/* * Copyright 2018 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #define COBJMACROS #define VK_NO_PROTOTYPES #define VKD3D_NO_VULKAN_H #define VKD3D_NO_WIN32_TYPES #ifndef USE_WIN32_VULKAN #define WINE_VK_HOST #endif #include "wine/debug.h" #include "wine/heap.h" #include "wine/vulkan.h" #include "wine/vulkan_driver.h" #include "dxgi1_6.h" #include "d3d12.h" #include #include "initguid.h" #include "wine/wined3d.h" #include "wine/winedxgi.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d12); WINE_DECLARE_DEBUG_CHANNEL(winediag); #ifdef USE_WIN32_VULKAN static HMODULE vulkan_module; /* FIXME: We should unload vulkan-1.dll. */ static BOOL WINAPI load_vulkan_dll_once(INIT_ONCE *once, void *param, void **context) { vulkan_module = LoadLibraryA("vulkan-1.dll"); return TRUE; } static PFN_vkGetInstanceProcAddr load_vulkan(void) { static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT; InitOnceExecuteOnce(&init_once, load_vulkan_dll_once, NULL, NULL); if (vulkan_module) return (void *)GetProcAddress(vulkan_module, "vkGetInstanceProcAddr"); return NULL; } #else static PFN_vkGetInstanceProcAddr load_vulkan(void) { const struct vulkan_funcs *vk_funcs; HDC hdc; hdc = GetDC(0); vk_funcs = __wine_get_vulkan_driver(hdc, WINE_VULKAN_DRIVER_VERSION); ReleaseDC(0, hdc); if (vk_funcs) return (PFN_vkGetInstanceProcAddr)vk_funcs->p_vkGetInstanceProcAddr; return NULL; } #endif /* USE_WIN32_VULKAN */ HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug) { TRACE("iid %s, debug %p.\n", debugstr_guid(iid), debug); WARN("Returning DXGI_ERROR_SDK_COMPONENT_MISSING.\n"); return DXGI_ERROR_SDK_COMPONENT_MISSING; } HRESULT WINAPI D3D12EnableExperimentalFeatures(UINT feature_count, const IID *iids, void *configurations, UINT *configurations_sizes) { FIXME("feature_count %u, iids %p, configurations %p, configurations_sizes %p stub!\n", feature_count, iids, configurations, configurations_sizes); return E_NOINTERFACE; } static HRESULT d3d12_signal_event(HANDLE event) { return SetEvent(event) ? S_OK : E_FAIL; } struct d3d12_thread_data { PFN_vkd3d_thread main_pfn; void *data; }; static DWORD WINAPI d3d12_thread_main(void *data) { struct d3d12_thread_data *thread_data = data; thread_data->main_pfn(thread_data->data); heap_free(thread_data); return 0; } static void *d3d12_create_thread(PFN_vkd3d_thread main_pfn, void *data) { struct d3d12_thread_data *thread_data; HANDLE thread; if (!(thread_data = heap_alloc(sizeof(*thread_data)))) { ERR("Failed to allocate thread data.\n"); return NULL; } thread_data->main_pfn = main_pfn; thread_data->data = data; if (!(thread = CreateThread(NULL, 0, d3d12_thread_main, thread_data, 0, NULL))) heap_free(thread_data); return thread; } static HRESULT d3d12_join_thread(void *handle) { HANDLE thread = handle; DWORD ret; if ((ret = WaitForSingleObject(thread, INFINITE)) != WAIT_OBJECT_0) ERR("Failed to wait for thread, ret %#x.\n", ret); CloseHandle(thread); return ret == WAIT_OBJECT_0 ? S_OK : E_FAIL; } static HRESULT d3d12_get_adapter(IWineDXGIAdapter **wine_adapter, IUnknown *adapter) { IDXGIAdapter *dxgi_adapter = NULL; IDXGIFactory4 *factory = NULL; HRESULT hr; if (!adapter) { if (FAILED(hr = CreateDXGIFactory2(0, &IID_IDXGIFactory4, (void **)&factory))) { WARN("Failed to create DXGI factory, hr %#x.\n", hr); goto done; } if (FAILED(hr = IDXGIFactory4_EnumAdapters(factory, 0, &dxgi_adapter))) { WARN("Failed to enumerate primary adapter, hr %#x.\n", hr); goto done; } adapter = (IUnknown *)dxgi_adapter; } if (FAILED(hr = IUnknown_QueryInterface(adapter, &IID_IWineDXGIAdapter, (void **)wine_adapter))) WARN("Invalid adapter %p, hr %#x.