/* * GDI Device Context functions * * Copyright 1993 Alexandre Julliard * */ #include "config.h" #include #include #include "gdi.h" #include "heap.h" #include "debugtools.h" #include "font.h" #include "callback.h" #include "winerror.h" #include "windef.h" #include "wingdi.h" #include "wine/winuser16.h" DEFAULT_DEBUG_CHANNEL(dc); /*********************************************************************** * DC_AllocDC */ DC *DC_AllocDC( const DC_FUNCTIONS *funcs ) { HDC hdc; DC *dc; if (!(dc = GDI_AllocObject( sizeof(*dc), DC_MAGIC, &hdc ))) return NULL; dc->hSelf = hdc; dc->funcs = funcs; dc->physDev = NULL; dc->saveLevel = 0; dc->dwHookData = 0; dc->hookProc = NULL; dc->hookThunk = NULL; dc->wndOrgX = 0; dc->wndOrgY = 0; dc->wndExtX = 1; dc->wndExtY = 1; dc->vportOrgX = 0; dc->vportOrgY = 0; dc->vportExtX = 1; dc->vportExtY = 1; dc->flags = 0; dc->hClipRgn = 0; dc->hVisRgn = 0; dc->hGCClipRgn = 0; dc->hPen = GetStockObject( BLACK_PEN ); dc->hBrush = GetStockObject( WHITE_BRUSH ); dc->hFont = GetStockObject( SYSTEM_FONT ); dc->hBitmap = 0; dc->hDevice = 0; dc->hPalette = GetStockObject( DEFAULT_PALETTE ); dc->gdiFont = 0; dc->ROPmode = R2_COPYPEN; dc->polyFillMode = ALTERNATE; dc->stretchBltMode = BLACKONWHITE; dc->relAbsMode = ABSOLUTE; dc->backgroundMode = OPAQUE; dc->backgroundColor = RGB( 255, 255, 255 ); dc->textColor = RGB( 0, 0, 0 ); dc->brushOrgX = 0; dc->brushOrgY = 0; dc->textAlign = TA_LEFT | TA_TOP | TA_NOUPDATECP; dc->charExtra = 0; dc->breakTotalExtra = 0; dc->breakCount = 0; dc->breakExtra = 0; dc->breakRem = 0; dc->totalExtent.left = 0; dc->totalExtent.top = 0; dc->totalExtent.right = 0; dc->totalExtent.bottom = 0; dc->bitsPerPixel = 1; dc->MapMode = MM_TEXT; dc->GraphicsMode = GM_COMPATIBLE; dc->DCOrgX = 0; dc->DCOrgY = 0; dc->pAbortProc = NULL; dc->CursPosX = 0; dc->CursPosY = 0; dc->ArcDirection = AD_COUNTERCLOCKWISE; dc->xformWorld2Wnd.eM11 = 1.0f; dc->xformWorld2Wnd.eM12 = 0.0f; dc->xformWorld2Wnd.eM21 = 0.0f; dc->xformWorld2Wnd.eM22 = 1.0f; dc->xformWorld2Wnd.eDx = 0.0f; dc->xformWorld2Wnd.eDy = 0.0f; dc->xformWorld2Vport = dc->xformWorld2Wnd; dc->xformVport2World = dc->xformWorld2Wnd; dc->vport2WorldValid = TRUE; PATH_InitGdiPath(&dc->path); return dc; } /*********************************************************************** * DC_GetDCPtr */ DC *DC_GetDCPtr( HDC hdc ) { GDIOBJHDR *ptr = GDI_GetObjPtr( hdc, MAGIC_DONTCARE ); if (!ptr) return NULL; if ((GDIMAGIC(ptr->wMagic) == DC_MAGIC) || (GDIMAGIC(ptr->wMagic) == METAFILE_DC_MAGIC) || (GDIMAGIC(ptr->wMagic) == ENHMETAFILE_DC_MAGIC)) return (DC *)ptr; GDI_ReleaseObj( hdc ); SetLastError( ERROR_INVALID_HANDLE ); return NULL; } /*********************************************************************** * DC_GetDCUpdate * * Retrieve a DC ptr while making sure the visRgn is updated. * This function may call up to USER so the GDI lock should _not_ * be held when calling it. */ DC *DC_GetDCUpdate( HDC hdc ) { DC *dc = DC_GetDCPtr( hdc ); if (!dc) return NULL; while (dc->flags & DC_DIRTY) { dc->flags &= ~DC_DIRTY; if (!(dc->flags & (DC_SAVED | DC_MEMORY))) { DCHOOKPROC proc = dc->hookThunk; if (proc) { DWORD data = dc->dwHookData; GDI_ReleaseObj( hdc ); proc( hdc, DCHC_INVALIDVISRGN, data, 0 ); if (!(dc = DC_GetDCPtr( hdc ))) break; /* otherwise restart the loop in case it became dirty again in the meantime */ } } } return dc; } /*********************************************************************** * DC_InitDC * * Setup device-specific DC values for a newly created DC. */ void DC_InitDC( DC* dc ) { RealizeDefaultPalette16( dc->hSelf ); SetTextColor( dc->hSelf, dc->textColor ); SetBkColor( dc->hSelf, dc->backgroundColor ); SelectObject( dc->hSelf, dc->hPen ); SelectObject( dc->hSelf, dc->hBrush ); SelectObject( dc->hSelf, dc->hFont ); CLIPPING_UpdateGCRegion( dc ); } /*********************************************************************** * DC_InvertXform * * Computes the inverse of the transformation xformSrc and stores it to * xformDest. Returns TRUE if successful or FALSE if the xformSrc matrix * is singular. */ static BOOL DC_InvertXform( const XFORM *xformSrc, XFORM *xformDest ) { FLOAT determinant; determinant = xformSrc->eM11*xformSrc->eM22 - xformSrc->eM12*xformSrc->eM21; if (determinant > -1e-12 && determinant < 1e-12) return FALSE; xformDest->eM11 = xformSrc->eM22 / determinant; xformDest->eM12 = -xformSrc->eM12 / determinant; xformDest->eM21 = -xformSrc->eM21 / determinant; xformDest->eM22 = xformSrc->eM11 / determinant; xformDest->eDx = -xformSrc->eDx * xformDest->eM11 - xformSrc->eDy * xformDest->eM21; xformDest->eDy = -xformSrc->eDx * xformDest->eM12 - xformSrc->eDy * xformDest->eM22; return TRUE; } /*********************************************************************** * DC_UpdateXforms * * Updates the xformWorld2Vport, xformVport2World and vport2WorldValid * fields of the specified DC by creating a transformation that * represents the current mapping mode and combining it with the DC's * world transform. This function should be called whenever the * parameters associated with the mapping mode (window and viewport * extents and origins) or the world transform change. */ void DC_UpdateXforms( DC *dc ) { XFORM xformWnd2Vport; FLOAT scaleX, scaleY; /* Construct a transformation to do the window-to-viewport conversion */ scaleX = (FLOAT)dc->vportExtX / (FLOAT)dc->wndExtX; scaleY = (FLOAT)dc->vportExtY / (FLOAT)dc->wndExtY; xformWnd2Vport.eM11 = scaleX; xformWnd2Vport.eM12 = 0.0; xformWnd2Vport.eM21 = 0.0; xformWnd2Vport.eM22 = scaleY; xformWnd2Vport.eDx = (FLOAT)dc->vportOrgX - scaleX * (FLOAT)dc->wndOrgX; xformWnd2Vport.eDy = (FLOAT)dc->vportOrgY - scaleY * (FLOAT)dc->wndOrgY; /* Combine with the world transformation */ CombineTransform( &dc->xformWorld2Vport, &dc->xformWorld2Wnd, &xformWnd2Vport ); /* Create inverse of world-to-viewport transformation */ dc->vport2WorldValid = DC_InvertXform( &dc->xformWorld2Vport, &dc->xformVport2World ); } /*********************************************************************** * GetDCState (GDI.179) */ HDC16 WINAPI GetDCState16( HDC16 hdc ) { DC * newdc, * dc; HGDIOBJ handle; if (!(dc = DC_GetDCUpdate( hdc ))) return 0; if (!(newdc = GDI_AllocObject( sizeof(DC), DC_MAGIC, &handle ))) { GDI_ReleaseObj( hdc ); return 0; } TRACE("(%04x): returning %04x\n", hdc, handle ); newdc->flags = dc->flags | DC_SAVED; newdc->hPen = dc->hPen; newdc->hBrush = dc->hBrush; newdc->hFont = dc->hFont; newdc->hBitmap = dc->hBitmap; newdc->hDevice = dc->hDevice; newdc->hPalette = dc->hPalette; newdc->totalExtent = dc->totalExtent; newdc->bitsPerPixel = dc->bitsPerPixel; newdc->ROPmode = dc->ROPmode; newdc->polyFillMode = dc->polyFillMode; newdc->stretchBltMode = dc->stretchBltMode; newdc->relAbsMode = dc->relAbsMode; newdc->backgroundMode = dc->backgroundMode; newdc->backgroundColor = dc->backgroundColor; newdc->textColor = dc->textColor; newdc->brushOrgX = dc->brushOrgX; newdc->brushOrgY = dc->brushOrgY; newdc->textAlign = dc->textAlign; newdc->charExtra = dc->charExtra; newdc->breakTotalExtra = dc->breakTotalExtra; newdc->breakCount = dc->breakCount; newdc->breakExtra = dc->breakExtra; newdc->breakRem = dc->breakRem; newdc->MapMode = dc->MapMode; newdc->GraphicsMode = dc->GraphicsMode; #if 0 /* Apparently, the DC origin is not changed by [GS]etDCState */ newdc->DCOrgX = dc->DCOrgX; newdc->DCOrgY = dc->DCOrgY; #endif newdc->CursPosX = dc->CursPosX; newdc->CursPosY = dc->CursPosY; newdc->ArcDirection = dc->ArcDirection; newdc->xformWorld2Wnd = dc->xformWorld2Wnd; newdc->xformWorld2Vport = dc->xformWorld2Vport; newdc->xformVport2World = dc->xformVport2World; newdc->vport2WorldValid = dc->vport2WorldValid; newdc->wndOrgX = dc->wndOrgX; newdc->wndOrgY = dc->wndOrgY; newdc->wndExtX = dc->wndExtX; newdc->wndExtY = dc->wndExtY; newdc->vportOrgX = dc->vportOrgX; newdc->vportOrgY = dc->vportOrgY; newdc->vportExtX = dc->vportExtX; newdc->vportExtY = dc->vportExtY; newdc->hSelf = (HDC)handle; newdc->saveLevel = 0; PATH_InitGdiPath( &newdc->path ); newdc->pAbortProc = NULL; newdc->hookThunk = NULL; newdc->hookProc = 0; /* Get/SetDCState() don't change hVisRgn field ("Undoc. Windows" p.559). */ newdc->hGCClipRgn = newdc->hVisRgn = 0; if (dc->hClipRgn) { newdc->hClipRgn = CreateRectRgn( 0, 0, 0, 0 ); CombineRgn( newdc->hClipRgn, dc->hClipRgn, 0, RGN_COPY ); } else newdc->hClipRgn = 0; if(dc->gdiFont) { WineEngAddRefFont(dc->gdiFont); newdc->gdiFont = dc->gdiFont; } else newdc->gdiFont = 0; GDI_ReleaseObj( handle ); GDI_ReleaseObj( hdc ); return handle; } /*********************************************************************** * SetDCState (GDI.180) */ void WINAPI SetDCState16( HDC16 hdc, HDC16 hdcs ) { DC *dc, *dcs; if (!(dc = GDI_GetObjPtr( hdc, DC_MAGIC ))) return; if (!