/* * Copyright 2011-2014 Henri Verbeet for CodeWeavers * Copyright 2012-2013 Stefan Dösinger for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #include "wine/test.h" #include "d3d.h" static DEVMODEW registry_mode; struct create_window_thread_param { HWND window; HANDLE window_created; HANDLE destroy_window; HANDLE thread; }; static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff) { if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; c1 >>= 8; c2 >>= 8; if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; c1 >>= 8; c2 >>= 8; if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; c1 >>= 8; c2 >>= 8; if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE; return TRUE; } static DWORD WINAPI create_window_thread_proc(void *param) { struct create_window_thread_param *p = param; DWORD res; BOOL ret; p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ret = SetEvent(p->window_created); ok(ret, "SetEvent failed, last error %#x.\n", GetLastError()); for (;;) { MSG msg; while (PeekMessageA(&msg, 0, 0, 0, PM_REMOVE)) DispatchMessageA(&msg); res = WaitForSingleObject(p->destroy_window, 100); if (res == WAIT_OBJECT_0) break; if (res != WAIT_TIMEOUT) { ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); break; } } DestroyWindow(p->window); return 0; } static void create_window_thread(struct create_window_thread_param *p) { DWORD res, tid; p->window_created = CreateEventA(NULL, FALSE, FALSE, NULL); ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError()); p->destroy_window = CreateEventA(NULL, FALSE, FALSE, NULL); ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError()); p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid); ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError()); res = WaitForSingleObject(p->window_created, INFINITE); ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError()); } static void destroy_window_thread(struct create_window_thread_param *p) { SetEvent(p->destroy_window); WaitForSingleObject(p->thread, INFINITE); CloseHandle(p->destroy_window); CloseHandle(p->window_created); CloseHandle(p->thread); } static HRESULT set_display_mode(IDirectDraw *ddraw, DWORD width, DWORD height) { if (SUCCEEDED(IDirectDraw_SetDisplayMode(ddraw, width, height, 32))) return DD_OK; return IDirectDraw_SetDisplayMode(ddraw, width, height, 24); } static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y) { RECT rect = {x, y, x + 1, y + 1}; DDSURFACEDESC surface_desc; D3DCOLOR color; HRESULT hr; memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); if (FAILED(hr)) return 0xdeadbeef; color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff; hr = IDirectDrawSurface_Unlock(surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); return color; } static void emit_process_vertices(void **ptr, DWORD flags, WORD base_idx, DWORD vertex_count) { D3DINSTRUCTION *inst = *ptr; D3DPROCESSVERTICES *pv = (D3DPROCESSVERTICES *)(inst + 1); inst->bOpcode = D3DOP_PROCESSVERTICES; inst->bSize = sizeof(*pv); inst->wCount = 1; pv->dwFlags = flags; pv->wStart = base_idx; pv->wDest = 0; pv->dwCount = vertex_count; pv->dwReserved = 0; *ptr = pv + 1; } static void emit_set_ls(void **ptr, D3DLIGHTSTATETYPE state, DWORD value) { D3DINSTRUCTION *inst = *ptr; D3DSTATE *ls = (D3DSTATE *)(inst + 1); inst->bOpcode = D3DOP_STATELIGHT; inst->bSize = sizeof(*ls); inst->wCount = 1; U1(*ls).dlstLightStateType = state; U2(*ls).dwArg[0] = value; *ptr = ls + 1; } static void emit_set_rs(void **ptr, D3DRENDERSTATETYPE state, DWORD value) { D3DINSTRUCTION *inst = *ptr; D3DSTATE *rs = (D3DSTATE *)(inst + 1); inst->bOpcode = D3DOP_STATERENDER; inst->bSize = sizeof(*rs); inst->wCount = 1; U1(*rs).drstRenderStateType = state; U2(*rs).dwArg[0] = value; *ptr = rs + 1; } static void emit_tquad(void **ptr, WORD base_idx) { D3DINSTRUCTION *inst = *ptr; D3DTRIANGLE *tri = (D3DTRIANGLE *)(inst + 1); inst->bOpcode = D3DOP_TRIANGLE; inst->bSize = sizeof(*tri); inst->wCount = 2; U1(*tri).v1 = base_idx; U2(*tri).v2 = base_idx + 1; U3(*tri).v3 = base_idx + 2; tri->wFlags = D3DTRIFLAG_START; ++tri; U1(*tri).v1 = base_idx + 2; U2(*tri).v2 = base_idx + 1; U3(*tri).v3 = base_idx + 3; tri->wFlags = D3DTRIFLAG_ODD; ++tri; *ptr = tri; } static void emit_end(void **ptr) { D3DINSTRUCTION *inst = *ptr; inst->bOpcode = D3DOP_EXIT; inst->bSize = 0; inst->wCount = 0; *ptr = inst + 1; } static void set_execute_data(IDirect3DExecuteBuffer *execute_buffer, UINT vertex_count, UINT offset, UINT len) { D3DEXECUTEDATA exec_data; HRESULT hr; memset(&exec_data, 0, sizeof(exec_data)); exec_data.dwSize = sizeof(exec_data); exec_data.dwVertexCount = vertex_count; exec_data.dwInstructionOffset = offset; exec_data.dwInstructionLength = len; hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data); ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr); } static DWORD get_device_z_depth(IDirect3DDevice *device) { DDSCAPS caps = {DDSCAPS_ZBUFFER}; IDirectDrawSurface *ds, *rt; DDSURFACEDESC desc; HRESULT hr; if (FAILED(IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt))) return 0; hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ds); IDirectDrawSurface_Release(rt); if (FAILED(hr)) return 0; desc.dwSize = sizeof(desc); hr = IDirectDrawSurface_GetSurfaceDesc(ds, &desc); IDirectDrawSurface_Release(ds); if (FAILED(hr)) return 0; return U2(desc).dwZBufferBitDepth; } static IDirectDraw *create_ddraw(void) { IDirectDraw *ddraw; if (FAILED(DirectDrawCreate(NULL, &ddraw, NULL))) return NULL; return ddraw; } static IDirect3DDevice *create_device(IDirectDraw *ddraw, HWND window, DWORD coop_level) { static const DWORD z_depths[] = {32, 24, 16}; IDirectDrawSurface *surface, *ds; IDirect3DDevice *device = NULL; DDSURFACEDESC surface_desc; unsigned int i; HRESULT hr; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, coop_level); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); if (coop_level & DDSCL_NORMAL) { IDirectDrawClipper *clipper; hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL); ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawSurface_SetClipper(surface, clipper); ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr); IDirectDrawClipper_Release(clipper); } /* We used to use EnumDevices() for this, but it seems * D3DDEVICEDESC.dwDeviceZBufferBitDepth only has a very casual * relationship with reality. */ for (i = 0; i < sizeof(z_depths) / sizeof(*z_depths); ++i) { memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; U2(surface_desc).dwZBufferBitDepth = z_depths[i]; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; if (FAILED(IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL))) continue; hr = IDirectDrawSurface_AddAttachedSurface(surface, ds); ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); IDirectDrawSurface_Release(ds); if (FAILED(hr)) continue; if (SUCCEEDED(IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device))) break; IDirectDrawSurface_DeleteAttachedSurface(surface, 0, ds); } IDirectDrawSurface_Release(surface); return device; } static IDirect3DViewport *create_viewport(IDirect3DDevice *device, UINT x, UINT y, UINT w, UINT h) { IDirect3DViewport *viewport; D3DVIEWPORT vp; IDirect3D *d3d; HRESULT hr; hr = IDirect3DDevice_GetDirect3D(device, &d3d); ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); hr = IDirect3D_CreateViewport(d3d, &viewport, NULL); ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); hr = IDirect3DDevice_AddViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr); memset(&vp, 0, sizeof(vp)); vp.dwSize = sizeof(vp); vp.dwX = x; vp.dwY = y; vp.dwWidth = w; vp.dwHeight = h; vp.dvScaleX = (float)w / 2.0f; vp.dvScaleY = (float)h / 2.0f; vp.dvMaxX = 1.0f; vp.dvMaxY = 1.0f; vp.dvMinZ = 0.0f; vp.dvMaxZ = 1.0f; hr = IDirect3DViewport_SetViewport(viewport, &vp); ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr); IDirect3D_Release(d3d); return viewport; } static void viewport_set_background(IDirect3DDevice *device, IDirect3DViewport *viewport, IDirect3DMaterial *material) { D3DMATERIALHANDLE material_handle; HRESULT hr; hr = IDirect3DMaterial2_GetHandle(material, device, &material_handle); ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); hr = IDirect3DViewport2_SetBackground(viewport, material_handle); ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr); } static void destroy_viewport(IDirect3DDevice *device, IDirect3DViewport *viewport) { HRESULT hr; hr = IDirect3DDevice_DeleteViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr); IDirect3DViewport_Release(viewport); } static IDirect3DMaterial *create_material(IDirect3DDevice *device, D3DMATERIAL *mat) { IDirect3DMaterial *material; IDirect3D *d3d; HRESULT hr; hr = IDirect3DDevice_GetDirect3D(device, &d3d); ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); hr = IDirect3D_CreateMaterial(d3d, &material, NULL); ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr); hr = IDirect3DMaterial_SetMaterial(material, mat); ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); IDirect3D_Release(d3d); return material; } static IDirect3DMaterial *create_diffuse_material(IDirect3DDevice *device, float r, float g, float b, float a) { D3DMATERIAL mat; memset(&mat, 0, sizeof(mat)); mat.dwSize = sizeof(mat); U1(U(mat).diffuse).r = r; U2(U(mat).diffuse).g = g; U3(U(mat).diffuse).b = b; U4(U(mat).diffuse).a = a; return create_material(device, &mat); } static IDirect3DMaterial *create_emissive_material(IDirect3DDevice *device, float r, float g, float b, float a) { D3DMATERIAL mat; memset(&mat, 0, sizeof(mat)); mat.dwSize = sizeof(mat); U1(U3(mat).emissive).r = r; U2(U3(mat).emissive).g = g; U3(U3(mat).emissive).b = b; U4(U3(mat).emissive).a = a; return create_material(device, &mat); } static void destroy_material(IDirect3DMaterial *material) { IDirect3DMaterial_Release(material); } struct message { UINT message; BOOL check_wparam; WPARAM expect_wparam; }; static const struct message *expect_messages; static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { if (expect_messages && message == expect_messages->message) { if (expect_messages->check_wparam) ok (wparam == expect_messages->expect_wparam, "Got unexpected wparam %lx for message %x, expected %lx.\n", wparam, message, expect_messages->expect_wparam); ++expect_messages; } return DefWindowProcA(hwnd, message, wparam, lparam); } /* Set the wndproc back to what ddraw expects it to be, and release the ddraw * interface. This prevents subsequent SetCooperativeLevel() calls on a * different window from failing with DDERR_HWNDALREADYSET. */ static void fix_wndproc(HWND window, LONG_PTR proc) { IDirectDraw *ddraw; HRESULT hr; if (!(ddraw = create_ddraw())) return; SetWindowLongPtrA(window, GWLP_WNDPROC, proc); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); IDirectDraw_Release(ddraw); } static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context) { HRESULT hr = IDirectDrawSurface_Restore(surface); ok(SUCCEEDED(hr) || hr == DDERR_IMPLICITLYCREATED, "Failed to restore surface, hr %#x.\n", hr); IDirectDrawSurface_Release(surface); return DDENUMRET_OK; } static HRESULT restore_surfaces(IDirectDraw *ddraw) { return IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST, NULL, NULL, restore_callback); } static void test_coop_level_create_device_window(void) { HWND focus_window, device_window; IDirectDraw *ddraw; HRESULT hr; focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */ if (broken(hr == DDERR_INVALIDPARAMS)) { win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(focus_window); return; } hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!device_window, "Unexpected device window found.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd"); ok(!!device_window, "Device window not found.\n"); IDirectDraw_Release(ddraw); DestroyWindow(focus_window); } static void test_clipper_blt(void) { IDirectDrawSurface *src_surface, *dst_surface; RECT client_rect, src_rect; IDirectDrawClipper *clipper; DDSURFACEDESC surface_desc; unsigned int i, j, x, y; IDirectDraw *ddraw; RGNDATA *rgn_data; D3DCOLOR color; HRGN r1, r2; HWND window; DDBLTFX fx; HRESULT hr; DWORD *ptr; DWORD ret; static const DWORD src_data[] = { 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff, }; static const D3DCOLOR expected1[] = { 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff, }; /* Nvidia on Windows seems to have an off-by-one error * when processing source rectangles. Our left = 1 and * right = 5 input reads from x = {1, 2, 3}. x = 4 is * read as well, but only for the edge pixels on the * output image. The bug happens on the y axis as well, * but we only read one row there, and all source rows * contain the same data. This bug is not dependent on * the presence of a clipper. */ static const D3DCOLOR expected1_broken[] = { 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00ff0000, 0x00ff0000, 0x00000000, 0x00000000, 0x0000ff00, 0x00ff0000, }; static const D3DCOLOR expected2[] = { 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, 0x00000000, 0x00000000, 0x000000ff, 0x000000ff, }; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 10, 10, 640, 480, 0, 0, 0, 0); ShowWindow(window, SW_SHOW); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); ret = GetClientRect(window, &client_rect); ok(ret, "Failed to get client rect.\n"); ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2); ok(ret, "Failed to map client rect.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL); ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret); ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr); ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize); ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType); ok(rgn_data->rdh.nCount >= 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount); ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect), "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top, rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom, client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); HeapFree(GetProcessHeap(), 0, rgn_data); r1 = CreateRectRgn(0, 0, 320, 240); ok(!!r1, "Failed to create region.\n"); r2 = CreateRectRgn(320, 240, 640, 480); ok(!!r2, "Failed to create region.\n"); CombineRgn(r1, r1, r2, RGN_OR); ret = GetRegionData(r1, 0, NULL); rgn_data = HeapAlloc(GetProcessHeap(), 0, ret); ret = GetRegionData(r1, ret, rgn_data); ok(!!ret, "Failed to get region data.\n"); DeleteObject(r2); DeleteObject(r1); hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0); ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, rgn_data); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &src_surface, NULL); ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr); hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL); ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); memset(&fx, 0, sizeof(fx)); fx.dwSize = sizeof(fx); hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr); ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch); ptr = surface_desc.lpSurface; memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD)); memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD)); memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD)); hr = IDirectDrawSurface_Unlock(src_surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr); hr = IDirectDrawSurface_SetClipper(dst_surface, clipper); ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr); SetRect(&src_rect, 1, 1, 5, 2); hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j) { x = 80 * ((2 * j) + 1); y = 60 * ((2 * i) + 1); color = get_surface_color(dst_surface, x, y); ok(compare_color(color, expected1[i * 4 + j], 1) || broken(compare_color(color, expected1_broken[i * 4 + j], 1)), "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color); } } U5(fx).dwFillColor = 0xff0000ff; hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr); for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j) { x = 80 * ((2 * j) + 1); y = 60 * ((2 * i) + 1); color = get_surface_color(dst_surface, x, y); ok(compare_color(color, expected2[i * 4 + j], 1), "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color); } } hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT); ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); DestroyWindow(window); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr); hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0); ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr); hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret); ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(dst_surface); IDirectDrawSurface_Release(src_surface); IDirectDrawClipper_Release(clipper); IDirectDraw_Release(ddraw); } static void test_coop_level_d3d_state(void) { D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; IDirectDrawSurface *rt, *surface; IDirect3DMaterial *background; IDirect3DViewport *viewport; IDirect3DDevice *device; D3DMATERIAL material; IDirectDraw *ddraw; D3DCOLOR color; HWND window; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); viewport = create_viewport(device, 0, 0, 640, 480); viewport_set_background(device, viewport, background); hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(rt); ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); hr = restore_surfaces(ddraw); ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr); memset(&material, 0, sizeof(material)); material.dwSize = sizeof(material); U1(U(material).diffuse).r = 0.0f; U2(U(material).diffuse).g = 1.0f; U3(U(material).diffuse).b = 0.0f; U4(U(material).diffuse).a = 1.0f; hr = IDirect3DMaterial_SetMaterial(background, &material); ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr); hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); ok(surface == rt, "Got unexpected surface %p.\n", surface); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); destroy_viewport(device, viewport); destroy_material(background); IDirectDrawSurface_Release(surface); IDirectDrawSurface_Release(rt); IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_surface_interface_mismatch(void) { IDirectDraw *ddraw = NULL; IDirectDrawSurface *surface = NULL, *ds; IDirectDrawSurface3 *surface3 = NULL; IDirect3DDevice *device = NULL; IDirect3DViewport *viewport = NULL; IDirect3DMaterial *background = NULL; DDSURFACEDESC surface_desc; DWORD z_depth = 0; ULONG refcount; HRESULT hr; D3DCOLOR color; HWND window; D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } z_depth = get_device_z_depth(device); ok(!!z_depth, "Failed to get device z depth.