\n", adapter, hr); done: if (dxgi_adapter) IDXGIAdapter_Release(dxgi_adapter); if (factory) IDXGIFactory4_Release(factory); return hr; } static BOOL check_vk_instance_extension(VkInstance vk_instance, PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr, const char *name) { PFN_vkEnumerateInstanceExtensionProperties pfn_vkEnumerateInstanceExtensionProperties; VkExtensionProperties *properties; BOOL ret = FALSE; unsigned int i; uint32_t count; pfn_vkEnumerateInstanceExtensionProperties = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkEnumerateInstanceExtensionProperties"); if (pfn_vkEnumerateInstanceExtensionProperties(NULL, &count, NULL) < 0) return FALSE; if (!(properties = heap_calloc(count, sizeof(*properties)))) return FALSE; if (pfn_vkEnumerateInstanceExtensionProperties(NULL, &count, properties) >= 0) { for (i = 0; i < count; ++i) { if (!strcmp(properties[i].extensionName, name)) { ret = TRUE; break; } } } heap_free(properties); return ret; } static VkPhysicalDevice d3d12_get_vk_physical_device(struct vkd3d_instance *instance, PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr, const struct wine_dxgi_adapter_info *adapter_info) { PFN_vkGetPhysicalDeviceProperties2 pfn_vkGetPhysicalDeviceProperties2 = NULL; PFN_vkGetPhysicalDeviceProperties pfn_vkGetPhysicalDeviceProperties; PFN_vkEnumeratePhysicalDevices pfn_vkEnumeratePhysicalDevices; VkPhysicalDevice vk_physical_device = VK_NULL_HANDLE; VkPhysicalDeviceIDProperties id_properties; VkPhysicalDeviceProperties2 properties2; VkPhysicalDeviceProperties properties; VkPhysicalDevice *vk_physical_devices; VkInstance vk_instance; unsigned int i; uint32_t count; VkResult vr; vk_instance = vkd3d_instance_get_vk_instance(instance); pfn_vkEnumeratePhysicalDevices = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkEnumeratePhysicalDevices"); pfn_vkGetPhysicalDeviceProperties = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties"); if (check_vk_instance_extension(vk_instance, pfn_vkGetInstanceProcAddr, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME)) pfn_vkGetPhysicalDeviceProperties2 = (void *)pfn_vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties2KHR"); if ((vr = pfn_vkEnumeratePhysicalDevices(vk_instance, &count, NULL)) < 0) { WARN("Failed to get device count, vr %d.\n", vr); return VK_NULL_HANDLE; } if (!count) { WARN("No physical device available.\n"); return VK_NULL_HANDLE; } if (!(vk_physical_devices = heap_calloc(count, sizeof(*vk_physical_devices)))) return VK_NULL_HANDLE; if ((vr = pfn_vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices)) < 0) goto done; if (!IsEqualGUID(&adapter_info->driver_uuid, &GUID_NULL) && pfn_vkGetPhysicalDeviceProperties2) { TRACE("Matching adapters by UUIDs.\n"); for (i = 0; i < count; ++i) { memset(&id_properties, 0, sizeof(id_properties)); id_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES; properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; properties2.pNext = &id_properties; pfn_vkGetPhysicalDeviceProperties2(vk_physical_devices[i], &properties2); if (!memcmp(id_properties.driverUUID, &adapter_info->driver_uuid, VK_UUID_SIZE) && !memcmp(id_properties.deviceUUID, &adapter_info->device_uuid, VK_UUID_SIZE)) { vk_physical_device = vk_physical_devices[i]; break; } } } if (!vk_physical_device) { WARN("Matching adapters by PCI IDs.\n"); for (i = 0; i < count; ++i) { pfn_vkGetPhysicalDeviceProperties(vk_physical_devices[i], &properties); if (properties.vendorID == adapter_info->vendor_id && properties.deviceID == adapter_info->device_id) { vk_physical_device = vk_physical_devices[i]; break; } } } if (!vk_physical_device) FIXME("Could not find Vulkan physical device for DXGI adapter.