(dcs = GDI_GetObjPtr( hdcs, DC_MAGIC ))) { GDI_ReleaseObj( hdc ); return; } if (!dcs->flags & DC_SAVED) { GDI_ReleaseObj( hdc ); GDI_ReleaseObj( hdcs ); return; } TRACE("%04x %04x\n", hdc, hdcs ); dc->flags = dcs->flags & ~DC_SAVED; dc->hDevice = dcs->hDevice; dc->totalExtent = dcs->totalExtent; dc->ROPmode = dcs->ROPmode; dc->polyFillMode = dcs->polyFillMode; dc->stretchBltMode = dcs->stretchBltMode; dc->relAbsMode = dcs->relAbsMode; dc->backgroundMode = dcs->backgroundMode; dc->backgroundColor = dcs->backgroundColor; dc->textColor = dcs->textColor; dc->brushOrgX = dcs->brushOrgX; dc->brushOrgY = dcs->brushOrgY; dc->textAlign = dcs->textAlign; dc->charExtra = dcs->charExtra; dc->breakTotalExtra = dcs->breakTotalExtra; dc->breakCount = dcs->breakCount; dc->breakExtra = dcs->breakExtra; dc->breakRem = dcs->breakRem; dc->MapMode = dcs->MapMode; dc->GraphicsMode = dcs->GraphicsMode; #if 0 /* Apparently, the DC origin is not changed by [GS]etDCState */ dc->DCOrgX = dcs->DCOrgX; dc->DCOrgY = dcs->DCOrgY; #endif dc->CursPosX = dcs->CursPosX; dc->CursPosY = dcs->CursPosY; dc->ArcDirection = dcs->ArcDirection; dc->xformWorld2Wnd = dcs->xformWorld2Wnd; dc->xformWorld2Vport = dcs->xformWorld2Vport; dc->xformVport2World = dcs->xformVport2World; dc->vport2WorldValid = dcs->vport2WorldValid; dc->wndOrgX = dcs->wndOrgX; dc->wndOrgY = dcs->wndOrgY; dc->wndExtX = dcs->wndExtX; dc->wndExtY = dcs->wndExtY; dc->vportOrgX = dcs->vportOrgX; dc->vportOrgY = dcs->vportOrgY; dc->vportExtX = dcs->vportExtX; dc->vportExtY = dcs->vportExtY; if (!(dc->flags & DC_MEMORY)) dc->bitsPerPixel = dcs->bitsPerPixel; if (dcs->hClipRgn) { if (!dc->hClipRgn) dc->hClipRgn = CreateRectRgn( 0, 0, 0, 0 ); CombineRgn( dc->hClipRgn, dcs->hClipRgn, 0, RGN_COPY ); } else { if (dc->hClipRgn) DeleteObject( dc->hClipRgn ); dc->hClipRgn = 0; } CLIPPING_UpdateGCRegion( dc ); SelectObject( hdc, dcs->hBitmap ); SelectObject( hdc, dcs->hBrush ); SelectObject( hdc, dcs->hFont ); SelectObject( hdc, dcs->hPen ); SetBkColor( hdc, dcs->backgroundColor); SetTextColor( hdc, dcs->textColor); GDISelectPalette16( hdc, dcs->hPalette, FALSE ); GDI_ReleaseObj( hdcs ); GDI_ReleaseObj( hdc ); } /*********************************************************************** * SaveDC (GDI.30) */ INT16 WINAPI SaveDC16( HDC16 hdc ) { return (INT16)SaveDC( hdc ); } /*********************************************************************** * SaveDC (GDI32.@) */ INT WINAPI SaveDC( HDC hdc ) { HDC hdcs; DC * dc, * dcs; INT ret; dc = DC_GetDCUpdate( hdc ); if (!dc) return 0; if(dc->funcs->pSaveDC) { ret = dc->funcs->pSaveDC( dc ); GDI_ReleaseObj( hdc ); return ret; } if (!(hdcs = GetDCState16( hdc ))) { GDI_ReleaseObj( hdc ); return 0; } dcs = GDI_GetObjPtr( hdcs, DC_MAGIC ); /* Copy path. The reason why path saving / restoring is in SaveDC/ * RestoreDC and not in GetDCState/SetDCState is that the ...DCState * functions are only in Win16 (which doesn't have paths) and that * SetDCState doesn't allow us to signal an error (which can happen * when copying paths). */ if (!PATH_AssignGdiPath( &dcs->path, &dc->path )) { GDI_ReleaseObj( hdc ); GDI_ReleaseObj( hdcs ); DeleteDC( hdcs ); return 0; } dcs->header.hNext = dc->header.hNext; dc->header.hNext = hdcs; TRACE("(%04x): returning %d\n", hdc, dc->saveLevel+1 ); ret = ++dc->saveLevel; GDI_ReleaseObj( hdcs ); GDI_ReleaseObj( hdc ); return ret; } /*********************************************************************** * RestoreDC (GDI.39) */ BOOL16 WINAPI RestoreDC16( HDC16 hdc, INT16 level ) { return RestoreDC( hdc, level ); } /*********************************************************************** * RestoreDC (GDI32.@) */ BOOL WINAPI RestoreDC( HDC hdc, INT level ) { DC * dc, * dcs; BOOL success; TRACE("%04x %d\n", hdc, level ); dc = DC_GetDCPtr( hdc ); if(!dc) return FALSE; if(dc->funcs->pRestoreDC) { success = dc->funcs->pRestoreDC( dc, level ); GDI_ReleaseObj( hdc ); return success; } if (level == -1) level = dc->saveLevel; if ((level < 1) /* This pair of checks disagrees with MSDN "Platform SDK: Windows GDI" July 2000 which says all negative values for level will be interpreted as an instance relative to the current state. Restricting it to just -1 does not satisfy this */ || (level > dc->saveLevel)) { GDI_ReleaseObj( hdc ); return FALSE; } success=TRUE; while (dc->saveLevel >= level) { HDC16 hdcs = dc->header.hNext; if (!