\n"); IDirect3DDevice_Release(device); device = NULL; memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3); if (FAILED(hr)) { skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n"); goto cleanup; } memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; U2(surface_desc).dwZBufferBitDepth = z_depth; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL); ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr); if (FAILED(hr)) goto cleanup; /* Using a different surface interface version still works */ hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds); ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr); refcount = IDirectDrawSurface_Release(ds); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); if (FAILED(hr)) goto cleanup; /* Here too */ hr = IDirectDrawSurface3_QueryInterface(surface3, &IID_IDirect3DHALDevice, (void **)&device); ok(SUCCEEDED(hr), "Failed to create d3d device.\n"); if (FAILED(hr)) goto cleanup; background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); viewport = create_viewport(device, 0, 0, 640, 480); viewport_set_background(device, viewport, background); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr); color = get_surface_color(surface, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); cleanup: if (viewport) destroy_viewport(device, viewport); if (background) destroy_material(background); if (surface3) IDirectDrawSurface3_Release(surface3); if (surface) IDirectDrawSurface_Release(surface); if (device) IDirect3DDevice_Release(device); if (ddraw) IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_coop_level_threaded(void) { struct create_window_thread_param p; IDirectDraw *ddraw; HRESULT hr; ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); create_window_thread(&p); hr = IDirectDraw_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); IDirectDraw_Release(ddraw); destroy_window_thread(&p); } static ULONG get_refcount(IUnknown *test_iface) { IUnknown_AddRef(test_iface); return IUnknown_Release(test_iface); } static void test_viewport(void) { IDirectDraw *ddraw; IDirect3D *d3d; HRESULT hr; ULONG ref; IDirect3DViewport *viewport, *another_vp; IDirect3DViewport2 *viewport2; IDirect3DViewport3 *viewport3; IDirectDrawGammaControl *gamma; IUnknown *unknown; IDirect3DDevice *device; HWND window; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d); ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr); ref = get_refcount((IUnknown *) d3d); ok(ref == 2, "IDirect3D refcount is %d\n", ref); hr = IDirect3D_CreateViewport(d3d, &viewport, NULL); ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); ref = get_refcount((IUnknown *)viewport); ok(ref == 1, "Initial IDirect3DViewport refcount is %u\n", ref); ref = get_refcount((IUnknown *)d3d); ok(ref == 2, "IDirect3D refcount is %u\n", ref); /* E_FAIL return values are returned by Winetestbot Windows NT machines. While not supporting * newer interfaces is legitimate for old ddraw versions, E_FAIL violates Microsoft's rules * for QueryInterface, hence the broken() */ gamma = (IDirectDrawGammaControl *)0xdeadbeef; hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirectDrawGammaControl, (void **)&gamma); ok(hr == E_NOINTERFACE || broken(hr == E_FAIL), "Got unexpected hr %#x.\n", hr); ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma); if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma); /* NULL iid: Segfaults */ hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport2, (void **)&viewport2); ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL), "Failed to QI IDirect3DViewport2, hr %#x.\n", hr); if (viewport2) { ref = get_refcount((IUnknown *)viewport); ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref); ref = get_refcount((IUnknown *)viewport2); ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref); IDirect3DViewport2_Release(viewport2); viewport2 = NULL; } hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport3, (void **)&viewport3); ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL), "Failed to QI IDirect3DViewport3, hr %#x.\n", hr); if (viewport3) { ref = get_refcount((IUnknown *)viewport); ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref); ref = get_refcount((IUnknown *)viewport3); ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref); IDirect3DViewport3_Release(viewport3); } hr = IDirect3DViewport_QueryInterface(viewport, &IID_IUnknown, (void **)&unknown); ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr); if (unknown) { ref = get_refcount((IUnknown *)viewport); ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref); ref = get_refcount(unknown); ok(ref == 2, "IUnknown refcount is %u\n", ref); IUnknown_Release(unknown); } /* AddViewport(NULL): Segfault */ hr = IDirect3DDevice_DeleteViewport(device, NULL); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); hr = IDirect3D_CreateViewport(d3d, &another_vp, NULL); ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr); hr = IDirect3DDevice_AddViewport(device, viewport); ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr); ref = get_refcount((IUnknown *) viewport); ok(ref == 2, "IDirect3DViewport refcount is %d\n", ref); hr = IDirect3DDevice_AddViewport(device, another_vp); ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr); ref = get_refcount((IUnknown *) another_vp); ok(ref == 2, "IDirect3DViewport refcount is %d\n", ref); hr = IDirect3DDevice_DeleteViewport(device, another_vp); ok(SUCCEEDED(hr), "Failed to delete viewport from device, hr %#x.\n", hr); ref = get_refcount((IUnknown *) another_vp); ok(ref == 1, "IDirect3DViewport refcount is %d\n", ref); IDirect3DDevice_Release(device); ref = get_refcount((IUnknown *) viewport); ok(ref == 1, "IDirect3DViewport refcount is %d\n", ref); IDirect3DViewport_Release(another_vp); IDirect3D_Release(d3d); IDirect3DViewport_Release(viewport); DestroyWindow(window); IDirectDraw_Release(ddraw); } static void test_zenable(void) { static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; static D3DTLVERTEX tquad[] = { {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}}, }; IDirect3DExecuteBuffer *execute_buffer; D3DEXECUTEBUFFERDESC exec_desc; IDirect3DMaterial *background; IDirect3DViewport *viewport; IDirect3DDevice *device; IDirectDrawSurface *rt; IDirectDraw *ddraw; UINT inst_length; D3DCOLOR color; HWND window; HRESULT hr; UINT x, y; UINT i, j; void *ptr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); viewport = create_viewport(device, 0, 0, 640, 480); viewport_set_background(device, viewport, background); memset(&exec_desc, 0, sizeof(exec_desc)); exec_desc.dwSize = sizeof(exec_desc); exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS; exec_desc.dwBufferSize = 1024; exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY; hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL); ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr); hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc); ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr); memcpy(exec_desc.lpData, tquad, sizeof(tquad)); ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad); emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4); emit_set_rs(&ptr, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE); emit_tquad(&ptr, 0); emit_end(&ptr); inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData; inst_length -= sizeof(tquad); hr = IDirect3DExecuteBuffer_Unlock(execute_buffer); ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 4, sizeof(tquad), inst_length); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); for (i = 0; i < 4; ++i) { for (j = 0; j < 4; ++j) { x = 80 * ((2 * j) + 1); y = 60 * ((2 * i) + 1); color = get_surface_color(rt, x, y); ok(compare_color(color, 0x0000ff00, 1), "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color); } } IDirectDrawSurface_Release(rt); destroy_viewport(device, viewport); IDirect3DExecuteBuffer_Release(execute_buffer); destroy_material(background); IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_ck_rgba(void) { static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; static D3DTLVERTEX tquad[] = { {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}}, {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}}, {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}}, {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}}, {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}}, {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}}, {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}}, {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}}, }; static const struct { D3DCOLOR fill_color; BOOL color_key; BOOL blend; D3DCOLOR result1; D3DCOLOR result2; } tests[] = { {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff}, {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff}, {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00}, {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00}, {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00}, {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00}, {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00}, {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00}, }; IDirect3DExecuteBuffer *execute_buffer; D3DTEXTUREHANDLE texture_handle; D3DEXECUTEBUFFERDESC exec_desc; IDirect3DMaterial *background; IDirectDrawSurface *surface; IDirect3DViewport *viewport; DDSURFACEDESC surface_desc; IDirect3DTexture *texture; IDirect3DDevice *device; IDirectDrawSurface *rt; IDirectDraw *ddraw; D3DCOLOR color; HWND window; DDBLTFX fx; HRESULT hr; UINT i; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } background = create_diffuse_material(device, 1.0, 0.0f, 0.0f, 1.0f); viewport = create_viewport(device, 0, 0, 640, 480); viewport_set_background(device, viewport, background); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; surface_desc.dwWidth = 256; surface_desc.dwHeight = 256; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00; surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr); hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture, (void **)&texture); ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); hr = IDirect3DTexture_GetHandle(texture, device, &texture_handle); ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr); IDirect3DTexture_Release(texture); memset(&exec_desc, 0, sizeof(exec_desc)); exec_desc.dwSize = sizeof(exec_desc); exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS; exec_desc.dwBufferSize = 1024; exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY; hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL); ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr); hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i) { UINT draw1_len, draw2_len; void *ptr; hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc); ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr); memcpy(exec_desc.lpData, tquad, sizeof(tquad)); ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad); emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4); emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle); emit_set_rs(&ptr, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA); emit_set_rs(&ptr, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA); emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key); emit_set_rs(&ptr, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend); emit_tquad(&ptr, 0); emit_end(&ptr); draw1_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(tquad); emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 4, 4); emit_tquad(&ptr, 0); emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, 0); emit_end(&ptr); draw2_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw1_len; hr = IDirect3DExecuteBuffer_Unlock(execute_buffer); ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr); memset(&fx, 0, sizeof(fx)); fx.dwSize = sizeof(fx); U5(fx).dwFillColor = tests[i].fill_color; hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 8, sizeof(tquad), draw1_len); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); if (i == 2) todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", tests[i].result1, i, color); else ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", tests[i].result1, i, color); U5(fx).dwFillColor = 0xff0000ff; hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 8, sizeof(tquad) + draw1_len, draw2_len); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); /* This tests that fragments that are masked out by the color key are * discarded, instead of just fully transparent. */ color = get_surface_color(rt, 320, 240); if (i == 2) todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", tests[i].result2, i, color); else ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n", tests[i].result2, i, color); } IDirectDrawSurface_Release(rt); IDirect3DExecuteBuffer_Release(execute_buffer); IDirectDrawSurface_Release(surface); destroy_viewport(device, viewport); destroy_material(background); IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_ck_default(void) { static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; static D3DTLVERTEX tquad[] = { {{ 0.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}}, {{ 0.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}}, {{640.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}}, {{640.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}}, }; IDirect3DExecuteBuffer *execute_buffer; IDirectDrawSurface *surface, *rt; D3DTEXTUREHANDLE texture_handle; D3DEXECUTEBUFFERDESC exec_desc; IDirect3DMaterial *background; UINT draw1_offset, draw1_len; UINT draw2_offset, draw2_len; UINT draw3_offset, draw3_len; UINT draw4_offset, draw4_len; IDirect3DViewport *viewport; DDSURFACEDESC surface_desc; IDirect3DTexture *texture; IDirect3DDevice *device; IDirectDraw *ddraw; D3DCOLOR color; HWND window; DDBLTFX fx; HRESULT hr; void *ptr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); background = create_diffuse_material(device, 0.0, 1.0f, 0.0f, 1.0f); viewport = create_viewport(device, 0, 0, 640, 480); viewport_set_background(device, viewport, background); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; surface_desc.dwWidth = 256; surface_desc.dwHeight = 256; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x000000ff; surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x000000ff; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture, (void **)&texture); ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr); hr = IDirect3DTexture_GetHandle(texture, device, &texture_handle); ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr); IDirect3DTexture_Release(texture); memset(&fx, 0, sizeof(fx)); fx.dwSize = sizeof(fx); U5(fx).dwFillColor = 0x000000ff; hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); memset(&exec_desc, 0, sizeof(exec_desc)); exec_desc.dwSize = sizeof(exec_desc); exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS; exec_desc.dwBufferSize = 1024; exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY; hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL); ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr); hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc); ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr); memcpy(exec_desc.lpData, tquad, sizeof(tquad)); ptr = (BYTE *)exec_desc.lpData + sizeof(tquad); emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4); emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle); emit_tquad(&ptr, 0); emit_end(&ptr); draw1_offset = sizeof(tquad); draw1_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw1_offset; emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4); emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, FALSE); emit_tquad(&ptr, 0); emit_end(&ptr); draw2_offset = draw1_offset + draw1_len; draw2_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw2_offset; emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4); emit_tquad(&ptr, 0); emit_end(&ptr); draw3_offset = draw2_offset + draw2_len; draw3_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw3_offset; emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4); emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, TRUE); emit_tquad(&ptr, 0); emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, 0); emit_end(&ptr); draw4_offset = draw3_offset + draw3_len; draw4_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw4_offset; hr = IDirect3DExecuteBuffer_Unlock(execute_buffer); ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 4, draw1_offset, draw1_len); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 4, draw2_offset, draw2_len); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 4, draw3_offset, draw3_len); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 4, draw4_offset, draw4_len); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); IDirect3DExecuteBuffer_Release(execute_buffer); IDirectDrawSurface_Release(surface); destroy_viewport(device, viewport); destroy_material(background); IDirectDrawSurface_Release(rt); IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_ck_complex(void) { IDirectDrawSurface *surface, *mipmap, *tmp; DDSCAPS caps = {DDSCAPS_COMPLEX}; DDSURFACEDESC surface_desc; IDirect3DDevice *device; DDCOLORKEY color_key; IDirectDraw *ddraw; unsigned int i; ULONG refcount; HWND window; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN))) { skip("Failed to create a 3D device, skipping test.\n"); DestroyWindow(window); IDirectDraw2_Release(ddraw); return; } IDirect3DDevice_Release(device); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; surface_desc.dwWidth = 128; surface_desc.dwHeight = 128; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); color_key.dwColorSpaceLowValue = 0x0000ff00; color_key.dwColorSpaceHighValue = 0x0000ff00; hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); memset(&color_key, 0, sizeof(color_key)); hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceLowValue); ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceHighValue); mipmap = surface; IDirectDrawSurface_AddRef(mipmap); for (i = 0; i < 7; ++i) { hr = IDirectDrawSurface_GetAttachedSurface(mipmap, &caps, &tmp); ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr); hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i); color_key.dwColorSpaceLowValue = 0x000000ff; color_key.dwColorSpaceHighValue = 0x000000ff; hr = IDirectDrawSurface_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to set color key, hr %#x, i %u.\n", hr, i); memset(&color_key, 0, sizeof(color_key)); hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to get color key, hr %#x, i %u.\n", hr, i); ok(color_key.dwColorSpaceLowValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n", color_key.dwColorSpaceLowValue, i); ok(color_key.dwColorSpaceHighValue == 0x000000ff, "Got unexpected value 0x%08x, i %u.\n", color_key.dwColorSpaceHighValue, i); IDirectDrawSurface_Release(mipmap); mipmap = tmp; } memset(&color_key, 0, sizeof(color_key)); hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceLowValue); ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceHighValue); hr = IDirectDrawSurface_GetAttachedSurface(mipmap, &caps, &tmp); ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(mipmap); refcount = IDirectDrawSurface_Release(surface); ok(!refcount, "Got unexpected refcount %u.