALIDARG; This->ppdip = ppdip; return S_OK; } static HRESULT WINAPI rendertarget_GetCurrentTransform(IDWriteBitmapRenderTarget1 *iface, DWRITE_MATRIX *transform) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)->(%p)\n", This, transform); *transform = This->m; return S_OK; } static HRESULT WINAPI rendertarget_SetCurrentTransform(IDWriteBitmapRenderTarget1 *iface, DWRITE_MATRIX const *transform) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)->(%p)\n", This, transform); This->m = transform ? *transform : identity; return S_OK; } static HRESULT WINAPI rendertarget_GetSize(IDWriteBitmapRenderTarget1 *iface, SIZE *size) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)->(%p)\n", This, size); *size = This->size; return S_OK; } static HRESULT WINAPI rendertarget_Resize(IDWriteBitmapRenderTarget1 *iface, UINT32 width, UINT32 height) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)->(%u %u)\n", This, width, height); if (This->size.cx == width && This->size.cy == height) return S_OK; return create_target_dibsection(This, width, height); } static DWRITE_TEXT_ANTIALIAS_MODE WINAPI rendertarget_GetTextAntialiasMode(IDWriteBitmapRenderTarget1 *iface) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)\n", This); return This->antialiasmode; } static HRESULT WINAPI rendertarget_SetTextAntialiasMode(IDWriteBitmapRenderTarget1 *iface, DWRITE_TEXT_ANTIALIAS_MODE mode) { struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface); TRACE("(%p)->(%d)\n", This, mode); if ((DWORD)mode > DWRITE_TEXT_ANTIALIAS_MODE_GRAYSCALE) return E_INVALIDARG; This->antialiasmode = mode; return S_OK; } static const IDWriteBitmapRenderTarget1Vtbl rendertargetvtbl = { rendertarget_QueryInterface, rendertarget_AddRef, rendertarget_Release, rendertarget_DrawGlyphRun, rendertarget_GetMemoryDC, rendertarget_GetPixelsPerDip, rendertarget_SetPixelsPerDip, rendertarget_GetCurrentTransform, rendertarget_SetCurrentTransform, rendertarget_GetSize, rendertarget_Resize, rendertarget_GetTextAntialiasMode, rendertarget_SetTextAntialiasMode }; static HRESULT create_rendertarget(IDWriteFactory *factory, HDC hdc, UINT32 width, UINT32 height, IDWriteBitmapRenderTarget **ret) { struct rendertarget *target; HRESULT hr; *ret = NULL; target = heap_alloc(sizeof(struct rendertarget)); if (!target) return E_OUTOFMEMORY; target->IDWriteBitmapRenderTarget1_iface.lpVtbl = &rendertargetvtbl; target->ID2D1SimplifiedGeometrySink_iface.lpVtbl = &rendertargetsinkvtbl; target->ref = 1; target->hdc = CreateCompatibleDC(hdc); SetGraphicsMode(target->hdc, GM_ADVANCED); hr = create_target_dibsection(target, width, height); if (FAILED(hr)) { IDWriteBitmapRenderTarget1_Release(&target->IDWriteBitmapRenderTarget1_iface); return hr; } target->m = identity; target->ppdip = 1.0; target->antialiasmode = DWRITE_TEXT_ANTIALIAS_MODE_CLEARTYPE; target->factory = factory; IDWriteFactory_AddRef(factory); *ret = (IDWriteBitmapRenderTarget*)&target->IDWriteBitmapRenderTarget1_iface; return S_OK; } static HRESULT WINAPI gdiinterop_QueryInterface(IDWriteGdiInterop *iface, REFIID riid, void **obj) { struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); TRACE("(%p)->(%s %p)\n", This, debugstr_guid(riid), obj); if (IsEqualIID(riid, &IID_IDWriteGdiInterop) || IsEqualIID(riid, &IID_IUnknown)) { *obj = iface; IDWriteGdiInterop_AddRef(iface); return S_OK; } *obj = NULL; return E_NOINTERFACE; } static ULONG WINAPI gdiinterop_AddRef(IDWriteGdiInterop *iface) { struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); TRACE("(%p)\n", This); return IDWriteFactory2_AddRef(This->factory); } static ULONG WINAPI gdiinterop_Release(IDWriteGdiInterop *iface) { struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); TRACE("(%p)\n", This); return IDWriteFactory2_Release(This->factory); } static HRESULT WINAPI gdiinterop_CreateFontFromLOGFONT(IDWriteGdiInterop *iface, LOGFONTW const *logfont, IDWriteFont **font) { struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); IDWriteFontCollection *collection; IDWriteFontFamily *family; DWRITE_FONT_STYLE style; BOOL exists = FALSE; UINT32 index; HRESULT hr; TRACE("(%p)->(%p %p)\n", This, logfont, font); *font = NULL; if (!logfont) return E_INVALIDARG; hr = IDWriteFactory2_GetSystemFontCollection(This->factory, &collection, FALSE); if (FAILED(hr)) { ERR("failed to get system font collection: 0x%08x.