(dcs = GDI_GetObjPtr( hdcs, DC_MAGIC ))) { GDI_ReleaseObj( hdc ); return FALSE; } dc->header.hNext = dcs->header.hNext; if (--dc->saveLevel < level) { SetDCState16( hdc, hdcs ); if (!PATH_AssignGdiPath( &dc->path, &dcs->path )) /* FIXME: This might not be quite right, since we're * returning FALSE but still destroying the saved DC state */ success=FALSE; } GDI_ReleaseObj( hdcs ); GDI_ReleaseObj( hdc ); DeleteDC( hdcs ); if (!(dc = DC_GetDCPtr( hdc ))) return FALSE; } GDI_ReleaseObj( hdc ); return success; } /*********************************************************************** * CreateDC (GDI.53) */ HDC16 WINAPI CreateDC16( LPCSTR driver, LPCSTR device, LPCSTR output, const DEVMODEA *initData ) { return CreateDCA( driver, device, output, initData ); } /*********************************************************************** * CreateDCA (GDI32.@) */ HDC WINAPI CreateDCA( LPCSTR driver, LPCSTR device, LPCSTR output, const DEVMODEA *initData ) { HDC hdc; DC * dc; const DC_FUNCTIONS *funcs; char buf[300]; GDI_CheckNotLock(); if (!device || !DRIVER_GetDriverName( device, buf, sizeof(buf) )) strcpy(buf, driver); if (!(funcs = DRIVER_load_driver( buf ))) { ERR( "no driver found for %s\n", buf ); return 0; } if (!(dc = DC_AllocDC( funcs ))) { DRIVER_release_driver( funcs ); return 0; } dc->flags = 0; TRACE("(driver=%s, device=%s, output=%s): returning %04x\n", debugstr_a(driver), debugstr_a(device), debugstr_a(output), dc->hSelf ); if (dc->funcs->pCreateDC && !dc->funcs->pCreateDC( dc, buf, device, output, initData )) { WARN("creation aborted by device\n" ); GDI_FreeObject( dc->hSelf, dc ); DRIVER_release_driver( funcs ); return 0; } DC_InitDC( dc ); hdc = dc->hSelf; GDI_ReleaseObj( hdc ); return hdc; } /*********************************************************************** * CreateDCW (GDI32.@) */ HDC WINAPI CreateDCW( LPCWSTR driver, LPCWSTR device, LPCWSTR output, const DEVMODEW *initData ) { LPSTR driverA = HEAP_strdupWtoA( GetProcessHeap(), 0, driver ); LPSTR deviceA = HEAP_strdupWtoA( GetProcessHeap(), 0, device ); LPSTR outputA = HEAP_strdupWtoA( GetProcessHeap(), 0, output ); HDC res = CreateDCA( driverA, deviceA, outputA, (const DEVMODEA *)initData /*FIXME*/ ); HeapFree( GetProcessHeap(), 0, driverA ); HeapFree( GetProcessHeap(), 0, deviceA ); HeapFree( GetProcessHeap(), 0, outputA ); return res; } /*********************************************************************** * CreateIC (GDI.153) */ HDC16 WINAPI CreateIC16( LPCSTR driver, LPCSTR device, LPCSTR output, const DEVMODEA* initData ) { /* Nothing special yet for ICs */ return CreateDC16( driver, device, output, initData ); } /*********************************************************************** * CreateICA (GDI32.@) */ HDC WINAPI CreateICA( LPCSTR driver, LPCSTR device, LPCSTR output, const DEVMODEA* initData ) { /* Nothing special yet for ICs */ return CreateDCA( driver, device, output, initData ); } /*********************************************************************** * CreateICW (GDI32.@) */ HDC WINAPI CreateICW( LPCWSTR driver, LPCWSTR device, LPCWSTR output, const DEVMODEW* initData ) { /* Nothing special yet for ICs */ return CreateDCW( driver, device, output, initData ); } /*********************************************************************** * CreateCompatibleDC (GDI.52) */ HDC16 WINAPI CreateCompatibleDC16( HDC16 hdc ) { return (HDC16)CreateCompatibleDC( hdc ); } /*********************************************************************** * CreateCompatibleDC (GDI32.@) */ HDC WINAPI CreateCompatibleDC( HDC hdc ) { DC *dc, *origDC; const DC_FUNCTIONS *funcs; GDI_CheckNotLock(); if ((origDC = GDI_GetObjPtr( hdc, DC_MAGIC ))) { funcs = origDC->funcs; GDI_ReleaseObj( hdc ); /* can't hold the lock while loading the driver */ funcs = DRIVER_get_driver( funcs ); } else funcs = DRIVER_load_driver( "DISPLAY" ); if (!funcs) return 0; if (!(dc = DC_AllocDC( funcs ))) { DRIVER_release_driver( funcs ); return 0; } TRACE("(%04x): returning %04x\n", hdc, dc->hSelf ); dc->flags = DC_MEMORY; dc->bitsPerPixel = 1; dc->hBitmap = GetStockObject( DEFAULT_BITMAP ); /* Copy the driver-specific physical device info into * the new DC. The driver may use this read-only info * while creating the compatible DC below. */ if ((origDC = GDI_GetObjPtr( hdc, DC_MAGIC ))) dc->physDev = origDC->physDev; if (dc->funcs->pCreateDC && !dc->funcs->pCreateDC( dc, NULL, NULL, NULL, NULL )) { WARN("creation aborted by device\n"); GDI_FreeObject( dc->hSelf, dc ); if (origDC) GDI_ReleaseObj( hdc ); DRIVER_release_driver( funcs ); return 0; } DC_InitDC( dc ); GDI_ReleaseObj( dc->hSelf ); if (origDC) GDI_ReleaseObj( hdc ); return dc->hSelf; } /*********************************************************************** * DeleteDC (GDI.68) */ BOOL16 WINAPI DeleteDC16( HDC16 hdc ) { return DeleteDC( hdc ); } /*********************************************************************** * DeleteDC (GDI32.