\n", refcount); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; surface_desc.dwBackBufferCount = 1; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr); color_key.dwColorSpaceLowValue = 0x0000ff00; color_key.dwColorSpaceHighValue = 0x0000ff00; hr = IDirectDrawSurface_SetColorKey(surface, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); memset(&color_key, 0, sizeof(color_key)); hr = IDirectDrawSurface_GetColorKey(surface, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceLowValue); ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceHighValue); hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &tmp); ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x, i %u.\n", hr, i); color_key.dwColorSpaceLowValue = 0x0000ff00; color_key.dwColorSpaceHighValue = 0x0000ff00; hr = IDirectDrawSurface_SetColorKey(tmp, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr); memset(&color_key, 0, sizeof(color_key)); hr = IDirectDrawSurface_GetColorKey(tmp, DDCKEY_SRCBLT, &color_key); ok(SUCCEEDED(hr), "Failed to get color key, hr %#x.\n", hr); ok(color_key.dwColorSpaceLowValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceLowValue); ok(color_key.dwColorSpaceHighValue == 0x0000ff00, "Got unexpected value 0x%08x.\n", color_key.dwColorSpaceHighValue); IDirectDrawSurface_Release(tmp); refcount = IDirectDrawSurface_Release(surface); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } struct qi_test { REFIID iid; REFIID refcount_iid; HRESULT hr; }; static void test_qi(const char *test_name, IUnknown *base_iface, REFIID refcount_iid, const struct qi_test *tests, UINT entry_count) { ULONG refcount, expected_refcount; IUnknown *iface1, *iface2; HRESULT hr; UINT i, j; for (i = 0; i < entry_count; ++i) { hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1); ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i); if (SUCCEEDED(hr)) { for (j = 0; j < entry_count; ++j) { hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2); ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j); if (SUCCEEDED(hr)) { expected_refcount = 0; if (IsEqualGUID(refcount_iid, tests[j].refcount_iid)) ++expected_refcount; if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid)) ++expected_refcount; refcount = IUnknown_Release(iface2); ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n", refcount, test_name, i, j, expected_refcount); } } expected_refcount = 0; if (IsEqualGUID(refcount_iid, tests[i].refcount_iid)) ++expected_refcount; refcount = IUnknown_Release(iface1); ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n", refcount, test_name, i, expected_refcount); } } } static void test_surface_qi(void) { static const struct qi_test tests[] = { {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK }, {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK }, {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK }, {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE}, {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK }, {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK }, {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK }, {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK }, {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK }, {&IID_IDirect3DDevice7, NULL, E_INVALIDARG }, {&IID_IDirect3DDevice3, NULL, E_INVALIDARG }, {&IID_IDirect3DDevice2, NULL, E_INVALIDARG }, {&IID_IDirect3DDevice, NULL, E_INVALIDARG }, {&IID_IDirect3D7, NULL, E_INVALIDARG }, {&IID_IDirect3D3, NULL, E_INVALIDARG }, {&IID_IDirect3D2, NULL, E_INVALIDARG }, {&IID_IDirect3D, NULL, E_INVALIDARG }, {&IID_IDirectDraw7, NULL, E_INVALIDARG }, {&IID_IDirectDraw4, NULL, E_INVALIDARG }, {&IID_IDirectDraw3, NULL, E_INVALIDARG }, {&IID_IDirectDraw2, NULL, E_INVALIDARG }, {&IID_IDirectDraw, NULL, E_INVALIDARG }, {&IID_IDirect3DLight, NULL, E_INVALIDARG }, {&IID_IDirect3DMaterial, NULL, E_INVALIDARG }, {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG }, {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG }, {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG }, {&IID_IDirect3DViewport, NULL, E_INVALIDARG }, {&IID_IDirect3DViewport2, NULL, E_INVALIDARG }, {&IID_IDirect3DViewport3, NULL, E_INVALIDARG }, {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG }, {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG }, {&IID_IDirectDrawPalette, NULL, E_INVALIDARG }, {&IID_IDirectDrawClipper, NULL, E_INVALIDARG }, {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK }, }; IDirectDrawSurface *surface; DDSURFACEDESC surface_desc; IDirect3DDevice *device; IDirectDraw *ddraw; HWND window; HRESULT hr; if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx")) { win_skip("DirectDrawCreateEx not available, skipping test.\n"); return; } window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); /* Try to create a D3D device to see if the ddraw implementation supports * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and * doesn't support e.g. the IDirect3DTexture interfaces. */ if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } IDirect3DDevice_Release(device); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; surface_desc.dwWidth = 512; surface_desc.dwHeight = 512; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests)); IDirectDrawSurface_Release(surface); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_device_qi(void) { static const struct qi_test tests[] = { {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK }, {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK }, {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK }, {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE}, {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK }, {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK }, {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK }, {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK }, {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK }, {&IID_IDirect3DDevice7, NULL, E_INVALIDARG }, {&IID_IDirect3DDevice3, NULL, E_INVALIDARG }, {&IID_IDirect3DDevice2, NULL, E_INVALIDARG }, {&IID_IDirect3DDevice, NULL, E_INVALIDARG }, {&IID_IDirect3DHALDevice, &IID_IDirectDrawSurface, S_OK }, {&IID_IDirect3D7, NULL, E_INVALIDARG }, {&IID_IDirect3D3, NULL, E_INVALIDARG }, {&IID_IDirect3D2, NULL, E_INVALIDARG }, {&IID_IDirect3D, NULL, E_INVALIDARG }, {&IID_IDirectDraw7, NULL, E_INVALIDARG }, {&IID_IDirectDraw4, NULL, E_INVALIDARG }, {&IID_IDirectDraw3, NULL, E_INVALIDARG }, {&IID_IDirectDraw2, NULL, E_INVALIDARG }, {&IID_IDirectDraw, NULL, E_INVALIDARG }, {&IID_IDirect3DLight, NULL, E_INVALIDARG }, {&IID_IDirect3DMaterial, NULL, E_INVALIDARG }, {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG }, {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG }, {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG }, {&IID_IDirect3DViewport, NULL, E_INVALIDARG }, {&IID_IDirect3DViewport2, NULL, E_INVALIDARG }, {&IID_IDirect3DViewport3, NULL, E_INVALIDARG }, {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG }, {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG }, {&IID_IDirectDrawPalette, NULL, E_INVALIDARG }, {&IID_IDirectDrawClipper, NULL, E_INVALIDARG }, {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK }, }; IDirect3DDevice *device; IDirectDraw *ddraw; HWND window; if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx")) { win_skip("DirectDrawCreateEx not available, skipping test.\n"); return; } window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } test_qi("device_qi", (IUnknown *)device, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests)); IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_wndproc(void) { LONG_PTR proc, ddraw_proc; IDirectDraw *ddraw; WNDCLASSA wc = {0}; HWND window; HRESULT hr; ULONG ref; static struct message messages[] = { {WM_WINDOWPOSCHANGING, FALSE, 0}, {WM_MOVE, FALSE, 0}, {WM_SIZE, FALSE, 0}, {WM_WINDOWPOSCHANGING, FALSE, 0}, {WM_ACTIVATE, FALSE, 0}, {WM_SETFOCUS, FALSE, 0}, {0, FALSE, 0}, }; /* DDSCL_EXCLUSIVE replaces the window's window proc. */ ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); wc.lpfnWndProc = test_proc; wc.lpszClassName = "ddraw_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); expect_messages = messages; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); /* DDSCL_NORMAL doesn't. */ ddraw = create_ddraw(); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); /* The original window proc is only restored by ddraw if the current * window proc matches the one ddraw set. This also affects switching * from DDSCL_NORMAL to DDSCL_EXCLUSIVE. */ ddraw = create_ddraw(); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); ddraw_proc = proc; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA); ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)DefWindowProcA, proc); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)ddraw_proc); ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)DefWindowProcA, proc); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); ddraw = create_ddraw(); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); proc = SetWindowLongPtrA(window, GWLP_WNDPROC, (LONG_PTR)DefWindowProcA); ok(proc != (LONG_PTR)test_proc, "Expected wndproc != %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); proc = GetWindowLongPtrA(window, GWLP_WNDPROC); ok(proc == (LONG_PTR)DefWindowProcA, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)DefWindowProcA, proc); fix_wndproc(window, (LONG_PTR)test_proc); expect_messages = NULL; DestroyWindow(window); UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL)); } static void test_window_style(void) { LONG style, exstyle, tmp, expected_style; RECT fullscreen_rect, r; IDirectDraw *ddraw; HWND window; HRESULT hr; ULONG ref; BOOL ret; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 100, 100, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); style = GetWindowLongA(window, GWL_STYLE); exstyle = GetWindowLongA(window, GWL_EXSTYLE); SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); tmp = GetWindowLongA(window, GWL_STYLE); todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp); tmp = GetWindowLongA(window, GWL_EXSTYLE); todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp); GetWindowRect(window, &r); ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom, r.left, r.top, r.right, r.bottom); GetClientRect(window, &r); todo_wine ok(!EqualRect(&r, &fullscreen_rect), "Client rect and window rect are equal.\n"); ret = SetForegroundWindow(GetDesktopWindow()); ok(ret, "Failed to set foreground window.\n"); tmp = GetWindowLongA(window, GWL_STYLE); todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp); tmp = GetWindowLongA(window, GWL_EXSTYLE); todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp); ret = SetForegroundWindow(window); ok(ret, "Failed to set foreground window.\n"); /* Windows 7 (but not Vista and XP) show the window when it receives focus. Hide it again, * the next tests expect this. */ ShowWindow(window, SW_HIDE); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); tmp = GetWindowLongA(window, GWL_STYLE); todo_wine ok(tmp == style, "Expected window style %#x, got %#x.\n", style, tmp); tmp = GetWindowLongA(window, GWL_EXSTYLE); todo_wine ok(tmp == exstyle, "Expected window extended style %#x, got %#x.\n", exstyle, tmp); ShowWindow(window, SW_SHOW); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); tmp = GetWindowLongA(window, GWL_STYLE); expected_style = style | WS_VISIBLE; todo_wine ok(tmp == expected_style, "Expected window style %#x, got %#x.\n", expected_style, tmp); tmp = GetWindowLongA(window, GWL_EXSTYLE); expected_style = exstyle | WS_EX_TOPMOST; todo_wine ok(tmp == expected_style, "Expected window extended style %#x, got %#x.\n", expected_style, tmp); ret = SetForegroundWindow(GetDesktopWindow()); ok(ret, "Failed to set foreground window.\n"); tmp = GetWindowLongA(window, GWL_STYLE); expected_style = style | WS_VISIBLE | WS_MINIMIZE; todo_wine ok(tmp == expected_style, "Expected window style %#x, got %#x.\n", expected_style, tmp); tmp = GetWindowLongA(window, GWL_EXSTYLE); expected_style = exstyle | WS_EX_TOPMOST; todo_wine ok(tmp == expected_style, "Expected window extended style %#x, got %#x.\n", expected_style, tmp); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); DestroyWindow(window); } static void test_redundant_mode_set(void) { DDSURFACEDESC surface_desc = {0}; IDirectDraw *ddraw; HWND window; HRESULT hr; RECT r, s; ULONG ref; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 100, 100, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDraw_GetDisplayMode(ddraw, &surface_desc); ok(SUCCEEDED(hr), "GetDipslayMode failed, hr %#x.\n", hr); hr = IDirectDraw_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight, U1(surface_desc.ddpfPixelFormat).dwRGBBitCount); ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr); GetWindowRect(window, &r); r.right /= 2; r.bottom /= 2; SetWindowPos(window, HWND_TOP, r.left, r.top, r.right, r.bottom, 0); GetWindowRect(window, &s); ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", r.left, r.top, r.right, r.bottom, s.left, s.top, s.right, s.bottom); hr = IDirectDraw_SetDisplayMode(ddraw, surface_desc.dwWidth, surface_desc.dwHeight, U1(surface_desc.ddpfPixelFormat).dwRGBBitCount); ok(SUCCEEDED(hr), "SetDisplayMode failed, hr %#x.\n", hr); GetWindowRect(window, &s); ok(EqualRect(&r, &s), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", r.left, r.top, r.right, r.bottom, s.left, s.top, s.right, s.bottom); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); DestroyWindow(window); } static SIZE screen_size; static LRESULT CALLBACK mode_set_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { if (message == WM_SIZE) { screen_size.cx = GetSystemMetrics(SM_CXSCREEN); screen_size.cy = GetSystemMetrics(SM_CYSCREEN); } return test_proc(hwnd, message, wparam, lparam); } struct test_coop_level_mode_set_enum_param { DWORD ddraw_width, ddraw_height, user32_width, user32_height; }; static HRESULT CALLBACK test_coop_level_mode_set_enum_cb(DDSURFACEDESC *surface_desc, void *context) { struct test_coop_level_mode_set_enum_param *param = context; if (U1(surface_desc->ddpfPixelFormat).dwRGBBitCount != registry_mode.dmBitsPerPel) return DDENUMRET_OK; if (surface_desc->dwWidth == registry_mode.dmPelsWidth && surface_desc->dwHeight == registry_mode.dmPelsHeight) return DDENUMRET_OK; if (!param->ddraw_width) { param->ddraw_width = surface_desc->dwWidth; param->ddraw_height = surface_desc->dwHeight; return DDENUMRET_OK; } if (surface_desc->dwWidth == param->ddraw_width && surface_desc->dwHeight == param->ddraw_height) return DDENUMRET_OK; param->user32_width = surface_desc->dwWidth; param->user32_height = surface_desc->dwHeight; return DDENUMRET_CANCEL; } static void test_coop_level_mode_set(void) { IDirectDrawSurface *primary; RECT registry_rect, ddraw_rect, user32_rect, r; IDirectDraw *ddraw; DDSURFACEDESC ddsd; WNDCLASSA wc = {0}; HWND window; HRESULT hr; ULONG ref; MSG msg; struct test_coop_level_mode_set_enum_param param; DEVMODEW devmode; BOOL ret; LONG change_ret; static const struct message exclusive_messages[] = { {WM_WINDOWPOSCHANGING, FALSE, 0}, {WM_WINDOWPOSCHANGED, FALSE, 0}, {WM_SIZE, FALSE, 0}, {WM_DISPLAYCHANGE, FALSE, 0}, {0, FALSE, 0}, }; static const struct message exclusive_focus_loss_messages[] = { {WM_ACTIVATE, TRUE, WA_INACTIVE}, {WM_DISPLAYCHANGE, FALSE, 0}, {WM_WINDOWPOSCHANGING, FALSE, 0}, /* Like d3d8 and d3d9 ddraw seems to use SW_SHOWMINIMIZED instead of * SW_MINIMIZED, causing a recursive window activation that does not * produe the same result in Wine yet. Ignore the difference for now. * {WM_ACTIVATE, TRUE, 0x200000 | WA_ACTIVE}, */ {WM_WINDOWPOSCHANGED, FALSE, 0}, {WM_MOVE, FALSE, 0}, {WM_SIZE, TRUE, SIZE_MINIMIZED}, {WM_ACTIVATEAPP, TRUE, FALSE}, {0, FALSE, 0}, }; static const struct message exclusive_focus_restore_messages[] = { {WM_WINDOWPOSCHANGING, FALSE, 0}, /* From the ShowWindow(SW_RESTORE). */ {WM_WINDOWPOSCHANGING, FALSE, 0}, /* Generated by ddraw, matches d3d9 behavior. */ {WM_WINDOWPOSCHANGED, FALSE, 0}, /* Matching previous message. */ {WM_SIZE, FALSE, 0}, /* DefWindowProc. */ {WM_DISPLAYCHANGE, FALSE, 0}, /* Ddraw restores mode. */ /* Native redundantly sets the window size here. */ {WM_ACTIVATEAPP, TRUE, TRUE}, /* End of ddraw's hooks. */ {WM_WINDOWPOSCHANGED, FALSE, 0}, /* Matching the one from ShowWindow. */ {WM_MOVE, FALSE, 0}, /* DefWindowProc. */ {WM_SIZE, TRUE, SIZE_RESTORED}, /* DefWindowProc. */ {0, FALSE, 0}, }; static const struct message sc_restore_messages[] = { {WM_SYSCOMMAND, TRUE, SC_RESTORE}, {WM_WINDOWPOSCHANGING, FALSE, 0}, {WM_WINDOWPOSCHANGED, FALSE, 0}, {WM_SIZE, TRUE, SIZE_RESTORED}, {0, FALSE, 0}, }; static const struct message sc_minimize_messages[] = { {WM_SYSCOMMAND, TRUE, SC_MINIMIZE}, {WM_WINDOWPOSCHANGING, FALSE, 0}, {WM_WINDOWPOSCHANGED, FALSE, 0}, {WM_SIZE, TRUE, SIZE_MINIMIZED}, {0, FALSE, 0}, }; static const struct message sc_maximize_messages[] = { {WM_SYSCOMMAND, TRUE, SC_MAXIMIZE}, {WM_WINDOWPOSCHANGING, FALSE, 0}, {WM_WINDOWPOSCHANGED, FALSE, 0}, {WM_SIZE, TRUE, SIZE_MAXIMIZED}, {0, FALSE, 0}, }; static const struct message normal_messages[] = { {WM_DISPLAYCHANGE, FALSE, 0}, {0, FALSE, 0}, }; ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); memset(¶m, 0, sizeof(param)); hr = IDirectDraw_EnumDisplayModes(ddraw, 0, NULL, ¶m, test_coop_level_mode_set_enum_cb); ok(SUCCEEDED(hr), "Failed to enumerate display mode, hr %#x.\n", hr); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); if (!param.user32_height) { skip("Fewer than 3 different modes supported, skipping mode restore test.\n"); return; } SetRect(®istry_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight); SetRect(&ddraw_rect, 0, 0, param.ddraw_width, param.ddraw_height); SetRect(&user32_rect, 0, 0, param.user32_width, param.user32_height); memset(&devmode, 0, sizeof(devmode)); devmode.dmSize = sizeof(devmode); devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; devmode.dmPelsWidth = param.user32_width; devmode.dmPelsHeight = param.user32_height; change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); wc.lpfnWndProc = mode_set_proc; wc.lpszClassName = "ddraw_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 100, 100, 0, 0, 0, 0); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); GetWindowRect(window, &r); ok(EqualRect(&r, &user32_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", user32_rect.left, user32_rect.top, user32_rect.right, user32_rect.bottom, r.left, r.top, r.right, r.bottom); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.user32_width, "Expected surface width %u, got %u.