/* * Copyright 2011 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/test.h" #include #include "d3d.h" struct vec3 { float x, y, z; }; struct vec4 { float x, y, z, w; }; static BOOL compare_float(float f, float g, unsigned int ulps) { int x = *(int *)&f; int y = *(int *)&g; if (x < 0) x = INT_MIN - x; if (y < 0) y = INT_MIN - y; if (abs(x - y) > ulps) return FALSE; return TRUE; } static BOOL compare_vec4(struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps) { return compare_float(vec->x, x, ulps) && compare_float(vec->y, y, ulps) && compare_float(vec->z, z, ulps) && compare_float(vec->w, w, ulps); } static IDirectDraw4 *create_ddraw(void) { IDirectDraw4 *ddraw4; IDirectDraw *ddraw1; HRESULT hr; if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL))) return NULL; hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw4, (void **)&ddraw4); IDirectDraw_Release(ddraw1); if (FAILED(hr)) return NULL; return ddraw4; } static IDirect3DDevice3 *create_device(HWND window, DWORD coop_level) { IDirect3DDevice3 *device = NULL; IDirectDrawSurface4 *surface; DDSURFACEDESC2 surface_desc; IDirectDraw4 *ddraw4; IDirect3D3 *d3d3; HRESULT hr; if (!(ddraw4 = create_ddraw())) return NULL; hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, coop_level); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); if (coop_level & DDSCL_NORMAL) { IDirectDrawClipper *clipper; hr = IDirectDraw4_CreateClipper(ddraw4, 0, &clipper, NULL); ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawSurface4_SetClipper(surface, clipper); ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr); IDirectDrawClipper_Release(clipper); } hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirect3D3, (void **)&d3d3); IDirectDraw4_Release(ddraw4); if (FAILED(hr)) { IDirectDrawSurface4_Release(surface); return NULL; } hr = IDirect3D3_CreateDevice(d3d3, &IID_IDirect3DHALDevice, surface, &device, NULL); IDirect3D3_Release(d3d3); IDirectDrawSurface4_Release(surface); if (FAILED(hr)) return NULL; return device; } static void test_process_vertices(void) { IDirect3DVertexBuffer *src_vb, *dst_vb; IDirect3DViewport3 *viewport; D3DVERTEXBUFFERDESC vb_desc; IDirect3DDevice3 *device; struct vec3 *src_data; struct vec4 *dst_data; IDirect3D3 *d3d3; D3DVIEWPORT2 vp2; D3DVIEWPORT vp1; HWND window; HRESULT hr; static D3DMATRIX identity = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, }; static D3DMATRIX projection = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 6.0f, 7.0f, 8.0f, 1.0f, }; window = CreateWindowA("static", "d3d7_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); if (!(device = create_device(window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); DestroyWindow(window); return; } hr = IDirect3DDevice3_GetDirect3D(device, &d3d3); ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr); memset(&vb_desc, 0, sizeof(vb_desc)); vb_desc.dwSize = sizeof(vb_desc); vb_desc.dwFVF = D3DFVF_XYZ; vb_desc.dwNumVertices = 3; hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &src_vb, 0, NULL); ok(SUCCEEDED(hr), "Failed to create source vertex buffer, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_Lock(src_vb, DDLOCK_WRITEONLY, (void **)&src_data, NULL); ok(SUCCEEDED(hr), "Failed to lock source vertex buffer, hr %#x.\n", hr); src_data[0].x = -1.0f; src_data[0].y = -1.0f; src_data[0].z = -1.0f; src_data[1].x = 0.0f; src_data[1].y = 0.0f; src_data[1].z = 0.0f; src_data[2].x = 1.0f; src_data[2].y = 1.0f; src_data[2].z = 1.0f; hr = IDirect3DVertexBuffer_Unlock(src_vb); ok(SUCCEEDED(hr), "Failed to unlock source vertex buffer, hr %#x.\n", hr); memset(&vb_desc, 0, sizeof(vb_desc)); vb_desc.dwSize = sizeof(vb_desc); vb_desc.dwFVF = D3DFVF_XYZRHW; vb_desc.dwNumVertices = 3; hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &dst_vb, 0, NULL); ok(SUCCEEDED(hr), "Failed to create destination vertex buffer, hr %#x.\n", hr); hr = IDirect3D3_CreateViewport(d3d3, &viewport, NULL); ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); hr = IDirect3DDevice3_AddViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr); vp2.dwSize = sizeof(vp2); vp2.dwX = 10; vp2.dwY = 20; vp2.dwWidth = 100; vp2.dwHeight = 200; vp2.dvClipX = 2.0f; vp2.dvClipY = 3.0f; vp2.dvClipWidth = 4.0f; vp2.dvClipHeight = 5.0f; vp2.dvMinZ = -2.0f; vp2.dvMaxZ = 3.0f; hr = IDirect3DViewport3_SetViewport2(viewport, &vp2); ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); hr = IDirect3DDevice3_SetCurrentViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr); hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &identity); ok(SUCCEEDED(hr), "Failed to set world transformation, hr %#x.