/* * Win32 heap functions * * Copyright 1995, 1996 Alexandre Julliard * Copyright 1996 Huw Davies * Copyright 1998 Ulrich Weigand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include "windef.h" #include "winbase.h" #include "winerror.h" #include "winnt.h" #include "winternl.h" #include "wine/exception.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(globalmem); /* address where we try to map the system heap */ #define SYSTEM_HEAP_BASE ((void*)0x80000000) #define SYSTEM_HEAP_SIZE 0x1000000 /* Default heap size = 16Mb */ static HANDLE systemHeap; /* globally shared heap */ /*********************************************************************** * HEAP_CreateSystemHeap * * Create the system heap. */ static inline HANDLE HEAP_CreateSystemHeap(void) { int created; void *base; HANDLE map, event; /* create the system heap event first */ event = CreateEventA( NULL, TRUE, FALSE, "__wine_system_heap_event" ); if (!(map = CreateFileMappingA( INVALID_HANDLE_VALUE, NULL, SEC_COMMIT | PAGE_READWRITE, 0, SYSTEM_HEAP_SIZE, "__wine_system_heap" ))) return 0; created = (GetLastError() != ERROR_ALREADY_EXISTS); if (!(base = MapViewOfFileEx( map, FILE_MAP_ALL_ACCESS, 0, 0, 0, SYSTEM_HEAP_BASE ))) { /* pre-defined address not available */ ERR( "system heap base address %p not available\n", SYSTEM_HEAP_BASE ); return 0; } if (created) /* newly created heap */ { systemHeap = RtlCreateHeap( HEAP_SHARED, base, SYSTEM_HEAP_SIZE, SYSTEM_HEAP_SIZE, NULL, NULL ); SetEvent( event ); } else { /* wait for the heap to be initialized */ WaitForSingleObject( event, INFINITE ); systemHeap = base; } CloseHandle( map ); return systemHeap; } /*********************************************************************** * HeapCreate (KERNEL32.@) * * Create a heap object. * * RETURNS * Handle of heap: Success * NULL: Failure */ HANDLE WINAPI HeapCreate( DWORD flags, /* [in] Heap allocation flag */ SIZE_T initialSize, /* [in] Initial heap size */ SIZE_T maxSize /* [in] Maximum heap size */ ) { HANDLE ret; if ( flags & HEAP_SHARED ) { if (!systemHeap) HEAP_CreateSystemHeap(); else WARN( "Shared Heap requested, returning system heap.\n" ); ret = systemHeap; } else { ret = RtlCreateHeap( flags, NULL, maxSize, initialSize, NULL, NULL ); if (!ret) SetLastError( ERROR_NOT_ENOUGH_MEMORY ); } return ret; } /*********************************************************************** * HeapDestroy (KERNEL32.@) * * Destroy a heap object. * * RETURNS * TRUE: Success * FALSE: Failure */ BOOL WINAPI HeapDestroy( HANDLE heap /* [in] Handle of heap */ ) { if (heap == systemHeap) { WARN( "attempt to destroy system heap, returning TRUE!\n" ); return TRUE; } if (!RtlDestroyHeap( heap )) return TRUE; SetLastError( ERROR_INVALID_HANDLE ); return FALSE; } /* * Win32 Global heap functions (GlobalXXX). * These functions included in Win32 for compatibility with 16 bit Windows * Especially the moveable blocks and handles are oldish. * But the ability to directly allocate memory with GPTR and LPTR is widely * used. * * The handle stuff looks horrible, but it's implemented almost like Win95 * does it. * */ #define MAGIC_GLOBAL_USED 0x5342 #define HANDLE_TO_INTERN(h) ((PGLOBAL32_INTERN)(((char *)(h))-2)) #define INTERN_TO_HANDLE(i) (&((i)->Pointer)) #define POINTER_TO_HANDLE(p) (*(((const HGLOBAL *)(p))-2)) #define ISHANDLE(h) (((ULONG_PTR)(h)&2)!=0) #define ISPOINTER(h) (((ULONG_PTR)(h)&2)==0) /* align the storage needed for the HGLOBAL on an 8byte boundary thus * GlobalAlloc/GlobalReAlloc'ing with GMEM_MOVEABLE of memory with * size = 8*k, where k=1,2,3,... alloc's exactly the given size. * The Minolta DiMAGE Image Viewer heavily relies on this, corrupting * the output jpeg's > 1 MB if not */ #define HGLOBAL_STORAGE (sizeof(HGLOBAL)*2) #include "pshpack1.h" typedef struct __GLOBAL32_INTERN { WORD Magic; LPVOID Pointer; BYTE Flags; BYTE LockCount; } GLOBAL32_INTERN, *PGLOBAL32_INTERN; #include "poppack.h" /*********************************************************************** * GlobalLock (KERNEL32.