/* * Message queues definitions * * Copyright 1993 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __WINE_QUEUE_H #define __WINE_QUEUE_H #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "thread.h" struct received_message_info; struct hook16_queue_info; /* Message queue */ typedef struct tagMESSAGEQUEUE { HQUEUE16 self; /* Handle to self (was: reserved) */ HANDLE server_queue; /* Handle to server-side queue */ DWORD recursion_count; /* Counter to prevent infinite SendMessage recursion */ HHOOK hook; /* Current hook */ struct received_message_info *receive_info; /* Info about message being currently received */ struct hook16_queue_info *hook16_info; /* Opaque pointer for 16-bit hook support */ DWORD GetMessageTimeVal; /* Value for GetMessageTime */ DWORD GetMessagePosVal; /* Value for GetMessagePos */ DWORD GetMessageExtraInfoVal; /* Value for GetMessageExtraInfo */ HCURSOR cursor; /* current cursor */ INT cursor_count; /* cursor show count */ } MESSAGEQUEUE; #define MAX_SENDMSG_RECURSION 64 /* Message queue management methods */ extern MESSAGEQUEUE *QUEUE_Current(void); extern void QUEUE_DeleteMsgQueue(void); #endif /* __WINE_QUEUE_H */