/* * IDirect3DSurface9 implementation * * Copyright 2002-2005 Jason Edmeades * Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "d3d9_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d9); /* IDirect3DSurface9 IUnknown parts follow: */ static HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DResource9) || IsEqualGUID(riid, &IID_IDirect3DSurface9)) { IDirect3DSurface9_AddRef(iface); *ppobj = This; return S_OK; } WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); *ppobj = NULL; return E_NOINTERFACE; } static ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; TRACE("iface %p.\n", iface); if (This->forwardReference) { /* Forward refcounting */ TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference); return IUnknown_AddRef(This->forwardReference); } else { /* No container, handle our own refcounting */ ULONG ref = InterlockedIncrement(&This->ref); TRACE("%p increasing refcount to %u.\n", iface, ref); if (ref == 1) { if (This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice); wined3d_mutex_lock(); wined3d_surface_incref(This->wined3d_surface); wined3d_mutex_unlock(); } return ref; } } static ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; TRACE("iface %p.\n", iface); if (This->forwardReference) { /* Forward to the containerParent */ TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference); return IUnknown_Release(This->forwardReference); } else { /* No container, handle our own refcounting */ ULONG ref = InterlockedDecrement(&This->ref); TRACE("%p decreasing refcount to %u.\n", iface, ref); if (ref == 0) { IDirect3DDevice9Ex *parentDevice = This->parentDevice; wined3d_mutex_lock(); wined3d_surface_decref(This->wined3d_surface); wined3d_mutex_unlock(); /* Release the device last, as it may cause the device to be destroyed. */ if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice); } return ref; } } /* IDirect3DSurface9 IDirect3DResource9 Interface follow: */ static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(IDirect3DSurface9 *iface, IDirect3DDevice9 **device) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; TRACE("iface %p, device %p.\n", iface, device); if (This->forwardReference) { IDirect3DResource9 *resource; HRESULT hr; hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource9, (void **)&resource); if (SUCCEEDED(hr)) { hr = IDirect3DResource9_GetDevice(resource, device); IDirect3DResource9_Release(resource); TRACE("Returning device %p.\n", *device); } return hr; } *device = (IDirect3DDevice9 *)This->parentDevice; IDirect3DDevice9_AddRef(*device); TRACE("Returning device %p.\n", *device); return D3D_OK; } static HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); hr = wined3d_surface_set_private_data(This->wined3d_surface, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData); wined3d_mutex_lock(); hr = wined3d_surface_get_private_data(This->wined3d_surface, refguid, pData, pSizeOfData); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); wined3d_mutex_lock(); hr = wined3d_surface_free_private_data(This->wined3d_surface, refguid); wined3d_mutex_unlock(); return hr; } static DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p, priority %u.\n", iface, PriorityNew); wined3d_mutex_lock(); hr = wined3d_surface_set_priority(This->wined3d_surface, PriorityNew); wined3d_mutex_unlock(); return hr; } static DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); hr = wined3d_surface_get_priority(This->wined3d_surface); wined3d_mutex_unlock(); return hr; } static void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); wined3d_surface_preload(This->wined3d_surface); wined3d_mutex_unlock(); } static D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(IDirect3DSurface9 *iface) { TRACE("iface %p.\n", iface); return D3DRTYPE_SURFACE; } /* IDirect3DSurface9 Interface follow: */ static HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT res; TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), ppContainer); if (!This->container) return E_NOINTERFACE; res = IUnknown_QueryInterface(This->container, riid, ppContainer); TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer); return res; } static HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(IDirect3DSurface9 *iface, D3DSURFACE_DESC *desc) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; struct wined3d_resource_desc wined3d_desc; struct wined3d_resource *wined3d_resource; TRACE("iface %p, desc %p.\n", iface, desc); wined3d_mutex_lock(); wined3d_resource = wined3d_surface_get_resource(This->wined3d_surface); wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); wined3d_mutex_unlock(); desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = wined3d_desc.resource_type; desc->Usage = wined3d_desc.usage; desc->Pool = wined3d_desc.pool; desc->MultiSampleType = wined3d_desc.multisample_type; desc->MultiSampleQuality = wined3d_desc.multisample_quality; desc->Width = wined3d_desc.width; desc->Height = wined3d_desc.height; return D3D_OK; } static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags); wined3d_mutex_lock(); hr = wined3d_surface_map(This->wined3d_surface, (WINED3DLOCKED_RECT *)pLockedRect, pRect, Flags); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); hr = wined3d_surface_unmap(This->wined3d_surface); wined3d_mutex_unlock(); switch(hr) { case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL; default: return hr; } } static HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p, hdc %p.\n", iface, phdc); if(!This->getdc_supported) { WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n"); /* Don't touch the DC */ return D3DERR_INVALIDCALL; } wined3d_mutex_lock(); hr = wined3d_surface_getdc(This->wined3d_surface, phdc); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) { IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface; HRESULT hr; TRACE("iface %p, hdc %p.\n", iface, hdc); wined3d_mutex_lock(); hr = wined3d_surface_releasedc(This->wined3d_surface, hdc); wined3d_mutex_unlock(); switch (hr) { case WINEDDERR_NODC: return D3DERR_INVALIDCALL; default: return hr; } } static const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl = { /* IUnknown */ IDirect3DSurface9Impl_QueryInterface, IDirect3DSurface9Impl_AddRef, IDirect3DSurface9Impl_Release, /* IDirect3DResource9 */ IDirect3DSurface9Impl_GetDevice, IDirect3DSurface9Impl_SetPrivateData, IDirect3DSurface9Impl_GetPrivateData, IDirect3DSurface9Impl_FreePrivateData, IDirect3DSurface9Impl_SetPriority, IDirect3DSurface9Impl_GetPriority, IDirect3DSurface9Impl_PreLoad, IDirect3DSurface9Impl_GetType, /* IDirect3DSurface9 */ IDirect3DSurface9Impl_GetContainer, IDirect3DSurface9Impl_GetDesc, IDirect3DSurface9Impl_LockRect, IDirect3DSurface9Impl_UnlockRect, IDirect3DSurface9Impl_GetDC, IDirect3DSurface9Impl_ReleaseDC }; static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent) { HeapFree(GetProcessHeap(), 0, parent); } static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops = { surface_wined3d_object_destroyed, }; HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device, UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality) { HRESULT hr; surface->lpVtbl = &Direct3DSurface9_Vtbl; surface->ref = 1; switch (format) { case D3DFMT_A8R8G8B8: case D3DFMT_X8R8G8B8: case D3DFMT_R5G6B5: case D3DFMT_X1R5G5B5: case D3DFMT_A1R5G5B5: case D3DFMT_R8G8B8: surface->getdc_supported = TRUE; break; default: surface->getdc_supported = FALSE; break; } /* FIXME: Check MAX bounds of MultisampleQuality. */ if (multisample_quality > 0) { FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality); multisample_quality = 0; } wined3d_mutex_lock(); hr = wined3d_surface_create(device->WineD3DDevice, width, height, wined3dformat_from_d3dformat(format), lockable, discard, level, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, multisample_type, multisample_quality, SURFACE_OPENGL, surface, &d3d9_surface_wined3d_parent_ops, &surface->wined3d_surface); wined3d_mutex_unlock(); if (FAILED(hr)) { WARN("Failed to create wined3d surface, hr %#x.\n", hr); return hr; } surface->parentDevice = &device->IDirect3DDevice9Ex_iface; IDirect3DDevice9Ex_AddRef(surface->parentDevice); return D3D_OK; }