@) * * Lock a global memory object and return a pointer to first byte of the memory * * PARAMS * hmem [I] Handle of the global memory object * * RETURNS * Success: Pointer to first byte of the memory block * Failure: NULL * * NOTES * When the handle is invalid, last error is set to ERROR_INVALID_HANDLE * */ LPVOID WINAPI GlobalLock(HGLOBAL hmem) { return LocalLock( hmem ); } /*********************************************************************** * GlobalUnlock (KERNEL32.@) * * Unlock a global memory object. * * PARAMS * hmem [I] Handle of the global memory object * * RETURNS * Success: Object is still locked * Failure: FALSE (The Object is unlocked) * * NOTES * When the handle is invalid, last error is set to ERROR_INVALID_HANDLE * */ BOOL WINAPI GlobalUnlock(HGLOBAL hmem) { if (ISPOINTER( hmem )) return TRUE; return LocalUnlock( hmem ); } /*********************************************************************** * GlobalHandle (KERNEL32.@) * * Get the handle associated with the pointer to a global memory block. * * RETURNS * Handle: Success * NULL: Failure */ HGLOBAL WINAPI GlobalHandle( LPCVOID pmem /* [in] Pointer to global memory block */ ) { HGLOBAL handle; PGLOBAL32_INTERN maybe_intern; LPCVOID test; if (!pmem) { SetLastError( ERROR_INVALID_PARAMETER ); return 0; } RtlLockHeap(GetProcessHeap()); __TRY { handle = 0; /* note that if pmem is a pointer to a block allocated by */ /* GlobalAlloc with GMEM_MOVEABLE then magic test in HeapValidate */ /* will fail. */ if (ISPOINTER(pmem)) { if (HeapValidate( GetProcessHeap(), HEAP_NO_SERIALIZE, pmem )) { handle = (HGLOBAL)pmem; /* valid fixed block */ break; } handle = POINTER_TO_HANDLE(pmem); } else handle = (HGLOBAL)pmem; /* Now test handle either passed in or retrieved from pointer */ maybe_intern = HANDLE_TO_INTERN( handle ); if (maybe_intern->Magic == MAGIC_GLOBAL_USED) { test = maybe_intern->Pointer; if (HeapValidate( GetProcessHeap(), HEAP_NO_SERIALIZE, (const char *)test - HGLOBAL_STORAGE ) && /* obj(-handle) valid arena? */ HeapValidate( GetProcessHeap(), HEAP_NO_SERIALIZE, maybe_intern )) /* intern valid arena? */ break; /* valid moveable block */ } handle = 0; SetLastError( ERROR_INVALID_HANDLE ); } __EXCEPT_PAGE_FAULT { SetLastError( ERROR_INVALID_HANDLE ); handle = 0; } __ENDTRY RtlUnlockHeap(GetProcessHeap()); return handle; } /*********************************************************************** * GlobalReAlloc (KERNEL32.@) * * Change the size or attributes of a global memory object. * * RETURNS * Handle: Success * NULL: Failure */ HGLOBAL WINAPI GlobalReAlloc( HGLOBAL hmem, SIZE_T size, UINT flags ) { return LocalReAlloc( hmem, size, flags ); } /*********************************************************************** * GlobalSize (KERNEL32.@) * * Get the size of a global memory object. * * PARAMS * hmem [I] Handle of the global memory object * * RETURNS * Failure: 0 * Success: Size in Bytes of the global memory object * * NOTES * When the handle is invalid, last error is set to ERROR_INVALID_HANDLE * */ SIZE_T WINAPI GlobalSize(HGLOBAL hmem) { SIZE_T retval; PGLOBAL32_INTERN pintern; if (!