\n", hr); hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &identity); ok(SUCCEEDED(hr), "Failed to set view transformation, hr %#x.\n", hr); hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &identity); ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); ok(compare_vec4(&dst_data[0], -6.500e+1f, +1.800e+2f, +2.000e-1f, +1.000e+0f, 4096), "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); ok(compare_vec4(&dst_data[1], -4.000e+1f, +1.400e+2f, +4.000e-1f, +1.000e+0f, 4096), "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); ok(compare_vec4(&dst_data[2], -1.500e+1f, +1.000e+2f, +6.000e-1f, +1.000e+0f, 4096), "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); hr = IDirect3DVertexBuffer_Unlock(dst_vb); ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); hr = IDirect3DDevice3_MultiplyTransform(device, D3DTRANSFORMSTATE_PROJECTION, &projection); ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); ok(compare_vec4(&dst_data[0], +8.500e+1f, -1.000e+2f, +1.800e+0f, +1.000e+0f, 4096), "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); ok(compare_vec4(&dst_data[1], +1.100e+2f, -1.400e+2f, +2.000e+0f, +1.000e+0f, 4096), "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); ok(compare_vec4(&dst_data[2], +1.350e+2f, -1.800e+2f, +2.200e+0f, +1.000e+0f, 4096), "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); hr = IDirect3DVertexBuffer_Unlock(dst_vb); ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); vp2.dwSize = sizeof(vp2); vp2.dwX = 30; vp2.dwY = 40; vp2.dwWidth = 90; vp2.dwHeight = 80; vp2.dvClipX = 4.0f; vp2.dvClipY = 6.0f; vp2.dvClipWidth = 2.0f; vp2.dvClipHeight = 4.0f; vp2.dvMinZ = 3.0f; vp2.dvMaxZ = -2.0f; hr = IDirect3DViewport3_SetViewport2(viewport, &vp2); ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); ok(compare_vec4(&dst_data[0], +7.500e+1f, +4.000e+1f, -8.000e-1f, +1.000e+0f, 4096), "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); ok(compare_vec4(&dst_data[1], +1.200e+2f, +2.000e+1f, -1.000e+0f, +1.000e+0f, 4096), "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); ok(compare_vec4(&dst_data[2], +1.650e+2f, +0.000e+0f, -1.200e+0f, +1.000e+0f, 4096), "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); hr = IDirect3DVertexBuffer_Unlock(dst_vb); ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); vp1.dwSize = sizeof(vp1); vp1.dwX = 30; vp1.dwY = 40; vp1.dwWidth = 90; vp1.dwHeight = 80; vp1.dvScaleX = 7.0f; vp1.dvScaleY = 2.0f; vp1.dvMaxX = 6.0f; vp1.dvMaxY = 10.0f; vp1.dvMinZ = -2.0f; vp1.dvMaxZ = 3.0f; hr = IDirect3DViewport3_SetViewport(viewport, &vp1); ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0); ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr); hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL); ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr); ok(compare_vec4(&dst_data[0], +1.100e+2f, +6.800e+1f, +7.000e+0f, +1.000e+0f, 4096), "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w); ok(compare_vec4(&dst_data[1], +1.170e+2f, +6.600e+1f, +8.000e+0f, +1.000e+0f, 4096), "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w); ok(compare_vec4(&dst_data[2], +1.240e+2f, +6.400e+1f, +9.000e+0f, +1.000e+0f, 4096), "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n", dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w); hr = IDirect3DVertexBuffer_Unlock(dst_vb); ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr); hr = IDirect3DDevice3_DeleteViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr); IDirect3DVertexBuffer_Release(dst_vb); IDirect3DVertexBuffer_Release(src_vb); IDirect3DViewport3_Release(viewport); IDirect3D3_Release(d3d3); IDirect3DDevice3_Release(device); DestroyWindow(window); } static void test_coop_level_create_device_window(void) { HWND focus_window, device_window; IDirectDraw4 *ddraw; HRESULT hr; focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); if (!(ddraw = create_ddraw())) { skip("Failed to create a ddraw object, skipping test.\n"); DestroyWindow(focus_window); return; } hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */ if (broken(hr == DDERR_INVALIDPARAMS)) { win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n"); IDirectDraw4_Release(ddraw); DestroyWindow(focus_window); return; } hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); IDirectDraw4_Release(ddraw); DestroyWindow(focus_window); } START_TEST(ddraw4) { test_process_vertices(); test_coop_level_create_device_window(); }