\n", param.user32_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.user32_height, "Expected surface height %u, got %u.\n", param.user32_height, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, &user32_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", user32_rect.left, user32_rect.top, user32_rect.right, user32_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = exclusive_messages; screen_size.cx = 0; screen_size.cy = 0; hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(screen_size.cx == param.ddraw_width && screen_size.cy == param.ddraw_height, "Expected screen size %ux%u, got %ux%u.\n", param.ddraw_width, param.ddraw_height, screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, &ddraw_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", ddraw_rect.left, ddraw_rect.top, ddraw_rect.right, ddraw_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.user32_width, "Expected surface width %u, got %u.\n", param.user32_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.user32_height, "Expected surface height %u, got %u.\n", param.user32_height, ddsd.dwHeight); IDirectDrawSurface_Release(primary); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", param.ddraw_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", param.ddraw_height, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, &ddraw_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", ddraw_rect.left, ddraw_rect.top, ddraw_rect.right, ddraw_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = exclusive_messages; screen_size.cx = 0; screen_size.cy = 0; change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(screen_size.cx == param.user32_width && screen_size.cy == param.user32_height, "Expected screen size %ux%u, got %ux%u.\n", param.user32_width, param.user32_height, screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, &user32_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", user32_rect.left, user32_rect.top, user32_rect.right, user32_rect.bottom, r.left, r.top, r.right, r.bottom); expect_messages = exclusive_focus_loss_messages; ret = SetForegroundWindow(GetDesktopWindow()); ok(ret, "Failed to set foreground window.\n"); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); ok(ret, "Failed to get display mode.\n"); ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth && devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect screen size %ux%u.\n", devmode.dmPelsWidth, devmode.dmPelsHeight); expect_messages = exclusive_focus_restore_messages; ShowWindow(window, SW_RESTORE); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); GetWindowRect(window, &r); ok(EqualRect(&r, &ddraw_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", ddraw_rect.left, ddraw_rect.top, ddraw_rect.right, ddraw_rect.bottom, r.left, r.top, r.right, r.bottom); ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); ok(ret, "Failed to get display mode.\n"); ok(devmode.dmPelsWidth == param.ddraw_width && devmode.dmPelsHeight == param.ddraw_height, "Got unexpect screen size %ux%u.\n", devmode.dmPelsWidth, devmode.dmPelsHeight); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); /* Normally the primary should be restored here. Unfortunately this causes the * GetSurfaceDesc call after the next display mode change to crash on the Windows 8 * testbot. Another Restore call would presumably avoid the crash, but it also moots * the point of the GetSurfaceDesc call. */ expect_messages = sc_minimize_messages; SendMessageA(window, WM_SYSCOMMAND, SC_MINIMIZE, 0); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; expect_messages = sc_restore_messages; SendMessageA(window, WM_SYSCOMMAND, SC_RESTORE, 0); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; expect_messages = sc_maximize_messages; SendMessageA(window, WM_SYSCOMMAND, SC_MAXIMIZE, 0); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = exclusive_messages; screen_size.cx = 0; screen_size.cy = 0; hr = IDirectDraw_RestoreDisplayMode(ddraw); ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(screen_size.cx == registry_mode.dmPelsWidth && screen_size.cy == registry_mode.dmPelsHeight, "Expected screen size %ux%u, got %ux%u.\n", registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", param.ddraw_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", param.ddraw_height, ddsd.dwHeight); IDirectDrawSurface_Release(primary); /* For Wine. */ change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN); ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); IDirectDrawSurface_Release(primary); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = normal_messages; screen_size.cx = 0; screen_size.cy = 0; devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; devmode.dmPelsWidth = param.user32_width; devmode.dmPelsHeight = param.user32_height; change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = normal_messages; screen_size.cx = 0; screen_size.cy = 0; hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); if (hr == DDERR_NOEXCLUSIVEMODE /* NT4 testbot */) { win_skip("Broken SetDisplayMode(), skipping remaining tests.\n"); IDirectDrawSurface_Release(primary); IDirectDraw_Release(ddraw); goto done; } ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); IDirectDrawSurface_Release(primary); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", param.ddraw_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", param.ddraw_height, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = normal_messages; screen_size.cx = 0; screen_size.cy = 0; hr = IDirectDraw_RestoreDisplayMode(ddraw); ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", param.ddraw_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", param.ddraw_height, ddsd.dwHeight); IDirectDrawSurface_Release(primary); ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); ok(ret, "Failed to get display mode.\n"); ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth && devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Expected resolution %ux%u, got %ux%u.\n", registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, devmode.dmPelsWidth, devmode.dmPelsHeight); change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN); ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); /* DDSCL_NORMAL | DDSCL_FULLSCREEN behaves the same as just DDSCL_NORMAL. * Resizing the window on mode changes is a property of DDSCL_EXCLUSIVE, * not DDSCL_FULLSCREEN. */ hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); IDirectDrawSurface_Release(primary); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = normal_messages; screen_size.cx = 0; screen_size.cy = 0; devmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT; devmode.dmPelsWidth = param.user32_width; devmode.dmPelsHeight = param.user32_height; change_ret = ChangeDisplaySettingsW(&devmode, CDS_FULLSCREEN); ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = normal_messages; screen_size.cx = 0; screen_size.cy = 0; hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); IDirectDrawSurface_Release(primary); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", param.ddraw_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", param.ddraw_height, ddsd.dwHeight); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); PeekMessageA(&msg, 0, 0, 0, PM_NOREMOVE); expect_messages = normal_messages; screen_size.cx = 0; screen_size.cy = 0; hr = IDirectDraw_RestoreDisplayMode(ddraw); ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); ok(!expect_messages->message, "Expected message %#x, but didn't receive it.\n", expect_messages->message); expect_messages = NULL; ok(!screen_size.cx && !screen_size.cy, "Got unexpected screen size %ux%u.\n", screen_size.cx, screen_size.cy); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", param.ddraw_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", param.ddraw_height, ddsd.dwHeight); IDirectDrawSurface_Release(primary); ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode); ok(ret, "Failed to get display mode.\n"); ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth && devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Expected resolution %ux%u, got %ux%u.\n", registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, devmode.dmPelsWidth, devmode.dmPelsHeight); change_ret = ChangeDisplaySettingsW(NULL, CDS_FULLSCREEN); ok(change_ret == DISP_CHANGE_SUCCESSFUL, "Failed to change display mode, ret %#x.\n", change_ret); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == registry_mode.dmPelsWidth, "Expected surface width %u, got %u.\n", registry_mode.dmPelsWidth, ddsd.dwWidth); ok(ddsd.dwHeight == registry_mode.dmPelsHeight, "Expected surface height %u, got %u.\n", registry_mode.dmPelsHeight, ddsd.dwHeight); IDirectDrawSurface_Release(primary); GetWindowRect(window, &r); ok(EqualRect(&r, ®istry_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", registry_rect.left, registry_rect.top, registry_rect.right, registry_rect.bottom, r.left, r.top, r.right, r.bottom); /* Unlike ddraw2-7, changing from EXCLUSIVE to NORMAL does not restore the resolution */ hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); hr = set_display_mode(ddraw, param.ddraw_width, param.ddraw_height); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(ddsd.dwWidth == param.ddraw_width, "Expected surface width %u, got %u.\n", param.ddraw_width, ddsd.dwWidth); ok(ddsd.dwHeight == param.ddraw_height, "Expected surface height %u, got %u.\n", param.ddraw_height, ddsd.dwHeight); IDirectDrawSurface_Release(primary); hr = IDirectDraw_RestoreDisplayMode(ddraw); ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); GetWindowRect(window, &r); ok(EqualRect(&r, &ddraw_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n", ddraw_rect.left, ddraw_rect.top, ddraw_rect.right, ddraw_rect.bottom, r.left, r.top, r.right, r.bottom); done: expect_messages = NULL; DestroyWindow(window); UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL)); } static void test_coop_level_mode_set_multi(void) { IDirectDraw *ddraw1, *ddraw2; UINT w, h; HWND window; HRESULT hr; ULONG ref; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 100, 100, 0, 0, 0, 0); ddraw1 = create_ddraw(); ok(!!ddraw1, "Failed to create a ddraw object.\n"); /* With just a single ddraw object, the display mode is restored on * release. */ hr = set_display_mode(ddraw1, 800, 600); if (hr == DDERR_NOEXCLUSIVEMODE /* NT4 testbot */) { win_skip("Broken SetDisplayMode(), skipping test.\n"); IDirectDraw_Release(ddraw1); DestroyWindow(window); return; } ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 800, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 600, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw1); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); /* When there are multiple ddraw objects, the display mode is restored to * the initial mode, before the first SetDisplayMode() call. */ ddraw1 = create_ddraw(); hr = set_display_mode(ddraw1, 800, 600); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 800, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 600, "Got unexpected screen height %u.\n", h); ddraw2 = create_ddraw(); hr = set_display_mode(ddraw2, 640, 480); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 640, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 480, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw2); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw1); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); /* Regardless of release ordering. */ ddraw1 = create_ddraw(); hr = set_display_mode(ddraw1, 800, 600); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 800, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 600, "Got unexpected screen height %u.\n", h); ddraw2 = create_ddraw(); hr = set_display_mode(ddraw2, 640, 480); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 640, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 480, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw1); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw2); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); /* But only for ddraw objects that called SetDisplayMode(). */ ddraw1 = create_ddraw(); ddraw2 = create_ddraw(); hr = set_display_mode(ddraw2, 640, 480); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 640, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 480, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw1); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 640, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 480, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw2); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); /* If there's a ddraw object that's currently in exclusive mode, it blocks * restoring the display mode. */ ddraw1 = create_ddraw(); hr = set_display_mode(ddraw1, 800, 600); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 800, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 600, "Got unexpected screen height %u.\n", h); ddraw2 = create_ddraw(); hr = set_display_mode(ddraw2, 640, 480); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 640, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 480, "Got unexpected screen height %u.\n", h); hr = IDirectDraw_SetCooperativeLevel(ddraw2, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); ref = IDirectDraw_Release(ddraw1); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 640, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 480, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw2); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); /* Exclusive mode blocks mode setting on other ddraw objects in general. */ ddraw1 = create_ddraw(); hr = set_display_mode(ddraw1, 800, 600); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); w = GetSystemMetrics(SM_CXSCREEN); ok(w == 800, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == 600, "Got unexpected screen height %u.\n", h); hr = IDirectDraw_SetCooperativeLevel(ddraw1, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "SetCooperativeLevel failed, hr %#x.\n", hr); ddraw2 = create_ddraw(); hr = set_display_mode(ddraw2, 640, 480); ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); ref = IDirectDraw_Release(ddraw1); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); ref = IDirectDraw_Release(ddraw2); ok(ref == 0, "The ddraw object was not properly freed: refcount %u.\n", ref); w = GetSystemMetrics(SM_CXSCREEN); ok(w == registry_mode.dmPelsWidth, "Got unexpected screen width %u.\n", w); h = GetSystemMetrics(SM_CYSCREEN); ok(h == registry_mode.dmPelsHeight, "Got unexpected screen height %u.\n", h); DestroyWindow(window); } static void test_initialize(void) { IDirectDraw *ddraw; IDirect3D *d3d; HRESULT hr; ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_Initialize(ddraw, NULL); ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x.\n", hr); IDirectDraw_Release(ddraw); CoInitialize(NULL); hr = CoCreateInstance(&CLSID_DirectDraw, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectDraw, (void **)&ddraw); ok(SUCCEEDED(hr), "Failed to create IDirectDraw instance, hr %#x.\n", hr); hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d); if (SUCCEEDED(hr)) { /* IDirect3D_Initialize() just returns DDERR_ALREADYINITIALIZED. */ hr = IDirect3D_Initialize(d3d, NULL); ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x, expected DDERR_ALREADYINITIALIZED.\n", hr); IDirect3D_Release(d3d); } else skip("D3D interface is not available, skipping test.\n"); hr = IDirectDraw_Initialize(ddraw, NULL); ok(hr == DD_OK, "Initialize returned hr %#x, expected DD_OK.\n", hr); hr = IDirectDraw_Initialize(ddraw, NULL); ok(hr == DDERR_ALREADYINITIALIZED, "Initialize returned hr %#x, expected DDERR_ALREADYINITIALIZED.\n", hr); IDirectDraw_Release(ddraw); CoUninitialize(); if (0) /* This crashes on the W2KPROSP4 testbot. */ { CoInitialize(NULL); hr = CoCreateInstance(&CLSID_DirectDraw, NULL, CLSCTX_INPROC_SERVER, &IID_IDirect3D, (void **)&d3d); ok(hr == E_NOINTERFACE, "CoCreateInstance returned hr %#x, expected E_NOINTERFACE.\n", hr); CoUninitialize(); } } static void test_coop_level_surf_create(void) { IDirectDrawSurface *surface; IDirectDraw *ddraw; DDSURFACEDESC ddsd; HRESULT hr; ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL); ok(hr == DDERR_NOCOOPERATIVELEVELSET, "Surface creation returned hr %#x.\n", hr); IDirectDraw_Release(ddraw); } static void test_coop_level_multi_window(void) { HWND window1, window2; IDirectDraw *ddraw; HRESULT hr; window1 = CreateWindowA("static", "ddraw_test1", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); window2 = CreateWindowA("static", "ddraw_test2", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window1, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, window2, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); ok(IsWindow(window1), "Window 1 was destroyed.\n"); ok(IsWindow(window2), "Window 2 was destroyed.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window2); DestroyWindow(window1); } static void test_clear_rect_count(void) { static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; IDirect3DMaterial *white, *red, *green, *blue; IDirect3DViewport *viewport; IDirect3DDevice *device; IDirectDrawSurface *rt; IDirectDraw *ddraw; D3DCOLOR color; HWND window; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); white = create_diffuse_material(device, 1.0f, 1.0f, 1.0f, 1.0f); red = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); green = create_diffuse_material(device, 0.0f, 1.0f, 0.0f, 1.0f); blue = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f); viewport = create_viewport(device, 0, 0, 640, 480); viewport_set_background(device, viewport, white); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); viewport_set_background(device, viewport, red); hr = IDirect3DViewport_Clear(viewport, 0, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); viewport_set_background(device, viewport, green); hr = IDirect3DViewport_Clear(viewport, 0, NULL, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); viewport_set_background(device, viewport, blue); hr = IDirect3DViewport_Clear(viewport, 1, NULL, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x00ffffff, 1), "Got unexpected color 0x%08x.\n", color); IDirectDrawSurface_Release(rt); destroy_viewport(device, viewport); destroy_material(white); destroy_material(red); destroy_material(green); destroy_material(blue); IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static struct { BOOL received; IDirectDraw *ddraw; HWND window; DWORD coop_level; } activateapp_testdata; static LRESULT CALLBACK activateapp_test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { if (message == WM_ACTIVATEAPP) { if (activateapp_testdata.ddraw) { HRESULT hr; activateapp_testdata.received = FALSE; hr = IDirectDraw_SetCooperativeLevel(activateapp_testdata.ddraw, activateapp_testdata.window, activateapp_testdata.coop_level); ok(SUCCEEDED(hr), "Recursive SetCooperativeLevel call failed, hr %#x.