@ stdcall BeginPaint(long ptr) user32.BeginPaint @ stdcall DrawFocusRect(long ptr) user32.DrawFocusRect @ stdcall EndPaint(long ptr) user32.EndPaint @ stdcall GetUpdateRect(long ptr long) user32.GetUpdateRect @ stdcall GetUpdateRgn(long long long) user32.GetUpdateRgn @ stdcall GetWindowDC(long) user32.GetWindowDC @ stdcall GetWindowRgnBox(long ptr) user32.GetWindowRgnBox @ stub GetWindowRgnEx @ stdcall InvalidateRect(long ptr long) user32.InvalidateRect @ stdcall InvalidateRgn(long long long) user32.InvalidateRgn @ stdcall RedrawWindow(long ptr long long) user32.RedrawWindow @ stdcall SetWindowRgn(long long long) user32.SetWindowRgn @ stdcall UpdateWindow(long) user32.UpdateWindow @ stdcall ValidateRect(long ptr) user32.ValidateRect @ stdcall ValidateRgn(long long) user32.ValidateRgn