/* * Copyright (C) 2008 Stefan Dösinger(for CodeWeavers) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ /* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like * how to obtain them. For testing rendering with extended functions use visual.c */ #define COBJMACROS #include #include #include "wine/test.h" static HMODULE d3d9_handle = 0; static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion); static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex); static HWND create_window(void) { WNDCLASS wc = {0}; HWND ret; wc.lpfnWndProc = DefWindowProc; wc.lpszClassName = "d3d9_test_wc"; RegisterClass(&wc); ret = CreateWindow("d3d9_test_wc", "d3d9_test", WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); return ret; } static ULONG getref(IUnknown *obj) { IUnknown_AddRef(obj); return IUnknown_Release(obj); } static void test_qi_base_to_ex(void) { IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION); IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef; IDirect3DDevice9 *device; IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; HRESULT hr; HWND window = create_window(); D3DPRESENT_PARAMETERS present_parameters; if (!d3d9) { skip("Direct3D9 is not available\n"); return; } hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex); ok(hr == E_NOINTERFACE, "IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %08x, expected E_NOINTERFACE\n", hr); ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex); if(d3d9ex) IDirect3D9Ex_Release(d3d9ex); memset(&present_parameters, 0, sizeof(present_parameters)); present_parameters.Windowed = TRUE; present_parameters.hDeviceWindow = window; present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; present_parameters.BackBufferWidth = 640; present_parameters.BackBufferHeight = 480; present_parameters.EnableAutoDepthStencil = FALSE; present_parameters.AutoDepthStencilFormat = D3DFMT_D16; hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); if(FAILED(hr)) { skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); goto out; } hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); ok(hr == E_NOINTERFACE, "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected E_NOINTERFACE\n", hr); ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx); if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); IDirect3DDevice9_Release(device); out: IDirect3D9_Release(d3d9); DestroyWindow(window); } static void test_qi_ex_to_base(void) { IDirect3D9 *d3d9 = (void *) 0xdeadbeef; IDirect3D9Ex *d3d9ex; IDirect3DDevice9 *device; IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; HRESULT hr; HWND window = create_window(); D3DPRESENT_PARAMETERS present_parameters; ULONG ref; hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %08x\n", hr); if(FAILED(hr)) { skip("Direct3D9Ex is not available\n"); goto out; } hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9); ok(hr == D3D_OK, "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n", hr); ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef, "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9); ref = getref((IUnknown *) d3d9ex); ok(ref == 2, "IDirect3D9Ex refcount is %d, expected 2\n", ref); ref = getref((IUnknown *) d3d9); ok(ref == 2, "IDirect3D9 refcount is %d, expected 2\n", ref); memset(&present_parameters, 0, sizeof(present_parameters)); present_parameters.Windowed = TRUE; present_parameters.hDeviceWindow = window; present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; present_parameters.BackBufferWidth = 640; present_parameters.BackBufferHeight = 480; present_parameters.EnableAutoDepthStencil = FALSE; present_parameters.AutoDepthStencilFormat = D3DFMT_D16; /* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */ hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); if(FAILED(hr)) { skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); goto out; } hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); ok(hr == D3D_OK, "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n", hr); ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); ref = getref((IUnknown *) device); ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref); ref = getref((IUnknown *) deviceEx); ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref); if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); IDirect3DDevice9_Release(device); /* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */ hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); if(FAILED(hr)) { skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); goto out; } hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); ok(hr == D3D_OK, "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n", hr); ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); ref = getref((IUnknown *) device); ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref); ref = getref((IUnknown *) deviceEx); ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref); if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); IDirect3DDevice9_Release(device); IDirect3D9_Release(d3d9); IDirect3D9Ex_Release(d3d9ex); out: DestroyWindow(window); } static void test_get_adapter_luid(void) { HWND window = create_window(); IDirect3D9Ex *d3d9ex; UINT count; HRESULT hr; LUID luid; hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); if (FAILED(hr)) { skip("Direct3D9Ex is not available.\n"); DestroyWindow(window); return; } count = IDirect3D9Ex_GetAdapterCount(d3d9ex); if (!count) { skip("No adapters available.\n"); IDirect3D9Ex_Release(d3d9ex); DestroyWindow(window); return; } hr = IDirect3D9Ex_GetAdapterLUID(d3d9ex, D3DADAPTER_DEFAULT, &luid); ok(SUCCEEDED(hr), "GetAdapterLUID failed, hr %#x.\n", hr); trace("adapter luid: %08x:%08x.\n", luid.HighPart, luid.LowPart); IDirect3D9Ex_Release(d3d9ex); } START_TEST(d3d9ex) { d3d9_handle = LoadLibraryA("d3d9.dll"); if (!d3d9_handle) { skip("Could not load d3d9.dll\n"); return; } pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n"); if(!pDirect3DCreate9) { return; } pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex"); if (!pDirect3DCreate9Ex) { win_skip("Failed to get address of Direct3DCreate9Ex\n"); return; } test_qi_base_to_ex(); test_qi_ex_to_base(); test_get_adapter_luid(); }