((ULONG_PTR)hmem >> 16)) { SetLastError(ERROR_INVALID_HANDLE); return 0; } if(ISPOINTER(hmem)) { retval=HeapSize(GetProcessHeap(), 0, hmem); if (retval == ~(SIZE_T)0) /* It might be a GMEM_MOVEABLE data pointer */ { retval = HeapSize(GetProcessHeap(), 0, (char*)hmem - HGLOBAL_STORAGE); if (retval != ~(SIZE_T)0) retval -= HGLOBAL_STORAGE; } } else { RtlLockHeap(GetProcessHeap()); pintern=HANDLE_TO_INTERN(hmem); if(pintern->Magic==MAGIC_GLOBAL_USED) { if (!pintern->Pointer) /* handle case of GlobalAlloc( ??,0) */ retval = 0; else { retval = HeapSize(GetProcessHeap(), 0, (char *)pintern->Pointer - HGLOBAL_STORAGE ); if (retval != ~(SIZE_T)0) retval -= HGLOBAL_STORAGE; } } else { WARN("invalid handle %p (Magic: 0x%04x)\n", hmem, pintern->Magic); SetLastError(ERROR_INVALID_HANDLE); retval=0; } RtlUnlockHeap(GetProcessHeap()); } if (retval == ~(SIZE_T)0) retval = 0; return retval; } /*********************************************************************** * GlobalWire (KERNEL32.@) */ LPVOID WINAPI GlobalWire(HGLOBAL hmem) { return GlobalLock( hmem ); } /*********************************************************************** * GlobalUnWire (KERNEL32.@) */ BOOL WINAPI GlobalUnWire(HGLOBAL hmem) { return GlobalUnlock( hmem); } /*********************************************************************** * GlobalFix (KERNEL32.@) */ VOID WINAPI GlobalFix(HGLOBAL hmem) { GlobalLock( hmem ); } /*********************************************************************** * GlobalUnfix (KERNEL32.@) */ VOID WINAPI GlobalUnfix(HGLOBAL hmem) { GlobalUnlock( hmem); } /*********************************************************************** * GlobalFlags (KERNEL32.@) * * Get information about a global memory object. * * PARAMS * hmem [I] Handle of the global memory object * * RETURNS * Failure: GMEM_INVALID_HANDLE, when the provided handle is invalid * Success: Value specifying allocation flags and lock count * */ UINT WINAPI GlobalFlags(HGLOBAL hmem) { DWORD retval; PGLOBAL32_INTERN pintern; if(ISPOINTER(hmem)) { retval=0; } else { RtlLockHeap(GetProcessHeap()); pintern=HANDLE_TO_INTERN(hmem); if(pintern->Magic==MAGIC_GLOBAL_USED) { retval=pintern->LockCount + (pintern->Flags<<8); if(pintern->Pointer==0) retval|= GMEM_DISCARDED; } else { WARN("invalid handle %p (Magic: 0x%04x)\n", hmem, pintern->Magic); SetLastError(ERROR_INVALID_HANDLE); retval = GMEM_INVALID_HANDLE; } RtlUnlockHeap(GetProcessHeap()); } return retval; } /*********************************************************************** * GlobalCompact (KERNEL32.@) */ SIZE_T WINAPI GlobalCompact( DWORD minfree ) { return 0; /* GlobalCompact does nothing in Win32 */ } /*********************************************************************** * LocalCompact (KERNEL32.@) */ SIZE_T WINAPI LocalCompact( UINT minfree ) { return 0; /* LocalCompact does nothing in Win32 */ } /*********************************************************************** * LocalFlags (KERNEL32.@) * * Get information about a local memory object. * * RETURNS * Value specifying allocation flags and lock count. * LMEM_INVALID_HANDLE: Failure * * NOTES * Windows memory management does not provide a separate local heap * and global heap. */ UINT WINAPI LocalFlags( HLOCAL handle /* [in] Handle of memory object */ ) { return GlobalFlags( handle ); } /*********************************************************************** * LocalHandle (KERNEL32.@) * * Get the handle associated with the pointer to a local memory block. * * RETURNS * Handle: Success * NULL: Failure * * NOTES * Windows memory management does not provide a separate local heap * and global heap. */ HLOCAL WINAPI LocalHandle( LPCVOID ptr /* [in] Address of local memory block */ ) { return GlobalHandle( ptr ); } /*********************************************************************** * LocalShrink (KERNEL32.@) */ SIZE_T WINAPI LocalShrink( HGLOBAL handle, UINT newsize ) { return 0; /* LocalShrink does nothing in Win32 */ } /*********************************************************************** * LocalSize (KERNEL32.