@) */ BOOL WINAPI DeleteDC( HDC hdc ) { const DC_FUNCTIONS *funcs = NULL; DC * dc; TRACE("%04x\n", hdc ); GDI_CheckNotLock(); if (!(dc = GDI_GetObjPtr( hdc, DC_MAGIC ))) return FALSE; /* Call hook procedure to check whether is it OK to delete this DC */ if (dc->hookThunk && !(dc->flags & (DC_SAVED | DC_MEMORY))) { DCHOOKPROC proc = dc->hookThunk; if (proc) { DWORD data = dc->dwHookData; GDI_ReleaseObj( hdc ); if (!proc( hdc, DCHC_DELETEDC, data, 0 )) return FALSE; if (!(dc = DC_GetDCPtr( hdc ))) return FALSE; } } while (dc->saveLevel) { DC * dcs; HDC16 hdcs = dc->header.hNext; if (!(dcs = GDI_GetObjPtr( hdcs, DC_MAGIC ))) break; dc->header.hNext = dcs->header.hNext; dc->saveLevel--; GDI_ReleaseObj( hdcs ); DeleteDC( hdcs ); } if (!(dc->flags & DC_SAVED)) { SelectObject( hdc, GetStockObject(BLACK_PEN) ); SelectObject( hdc, GetStockObject(WHITE_BRUSH) ); SelectObject( hdc, GetStockObject(SYSTEM_FONT) ); SelectObject( hdc, GetStockObject(DEFAULT_BITMAP) ); funcs = dc->funcs; if (dc->funcs->pDeleteDC) dc->funcs->pDeleteDC(dc); } if (dc->hClipRgn) DeleteObject( dc->hClipRgn ); if (dc->hVisRgn) DeleteObject( dc->hVisRgn ); if (dc->hGCClipRgn) DeleteObject( dc->hGCClipRgn ); if (dc->pAbortProc) THUNK_Free( (FARPROC)dc->pAbortProc ); if (dc->hookThunk) THUNK_Free( (FARPROC)dc->hookThunk ); if (dc->gdiFont) WineEngDecRefFont( dc->gdiFont ); PATH_DestroyGdiPath(&dc->path); GDI_FreeObject( hdc, dc ); if (funcs) DRIVER_release_driver( funcs ); /* do that after releasing the GDI lock */ return TRUE; } /*********************************************************************** * ResetDC (GDI.376) */ HDC16 WINAPI ResetDC16( HDC16 hdc, const DEVMODEA *devmode ) { FIXME("stub\n" ); return hdc; } /*********************************************************************** * ResetDCA (GDI32.@) */ HDC WINAPI ResetDCA( HDC hdc, const DEVMODEA *devmode ) { FIXME("stub\n" ); return hdc; } /*********************************************************************** * ResetDCW (GDI32.@) */ HDC WINAPI ResetDCW( HDC hdc, const DEVMODEW *devmode ) { FIXME("stub\n" ); return hdc; } /*********************************************************************** * GetDeviceCaps (GDI.80) */ INT16 WINAPI GetDeviceCaps16( HDC16 hdc, INT16 cap ) { INT16 ret = GetDeviceCaps( hdc, cap ); /* some apps don't expect -1 and think it's a B&W screen */ if ((cap == NUMCOLORS) && (ret == -1)) ret = 2048; return ret; } /*********************************************************************** * GetDeviceCaps (GDI32.@) */ INT WINAPI GetDeviceCaps( HDC hdc, INT cap ) { DC *dc; INT ret = 0; if ((dc = DC_GetDCPtr( hdc ))) { if (dc->funcs->pGetDeviceCaps) ret = dc->funcs->pGetDeviceCaps( dc, cap ); GDI_ReleaseObj( hdc ); } return ret; } /*********************************************************************** * SetBkColor (GDI.1) */ COLORREF WINAPI SetBkColor16( HDC16 hdc, COLORREF color ) { return SetBkColor( hdc, color ); } /*********************************************************************** * SetBkColor (GDI32.@) */ COLORREF WINAPI SetBkColor( HDC hdc, COLORREF color ) { COLORREF oldColor; DC * dc = DC_GetDCPtr( hdc ); if (!dc) return 0x80000000; if (dc->funcs->pSetBkColor) oldColor = dc->funcs->pSetBkColor(dc, color); else { oldColor = dc->backgroundColor; dc->backgroundColor = color; } GDI_ReleaseObj( hdc ); return oldColor; } /*********************************************************************** * SetTextColor (GDI.9) */ COLORREF WINAPI SetTextColor16( HDC16 hdc, COLORREF color ) { return SetTextColor( hdc, color ); } /*********************************************************************** * SetTextColor (GDI32.@) */ COLORREF WINAPI SetTextColor( HDC hdc, COLORREF color ) { COLORREF oldColor; DC * dc = DC_GetDCPtr( hdc ); if (!dc) return 0x80000000; if (dc->funcs->pSetTextColor) oldColor = dc->funcs->pSetTextColor(dc, color); else { oldColor = dc->textColor; dc->textColor = color; } GDI_ReleaseObj( hdc ); return oldColor; } /*********************************************************************** * SetTextAlign (GDI.346) */ UINT16 WINAPI SetTextAlign16( HDC16 hdc, UINT16 align ) { return SetTextAlign( hdc, align ); } /*********************************************************************** * SetTextAlign (GDI32.