\n"); done: heap_free(vk_physical_devices); return vk_physical_device; } HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device) { struct vkd3d_optional_instance_extensions_info optional_extensions_info; struct vkd3d_instance_create_info instance_create_info; PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr; struct vkd3d_device_create_info device_create_info; struct wine_dxgi_adapter_info adapter_info; struct vkd3d_instance *instance; IWineDXGIAdapter *wine_adapter; HRESULT hr; static const char * const instance_extensions[] = { VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WIN32_SURFACE_EXTENSION_NAME, }; static const char * const optional_instance_extensions[] = { VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, }; static const char * const device_extensions[] = { VK_KHR_SWAPCHAIN_EXTENSION_NAME, }; static const struct vkd3d_application_info application_info = { .type = VKD3D_STRUCTURE_TYPE_APPLICATION_INFO, .api_version = VKD3D_API_VERSION_1_2, }; TRACE("adapter %p, minimum_feature_level %#x, iid %s, device %p.\n", adapter, minimum_feature_level, debugstr_guid(iid), device); if (!(pfn_vkGetInstanceProcAddr = load_vulkan())) { ERR_(winediag)("Failed to load Vulkan library.\n"); return E_FAIL; } if (FAILED(hr = d3d12_get_adapter(&wine_adapter, adapter))) return hr; if (FAILED(hr = IWineDXGIAdapter_get_adapter_info(wine_adapter, &adapter_info))) { WARN("Failed to get adapter info, hr %#x.\n", hr); goto done; } optional_extensions_info.type = VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO; optional_extensions_info.next = &application_info; optional_extensions_info.extensions = optional_instance_extensions; optional_extensions_info.extension_count = ARRAY_SIZE(optional_instance_extensions); instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; instance_create_info.next = &optional_extensions_info; instance_create_info.pfn_signal_event = d3d12_signal_event; instance_create_info.pfn_create_thread = d3d12_create_thread; instance_create_info.pfn_join_thread = d3d12_join_thread; instance_create_info.wchar_size = sizeof(WCHAR); instance_create_info.pfn_vkGetInstanceProcAddr = pfn_vkGetInstanceProcAddr; instance_create_info.instance_extensions = instance_extensions; instance_create_info.instance_extension_count = ARRAY_SIZE(instance_extensions); if (FAILED(hr = vkd3d_create_instance(&instance_create_info, &instance))) { WARN("Failed to create vkd3d instance, hr %#x.\n", hr); goto done; } device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO; device_create_info.next = NULL; device_create_info.minimum_feature_level = minimum_feature_level; device_create_info.instance = instance; device_create_info.instance_create_info = NULL; device_create_info.vk_physical_device = d3d12_get_vk_physical_device(instance, pfn_vkGetInstanceProcAddr, &adapter_info); device_create_info.device_extensions = device_extensions; device_create_info.device_extension_count = ARRAY_SIZE(device_extensions); device_create_info.parent = (IUnknown *)wine_adapter; device_create_info.adapter_luid = adapter_info.luid; hr = vkd3d_create_device(&device_create_info, iid, device); vkd3d_instance_decref(instance); done: IWineDXGIAdapter_Release(wine_adapter); return hr; } HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer) { TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n", data, data_size, debugstr_guid(iid), deserializer); return vkd3d_create_root_signature_deserializer(data, data_size, iid, deserializer); } HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer) { TRACE("data %p, data_size %lu, iid %s, deserializer %p.\n", data, data_size, debugstr_guid(iid), deserializer); return vkd3d_create_versioned_root_signature_deserializer(data, data_size, iid, deserializer); } HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc, D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob) { TRACE("root_signature_desc %p, version %#x, blob %p, error_blob %p.\n", root_signature_desc, version, blob, error_blob); return vkd3d_serialize_root_signature(root_signature_desc, version, blob, error_blob); } HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc, ID3DBlob **blob, ID3DBlob **error_blob) { TRACE("desc %p, blob %p, error_blob %p.\n", desc, blob, error_blob); return vkd3d_serialize_versioned_root_signature(desc, blob, error_blob); }