@) * * Get the size of a local memory object. * * RETURNS * Size: Success * 0: Failure * * NOTES * Windows memory management does not provide a separate local heap * and global heap. */ SIZE_T WINAPI LocalSize( HLOCAL handle /* [in] Handle of memory object */ ) { return GlobalSize( handle ); } /*********************************************************************** * GlobalMemoryStatus (KERNEL32.@) * Provides information about the status of the memory, so apps can tell * roughly how much they are able to allocate * * RETURNS * None */ VOID WINAPI GlobalMemoryStatus( LPMEMORYSTATUS lpBuffer ) { MEMORYSTATUSEX memstatus; OSVERSIONINFOW osver; #ifndef _WIN64 IMAGE_NT_HEADERS *nt = RtlImageNtHeader( GetModuleHandleW(0) ); #endif /* Because GlobalMemoryStatus is identical to GlobalMemoryStatusEX save for one extra field in the struct, and the lack of a bug, we simply call GlobalMemoryStatusEx and copy the values across. */ memstatus.dwLength = sizeof(memstatus); GlobalMemoryStatusEx(&memstatus); lpBuffer->dwLength = sizeof(*lpBuffer); lpBuffer->dwMemoryLoad = memstatus.dwMemoryLoad; /* Windows 2000 and later report -1 when values are greater than 4 Gb. * NT reports values modulo 4 Gb. */ osver.dwOSVersionInfoSize = sizeof(osver); GetVersionExW(&osver); lpBuffer->dwTotalPhys = memstatus.ullTotalPhys; lpBuffer->dwAvailPhys = memstatus.ullAvailPhys; lpBuffer->dwTotalPageFile = memstatus.ullTotalPageFile; lpBuffer->dwAvailPageFile = memstatus.ullAvailPageFile; lpBuffer->dwTotalVirtual = memstatus.ullTotalVirtual; lpBuffer->dwAvailVirtual = memstatus.ullAvailVirtual; #ifndef _WIN64 if ( osver.dwMajorVersion >= 5 || osver.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ) { lpBuffer->dwTotalPhys = min( memstatus.ullTotalPhys, MAXDWORD ); lpBuffer->dwAvailPhys = min( memstatus.ullAvailPhys, MAXDWORD ); /* Limit value for apps that do not expect so much memory. Remove last 512 kb to make Sacrifice demo happy. */ lpBuffer->dwTotalPageFile = min( memstatus.ullTotalPageFile, 0xfff7ffff ); lpBuffer->dwAvailPageFile = min( memstatus.ullAvailPageFile, MAXDWORD ); lpBuffer->dwTotalVirtual = min( memstatus.ullTotalVirtual, MAXDWORD ); lpBuffer->dwAvailVirtual = min( memstatus.ullAvailVirtual, MAXDWORD ); } /* values are limited to 2Gb unless the app has the IMAGE_FILE_LARGE_ADDRESS_AWARE flag */ /* page file sizes are not limited (Adobe Illustrator 8 depends on this) */ if (!(nt->FileHeader.Characteristics & IMAGE_FILE_LARGE_ADDRESS_AWARE)) { if (lpBuffer->dwTotalPhys > MAXLONG) lpBuffer->dwTotalPhys = MAXLONG; if (lpBuffer->dwAvailPhys > MAXLONG) lpBuffer->dwAvailPhys = MAXLONG; if (lpBuffer->dwTotalVirtual > MAXLONG) lpBuffer->dwTotalVirtual = MAXLONG; if (lpBuffer->dwAvailVirtual > MAXLONG) lpBuffer->dwAvailVirtual = MAXLONG; } /* work around for broken photoshop 4 installer */ if ( lpBuffer->dwAvailPhys + lpBuffer->dwAvailPageFile >= 2U*1024*1024*1024) lpBuffer->dwAvailPageFile = 2U*1024*1024*1024 - lpBuffer->dwAvailPhys - 1; /* limit page file size for really old binaries */ if (nt->OptionalHeader.MajorSubsystemVersion < 4 || nt->OptionalHeader.MajorOperatingSystemVersion < 4) { if (lpBuffer->dwTotalPageFile > MAXLONG) lpBuffer->dwTotalPageFile = MAXLONG; if (lpBuffer->dwAvailPageFile > MAXLONG) lpBuffer->dwAvailPageFile = MAXLONG; } #endif TRACE("Length %u, MemoryLoad %u, TotalPhys %lx, AvailPhys %lx," " TotalPageFile %lx, AvailPageFile %lx, TotalVirtual %lx, AvailVirtual %lx\n", lpBuffer->dwLength, lpBuffer->dwMemoryLoad, lpBuffer->dwTotalPhys, lpBuffer->dwAvailPhys, lpBuffer->dwTotalPageFile, lpBuffer->dwAvailPageFile, lpBuffer->dwTotalVirtual, lpBuffer->dwAvailVirtual ); }