/* * Copyright 200 TransGaming Technologies Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef DDRAW_DSURFACE_FAKEZBUFFER_H_INCLUDED #define DDRAW_DSURFACE_FAKEZBUFFER_H_INCLUDED typedef struct { BOOLEAN in_memory; } FakeZBuffer_DirectDrawSurfaceImpl; HRESULT FakeZBuffer_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This, IDirectDrawImpl* pDD, const DDSURFACEDESC2* pDDSD); HRESULT FakeZBuffer_DirectDrawSurface_Create(IDirectDrawImpl* pDD, const DDSURFACEDESC2* pDDSD, LPDIRECTDRAWSURFACE7* ppSurf, IUnknown* pUnkOuter); void FakeZBuffer_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This); HRESULT FakeZBuffer_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This, LPDIRECTDRAWSURFACE7* ppDup); #endif