@) */ UINT WINAPI SetTextAlign( HDC hdc, UINT align ) { UINT prevAlign; DC *dc = DC_GetDCPtr( hdc ); if (!dc) return 0x0; if (dc->funcs->pSetTextAlign) prevAlign = dc->funcs->pSetTextAlign(dc, align); else { prevAlign = dc->textAlign; dc->textAlign = align; } GDI_ReleaseObj( hdc ); return prevAlign; } /*********************************************************************** * GetDCOrgEx (GDI32.@) */ BOOL WINAPI GetDCOrgEx( HDC hDC, LPPOINT lpp ) { DC * dc; if (!lpp) return FALSE; if (!(dc = DC_GetDCPtr( hDC ))) return FALSE; lpp->x = lpp->y = 0; if (dc->funcs->pGetDCOrgEx) dc->funcs->pGetDCOrgEx( dc, lpp ); lpp->x += dc->DCOrgX; lpp->y += dc->DCOrgY; GDI_ReleaseObj( hDC ); return TRUE; } /*********************************************************************** * GetDCOrg (GDI.79) */ DWORD WINAPI GetDCOrg16( HDC16 hdc ) { POINT pt; if( GetDCOrgEx( hdc, &pt) ) return MAKELONG( (WORD)pt.x, (WORD)pt.y ); return 0; } /*********************************************************************** * SetDCOrg (GDI.117) */ DWORD WINAPI SetDCOrg16( HDC16 hdc, INT16 x, INT16 y ) { DWORD prevOrg; DC *dc = DC_GetDCPtr( hdc ); if (!dc) return 0; prevOrg = dc->DCOrgX | (dc->DCOrgY << 16); dc->DCOrgX = x; dc->DCOrgY = y; GDI_ReleaseObj( hdc ); return prevOrg; } /*********************************************************************** * SetGraphicsMode (GDI32.@) */ INT WINAPI SetGraphicsMode( HDC hdc, INT mode ) { INT ret = 0; DC *dc = DC_GetDCPtr( hdc ); /* One would think that setting the graphics mode to GM_COMPATIBLE * would also reset the world transformation matrix to the unity * matrix. However, in Windows, this is not the case. This doesn't * make a lot of sense to me, but that's the way it is. */ if (!dc) return 0; if ((mode > 0) || (mode <= GM_LAST)) { ret = dc->GraphicsMode; dc->GraphicsMode = mode; } GDI_ReleaseObj( hdc ); return ret; } /*********************************************************************** * SetArcDirection (GDI.525) */ INT16 WINAPI SetArcDirection16( HDC16 hdc, INT16 nDirection ) { return SetArcDirection( (HDC)hdc, (INT)nDirection ); } /*********************************************************************** * SetArcDirection (GDI32.@) */ INT WINAPI SetArcDirection( HDC hdc, INT nDirection ) { DC * dc; INT nOldDirection = 0; if (nDirection!=AD_COUNTERCLOCKWISE && nDirection!=AD_CLOCKWISE) { SetLastError(ERROR_INVALID_PARAMETER); return 0; } if ((dc = DC_GetDCPtr( hdc ))) { nOldDirection = dc->ArcDirection; dc->ArcDirection = nDirection; GDI_ReleaseObj( hdc ); } return nOldDirection; } /*********************************************************************** * GetWorldTransform (GDI32.@) */ BOOL WINAPI GetWorldTransform( HDC hdc, LPXFORM xform ) { DC * dc; if (!xform) return FALSE; if (!(dc = DC_GetDCPtr( hdc ))) return FALSE; *xform = dc->xformWorld2Wnd; GDI_ReleaseObj( hdc ); return TRUE; } /*********************************************************************** * SetWorldTransform (GDI32.@) */ BOOL WINAPI SetWorldTransform( HDC hdc, const XFORM *xform ) { BOOL ret = FALSE; DC *dc = DC_GetDCPtr( hdc ); if (!dc) return FALSE; if (!xform) goto done; /* Check that graphics mode is GM_ADVANCED */ if (dc->GraphicsMode!=GM_ADVANCED) goto done; dc->xformWorld2Wnd = *xform; DC_UpdateXforms( dc ); ret = TRUE; done: GDI_ReleaseObj( hdc ); return ret; } /**************************************************************************** * ModifyWorldTransform [GDI32.@] * Modifies the world transformation for a device context. * * PARAMS * hdc [I] Handle to device context * xform [I] XFORM structure that will be used to modify the world * transformation * iMode [I] Specifies in what way to modify the world transformation * Possible values: * MWT_IDENTITY * Resets the world transformation to the identity matrix. * The parameter xform is ignored. * MWT_LEFTMULTIPLY * Multiplies xform into the world transformation matrix from * the left. * MWT_RIGHTMULTIPLY * Multiplies xform into the world transformation matrix from * the right. * * RETURNS STD */ BOOL WINAPI ModifyWorldTransform( HDC hdc, const XFORM *xform, DWORD iMode ) { BOOL ret = FALSE; DC *dc = DC_GetDCPtr( hdc ); /* Check for illegal parameters */ if (!dc) return FALSE; if (!xform) goto done; /* Check that graphics mode is GM_ADVANCED */ if (dc->GraphicsMode!