\n", hr); ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP during recursive SetCooperativeLevel call.\n"); } activateapp_testdata.received = TRUE; } return DefWindowProcA(hwnd, message, wparam, lparam); } static void test_coop_level_activateapp(void) { IDirectDraw *ddraw; HRESULT hr; HWND window; WNDCLASSA wc = {0}; DDSURFACEDESC ddsd; IDirectDrawSurface *surface; ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); wc.lpfnWndProc = activateapp_test_proc; wc.lpszClassName = "ddraw_test_wndproc_wc"; ok(RegisterClassA(&wc), "Failed to register window class.\n"); window = CreateWindowA("ddraw_test_wndproc_wc", "ddraw_test", WS_MAXIMIZE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); /* Exclusive with window already active. */ SetForegroundWindow(window); activateapp_testdata.received = FALSE; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP although window was already active.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); /* Exclusive with window not active. */ SetForegroundWindow(GetDesktopWindow()); activateapp_testdata.received = FALSE; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); /* Normal with window not active, then exclusive with the same window. */ SetForegroundWindow(GetDesktopWindow()); activateapp_testdata.received = FALSE; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); ok(!activateapp_testdata.received, "Received WM_ACTIVATEAPP when setting DDSCL_NORMAL.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); /* Recursive set of DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN. */ SetForegroundWindow(GetDesktopWindow()); activateapp_testdata.received = FALSE; activateapp_testdata.ddraw = ddraw; activateapp_testdata.window = window; activateapp_testdata.coop_level = DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); /* The recursive call seems to have some bad effect on native ddraw, despite (apparently) * succeeding. Another switch to exclusive and back to normal is needed to release the * window properly. Without doing this, SetCooperativeLevel(EXCLUSIVE) will not send * WM_ACTIVATEAPP messages. */ activateapp_testdata.ddraw = NULL; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); /* Setting DDSCL_NORMAL with recursive invocation. */ SetForegroundWindow(GetDesktopWindow()); activateapp_testdata.received = FALSE; activateapp_testdata.ddraw = ddraw; activateapp_testdata.window = window; activateapp_testdata.coop_level = DDSCL_NORMAL; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); ok(activateapp_testdata.received, "Expected WM_ACTIVATEAPP, but did not receive it.\n"); /* DDraw is in exlusive mode now. */ memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; ddsd.dwBackBufferCount = 1; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); IDirectDrawSurface_Release(surface); /* Recover again, just to be sure. */ activateapp_testdata.ddraw = NULL; hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); DestroyWindow(window); UnregisterClassA("ddraw_test_wndproc_wc", GetModuleHandleA(NULL)); IDirectDraw_Release(ddraw); } struct format_support_check { const DDPIXELFORMAT *format; BOOL supported; }; static HRESULT WINAPI test_unsupported_formats_cb(DDSURFACEDESC *desc, void *ctx) { struct format_support_check *format = ctx; if (!memcmp(format->format, &desc->ddpfPixelFormat, sizeof(*format->format))) { format->supported = TRUE; return DDENUMRET_CANCEL; } return DDENUMRET_OK; } static void test_unsupported_formats(void) { HRESULT hr; BOOL expect_success; HWND window; IDirectDraw *ddraw; IDirect3DDevice *device; IDirectDrawSurface *surface; DDSURFACEDESC ddsd; unsigned int i, j; DWORD expected_caps; static const struct { const char *name; DDPIXELFORMAT fmt; } formats[] = { { "D3DFMT_A8R8G8B8", { sizeof(DDPIXELFORMAT), DDPF_RGB | DDPF_ALPHAPIXELS, 0, {32}, {0x00ff0000}, {0x0000ff00}, {0x000000ff}, {0xff000000} } }, { "D3DFMT_P8", { sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0, {8 }, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000} } }, }; static const DWORD caps[] = {0, DDSCAPS_SYSTEMMEMORY, DDSCAPS_VIDEOMEMORY}; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } for (i = 0; i < sizeof(formats) / sizeof(*formats); i++) { struct format_support_check check = {&formats[i].fmt, FALSE}; hr = IDirect3DDevice_EnumTextureFormats(device, test_unsupported_formats_cb, &check); ok(SUCCEEDED(hr), "Failed to enumerate texture formats %#x.\n", hr); for (j = 0; j < sizeof(caps) / sizeof(*caps); j++) { memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; ddsd.ddpfPixelFormat = formats[i].fmt; ddsd.dwWidth = 4; ddsd.dwHeight = 4; ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | caps[j]; if (caps[j] & DDSCAPS_VIDEOMEMORY && !check.supported) expect_success = FALSE; else expect_success = TRUE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL); ok(SUCCEEDED(hr) == expect_success, "Got unexpected hr %#x for format %s, caps %#x, expected %s.\n", hr, formats[i].name, caps[j], expect_success ? "success" : "failure"); if (FAILED(hr)) continue; memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); hr = IDirectDrawSurface_GetSurfaceDesc(surface, &ddsd); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); if (caps[j] & DDSCAPS_VIDEOMEMORY) expected_caps = DDSCAPS_VIDEOMEMORY; else if (caps[j] & DDSCAPS_SYSTEMMEMORY) expected_caps = DDSCAPS_SYSTEMMEMORY; else if (check.supported) expected_caps = DDSCAPS_VIDEOMEMORY; else expected_caps = DDSCAPS_SYSTEMMEMORY; ok(ddsd.ddsCaps.dwCaps & expected_caps, "Expected capability %#x, format %s, input cap %#x.\n", expected_caps, formats[i].name, caps[j]); IDirectDrawSurface_Release(surface); } } IDirect3DDevice_Release(device); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_rt_caps(void) { PALETTEENTRY palette_entries[256]; IDirectDrawPalette *palette; IDirect3DDevice *device; IDirectDraw *ddraw; DWORD z_depth = 0; unsigned int i; ULONG refcount; HWND window; HRESULT hr; static const DDPIXELFORMAT p8_fmt = { sizeof(DDPIXELFORMAT), DDPF_PALETTEINDEXED8 | DDPF_RGB, 0, {8}, {0x00000000}, {0x00000000}, {0x00000000}, {0x00000000}, }; static const struct { const DDPIXELFORMAT *pf; DWORD caps_in; DWORD caps_out; HRESULT create_device_hr; BOOL create_may_fail; } test_data[] = { { NULL, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, D3D_OK, FALSE, }, { NULL, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, D3D_OK, FALSE, }, { NULL, DDSCAPS_OFFSCREENPLAIN, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, DDERR_INVALIDCAPS, FALSE, }, { NULL, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, D3DERR_SURFACENOTINVIDMEM, FALSE, }, { NULL, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, DDERR_INVALIDCAPS, FALSE, }, { NULL, DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY, DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, D3D_OK, FALSE, }, { NULL, DDSCAPS_3DDEVICE, DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, D3D_OK, FALSE, }, { NULL, 0, DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, DDERR_INVALIDCAPS, FALSE, }, { NULL, DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, D3DERR_SURFACENOTINVIDMEM, FALSE, }, { NULL, DDSCAPS_SYSTEMMEMORY, DDSCAPS_SYSTEMMEMORY, DDERR_INVALIDCAPS, FALSE, }, { &p8_fmt, 0, DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, DDERR_INVALIDCAPS, FALSE, }, { &p8_fmt, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, ~0U /* AMD r200 */ , DDERR_NOPALETTEATTACHED, FALSE, }, { &p8_fmt, DDSCAPS_OFFSCREENPLAIN, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM, DDERR_INVALIDCAPS, FALSE, }, { &p8_fmt, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE, DDERR_NOPALETTEATTACHED, FALSE, }, { &p8_fmt, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, DDERR_INVALIDCAPS, FALSE, }, { NULL, DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER, DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY | DDSCAPS_ZBUFFER | DDSCAPS_LOCALVIDMEM, DDERR_INVALIDCAPS, TRUE /* AMD Evergreen */, }, { NULL, DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER, ~0U /* AMD Evergreen */, DDERR_INVALIDCAPS, FALSE, }, { NULL, DDSCAPS_ZBUFFER, ~0U /* AMD Evergreen */, DDERR_INVALIDCAPS, FALSE, }, { NULL, DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER, DDSCAPS_SYSTEMMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_ZBUFFER, DDERR_INVALIDCAPS, TRUE /* Nvidia Kepler */, }, { NULL, DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER, DDSCAPS_SYSTEMMEMORY | DDSCAPS_ZBUFFER, DDERR_INVALIDCAPS, TRUE /* Nvidia Kepler */, }, }; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } z_depth = get_device_z_depth(device); ok(!!z_depth, "Failed to get device z depth.\n"); IDirect3DDevice_Release(device); memset(palette_entries, 0, sizeof(palette_entries)); hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) { IDirectDrawSurface *surface; DDSURFACEDESC surface_desc; IDirect3DDevice *device; memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = test_data[i].caps_in; if (test_data[i].pf) { surface_desc.dwFlags |= DDSD_PIXELFORMAT; surface_desc.ddpfPixelFormat = *test_data[i].pf; } if (test_data[i].caps_in & DDSCAPS_ZBUFFER) { surface_desc.dwFlags |= DDSD_ZBUFFERBITDEPTH; U2(surface_desc).dwZBufferBitDepth = z_depth; } surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr) || broken(test_data[i].create_may_fail), "Test %u: Failed to create surface with caps %#x, hr %#x.\n", i, test_data[i].caps_in, hr); if (FAILED(hr)) continue; memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr); ok(test_data[i].caps_out == ~0U || surface_desc.ddsCaps.dwCaps == test_data[i].caps_out, "Test %u: Got unexpected caps %#x, expected %#x.\n", i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out); hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device); ok(hr == test_data[i].create_device_hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].create_device_hr); if (hr == DDERR_NOPALETTEATTACHED) { hr = IDirectDrawSurface_SetPalette(surface, palette); ok(SUCCEEDED(hr), "Test %u: Failed to set palette, hr %#x.\n", i, hr); hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device); if (surface_desc.ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY) ok(hr == DDERR_INVALIDPIXELFORMAT, "Test %u: Got unexpected hr %#x.\n", i, hr); else ok(hr == D3DERR_SURFACENOTINVIDMEM, "Test %u: Got unexpected hr %#x.\n", i, hr); } if (SUCCEEDED(hr)) { refcount = IDirect3DDevice_Release(device); ok(refcount == 1, "Test %u: Got unexpected refcount %u.\n", i, refcount); } refcount = IDirectDrawSurface_Release(surface); ok(refcount == 0, "Test %u: The surface was not properly freed, refcount %u.\n", i, refcount); } IDirectDrawPalette_Release(palette); refcount = IDirectDraw_Release(ddraw); ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); DestroyWindow(window); } static void test_primary_caps(void) { const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; IDirectDrawSurface *surface; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; unsigned int i; ULONG refcount; HWND window; HRESULT hr; static const struct { DWORD coop_level; DWORD caps_in; DWORD back_buffer_count; HRESULT hr; DWORD caps_out; } test_data[] = { { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE, ~0u, DD_OK, DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_TEXTURE, ~0u, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER, ~0u, DD_OK, DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER, ~0u, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP, ~0u, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX, ~0u, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, ~0u, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, 0, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_NORMAL, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, 1, DDERR_NOEXCLUSIVEMODE, ~0u, }, { DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, 0, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP, 1, DD_OK, DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER | DDSCAPS_FLIP | DDSCAPS_COMPLEX, }, { DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER, 1, DDERR_INVALIDCAPS, ~0u, }, { DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN, DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_BACKBUFFER, 1, DDERR_INVALIDCAPS, ~0u, }, }; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) { hr = IDirectDraw_SetCooperativeLevel(ddraw, window, test_data[i].coop_level); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS; if (test_data[i].back_buffer_count != ~0u) surface_desc.dwFlags |= DDSD_BACKBUFFERCOUNT; surface_desc.ddsCaps.dwCaps = test_data[i].caps_in; surface_desc.dwBackBufferCount = test_data[i].back_buffer_count; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(hr == test_data[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr); if (FAILED(hr)) continue; memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr); ok((surface_desc.ddsCaps.dwCaps & ~placement) == test_data[i].caps_out, "Test %u: Got unexpected caps %#x, expected %#x.\n", i, surface_desc.ddsCaps.dwCaps, test_data[i].caps_out); IDirectDrawSurface_Release(surface); } refcount = IDirectDraw_Release(ddraw); ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); DestroyWindow(window); } static void test_surface_lock(void) { IDirectDraw *ddraw; IDirectDrawSurface *surface; IDirect3DDevice *device; HRESULT hr; HWND window; unsigned int i; DDSURFACEDESC ddsd; ULONG refcount; DWORD z_depth = 0; static const struct { DWORD caps; const char *name; } tests[] = { { DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, "videomemory offscreenplain" }, { DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, "systemmemory offscreenplain" }, { DDSCAPS_PRIMARYSURFACE, "primary" }, { DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, "videomemory texture" }, { DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, "systemmemory texture" }, { DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE, "render target" }, { DDSCAPS_ZBUFFER, "Z buffer" }, }; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } z_depth = get_device_z_depth(device); ok(!!z_depth, "Failed to get device z depth.\n"); IDirect3DDevice_Release(device); for (i = 0; i < sizeof(tests) / sizeof(*tests); i++) { memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; if (!(tests[i].caps & DDSCAPS_PRIMARYSURFACE)) { ddsd.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT; ddsd.dwWidth = 64; ddsd.dwHeight = 64; } if (tests[i].caps & DDSCAPS_ZBUFFER) { ddsd.dwFlags |= DDSD_ZBUFFERBITDEPTH; U2(ddsd).dwZBufferBitDepth = z_depth; } ddsd.ddsCaps.dwCaps = tests[i].caps; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, type %s, hr %#x.\n", tests[i].name, hr); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, type %s, hr %#x.\n", tests[i].name, hr); if (SUCCEEDED(hr)) { hr = IDirectDrawSurface_Unlock(surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock surface, type %s, hr %#x.\n", tests[i].name, hr); } IDirectDrawSurface_Release(surface); } refcount = IDirectDraw_Release(ddraw); ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); DestroyWindow(window); } static void test_surface_discard(void) { IDirectDraw *ddraw; HRESULT hr; HWND window; DDSURFACEDESC ddsd; IDirectDrawSurface *surface, *primary; void *addr; static const struct { DWORD caps; BOOL discard; } tests[] = { {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, TRUE}, {DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, FALSE}, {DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, TRUE}, {DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, FALSE}, }; unsigned int i; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); for (i = 0; i < sizeof(tests) / sizeof(*tests); i++) { BOOL discarded; memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; ddsd.ddsCaps.dwCaps = tests[i].caps; ddsd.dwWidth = 64; ddsd.dwHeight = 64; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL); if (FAILED(hr)) { skip("Failed to create surface, skipping.\n"); continue; } memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); addr = ddsd.lpSurface; hr = IDirectDrawSurface_Unlock(surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); discarded = ddsd.lpSurface != addr; hr = IDirectDrawSurface_Unlock(surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Blt(primary, NULL, surface, NULL, DDBLT_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); discarded |= ddsd.lpSurface != addr; hr = IDirectDrawSurface_Unlock(surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); IDirectDrawSurface_Release(surface); /* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler, * AMD r500, evergreen). Windows XP, at least on AMD r200, never changes the pointer. */ ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i); } IDirectDrawSurface_Release(primary); IDirectDraw_Release(ddraw); DestroyWindow(window); } static void test_flip(void) { const DWORD placement = DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY; IDirectDrawSurface *primary, *backbuffer1, *backbuffer2, *backbuffer3, *surface; DDSCAPS caps = {DDSCAPS_FLIP}; DDSURFACEDESC surface_desc; BOOL sysmem_primary; IDirectDraw *ddraw; D3DCOLOR color; ULONG refcount; HWND window; DDBLTFX fx; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = set_display_mode(ddraw, 640, 480); ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; surface_desc.dwBackBufferCount = 3; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(primary, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok((surface_desc.ddsCaps.dwCaps & ~placement) == (DDSCAPS_VISIBLE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FRONTBUFFER | DDSCAPS_FLIP | DDSCAPS_COMPLEX), "Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps); sysmem_primary = surface_desc.ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY; hr = IDirectDrawSurface_GetAttachedSurface(primary, &caps, &backbuffer1); ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(backbuffer1, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(!surface_desc.dwBackBufferCount, "Got unexpected back buffer count %u.\n", surface_desc.dwBackBufferCount); ok((surface_desc.ddsCaps.dwCaps & ~placement) == (DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_BACKBUFFER), "Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps); hr = IDirectDrawSurface_GetAttachedSurface(backbuffer1, &caps, &backbuffer2); ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(backbuffer2, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(!surface_desc.dwBackBufferCount, "Got unexpected back buffer count %u.