/* * Copyright (C) 2009 Tony Wasserka * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "wine/debug.h" #include "wine/unicode.h" #include "d3dx9_36_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); /************************************************************ * D3DXGetImageInfoFromFileInMemory * * Fills a D3DXIMAGE_INFO structure with info about an image * * PARAMS * data [I] pointer to the image file data * datasize [I] size of the passed data * info [O] pointer to the destination structure * * RETURNS * Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or * if info is NULL and data and datasize are not NULL * Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL * D3DERR_INVALIDCALL, if data is NULL or * if datasize is 0 * * NOTES * datasize may be bigger than the actual file size * */ HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info) { FIXME("stub\n"); if(data && datasize && !info) return D3D_OK; if( !data || !datasize ) return D3DERR_INVALIDCALL; return E_NOTIMPL; } /************************************************************ * D3DXGetImageInfoFromFile * * RETURNS * Success: D3D_OK, if we successfully load a valid image file or * if we successfully load a file which is no valid image and info is NULL * Failure: D3DXERR_INVALIDDATA, if we fail to load file or * if file is not a valid image file and info is not NULL * D3DERR_INVALIDCALL, if file is NULL * */ HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info) { LPWSTR widename; HRESULT hr; int strlength; TRACE("(void): relay\n"); if( !file ) return D3DERR_INVALIDCALL; strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0); widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, strlength * sizeof(WCHAR)); MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength); hr = D3DXGetImageInfoFromFileW(widename, info); HeapFree(GetProcessHeap(), 0, widename); return hr; } HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info) { HRESULT hr; DWORD size; LPVOID buffer; TRACE("(void): relay\n"); if( !file ) return D3DERR_INVALIDCALL; hr = map_view_of_file(file, &buffer, &size); if(FAILED(hr)) return D3DXERR_INVALIDDATA; hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info); UnmapViewOfFile(buffer); return hr; } /************************************************************ * D3DXGetImageInfoFromResource * * RETURNS * Success: D3D_OK, if resource is a valid image file * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or * if we fail to load resource * */ HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info) { HRSRC resinfo; TRACE("(void)\n"); resinfo = FindResourceA(module, resource, (LPCSTR)RT_RCDATA); if(resinfo) { LPVOID buffer; HRESULT hr; DWORD size; hr = load_resource_into_memory(module, resinfo, &buffer, &size); if(FAILED(hr)) return D3DXERR_INVALIDDATA; return D3DXGetImageInfoFromFileInMemory(buffer, size, info); } resinfo = FindResourceA(module, resource, (LPCSTR)RT_BITMAP); if(resinfo) { FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); return E_NOTIMPL; } return D3DXERR_INVALIDDATA; } HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info) { HRSRC resinfo; TRACE("(void)\n"); resinfo = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA); if(resinfo) { LPVOID buffer; HRESULT hr; DWORD size; hr = load_resource_into_memory(module, resinfo, &buffer, &size); if(FAILED(hr)) return D3DXERR_INVALIDDATA; return D3DXGetImageInfoFromFileInMemory(buffer, size, info); } resinfo = FindResourceW(module, resource, (LPCWSTR)RT_BITMAP); if(resinfo) { FIXME("Implement loading bitmaps from resource type RT_BITMAP\n"); return E_NOTIMPL; } return D3DXERR_INVALIDDATA; }