=GM_ADVANCED) goto done; switch (iMode) { case MWT_IDENTITY: dc->xformWorld2Wnd.eM11 = 1.0f; dc->xformWorld2Wnd.eM12 = 0.0f; dc->xformWorld2Wnd.eM21 = 0.0f; dc->xformWorld2Wnd.eM22 = 1.0f; dc->xformWorld2Wnd.eDx = 0.0f; dc->xformWorld2Wnd.eDy = 0.0f; break; case MWT_LEFTMULTIPLY: CombineTransform( &dc->xformWorld2Wnd, xform, &dc->xformWorld2Wnd ); break; case MWT_RIGHTMULTIPLY: CombineTransform( &dc->xformWorld2Wnd, &dc->xformWorld2Wnd, xform ); break; default: goto done; } DC_UpdateXforms( dc ); ret = TRUE; done: GDI_ReleaseObj( hdc ); return ret; } /**************************************************************************** * CombineTransform [GDI32.@] * Combines two transformation matrices. * * PARAMS * xformResult [O] Stores the result of combining the two matrices * xform1 [I] Specifies the first matrix to apply * xform2 [I] Specifies the second matrix to apply * * REMARKS * The same matrix can be passed in for more than one of the parameters. * * RETURNS STD */ BOOL WINAPI CombineTransform( LPXFORM xformResult, const XFORM *xform1, const XFORM *xform2 ) { XFORM xformTemp; /* Check for illegal parameters */ if (!xformResult || !xform1 || !xform2) return FALSE; /* Create the result in a temporary XFORM, since xformResult may be * equal to xform1 or xform2 */ xformTemp.eM11 = xform1->eM11 * xform2->eM11 + xform1->eM12 * xform2->eM21; xformTemp.eM12 = xform1->eM11 * xform2->eM12 + xform1->eM12 * xform2->eM22; xformTemp.eM21 = xform1->eM21 * xform2->eM11 + xform1->eM22 * xform2->eM21; xformTemp.eM22 = xform1->eM21 * xform2->eM12 + xform1->eM22 * xform2->eM22; xformTemp.eDx = xform1->eDx * xform2->eM11 + xform1->eDy * xform2->eM21 + xform2->eDx; xformTemp.eDy = xform1->eDx * xform2->eM12 + xform1->eDy * xform2->eM22 + xform2->eDy; /* Copy the result to xformResult */ *xformResult = xformTemp; return TRUE; } /*********************************************************************** * SetDCHook (GDI.190) */ /* ### start build ### */ extern WORD CALLBACK GDI_CallTo16_word_wwll(FARPROC16,WORD,WORD,LONG,LONG); /* ### stop build ### */ /**********************************************************************/ BOOL16 WINAPI SetDCHook( HDC16 hdc, FARPROC16 hookProc, DWORD dwHookData ) { DC *dc = DC_GetDCPtr( hdc ); if (!dc) return FALSE; /* * Note: We store the original SEGPTR 'hookProc' as we need to be * able to return it verbatim in GetDCHook, * * On the other hand, we still call THUNK_Alloc and store the * 32-bit thunk into another DC member, because THUNK_Alloc * recognizes the (typical) case that the 'hookProc' is indeed * the 16-bit API entry point of a built-in routine (e.g. DCHook16) * * We could perform that test every time the hook is about to * be called (or else we could live with the 32->16->32 detour), * but this way is the most efficient ... */ dc->hookProc = hookProc; dc->dwHookData = dwHookData; THUNK_Free( (FARPROC)dc->hookThunk ); dc->hookThunk = (DCHOOKPROC) THUNK_Alloc( hookProc, (RELAY)GDI_CallTo16_word_wwll ); GDI_ReleaseObj( hdc ); return TRUE; } /*********************************************************************** * GetDCHook (GDI.191) */ DWORD WINAPI GetDCHook( HDC16 hdc, FARPROC16 *phookProc ) { DC *dc = DC_GetDCPtr( hdc ); if (!dc) return 0; *phookProc = dc->hookProc; GDI_ReleaseObj( hdc ); return dc->dwHookData; } /*********************************************************************** * SetHookFlags (GDI.192) */ WORD WINAPI SetHookFlags16(HDC16 hDC, WORD flags) { DC *dc = DC_GetDCPtr( hDC ); if( dc ) { WORD wRet = dc->flags & DC_DIRTY; /* "Undocumented Windows" info is slightly confusing. */ TRACE("hDC %04x, flags %04x\n",hDC,flags); if( flags & DCHF_INVALIDATEVISRGN ) dc->flags |= DC_DIRTY; else if( flags & DCHF_VALIDATEVISRGN || !flags ) dc->flags &= ~DC_DIRTY; GDI_ReleaseObj( hDC ); return wRet; } return 0; } /*********************************************************************** * SetICMMode (GDI32.@) */ INT WINAPI SetICMMode(HDC hdc, INT iEnableICM) { /*FIXME Asuming that ICM is always off, and cannot be turned on */ if (iEnableICM == ICM_OFF) return ICM_OFF; if (iEnableICM == ICM_ON) return 0; if (iEnableICM == ICM_QUERY) return ICM_OFF; return 0; } /*********************************************************************** * GetDeviceGammaRamp (GDI32.