\n", surface_desc.dwBackBufferCount); ok((surface_desc.ddsCaps.dwCaps & ~placement) == (DDSCAPS_FLIP | DDSCAPS_COMPLEX), "Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps); hr = IDirectDrawSurface_GetAttachedSurface(backbuffer2, &caps, &backbuffer3); ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(backbuffer3, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(!surface_desc.dwBackBufferCount, "Got unexpected back buffer count %u.\n", surface_desc.dwBackBufferCount); ok((surface_desc.ddsCaps.dwCaps & ~placement) == (DDSCAPS_FLIP | DDSCAPS_COMPLEX), "Got unexpected caps %#x.\n", surface_desc.ddsCaps.dwCaps); hr = IDirectDrawSurface_GetAttachedSurface(backbuffer3, &caps, &surface); ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); ok(surface == primary, "Got unexpected surface %p, expected %p.\n", surface, primary); IDirectDrawSurface_Release(surface); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = 0; surface_desc.dwWidth = 640; surface_desc.dwHeight = 480; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(primary, surface, DDFLIP_WAIT); ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(surface); hr = IDirectDrawSurface_Flip(primary, primary, DDFLIP_WAIT); ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(backbuffer1, NULL, DDFLIP_WAIT); ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(backbuffer2, NULL, DDFLIP_WAIT); ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(backbuffer3, NULL, DDFLIP_WAIT); ok(hr == DDERR_NOTFLIPPABLE, "Got unexpected hr %#x.\n", hr); memset(&fx, 0, sizeof(fx)); fx.dwSize = sizeof(fx); U5(fx).dwFillColor = 0xffff0000; hr = IDirectDrawSurface_Blt(backbuffer1, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); U5(fx).dwFillColor = 0xff00ff00; hr = IDirectDrawSurface_Blt(backbuffer2, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); U5(fx).dwFillColor = 0xff0000ff; hr = IDirectDrawSurface_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(primary, NULL, DDFLIP_WAIT); ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr); color = get_surface_color(backbuffer1, 320, 240); /* The testbot seems to just copy the contents of one surface to all the * others, instead of properly flipping. */ ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)), "Got unexpected color 0x%08x.\n", color); color = get_surface_color(backbuffer2, 320, 240); ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); U5(fx).dwFillColor = 0xffff0000; hr = IDirectDrawSurface_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(primary, NULL, DDFLIP_WAIT); ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr); color = get_surface_color(backbuffer1, 320, 240); ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)), "Got unexpected color 0x%08x.\n", color); color = get_surface_color(backbuffer2, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); U5(fx).dwFillColor = 0xff00ff00; hr = IDirectDrawSurface_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(primary, NULL, DDFLIP_WAIT); ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr); color = get_surface_color(backbuffer1, 320, 240); ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)), "Got unexpected color 0x%08x.\n", color); color = get_surface_color(backbuffer2, 320, 240); ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); U5(fx).dwFillColor = 0xff0000ff; hr = IDirectDrawSurface_Blt(backbuffer3, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(primary, backbuffer1, DDFLIP_WAIT); ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr); color = get_surface_color(backbuffer2, 320, 240); ok(compare_color(color, 0x0000ff00, 1) || broken(sysmem_primary && compare_color(color, 0x000000ff, 1)), "Got unexpected color 0x%08x.\n", color); color = get_surface_color(backbuffer3, 320, 240); ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color); U5(fx).dwFillColor = 0xffff0000; hr = IDirectDrawSurface_Blt(backbuffer1, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(primary, backbuffer2, DDFLIP_WAIT); ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr); color = get_surface_color(backbuffer1, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); color = get_surface_color(backbuffer3, 320, 240); ok(compare_color(color, 0x000000ff, 1) || broken(sysmem_primary && compare_color(color, 0x00ff0000, 1)), "Got unexpected color 0x%08x.\n", color); U5(fx).dwFillColor = 0xff00ff00; hr = IDirectDrawSurface_Blt(backbuffer2, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(primary, backbuffer3, DDFLIP_WAIT); ok(SUCCEEDED(hr), "Failed to flip, hr %#x.\n", hr); color = get_surface_color(backbuffer1, 320, 240); ok(compare_color(color, 0x00ff0000, 1) || broken(sysmem_primary && compare_color(color, 0x0000ff00, 1)), "Got unexpected color 0x%08x.\n", color); color = get_surface_color(backbuffer2, 320, 240); ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color); IDirectDrawSurface_Release(backbuffer3); IDirectDrawSurface_Release(backbuffer2); IDirectDrawSurface_Release(backbuffer1); IDirectDrawSurface_Release(primary); refcount = IDirectDraw_Release(ddraw); ok(refcount == 0, "The ddraw object was not properly freed, refcount %u.\n", refcount); DestroyWindow(window); } static void test_sysmem_overlay(void) { IDirectDraw *ddraw; HWND window; HRESULT hr; DDSURFACEDESC ddsd; IDirectDrawSurface *surface; ULONG ref; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT; ddsd.dwWidth = 16; ddsd.dwHeight = 16; ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OVERLAY; ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB; U1(ddsd.ddpfPixelFormat).dwRGBBitCount = 32; U2(ddsd.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(ddsd.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(ddsd.ddpfPixelFormat).dwBBitMask = 0x000000ff; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL); ok(hr == DDERR_NOOVERLAYHW, "Got unexpected hr %#x.\n", hr); ref = IDirectDraw_Release(ddraw); ok(ref == 0, "Ddraw object not properly released, refcount %u.\n", ref); DestroyWindow(window); } static void test_primary_palette(void) { DDSCAPS surface_caps = {DDSCAPS_FLIP}; IDirectDrawSurface *primary, *backbuffer; PALETTEENTRY palette_entries[256]; IDirectDrawPalette *palette, *tmp; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; DWORD palette_caps; ULONG refcount; HWND window; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (FAILED(IDirectDraw_SetDisplayMode(ddraw, 640, 480, 8))) { win_skip("Failed to set 8 bpp display mode, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; surface_desc.dwBackBufferCount = 1; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_GetAttachedSurface(primary, &surface_caps, &backbuffer); ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); memset(palette_entries, 0, sizeof(palette_entries)); hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); refcount = get_refcount((IUnknown *)palette); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); hr = IDirectDrawPalette_GetCaps(palette, &palette_caps); ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr); ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps); hr = IDirectDrawSurface_SetPalette(primary, palette); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); /* The Windows 8 testbot attaches the palette to the backbuffer as well, * and is generally somewhat broken with respect to 8 bpp / palette * handling. */ if (SUCCEEDED(IDirectDrawSurface_GetPalette(backbuffer, &tmp))) { win_skip("Broken palette handling detected, skipping tests.\n"); IDirectDrawPalette_Release(tmp); IDirectDrawPalette_Release(palette); /* The Windows 8 testbot keeps extra references to the primary and * backbuffer while in 8 bpp mode. */ hr = IDirectDraw_RestoreDisplayMode(ddraw); ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr); goto done; } refcount = get_refcount((IUnknown *)palette); ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); hr = IDirectDrawPalette_GetCaps(palette, &palette_caps); ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr); ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_PRIMARYSURFACE | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps); hr = IDirectDrawSurface_SetPalette(primary, NULL); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); refcount = get_refcount((IUnknown *)palette); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); hr = IDirectDrawPalette_GetCaps(palette, &palette_caps); ok(SUCCEEDED(hr), "Failed to get palette caps, hr %#x.\n", hr); ok(palette_caps == (DDPCAPS_8BIT | DDPCAPS_ALLOW256), "Got unexpected palette caps %#x.\n", palette_caps); hr = IDirectDrawSurface_SetPalette(primary, palette); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); refcount = get_refcount((IUnknown *)palette); ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); hr = IDirectDrawSurface_GetPalette(primary, &tmp); ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr); ok(tmp == palette, "Got unexpected palette %p, expected %p.\n", tmp, palette); IDirectDrawPalette_Release(tmp); hr = IDirectDrawSurface_GetPalette(backbuffer, &tmp); ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr); refcount = IDirectDrawPalette_Release(palette); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawPalette_Release(palette); ok(!refcount, "Got unexpected refcount %u.\n", refcount); /* Note that this only seems to work when the palette is attached to the * primary surface. When attached to a regular surface, attempting to get * the palette here will cause an access violation. */ hr = IDirectDrawSurface_GetPalette(primary, &tmp); ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr); done: refcount = IDirectDrawSurface_Release(backbuffer); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawSurface_Release(primary); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static HRESULT WINAPI surface_counter(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context) { UINT *surface_count = context; ++(*surface_count); IDirectDrawSurface_Release(surface); return DDENUMRET_OK; } static void test_surface_attachment(void) { IDirectDrawSurface *surface1, *surface2, *surface3, *surface4; DDSCAPS caps = {DDSCAPS_TEXTURE}; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; UINT surface_count; ULONG refcount; HWND window; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_MIPMAPCOUNT; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; U2(surface_desc).dwMipMapCount = 3; surface_desc.dwWidth = 128; surface_desc.dwHeight = 128; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface1, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_GetAttachedSurface(surface1, &caps, &surface2); ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr); hr = IDirectDrawSurface_GetAttachedSurface(surface2, &caps, &surface3); ok(SUCCEEDED(hr), "Failed to get mip level, hr %#x.\n", hr); hr = IDirectDrawSurface_GetAttachedSurface(surface3, &caps, &surface4); ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); surface_count = 0; IDirectDrawSurface_EnumAttachedSurfaces(surface1, &surface_count, surface_counter); ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count); surface_count = 0; IDirectDrawSurface_EnumAttachedSurfaces(surface2, &surface_count, surface_counter); ok(surface_count == 1, "Got unexpected surface_count %u.\n", surface_count); surface_count = 0; IDirectDrawSurface_EnumAttachedSurfaces(surface3, &surface_count, surface_counter); ok(!surface_count, "Got unexpected surface_count %u.\n", surface_count); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; surface_desc.dwWidth = 16; surface_desc.dwHeight = 16; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface4, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface3, surface4); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface3); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface4); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface2); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(surface4); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN; surface_desc.dwWidth = 16; surface_desc.dwHeight = 16; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface4, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); if (SUCCEEDED(hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4))) { skip("Running on refrast, skipping some tests.\n"); hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface4); ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); } else { ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface3, surface4); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface3); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface4); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface2); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); } IDirectDrawSurface_Release(surface4); IDirectDrawSurface_Release(surface3); IDirectDrawSurface_Release(surface2); IDirectDrawSurface_Release(surface1); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); /* Try a single primary and two offscreen plain surfaces. */ memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS; surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface1, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.dwWidth = registry_mode.dmPelsWidth; surface_desc.dwHeight = registry_mode.dmPelsHeight; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface2, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.dwWidth = registry_mode.dmPelsWidth; surface_desc.dwHeight = registry_mode.dmPelsHeight; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface3, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); /* This one has a different size. */ memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.dwWidth = 128; surface_desc.dwHeight = 128; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface4, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2); ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); /* Try the reverse without detaching first. */ hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface1); ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2); ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface1); ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); /* Try to detach reversed. */ hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2); ok(hr == DDERR_CANNOTDETACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface1); ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface2, surface3); ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); hr = IDirectDrawSurface_DeleteAttachedSurface(surface2, 0, surface3); ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface4); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface4, surface1); ok(hr == DDERR_CANNOTATTACHSURFACE, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(surface4); IDirectDrawSurface_Release(surface3); IDirectDrawSurface_Release(surface2); IDirectDrawSurface_Release(surface1); /* Test DeleteAttachedSurface() and automatic detachment of attached surfaces on release. */ memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.dwWidth = 64; surface_desc.dwHeight = 64; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; /* D3DFMT_R5G6B5 */ U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 16; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0xf800; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x07e0; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x001f; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface1, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface3, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER; surface_desc.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; U1(surface_desc.ddpfPixelFormat).dwZBufferBitDepth = 16; U3(surface_desc.ddpfPixelFormat).dwZBitMask = 0x0000ffff; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface2, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2); ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); refcount = get_refcount((IUnknown *)surface2); ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2); ok(hr == DDERR_SURFACEALREADYATTACHED, "Got unexpected hr %#x.\n", hr); /* Attaching while already attached to other surface. */ hr = IDirectDrawSurface_AddAttachedSurface(surface3, surface2); todo_wine ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); hr = IDirectDrawSurface_DeleteAttachedSurface(surface3, 0, surface2); todo_wine ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); IDirectDrawSurface_Release(surface3); hr = IDirectDrawSurface_DeleteAttachedSurface(surface1, 0, surface2); ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x.\n", hr); refcount = get_refcount((IUnknown *)surface2); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); /* Automatic detachment on release. */ hr = IDirectDrawSurface_AddAttachedSurface(surface1, surface2); ok(SUCCEEDED(hr), "Failed to attach surface, hr %#x.\n", hr); refcount = get_refcount((IUnknown *)surface2); ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawSurface_Release(surface1); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawSurface_Release(surface2); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_pixel_format(void) { HWND window, window2 = NULL; HDC hdc, hdc2 = NULL; HMODULE gl = NULL; int format, test_format; PIXELFORMATDESCRIPTOR pfd; IDirectDraw *ddraw = NULL; IDirectDrawClipper *clipper = NULL; DDSURFACEDESC ddsd; IDirectDrawSurface *primary = NULL; DDBLTFX fx; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 100, 100, 160, 160, NULL, NULL, NULL, NULL); if (!window) { skip("Failed to create window\n"); return; } window2 = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 100, 100, 160, 160, NULL, NULL, NULL, NULL); hdc = GetDC(window); if (!hdc) { skip("Failed to get DC\n"); goto cleanup; } if (window2) hdc2 = GetDC(window2); gl = LoadLibraryA("opengl32.dll"); ok(!!gl, "failed to load opengl32.dll; SetPixelFormat()/GetPixelFormat() may not work right\n"); format = GetPixelFormat(hdc); ok(format == 0, "new window has pixel format %d\n", format); ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; pfd.iPixelType = PFD_TYPE_RGBA; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat(hdc, &pfd); if (format <= 0) { skip("no pixel format available\n"); goto cleanup; } if (!SetPixelFormat(hdc, format, &pfd) || GetPixelFormat(hdc) != format) { skip("failed to set pixel format\n"); goto cleanup; } if (!hdc2 || !SetPixelFormat(hdc2, format, &pfd) || GetPixelFormat(hdc2) != format) { skip("failed to set pixel format on second window\n"); if (hdc2) { ReleaseDC(window2, hdc2); hdc2 = NULL; } } ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); test_format = GetPixelFormat(hdc); ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); if (FAILED(hr)) { skip("Failed to set cooperative level, hr %#x.