\n", hr); return hr; } hr = IDWriteFontCollection_FindFamilyName(collection, logfont->lfFaceName, &index, &exists); if (FAILED(hr)) { IDWriteFontCollection_Release(collection); goto done; } if (!exists) { hr = DWRITE_E_NOFONT; goto done; } hr = IDWriteFontCollection_GetFontFamily(collection, index, &family); if (FAILED(hr)) goto done; style = logfont->lfItalic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL; hr = IDWriteFontFamily_GetFirstMatchingFont(family, logfont->lfWeight, DWRITE_FONT_STRETCH_NORMAL, style, font); IDWriteFontFamily_Release(family); done: IDWriteFontCollection_Release(collection); return hr; } static HRESULT WINAPI gdiinterop_ConvertFontToLOGFONT(IDWriteGdiInterop *iface, IDWriteFont *font, LOGFONTW *logfont, BOOL *is_systemfont) { struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); static const WCHAR enusW[] = {'e','n','-','u','s',0}; DWRITE_FONT_SIMULATIONS simulations; IDWriteFontCollection *collection; IDWriteLocalizedStrings *name; IDWriteFontFamily *family; DWRITE_FONT_STYLE style; UINT32 index; BOOL exists; HRESULT hr; TRACE("(%p)->(%p %p %p)\n", This, font, logfont, is_systemfont); *is_systemfont = FALSE; memset(logfont, 0, sizeof(*logfont)); if (!font) return E_INVALIDARG; hr = IDWriteFont_GetFontFamily(font, &family); if (FAILED(hr)) return hr; hr = IDWriteFontFamily_GetFontCollection(family, &collection); IDWriteFontFamily_Release(family); if (FAILED(hr)) return hr; *is_systemfont = is_system_collection(collection); IDWriteFontCollection_Release(collection); simulations = IDWriteFont_GetSimulations(font); style = IDWriteFont_GetStyle(font); logfont->lfCharSet = DEFAULT_CHARSET; logfont->lfWeight = IDWriteFont_GetWeight(font); logfont->lfItalic = style == DWRITE_FONT_STYLE_ITALIC || (simulations & DWRITE_FONT_SIMULATIONS_OBLIQUE); logfont->lfOutPrecision = OUT_OUTLINE_PRECIS; logfont->lfFaceName[0] = 0; exists = FALSE; hr = IDWriteFont_GetInformationalStrings(font, DWRITE_INFORMATIONAL_STRING_WIN32_FAMILY_NAMES, &name, &exists); if (FAILED(hr) || !exists) return hr; IDWriteLocalizedStrings_FindLocaleName(name, enusW, &index, &exists); IDWriteLocalizedStrings_GetString(name, index, logfont->lfFaceName, sizeof(logfont->lfFaceName)/sizeof(WCHAR)); IDWriteLocalizedStrings_Release(name); return S_OK; } static HRESULT WINAPI gdiinterop_ConvertFontFaceToLOGFONT(IDWriteGdiInterop *iface, IDWriteFontFace *fontface, LOGFONTW *logfont) { static const WCHAR enusW[] = {'e','n','-','u','s',0}; struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); IDWriteLocalizedStrings *familynames; DWRITE_FONT_SIMULATIONS simulations; DWRITE_FONT_FACE_TYPE face_type; struct dwrite_font_props props; IDWriteFontFileStream *stream; IDWriteFontFile *file = NULL; UINT32 index; BOOL exists; HRESULT hr; TRACE("(%p)->(%p %p)\n", This, fontface, logfont); memset(logfont, 0, sizeof(*logfont)); index = 1; hr = IDWriteFontFace_GetFiles(fontface, &index, &file); if (FAILED(hr) || !file) return hr; hr = get_filestream_from_file(file, &stream); if (FAILED(hr)) { IDWriteFontFile_Release(file); return hr; } index = IDWriteFontFace_GetIndex(fontface); face_type = IDWriteFontFace_GetType(fontface); opentype_get_font_properties(stream, face_type, index, &props); hr = opentype_get_font_familyname(stream, index, face_type, &familynames); IDWriteFontFile_Release(file); IDWriteFontFileStream_Release(stream); if (FAILED(hr)) return hr; simulations = IDWriteFontFace_GetSimulations(fontface); logfont->lfCharSet = DEFAULT_CHARSET; logfont->lfWeight = props.weight; logfont->lfItalic = props.style == DWRITE_FONT_STYLE_ITALIC || (simulations & DWRITE_FONT_SIMULATIONS_OBLIQUE); logfont->lfOutPrecision = OUT_OUTLINE_PRECIS; logfont->lfFaceName[0] = 0; exists = FALSE; hr = IDWriteLocalizedStrings_FindLocaleName(familynames, enusW, &index, &exists); if (FAILED(hr) || !exists) { /* fallback to 0 index */ if (IDWriteLocalizedStrings_GetCount(familynames) > 0) index = 0; else { IDWriteLocalizedStrings_Release(familynames); return E_FAIL; } } hr = IDWriteLocalizedStrings_GetString(familynames, index, logfont->lfFaceName, sizeof(logfont->lfFaceName)/sizeof(WCHAR)); IDWriteLocalizedStrings_Release(familynames); return hr; } struct font_realization_info { DWORD size; DWORD flags; DWORD cache_num; DWORD instance_id; DWORD unk; WORD face_index; WORD simulations; }; struct font_fileinfo { FILETIME writetime; LARGE_INTEGER size; WCHAR path[1]; }; /* Undocumented gdi32 exports, used to access actually selected font information */ extern BOOL WINAPI GetFontRealizationInfo(HDC hdc, struct font_realization_info *info); extern BOOL WINAPI GetFontFileInfo(DWORD instance_id, DWORD unknown, struct font_fileinfo *info, DWORD size, DWORD *needed); static HRESULT WINAPI gdiinterop_CreateFontFaceFromHdc(IDWriteGdiInterop *iface, HDC hdc, IDWriteFontFace **fontface) { struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); struct font_realization_info info; struct font_fileinfo *fileinfo; DWRITE_FONT_FILE_TYPE filetype; DWRITE_FONT_FACE_TYPE facetype; IDWriteFontFile *file; BOOL is_supported; UINT32 facenum; DWORD needed; HRESULT hr; TRACE("(%p)->(%p %p)\n", This, hdc, fontface); *fontface = NULL; if (!hdc) return E_INVALIDARG; /* get selected font id */ info.size = sizeof(info); if (!GetFontRealizationInfo(hdc, &info)) { WARN("failed to get selected font id\n"); return E_FAIL; } needed = 0; GetFontFileInfo(info.instance_id, 0, NULL, 0, &needed); if (needed == 0) { WARN("failed to get font file info size\n"); return E_FAIL; } fileinfo = heap_alloc(needed); if (!fileinfo) return E_OUTOFMEMORY; if (!GetFontFileInfo(info.instance_id, 0, fileinfo, needed, &needed)) { heap_free(fileinfo); return E_FAIL; } hr = IDWriteFactory2_CreateFontFileReference(This->factory, fileinfo->path, &fileinfo->writetime, &file); heap_free(fileinfo); if (FAILED(hr)) return hr; is_supported = FALSE; hr = IDWriteFontFile_Analyze(file, &is_supported, &filetype, &facetype, &facenum); if (FAILED(hr) || !is_supported) { IDWriteFontFile_Release(file); return hr; } /* Simulations flags values match DWRITE_FONT_SIMULATIONS */ hr = IDWriteFactory2_CreateFontFace(This->factory, facetype, 1, &file, info.face_index, info.simulations, fontface); IDWriteFontFile_Release(file); return hr; } static HRESULT WINAPI gdiinterop_CreateBitmapRenderTarget(IDWriteGdiInterop *iface, HDC hdc, UINT32 width, UINT32 height, IDWriteBitmapRenderTarget **target) { struct gdiinterop *This = impl_from_IDWriteGdiInterop(iface); TRACE("(%p)->(%p %u %u %p)\n", This, hdc, width, height, target); return create_rendertarget((IDWriteFactory*)This->factory, hdc, width, height, target); } static const struct IDWriteGdiInteropVtbl gdiinteropvtbl = { gdiinterop_QueryInterface, gdiinterop_AddRef, gdiinterop_Release, gdiinterop_CreateFontFromLOGFONT, gdiinterop_ConvertFontToLOGFONT, gdiinterop_ConvertFontFaceToLOGFONT, gdiinterop_CreateFontFaceFromHdc, gdiinterop_CreateBitmapRenderTarget }; HRESULT create_gdiinterop(IDWriteFactory2 *factory, IDWriteGdiInterop **ret) { struct gdiinterop *This; *ret = NULL; This = heap_alloc(sizeof(struct gdiinterop)); if (!This) return E_OUTOFMEMORY; This->IDWriteGdiInterop_iface.lpVtbl = &gdiinteropvtbl; This->factory = factory; *ret= &This->IDWriteGdiInterop_iface; return S_OK; } void release_gdiinterop(IDWriteGdiInterop *iface) { struct gdiinterop *interop = impl_from_IDWriteGdiInterop(iface); heap_free(interop); }