@) */ BOOL WINAPI GetDeviceGammaRamp(HDC hDC, LPVOID ptr) { BOOL ret = FALSE; DC *dc = DC_GetDCPtr( hDC ); if( dc ) { if (dc->funcs->pGetDeviceGammaRamp) ret = dc->funcs->pGetDeviceGammaRamp(dc, ptr); GDI_ReleaseObj( hDC ); } return ret; } /*********************************************************************** * SetDeviceGammaRamp (GDI32.@) */ BOOL WINAPI SetDeviceGammaRamp(HDC hDC, LPVOID ptr) { BOOL ret = FALSE; DC *dc = DC_GetDCPtr( hDC ); if( dc ) { if (dc->funcs->pSetDeviceGammaRamp) ret = dc->funcs->pSetDeviceGammaRamp(dc, ptr); GDI_ReleaseObj( hDC ); } return ret; } /*********************************************************************** * GetColorSpace (GDI32.@) */ HCOLORSPACE WINAPI GetColorSpace(HDC hdc) { /*FIXME Need to to whatever GetColorSpace actually does */ return 0; } /*********************************************************************** * CreateColorSpaceA (GDI32.@) */ HCOLORSPACE WINAPI CreateColorSpaceA( LPLOGCOLORSPACEA lpLogColorSpace ) { FIXME( "stub\n" ); return 0; } /*********************************************************************** * CreateColorSpaceW (GDI32.@) */ HCOLORSPACE WINAPI CreateColorSpaceW( LPLOGCOLORSPACEW lpLogColorSpace ) { FIXME( "stub\n" ); return 0; } /*********************************************************************** * DeleteColorSpace (GDI32.@) */ BOOL WINAPI DeleteColorSpace( HCOLORSPACE hColorSpace ) { FIXME( "stub\n" ); return TRUE; } /*********************************************************************** * SetColorSpace (GDI32.@) */ HCOLORSPACE WINAPI SetColorSpace( HDC hDC, HCOLORSPACE hColorSpace ) { FIXME( "stub\n" ); return hColorSpace; } /*********************************************************************** * GetBoundsRect (GDI.194) */ UINT16 WINAPI GetBoundsRect16(HDC16 hdc, LPRECT16 rect, UINT16 flags) { return DCB_RESET | DCB_DISABLE; /* bounding rectangle always empty and disabled*/ } /*********************************************************************** * GetBoundsRect (GDI32.@) */ UINT WINAPI GetBoundsRect(HDC hdc, LPRECT rect, UINT flags) { FIXME("(): stub\n"); return DCB_RESET; /* bounding rectangle always empty */ } /*********************************************************************** * SetBoundsRect (GDI.193) */ UINT16 WINAPI SetBoundsRect16(HDC16 hdc, const RECT16* rect, UINT16 flags) { if ( (flags & DCB_ACCUMULATE) || (flags & DCB_ENABLE) ) FIXME("(%04x, %p, %04x): stub\n", hdc, rect, flags ); return DCB_RESET | DCB_DISABLE; /* bounding rectangle always empty and disabled*/ } /*********************************************************************** * SetBoundsRect (GDI32.@) */ UINT WINAPI SetBoundsRect(HDC hdc, const RECT* rect, UINT flags) { FIXME("(): stub\n"); return DCB_DISABLE; /* bounding rectangle always empty */ } /*********************************************************************** * GetRelAbs (GDI32.@) */ INT WINAPI GetRelAbs( HDC hdc, DWORD dwIgnore ) { INT ret = 0; DC *dc = DC_GetDCPtr( hdc ); if (dc) ret = dc->relAbsMode; GDI_ReleaseObj( hdc ); return ret; } /*********************************************************************** * Death (GDI.121) * * Disables GDI, switches back to text mode. * We don't have to do anything here, * just let console support handle everything */ void WINAPI Death16(HDC16 hDC) { MESSAGE("Death(%04x) called. Application enters text mode...\n", hDC); } /*********************************************************************** * Resurrection (GDI.122) * * Restores GDI functionality */ void WINAPI Resurrection16(HDC16 hDC, WORD w1, WORD w2, WORD w3, WORD w4, WORD w5, WORD w6) { MESSAGE("Resurrection(%04x, %04x, %04x, %04x, %04x, %04x, %04x) called. Application left text mode.\n", hDC, w1, w2, w3, w4, w5, w6); } /*********************************************************************** * GetLayout (GDI32.@) * * Gets left->right or right->left text layout flags of a dc. * win98 just returns 0 and sets ERROR_CALL_NOT_IMPLEMENTED so we do the same * */ DWORD WINAPI GetLayout(HDC hdc) { FIXME("(%08x): stub\n", hdc); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return 0; } /*********************************************************************** * SetLayout (GDI32.@) * * Sets left->right or right->left text layout flags of a dc. * win98 just returns 0 and sets ERROR_CALL_NOT_IMPLEMENTED so we do the same * */ DWORD WINAPI SetLayout(HDC hdc, DWORD layout) { FIXME("(%08x,%08lx): stub\n", hdc, layout); SetLastError(ERROR_CALL_NOT_IMPLEMENTED); return 0; }