\n", hr); goto cleanup; } test_format = GetPixelFormat(hdc); ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); if (hdc2) { hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL); ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr); hr = IDirectDrawClipper_SetHWnd(clipper, 0, window2); ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr); test_format = GetPixelFormat(hdc); ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); test_format = GetPixelFormat(hdc2); ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); } memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n",hr); test_format = GetPixelFormat(hdc); ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); if (hdc2) { test_format = GetPixelFormat(hdc2); ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); } if (clipper) { hr = IDirectDrawSurface_SetClipper(primary, clipper); ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr); test_format = GetPixelFormat(hdc); ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); test_format = GetPixelFormat(hdc2); ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); } memset(&fx, 0, sizeof(fx)); fx.dwSize = sizeof(fx); hr = IDirectDrawSurface_Blt(primary, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx); ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr); test_format = GetPixelFormat(hdc); ok(test_format == format, "window has pixel format %d, expected %d\n", test_format, format); if (hdc2) { test_format = GetPixelFormat(hdc2); ok(test_format == format, "second window has pixel format %d, expected %d\n", test_format, format); } cleanup: if (primary) IDirectDrawSurface_Release(primary); if (clipper) IDirectDrawClipper_Release(clipper); if (ddraw) IDirectDraw_Release(ddraw); if (gl) FreeLibrary(gl); if (hdc) ReleaseDC(window, hdc); if (hdc2) ReleaseDC(window2, hdc2); if (window) DestroyWindow(window); if (window2) DestroyWindow(window2); } static void test_create_surface_pitch(void) { IDirectDrawSurface *surface; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; unsigned int i; ULONG refcount; HWND window; HRESULT hr; void *mem; static const struct { DWORD placement; DWORD flags_in; DWORD pitch_in; HRESULT hr; DWORD flags_out; DWORD pitch_out32; DWORD pitch_out64; } test_data[] = { {DDSCAPS_VIDEOMEMORY, 0, 0, DD_OK, DDSD_PITCH, 0x100, 0x100}, {DDSCAPS_VIDEOMEMORY, DDSD_PITCH, 0x104, DD_OK, DDSD_PITCH, 0x100, 0x100}, {DDSCAPS_VIDEOMEMORY, DDSD_PITCH, 0x0f8, DD_OK, DDSD_PITCH, 0x100, 0x100}, {DDSCAPS_VIDEOMEMORY, DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDCAPS, 0, 0, 0 }, {DDSCAPS_SYSTEMMEMORY, 0, 0, DD_OK, DDSD_PITCH, 0x100, 0x0fc}, {DDSCAPS_SYSTEMMEMORY, DDSD_PITCH, 0x104, DD_OK, DDSD_PITCH, 0x100, 0x0fc}, {DDSCAPS_SYSTEMMEMORY, DDSD_PITCH, 0x0f8, DD_OK, DDSD_PITCH, 0x100, 0x0fc}, {DDSCAPS_SYSTEMMEMORY, DDSD_PITCH | DDSD_LINEARSIZE, 0, DD_OK, DDSD_PITCH, 0x100, 0x0fc}, {DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE, 0, DDERR_INVALIDPARAMS, 0, 0, 0 }, {DDSCAPS_SYSTEMMEMORY, DDSD_LPSURFACE | DDSD_PITCH, 0x100, DDERR_INVALIDPARAMS, 0, 0, 0 }, }; DWORD flags_mask = DDSD_PITCH | DDSD_LPSURFACE | DDSD_LINEARSIZE; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, ((63 * 4) + 8) * 63); for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) { memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | test_data[i].flags_in; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | test_data[i].placement; surface_desc.dwWidth = 63; surface_desc.dwHeight = 63; U1(surface_desc).lPitch = test_data[i].pitch_in; surface_desc.lpSurface = mem; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(hr == test_data[i].hr || (test_data[i].placement == DDSCAPS_VIDEOMEMORY && hr == DDERR_NODIRECTDRAWHW), "Test %u: Got unexpected hr %#x, expected %#x.\n", i, hr, test_data[i].hr); if (FAILED(hr)) continue; memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Test %u: Failed to get surface desc, hr %#x.\n", i, hr); ok((surface_desc.dwFlags & flags_mask) == test_data[i].flags_out, "Test %u: Got unexpected flags %#x, expected %#x.\n", i, surface_desc.dwFlags & flags_mask, test_data[i].flags_out); if (sizeof(void *) != sizeof(DWORD) && test_data[i].pitch_out32 != test_data[i].pitch_out64) todo_wine ok(U1(surface_desc).lPitch == test_data[i].pitch_out64, "Test %u: Got unexpected pitch %u, expected %u.\n", i, U1(surface_desc).lPitch, test_data[i].pitch_out64); else ok(U1(surface_desc).lPitch == test_data[i].pitch_out32, "Test %u: Got unexpected pitch %u, expected %u.\n", i, U1(surface_desc).lPitch, test_data[i].pitch_out32); ok(!surface_desc.lpSurface, "Test %u: Got unexpected lpSurface %p.\n", i, surface_desc.lpSurface); IDirectDrawSurface_Release(surface); } HeapFree(GetProcessHeap(), 0, mem); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_mipmap_lock(void) { IDirectDrawSurface *surface, *surface2; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; ULONG refcount; HWND window; HRESULT hr; DDSCAPS caps = {DDSCAPS_COMPLEX}; DDCAPS hal_caps; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&hal_caps, 0, sizeof(hal_caps)); hal_caps.dwSize = sizeof(hal_caps); hr = IDirectDraw_GetCaps(ddraw, &hal_caps, NULL); ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) { skip("Mipmapped textures not supported, skipping mipmap lock test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_MIPMAPCOUNT; surface_desc.dwWidth = 4; surface_desc.dwHeight = 4; U2(surface_desc).dwMipMapCount = 2; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP | DDSCAPS_SYSTEMMEMORY; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &surface2); ok(SUCCEEDED(hr), "Failed to get attached surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, 0, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_Lock(surface2, NULL, &surface_desc, 0, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); IDirectDrawSurface_Unlock(surface2, NULL); IDirectDrawSurface_Unlock(surface, NULL); IDirectDrawSurface_Release(surface2); IDirectDrawSurface_Release(surface); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_palette_complex(void) { IDirectDrawSurface *surface, *mipmap, *tmp; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; IDirectDrawPalette *palette, *palette2, *palette_mipmap; ULONG refcount; HWND window; HRESULT hr; DDSCAPS caps = {DDSCAPS_COMPLEX}; DDCAPS hal_caps; PALETTEENTRY palette_entries[256]; unsigned int i; HDC dc; RGBQUAD rgbquad; UINT count; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&hal_caps, 0, sizeof(hal_caps)); hal_caps.dwSize = sizeof(hal_caps); hr = IDirectDraw_GetCaps(ddraw, &hal_caps, NULL); ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); if ((hal_caps.ddsCaps.dwCaps & (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) != (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP)) { skip("Mipmapped textures not supported, skipping mipmap palette test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.dwWidth = 128; surface_desc.dwHeight = 128; surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 8; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); memset(palette_entries, 0, sizeof(palette_entries)); hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); memset(palette_entries, 0, sizeof(palette_entries)); palette_entries[1].peRed = 0xff; palette_entries[1].peGreen = 0x80; hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette_mipmap, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); palette2 = (void *)0xdeadbeef; hr = IDirectDrawSurface_GetPalette(surface, &palette2); ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x.\n", hr); ok(!palette2, "Got unexpected palette %p.\n", palette2); hr = IDirectDrawSurface_SetPalette(surface, palette); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); hr = IDirectDrawSurface_GetPalette(surface, &palette2); ok(SUCCEEDED(hr), "Failed to get palette, hr %#x.\n", hr); ok(palette == palette2, "Got unexpected palette %p.\n", palette2); IDirectDrawPalette_Release(palette2); mipmap = surface; IDirectDrawSurface_AddRef(mipmap); for (i = 0; i < 7; ++i) { hr = IDirectDrawSurface_GetAttachedSurface(mipmap, &caps, &tmp); ok(SUCCEEDED(hr), "Failed to get attached surface, i %u, hr %#x.\n", i, hr); palette2 = (void *)0xdeadbeef; hr = IDirectDrawSurface_GetPalette(tmp, &palette2); ok(hr == DDERR_NOPALETTEATTACHED, "Got unexpected hr %#x, i %u.\n", hr, i); ok(!palette2, "Got unexpected palette %p, i %u.\n", palette2, i); hr = IDirectDrawSurface_SetPalette(tmp, palette_mipmap); ok(SUCCEEDED(hr), "Failed to set palette, i %u, hr %#x.\n", i, hr); hr = IDirectDrawSurface_GetPalette(tmp, &palette2); ok(SUCCEEDED(hr), "Failed to get palette, i %u, hr %#x.\n", i, hr); ok(palette_mipmap == palette2, "Got unexpected palette %p.\n", palette2); IDirectDrawPalette_Release(palette2); hr = IDirectDrawSurface_GetDC(tmp, &dc); ok(SUCCEEDED(hr), "Failed to get DC, i %u, hr %#x.\n", i, hr); count = GetDIBColorTable(dc, 1, 1, &rgbquad); ok(count == 1, "Expected count 1, got %u.\n", count); ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x.\n", rgbquad.rgbRed); ok(rgbquad.rgbGreen == 0x80, "Expected rgbGreen = 0x80, got %#x.\n", rgbquad.rgbGreen); ok(rgbquad.rgbBlue == 0x0, "Expected rgbBlue = 0x0, got %#x.\n", rgbquad.rgbBlue); hr = IDirectDrawSurface_ReleaseDC(tmp, dc); ok(SUCCEEDED(hr), "Failed to release DC, i %u, hr %#x.\n", i, hr); IDirectDrawSurface_Release(mipmap); mipmap = tmp; } hr = IDirectDrawSurface_GetAttachedSurface(mipmap, &caps, &tmp); ok(hr == DDERR_NOTFOUND, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(mipmap); refcount = IDirectDrawSurface_Release(surface); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawPalette_Release(palette_mipmap); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawPalette_Release(palette); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_p8_rgb_blit(void) { IDirectDrawSurface *src, *dst; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; IDirectDrawPalette *palette; ULONG refcount; HWND window; HRESULT hr; PALETTEENTRY palette_entries[256]; unsigned int x; static const BYTE src_data[] = {0x10, 0x1, 0x2, 0x3, 0x4, 0x5, 0xff, 0x80}; static const D3DCOLOR expected[] = { 0x00101010, 0x00010101, 0x00020202, 0x00030303, 0x00040404, 0x00050505, 0x00ffffff, 0x00808080, }; D3DCOLOR color; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(palette_entries, 0, sizeof(palette_entries)); palette_entries[1].peGreen = 0xff; palette_entries[2].peBlue = 0xff; palette_entries[3].peFlags = 0xff; palette_entries[4].peRed = 0xff; hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.dwWidth = 8; surface_desc.dwHeight = 1; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 8; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &src, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.dwWidth = 8; surface_desc.dwHeight = 1; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &dst, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_Lock(src, NULL, &surface_desc, 0, NULL); ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr); memcpy(surface_desc.lpSurface, src_data, sizeof(src_data)); hr = IDirectDrawSurface_Unlock(src, NULL); ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr); hr = IDirectDrawSurface_SetPalette(src, palette); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); hr = IDirectDrawSurface_Blt(dst, NULL, src, NULL, DDBLT_WAIT, NULL); /* The r500 Windows 7 driver returns E_NOTIMPL. r200 on Windows XP works. * The Geforce 7 driver on Windows Vista returns E_FAIL. Newer Nvidia GPUs work. */ ok(SUCCEEDED(hr) || broken(hr == E_NOTIMPL) || broken(hr == E_FAIL), "Failed to blit, hr %#x.\n", hr); if (SUCCEEDED(hr)) { for (x = 0; x < sizeof(expected) / sizeof(*expected); x++) { color = get_surface_color(dst, x, 0); todo_wine ok(compare_color(color, expected[x], 0), "Pixel %u: Got color %#x, expected %#x.\n", x, color, expected[x]); } } IDirectDrawSurface_Release(src); IDirectDrawSurface_Release(dst); IDirectDrawPalette_Release(palette); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_material(void) { IDirect3DExecuteBuffer *execute_buffer; D3DMATERIALHANDLE mat_handle, tmp; D3DEXECUTEBUFFERDESC exec_desc; IDirect3DMaterial *material; IDirect3DViewport *viewport; IDirect3DDevice *device; IDirectDrawSurface *rt; IDirectDraw *ddraw; UINT inst_length; D3DCOLOR color; ULONG refcount; unsigned int i; HWND window; HRESULT hr; BOOL valid; void *ptr; static D3DVERTEX quad[] = { {{-1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, {{-1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, {{ 1.0f}, {-1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, {{ 1.0f}, { 1.0f}, {0.0f}, {1.0f}, {0.0f}, {0.0f}}, }; static const struct { BOOL material; D3DCOLOR expected_color; } test_data[] = { {TRUE, 0x0000ff00}, {FALSE, 0x00ffffff}, }; static D3DRECT clear_rect = {{0}, {0}, {640}, {480}}; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (!(device = create_device(ddraw, window, DDSCL_NORMAL))) { skip("Failed to create a 3D device, skipping test.\n"); DestroyWindow(window); return; } hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt); ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr); material = create_diffuse_material(device, 0.0f, 0.0f, 1.0f, 1.0f); viewport = create_viewport(device, 0, 0, 640, 480); viewport_set_background(device, viewport, material); destroy_material(material); material = create_emissive_material(device, 0.0f, 1.0f, 0.0f, 0.0f); hr = IDirect3DMaterial_GetHandle(material, device, &mat_handle); ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); memset(&exec_desc, 0, sizeof(exec_desc)); exec_desc.dwSize = sizeof(exec_desc); exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS; exec_desc.dwBufferSize = 1024; exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY; hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL); ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr); for (i = 0; i < sizeof(test_data) / sizeof(*test_data); ++i) { hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc); ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr); memcpy(exec_desc.lpData, quad, sizeof(quad)); ptr = ((BYTE *)exec_desc.lpData) + sizeof(quad); emit_set_ls(&ptr, D3DLIGHTSTATE_MATERIAL, test_data[i].material ? mat_handle : 0); emit_process_vertices(&ptr, D3DPROCESSVERTICES_TRANSFORMLIGHT, 0, 4); emit_tquad(&ptr, 0); emit_end(&ptr); inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData; inst_length -= sizeof(quad); hr = IDirect3DExecuteBuffer_Unlock(execute_buffer); ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); hr = IDirect3DDevice_BeginScene(device); ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr); set_execute_data(execute_buffer, 4, sizeof(quad), inst_length); hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED); ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr); hr = IDirect3DDevice_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); if (test_data[i].material) todo_wine ok(compare_color(color, test_data[i].expected_color, 1) /* The Windows 8 testbot appears to return undefined results. */ || broken(TRUE), "Got unexpected color 0x%08x, test %u.\n", color, i); else ok(compare_color(color, test_data[i].expected_color, 1), "Got unexpected color 0x%08x, test %u.\n", color, i); } destroy_material(material); material = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f); hr = IDirect3DMaterial_GetHandle(material, device, &mat_handle); ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr); hr = IDirect3DViewport_SetBackground(viewport, mat_handle); ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr); hr = IDirect3DViewport_GetBackground(viewport, &tmp, &valid); ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr); ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle); ok(valid, "Got unexpected valid %#x.\n", valid); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); hr = IDirect3DViewport_SetBackground(viewport, 0); ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr); hr = IDirect3DViewport_GetBackground(viewport, &tmp, &valid); ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr); ok(tmp == mat_handle, "Got unexpected material handle %#x, expected %#x.\n", tmp, mat_handle); ok(valid, "Got unexpected valid %#x.\n", valid); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color); destroy_viewport(device, viewport); viewport = create_viewport(device, 0, 0, 640, 480); hr = IDirect3DViewport_GetBackground(viewport, &tmp, &valid); ok(SUCCEEDED(hr), "Failed to get viewport background, hr %#x.\n", hr); ok(!tmp, "Got unexpected material handle %#x.\n", tmp); ok(!valid, "Got unexpected valid %#x.\n", valid); hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET); ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr); color = get_surface_color(rt, 320, 240); ok(compare_color(color, 0x00000000, 1), "Got unexpected color 0x%08x.\n", color); IDirect3DExecuteBuffer_Release(execute_buffer); destroy_viewport(device, viewport); destroy_material(material); IDirectDrawSurface_Release(rt); refcount = IDirect3DDevice_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Ddraw object has %u references left.\n", refcount); DestroyWindow(window); } static void test_palette_gdi(void) { IDirectDrawSurface *surface, *primary; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; IDirectDrawPalette *palette, *palette2; ULONG refcount; HWND window; HRESULT hr; PALETTEENTRY palette_entries[256]; UINT i; HDC dc; /* On the Windows 8 testbot palette index 0 of the onscreen palette is forced to * r = 0, g = 0, b = 0. Do not attempt to set it to something else as this is * not the point of this test. */ static const RGBQUAD expected1[] = { {0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00}, {0x03, 0x00, 0x00, 0x00}, {0x15, 0x14, 0x13, 0x00}, }; static const RGBQUAD expected2[] = { {0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x01, 0x00}, {0x00, 0x02, 0x00, 0x00}, {0x03, 0x00, 0x00, 0x00}, {0x25, 0x24, 0x23, 0x00}, }; static const RGBQUAD expected3[] = { {0x00, 0x00, 0x00, 0x00}, {0x40, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x40, 0x00}, {0x00, 0x40, 0x00, 0x00}, {0x56, 0x34, 0x12, 0x00}, }; HPALETTE ddraw_palette_handle; /* Similar to index 0, index 255 is r = 0xff, g = 0xff, b = 0xff on the Win8 VMs. */ RGBQUAD rgbquad[255]; static const RGBQUAD rgb_zero = {0, 0, 0, 0}; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.dwWidth = 16; surface_desc.dwHeight = 16; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 8; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); /* Avoid colors from the Windows default palette. */ memset(palette_entries, 0, sizeof(palette_entries)); palette_entries[1].peRed = 0x01; palette_entries[2].peGreen = 0x02; palette_entries[3].peBlue = 0x03; palette_entries[4].peRed = 0x13; palette_entries[4].peGreen = 0x14; palette_entries[4].peBlue = 0x15; hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); /* If there is no palette assigned and the display mode is not 8 bpp, some * drivers refuse to create a DC while others allow it. If a DC is created, * the DIB color table is uninitialized and contains random colors. No error * is generated when trying to read pixels and random garbage is returned. * * The most likely explanation is that if the driver creates a DC, it (or * the higher-level runtime) uses GetSystemPaletteEntries to find the * palette, but GetSystemPaletteEntries fails when bpp > 8 and the palette * contains uninitialized garbage. See comments below for the P8 case. */ hr = IDirectDrawSurface_SetPalette(surface, palette); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); hr = IDirectDrawSurface_GetDC(surface, &dc); ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE); ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE), "Got unexpected palette %p, expected %p.\n", ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE)); i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); for (i = 0; i < sizeof(expected1) / sizeof(*expected1); i++) { ok(!memcmp(&rgbquad[i], &expected1[i], sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, expected1[i].rgbRed, expected1[i].rgbGreen, expected1[i].rgbBlue); } for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) { ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); } /* Update the palette while the DC is in use. This does not modify the DC. */ palette_entries[4].peRed = 0x23; palette_entries[4].peGreen = 0x24; palette_entries[4].peBlue = 0x25; hr = IDirectDrawPalette_SetEntries(palette, 0, 4, 1, &palette_entries[4]); ok(SUCCEEDED(hr), "Failed to set palette entries, hr %#x.\n", hr); i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]); ok(i == 1, "Expected count 1, got %u.\n", i); ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue, expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue); /* Neither does re-setting the palette. */ hr = IDirectDrawSurface_SetPalette(surface, NULL); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); hr = IDirectDrawSurface_SetPalette(surface, palette); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); i = GetDIBColorTable(dc, 4, 1, &rgbquad[4]); ok(i == 1, "Expected count 1, got %u.\n", i); ok(!memcmp(&rgbquad[4], &expected1[4], sizeof(rgbquad[4])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", i, rgbquad[4].rgbRed, rgbquad[4].rgbGreen, rgbquad[4].rgbBlue, expected1[4].rgbRed, expected1[4].rgbGreen, expected1[4].rgbBlue); hr = IDirectDrawSurface_ReleaseDC(surface, dc); ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); /* Refresh the DC. This updates the palette. */ hr = IDirectDrawSurface_GetDC(surface, &dc); ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++) { ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue); } for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) { ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); } hr = IDirectDrawSurface_ReleaseDC(surface, dc); ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); refcount = IDirectDrawSurface_Release(surface); ok(!refcount, "Got unexpected refcount %u.\n", refcount); if (FAILED(IDirectDraw_SetDisplayMode(ddraw, 640, 480, 8))) { win_skip("Failed to set 8 bpp display mode, skipping test.\n"); IDirectDrawPalette_Release(palette); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } ok(SUCCEEDED(hr), "Failed to set display mode, hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS; surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &primary, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_SetPalette(primary, palette); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); hr = IDirectDrawSurface_GetDC(primary, &dc); ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); ddraw_palette_handle = SelectPalette(dc, GetStockObject(DEFAULT_PALETTE), FALSE); /* Windows 2000 on the testbot assigns a different palette to the primary. Refrast? */ ok(ddraw_palette_handle == GetStockObject(DEFAULT_PALETTE) || broken(TRUE), "Got unexpected palette %p, expected %p.\n", ddraw_palette_handle, GetStockObject(DEFAULT_PALETTE)); SelectPalette(dc, ddraw_palette_handle, FALSE); /* The primary uses the system palette. In exclusive mode, the system palette matches * the ddraw palette attached to the primary, so the result is what you would expect * from a regular surface. Tests for the interaction between the ddraw palette and * the system palette are not included pending an application that depends on this. * The relation between those causes problems on Windows Vista and newer for games * like Age of Empires or StarCraft. Don't emulate it without a real need. */ i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++) { ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue); } for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) { ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); } hr = IDirectDrawSurface_ReleaseDC(primary, dc); ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.dwWidth = 16; surface_desc.dwHeight = 16; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); /* Here the offscreen surface appears to use the primary's palette, * but in all likelihood it is actually the system palette. */ hr = IDirectDrawSurface_GetDC(surface, &dc); ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++) { ok(!memcmp(&rgbquad[i], &expected2[i], sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, expected2[i].rgbRed, expected2[i].rgbGreen, expected2[i].rgbBlue); } for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) { ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); } hr = IDirectDrawSurface_ReleaseDC(surface, dc); ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); /* On real hardware a change to the primary surface's palette applies immediately, * even on device contexts from offscreen surfaces that do not have their own * palette. On the testbot VMs this is not the case. Don't test this until we * know of an application that depends on this. */ memset(palette_entries, 0, sizeof(palette_entries)); palette_entries[1].peBlue = 0x40; palette_entries[2].peRed = 0x40; palette_entries[3].peGreen = 0x40; palette_entries[4].peRed = 0x12; palette_entries[4].peGreen = 0x34; palette_entries[4].peBlue = 0x56; hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_8BIT | DDPCAPS_ALLOW256, palette_entries, &palette2, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); hr = IDirectDrawSurface_SetPalette(surface, palette2); ok(SUCCEEDED(hr), "Failed to set palette, hr %#x.\n", hr); /* A palette assigned to the offscreen surface overrides the primary / system * palette. */ hr = IDirectDrawSurface_GetDC(surface, &dc); ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr); i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad); ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i); for (i = 0; i < sizeof(expected3) / sizeof(*expected3); i++) { ok(!memcmp(&rgbquad[i], &expected3[i], sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=%#x g=%#x b=%#x.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue, expected3[i].rgbRed, expected3[i].rgbGreen, expected3[i].rgbBlue); } for (; i < sizeof(rgbquad) / sizeof(*rgbquad); i++) { ok(!memcmp(&rgbquad[i], &rgb_zero, sizeof(rgbquad[i])), "Got color table entry %u r=%#x g=%#x b=%#x, expected r=0 g=0 b=0.\n", i, rgbquad[i].rgbRed, rgbquad[i].rgbGreen, rgbquad[i].rgbBlue); } hr = IDirectDrawSurface_ReleaseDC(surface, dc); ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); refcount = IDirectDrawSurface_Release(surface); ok(!refcount, "Got unexpected refcount %u.\n", refcount); /* The Windows 8 testbot keeps extra references to the primary and * backbuffer while in 8 bpp mode. */ hr = IDirectDraw_RestoreDisplayMode(ddraw); ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr); refcount = IDirectDrawSurface_Release(primary); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawPalette_Release(palette2); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDrawPalette_Release(palette); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_palette_alpha(void) { IDirectDrawSurface *surface; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; IDirectDrawPalette *palette; ULONG refcount; HWND window; HRESULT hr; PALETTEENTRY palette_entries[256]; unsigned int i; static const struct { DWORD caps, flags; BOOL attach_allowed; const char *name; } test_data[] = { {DDSCAPS_OFFSCREENPLAIN, DDSD_WIDTH | DDSD_HEIGHT, FALSE, "offscreenplain"}, {DDSCAPS_TEXTURE, DDSD_WIDTH | DDSD_HEIGHT, TRUE, "texture"}, {DDSCAPS_PRIMARYSURFACE, 0, FALSE, "primary"} }; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); if (FAILED(IDirectDraw_SetDisplayMode(ddraw, 640, 480, 8))) { win_skip("Failed to set 8 bpp display mode, skipping test.\n"); IDirectDraw_Release(ddraw); DestroyWindow(window); return; } hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(palette_entries, 0, sizeof(palette_entries)); palette_entries[1].peFlags = 0x42; palette_entries[2].peFlags = 0xff; palette_entries[3].peFlags = 0x80; hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT, palette_entries, &palette, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); memset(palette_entries, 0x66, sizeof(palette_entries)); hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries); ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr); ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n", palette_entries[0].peFlags); ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n", palette_entries[1].peFlags); ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n", palette_entries[2].peFlags); ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n", palette_entries[3].peFlags); IDirectDrawPalette_Release(palette); memset(palette_entries, 0, sizeof(palette_entries)); palette_entries[1].peFlags = 0x42; palette_entries[1].peRed = 0xff; palette_entries[2].peFlags = 0xff; palette_entries[3].peFlags = 0x80; hr = IDirectDraw_CreatePalette(ddraw, DDPCAPS_ALLOW256 | DDPCAPS_8BIT | DDPCAPS_ALPHA, palette_entries, &palette, NULL); ok(SUCCEEDED(hr), "Failed to create palette, hr %#x.\n", hr); memset(palette_entries, 0x66, sizeof(palette_entries)); hr = IDirectDrawPalette_GetEntries(palette, 0, 1, 4, palette_entries); ok(SUCCEEDED(hr), "Failed to get palette entries, hr %#x.\n", hr); ok(palette_entries[0].peFlags == 0x42, "Got unexpected peFlags 0x%02x, expected 0xff.\n", palette_entries[0].peFlags); ok(palette_entries[1].peFlags == 0xff, "Got unexpected peFlags 0x%02x, expected 0xff.\n", palette_entries[1].peFlags); ok(palette_entries[2].peFlags == 0x80, "Got unexpected peFlags 0x%02x, expected 0x80.\n", palette_entries[2].peFlags); ok(palette_entries[3].peFlags == 0x00, "Got unexpected peFlags 0x%02x, expected 0x00.\n", palette_entries[3].peFlags); for (i = 0; i < sizeof(test_data) / sizeof(*test_data); i++) { memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | test_data[i].flags; surface_desc.dwWidth = 128; surface_desc.dwHeight = 128; surface_desc.ddsCaps.dwCaps = test_data[i].caps; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create %s surface, hr %#x.\n", test_data[i].name, hr); hr = IDirectDrawSurface_SetPalette(surface, palette); if (test_data[i].attach_allowed) ok(SUCCEEDED(hr), "Failed to attach palette to %s surface, hr %#x.\n", test_data[i].name, hr); else ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x, %s surface.\n", hr, test_data[i].name); if (SUCCEEDED(hr)) { HDC dc; RGBQUAD rgbquad; UINT retval; hr = IDirectDrawSurface_GetDC(surface, &dc); ok(SUCCEEDED(hr) || broken(hr == DDERR_CANTCREATEDC) /* Win2k testbot */, "Failed to get DC, hr %#x, %s surface.\n", hr, test_data[i].name); if (SUCCEEDED(hr)) { retval = GetDIBColorTable(dc, 1, 1, &rgbquad); ok(retval == 1, "GetDIBColorTable returned unexpected result %u.\n", retval); ok(rgbquad.rgbRed == 0xff, "Expected rgbRed = 0xff, got %#x, %s surface.\n", rgbquad.rgbRed, test_data[i].name); ok(rgbquad.rgbGreen == 0, "Expected rgbGreen = 0, got %#x, %s surface.\n", rgbquad.rgbGreen, test_data[i].name); ok(rgbquad.rgbBlue == 0, "Expected rgbBlue = 0, got %#x, %s surface.\n", rgbquad.rgbBlue, test_data[i].name); todo_wine ok(rgbquad.rgbReserved == 0, "Expected rgbReserved = 0, got %u, %s surface.\n", rgbquad.rgbReserved, test_data[i].name); hr = IDirectDrawSurface_ReleaseDC(surface, dc); ok(SUCCEEDED(hr), "Failed to release DC, hr %#x.\n", hr); } } IDirectDrawSurface_Release(surface); } /* Test INVALIDSURFACETYPE vs INVALIDPIXELFORMAT. */ memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; surface_desc.dwWidth = 128; surface_desc.dwHeight = 128; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat); surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB; U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32; U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000; U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00; U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_SetPalette(surface, palette); ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(surface); /* The Windows 8 testbot keeps extra references to the primary * while in 8 bpp mode. */ hr = IDirectDraw_RestoreDisplayMode(ddraw); ok(SUCCEEDED(hr), "Failed to restore display mode, hr %#x.\n", hr); refcount = IDirectDrawPalette_Release(palette); ok(!refcount, "Got unexpected refcount %u.\n", refcount); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_lost_device(void) { IDirectDrawSurface *surface; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; ULONG refcount; HWND window; HRESULT hr; BOOL ret; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_COMPLEX | DDSCAPS_FLIP; surface_desc.dwBackBufferCount = 1; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(surface); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); ret = SetForegroundWindow(GetDesktopWindow()); ok(ret, "Failed to set foreground window.\n"); hr = IDirectDrawSurface_IsLost(surface); todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT); todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); ret = SetForegroundWindow(window); ok(ret, "Failed to set foreground window.\n"); hr = IDirectDrawSurface_IsLost(surface); todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT); todo_wine ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); hr = restore_surfaces(ddraw); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(surface); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(surface); todo_wine ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_Flip(surface, NULL, DDFLIP_WAIT); todo_wine ok(hr == DDERR_NOEXCLUSIVEMODE, "Got unexpected hr %#x.\n", hr); /* Trying to restore the primary will crash, probably because flippable * surfaces can't exist in DDSCL_NORMAL. */ IDirectDrawSurface_Release(surface); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS; surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(surface); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); ret = SetForegroundWindow(GetDesktopWindow()); ok(ret, "Failed to set foreground window.\n"); hr = IDirectDrawSurface_IsLost(surface); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); ret = SetForegroundWindow(window); ok(ret, "Failed to set foreground window.\n"); hr = IDirectDrawSurface_IsLost(surface); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(surface); ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr); hr = restore_surfaces(ddraw); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); hr = IDirectDrawSurface_IsLost(surface); ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr); IDirectDrawSurface_Release(surface); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } static void test_surface_desc_lock(void) { IDirectDrawSurface *surface; DDSURFACEDESC surface_desc; IDirectDraw *ddraw; ULONG refcount; HWND window; HRESULT hr; window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); ddraw = create_ddraw(); ok(!!ddraw, "Failed to create a ddraw object.\n"); hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL); ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr); memset(&surface_desc, 0, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; surface_desc.dwWidth = 16; surface_desc.dwHeight = 16; surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN; hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL); ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr); memset(&surface_desc, 0xaa, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); memset(&surface_desc, 0xaa, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_Lock(surface, NULL, &surface_desc, 0, NULL); ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr); ok(surface_desc.lpSurface != NULL, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); memset(&surface_desc, 0xaa, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); hr = IDirectDrawSurface_Unlock(surface, NULL); ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr); memset(&surface_desc, 0xaa, sizeof(surface_desc)); surface_desc.dwSize = sizeof(surface_desc); hr = IDirectDrawSurface_GetSurfaceDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(!surface_desc.lpSurface, "Got unexpected lpSurface %p.\n", surface_desc.lpSurface); IDirectDrawSurface_Release(surface); refcount = IDirectDraw_Release(ddraw); ok(!refcount, "Got unexpected refcount %u.\n", refcount); DestroyWindow(window); } START_TEST(ddraw1) { IDirectDraw *ddraw; DEVMODEW current_mode; if (!(ddraw = create_ddraw())) { skip("Failed to create a ddraw object, skipping tests.\n"); return; } IDirectDraw_Release(ddraw); memset(¤t_mode, 0, sizeof(current_mode)); current_mode.dmSize = sizeof(current_mode); ok(EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, ¤t_mode), "Failed to get display mode.\n"); registry_mode.dmSize = sizeof(registry_mode); ok(EnumDisplaySettingsW(NULL, ENUM_REGISTRY_SETTINGS, ®istry_mode), "Failed to get display mode.\n"); if (registry_mode.dmPelsWidth != current_mode.dmPelsWidth || registry_mode.dmPelsHeight != current_mode.dmPelsHeight) { skip("Current mode does not match registry mode, skipping test.\n"); return; } test_coop_level_create_device_window(); test_clipper_blt(); test_coop_level_d3d_state(); test_surface_interface_mismatch(); test_coop_level_threaded(); test_viewport(); test_zenable(); test_ck_rgba(); test_ck_default(); test_ck_complex(); test_surface_qi(); test_device_qi(); test_wndproc(); test_window_style(); test_redundant_mode_set(); test_coop_level_mode_set(); test_coop_level_mode_set_multi(); test_initialize(); test_coop_level_surf_create(); test_coop_level_multi_window(); test_clear_rect_count(); test_coop_level_activateapp(); test_unsupported_formats(); test_rt_caps(); test_primary_caps(); test_surface_lock(); test_surface_discard(); test_flip(); test_sysmem_overlay(); test_primary_palette(); test_surface_attachment(); test_pixel_format(); test_create_surface_pitch(); test_mipmap_lock(); test_palette_complex(); test_p8_rgb_blit(); test_material(); test_palette_gdi(); test_palette_alpha(); test_lost_device(); test_surface_desc_lock(); }